Animation
Types
Functions
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Calculate the current value of an animation with 3 bounces.
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Calculate the current value of an animation applying an S characteristic (cosine).
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Calculate the current value of an animation slowing down the start phase.
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Calculate the current value of an animation slowing down the end phase.
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Calculate the current value of an animation applying linear characteristic.
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Calculate the current value of an animation with overshoot at the end.
Properties
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If true then apply the start value immediately in start. Otherwise, if false then apply the start value only when delay ms is elapsed, and the animations really starts.