Send Game Request
data class SendGameRequest(chatId: Int, gameShortName: String, disableNotification: Boolean, replyToMessageId: Int?, allowSendingWithoutReply: Boolean, replyMarkup: InlineKeyboardMarkup?)
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Request body for sendGame
Parameters
chatId
Unique identifier for the target chat
gameShortName
Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.
disableNotification
Sends the message silently. Users will receive a notification with no sound.
replyToMessageId
If the message is a reply, ID of the original message
allowSendingWithoutReply
Pass True, if the message should be sent even if the specified replied-to message is not found
replyMarkup
A JSON-serialized object for an inline keyboard. If empty, one 'Play game_title' button will be shown. If not empty, the first button must launch the game.
Constructors
SendGameRequest
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fun SendGameRequest(chatId: Int, gameShortName: String, disableNotification: Boolean = false, replyToMessageId: Int? = null, allowSendingWithoutReply: Boolean = false, replyMarkup: InlineKeyboardMarkup? = null)
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Unique identifier for the target chat
Functions
component1
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component2
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component3
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component4
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component5
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component6
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copy
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fun copy(chatId: Int, gameShortName: String, disableNotification: Boolean = false, replyToMessageId: Int? = null, allowSendingWithoutReply: Boolean = false, replyMarkup: InlineKeyboardMarkup? = null): SendGameRequest
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Properties
allowSendingWithoutReply
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disableNotification
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gameShortName
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replyMarkup
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replyToMessageId
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