Package-level declarations
Types
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Pixel Font Builder
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object PixelFontBuilder
object PixelFontBuilder
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Work only for traditional languages -- one symbol -- one glyph
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object TextRenderConfig
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interface TextRendererApi
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Functions
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fun Renderer2D.drawText(text: String, reference: FontReference, matrix: Matrix3f, availableArea: Vector2f = Vector2f(Float.POSITIVE_INFINITY), color: Color = Colors.WHITE, backgroundColor: Color? = null): TextLayout
fun Renderer2D.drawText(text: String, reference: FontReference, position: Vector2f, availableArea: Vector2f = Vector2f(Float.POSITIVE_INFINITY), color: Color = Colors.WHITE, backgroundColor: Color? = null): TextLayout