trait NuagesObj[S <: Sys[S]] extends NuagesNode[S]
The GUI representation of a proc.Obj.
- See also
Obj
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- NuagesObj
- NuagesNode
- NuagesData
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Abstract Value Members
- abstract def aggr: AggregateItem
- abstract def auralObjAdded(aural: AuralObj[S])(implicit tx: S.Tx): Unit
- abstract def auralObjRemoved(aural: AuralObj[S])(implicit tx: S.Tx): Unit
-
abstract
def
dispose()(implicit tx: S.Tx): Unit
- Definition Classes
- Disposable
-
abstract
val
fixed: Boolean
GUI property: whether the node is allowed to move around as part of the dynamic layout (
false) or not (true).GUI property: whether the node is allowed to move around as part of the dynamic layout (
false) or not (true).- Definition Classes
- NuagesData
-
abstract
def
frameOffset: Long
Frame with respect to the object's parent at which the object begins to exist.
- abstract def hasOutput(key: String)(implicit tx: TxnLike): Boolean
- abstract def isCollector(implicit tx: TxnLike): Boolean
-
abstract
def
itemDragged(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has dragged the item.
Called when the pointer device has dragged the item.
- Definition Classes
- NuagesData
-
abstract
def
itemEntered(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has entered the item.
Called when the pointer device has entered the item.
- Definition Classes
- NuagesData
-
abstract
def
itemExited(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has exited the item.
Called when the pointer device has exited the item.
- Definition Classes
- NuagesData
-
abstract
def
itemKeyPressed(vi: VisualItem, e: Pressed): Boolean
Called when a key is pressed over the item.
Called when a key is pressed over the item.
- returns
trueif the event was handled,falseif it was ignored and should bubble up to the parent container
- Definition Classes
- NuagesData
-
abstract
def
itemKeyReleased(vi: VisualItem, e: Pressed): Unit
Called when a key is released over the item.
Called when a key is released over the item.
- Definition Classes
- NuagesData
-
abstract
def
itemKeyTyped(vi: VisualItem, e: Typed): Unit
Called when a key has been typed over the item.
Called when a key has been typed over the item.
- Definition Classes
- NuagesData
-
abstract
def
itemPressed(vi: VisualItem, e: MouseEvent, pt: Point2D): Boolean
Called when the pointer device has pressed the item.
Called when the pointer device has pressed the item.
- returns
trueif the event was handled,falseif it was ignored and should bubble up to the parent container
- Definition Classes
- NuagesData
-
abstract
def
itemReleased(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has released the item.
Called when the pointer device has released the item.
- Definition Classes
- NuagesData
- abstract def main: NuagesPanel[S]
- abstract def meterUpdate(newPeak: Double): Unit
-
abstract
val
name: String
GUI property: name of the object to display.
GUI property: name of the object to display.
- Definition Classes
- NuagesObj → NuagesData
- abstract def obj(implicit tx: S.Tx): Obj[S]
-
abstract
def
outline: Shape
- Definition Classes
- NuagesData
-
abstract
def
pNode: Node
The corresponding Prefuse node.
The corresponding Prefuse node.
- Definition Classes
- NuagesNode
-
abstract
def
render(g: Graphics2D, vi: VisualItem): Unit
Asks the receiver to paint its GUI representation.
Asks the receiver to paint its GUI representation.
- Definition Classes
- NuagesData
-
abstract
val
soloed: Boolean
GUI property: whether the object is heard through the solo function or not.
- abstract def spanOption(implicit tx: S.Tx): Option[SpanLikeObj[S]]
-
abstract
def
update(shp: Shape): Unit
Called from drag-control: updates the current geometric shape of the corresponding visual item.
Called from drag-control: updates the current geometric shape of the corresponding visual item.
- Definition Classes
- NuagesData
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def
!=(arg0: Any): Boolean
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