object FScape extends Type
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sealed
trait
Change[S <: Sys[S]] extends AnyRef
A change is either a state change, or a scan or a grapheme change
- final case class Code(source: String) extends synth.proc.Code with Product with Serializable
- final case class GraphChange[S <: Sys[S]](change: model.Change[Graph]) extends Change[S] with Product with Serializable
- trait Output[S <: Sys[S]] extends Gen[S]
- final case class OutputAdded[S <: Sys[S]](output: Output[S]) extends OutputsChange[S] with Product with Serializable
- final case class OutputRemoved[S <: Sys[S]](output: Output[S]) extends OutputsChange[S] with Product with Serializable
- trait Outputs[S <: Sys[S]] extends AnyRef
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sealed
trait
OutputsChange[S <: Sys[S]] extends Change[S]
An output change is either adding or removing an output
- trait Rendering[S <: Sys[S]] extends Observable[FScape.Rendering.S.Tx, State] with Disposable[FScape.Rendering.S.Tx]
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final
case class
Update[S <: Sys[S]](proc: FScape[S], changes: IndexedSeq[Change[S]]) extends Product with Serializable
An update is a sequence of changes
Value Members
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final
def
!=(arg0: Any): Boolean
- Definition Classes
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final
def
##(): Int
- Definition Classes
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final
def
==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- def apply[S <: Sys[S]](implicit tx: FScape.apply.S.Tx): FScape[S]
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final
def
asInstanceOf[T0]: T0
- Definition Classes
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final
val
attrSource: String("graph-source")
Source code of the graph function.
-
def
clone(): AnyRef
- Attributes
- protected[java.lang]
- Definition Classes
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- Annotations
- @native() @throws( ... )
-
def
defaultConfig: Config
There is currently a problem with building
Config().buildmultiple times, in that we create new actor systems and materializers that will not be shut down, unless an actual rendering is performed.There is currently a problem with building
Config().buildmultiple times, in that we create new actor systems and materializers that will not be shut down, unless an actual rendering is performed. As a work around, use this single instance which will reuse one and the same actor system. - def defaultConfig_=(value: Config): Unit
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final
def
eq(arg0: AnyRef): Boolean
- Definition Classes
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-
def
equals(arg0: Any): Boolean
- Definition Classes
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-
def
finalize(): Unit
- Attributes
- protected[java.lang]
- Definition Classes
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- Annotations
- @throws( classOf[java.lang.Throwable] )
- def genViewFactory(config: Config = defaultConfig): Factory
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final
def
getClass(): Class[_]
- Definition Classes
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- Annotations
- @native()
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def
hashCode(): Int
- Definition Classes
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- Annotations
- @native()
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def
init(): Unit
Registers this type and the graph object type.
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final
def
isInstanceOf[T0]: Boolean
- Definition Classes
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final
def
ne(arg0: AnyRef): Boolean
- Definition Classes
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final
def
notify(): Unit
- Definition Classes
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- Annotations
- @native()
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final
def
notifyAll(): Unit
- Definition Classes
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- Annotations
- @native()
- def read[S <: Sys[S]](in: DataInput, access: FScape.read.S.Acc)(implicit tx: FScape.read.S.Tx): FScape[S]
- def readIdentifiedObj[S <: Sys[S]](in: DataInput, access: FScape.readIdentifiedObj.S.Acc)(implicit tx: FScape.readIdentifiedObj.S.Tx): Obj[S]
- final def readObj[S <: Sys[S]](in: DataInput, access: lucre.stm.Obj.Type.readObj.S.Acc)(implicit tx: lucre.stm.Obj.Type.readObj.S.Tx): Obj[S]
- implicit def serializer[S <: Sys[S]]: Serializer[FScape.serializer.S.Tx, FScape.serializer.S.Acc, FScape[S]]
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final
def
synchronized[T0](arg0: ⇒ T0): T0
- Definition Classes
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def
toString(): String
- Definition Classes
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- final val typeId: Int(65547)
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final
def
wait(): Unit
- Definition Classes
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- Annotations
- @throws( ... )
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final
def
wait(arg0: Long, arg1: Int): Unit
- Definition Classes
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- @throws( ... )
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final
def
wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @native() @throws( ... )
- object Code extends Type with Serializable
- object Output extends Type
- object Rendering