object Squiz extends Serializable
A UGen implementing a simplistic pitch-raising algorithm. It is not meant to sound natural, and its sound is reminiscent of some weird mixture of filter, ring-modulator and pitch-shifter, depending on the input.
The algorithm works by cutting the signal into fragments (delimited by upwards-going zero-crossings) and squeezing those fragments in the time domain (i.e. simply playing them back faster than they came in), leaving silences in between.
Examples
// trigger grains play { Squiz.ar(SinOsc.ar(440), MouseX.kr(1, 10, 1), zeroCrossings = MouseY.kr(1, 10)) * 0.1 }
This is a third-party UGen (MCLDUGens).
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def
ar(in: GE, pitchRatio: GE = 2, zeroCrossings: GE = 1, maxDur: GE = 0.1f): Squiz
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input signal to be distorted
- pitchRatio
the ratio by which pitch will be raised, e.g. the default value of 2 will raise by one octave. Only upwards pitch-shifts are possible so a value below 1 has no effect.
- zeroCrossings
how many positive-going zero-crossings are used to delimit a chunk.
- maxDur
the maximum duration to remember each fragment, corresponding with an internally allocated memory. Raising it higher will use more real-time memory and probably will not sound very different (especially if
zeroCrossingsis low). (init-time only)
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kr(in: GE, pitchRatio: GE = 2, zeroCrossings: GE = 1, maxDur: GE = 0.1f): Squiz
- in
input signal to be distorted
- pitchRatio
the ratio by which pitch will be raised, e.g. the default value of 2 will raise by one octave. Only upwards pitch-shifts are possible so a value below 1 has no effect.
- zeroCrossings
how many positive-going zero-crossings are used to delimit a chunk.
- maxDur
the maximum duration to remember each fragment, corresponding with an internally allocated memory. Raising it higher will use more real-time memory and probably will not sound very different (especially if
zeroCrossingsis low). (init-time only)
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