public class gui extends Frame
| 限定符和类型 | 字段和说明 |
|---|---|
TextField |
inputField |
| 构造器和说明 |
|---|
gui() |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
drawBackground(int tint) |
void |
initGui()
窗口初始化事件
如果需要添加Gui,则在此方法中添加
|
addButton, addGui, drawScreen, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, setWorldAndResolution, updateScreenactionPerformed, confirmClicked, doesGuiPauseGame, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, getItemToolTip, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isFocused, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setFocused, setGuiSize, setText