public class GuiTextureLoader
extends net.minecraft.client.renderer.texture.AbstractTexture
| 构造器和说明 |
|---|
GuiTextureLoader(java.awt.image.BufferedImage image) |
GuiTextureLoader(java.io.File file) |
GuiTextureLoader(java.lang.String urlValue) |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
bindTexture() |
void |
deleteTexture()
删除textureId
说明:删除textureId可以减少内存浪费,
建议在onGuiClosed事件中调用,以便释放内存
|
java.awt.image.BufferedImage |
getImageBuffer() |
int |
getTextureId() |
void |
loadTexture(net.minecraft.client.resources.IResourceManager resourceManager) |
void |
startGifTread() |
void |
stopGifTread() |
public GuiTextureLoader(java.io.File file)
public GuiTextureLoader(java.awt.image.BufferedImage image)
public GuiTextureLoader(java.lang.String urlValue)
public void loadTexture(net.minecraft.client.resources.IResourceManager resourceManager)
throws java.io.IOException
java.io.IOExceptionpublic java.awt.image.BufferedImage getImageBuffer()
public void bindTexture()
public void startGifTread()
public void stopGifTread()
public int getTextureId()
public void deleteTexture()