object RandSeed extends Serializable
A UGen that resets the seed of the synth's random number generator upon
receiving a trigger. All synths that use the same random number generator
reproduce the same sequence of numbers again. The generator can be set using the
RandID UGen.
Examples
// reset seed via mouse button play { val freq = TIRand.kr(40, 100, Impulse.kr(4)).midiCps RandSeed.kr(MouseButton.kr(lag = 0) + Impulse.kr(0), 234) SinOsc.ar(freq) * 0.2 }
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def
ir(trig: GE = 1, seed: GE = 56789): RandSeed
- trig
trigger that causes the seed to be set
- seed
the seed for the random number generator, read at the moment the trigger arrives.
- def ir: RandSeed
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kr(trig: GE = 1, seed: GE = 56789): RandSeed
- trig
trigger that causes the seed to be set
- seed
the seed for the random number generator, read at the moment the trigger arrives.
- def kr: RandSeed
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