trait NuagesParam[S <: Sys[S]] extends NuagesData[S]
A common super-trait for both input views (NuagesAttribute)
and output views (NuagesOutput).
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Abstract Value Members
- abstract def auralObjAdded(aural: Proc[S])(implicit tx: S.Tx): Unit
- abstract def auralObjRemoved(aural: Proc[S])(implicit tx: S.Tx): Unit
-
abstract
def
dispose()(implicit tx: S.Tx): Unit
- Definition Classes
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abstract
val
fixed: Boolean
GUI property: whether the node is allowed to move around as part of the dynamic layout (
false) or not (true).GUI property: whether the node is allowed to move around as part of the dynamic layout (
false) or not (true).- Definition Classes
- NuagesData
-
abstract
def
itemDragged(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has dragged the item.
Called when the pointer device has dragged the item.
- Definition Classes
- NuagesData
-
abstract
def
itemEntered(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has entered the item.
Called when the pointer device has entered the item.
- Definition Classes
- NuagesData
-
abstract
def
itemExited(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has exited the item.
Called when the pointer device has exited the item.
- Definition Classes
- NuagesData
-
abstract
def
itemKeyPressed(vi: VisualItem, e: Pressed): Boolean
Called when a key is pressed over the item.
Called when a key is pressed over the item.
- returns
trueif the event was handled,falseif it was ignored and should bubble up to the parent container
- Definition Classes
- NuagesData
-
abstract
def
itemKeyReleased(vi: VisualItem, e: Pressed): Unit
Called when a key is released over the item.
Called when a key is released over the item.
- Definition Classes
- NuagesData
-
abstract
def
itemKeyTyped(vi: VisualItem, e: Typed): Unit
Called when a key has been typed over the item.
Called when a key has been typed over the item.
- Definition Classes
- NuagesData
-
abstract
def
itemPressed(vi: VisualItem, e: MouseEvent, pt: Point2D): Boolean
Called when the pointer device has pressed the item.
Called when the pointer device has pressed the item.
- returns
trueif the event was handled,falseif it was ignored and should bubble up to the parent container
- Definition Classes
- NuagesData
-
abstract
def
itemReleased(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has released the item.
Called when the pointer device has released the item.
- Definition Classes
- NuagesData
-
abstract
def
key: String
The scan or attribute key in
parentto point to this component. -
abstract
def
name: String
GUI property: name displayed.
GUI property: name displayed.
- Definition Classes
- NuagesData
-
abstract
def
outline: Shape
- Definition Classes
- NuagesData
- abstract def parent: NuagesObj[S]
-
abstract
def
render(g: Graphics2D, vi: VisualItem): Unit
Asks the receiver to paint its GUI representation.
Asks the receiver to paint its GUI representation.
- Definition Classes
- NuagesData
-
abstract
def
update(shp: Shape): Unit
Called from drag-control: updates the current geometric shape of the corresponding visual item.
Called from drag-control: updates the current geometric shape of the corresponding visual item.
- Definition Classes
- NuagesData
Concrete Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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asInstanceOf[T0]: T0
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clone(): AnyRef
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eq(arg0: AnyRef): Boolean
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equals(arg0: Any): Boolean
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def
finalize(): Unit
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