addStyle

expect open fun addStyle(style: Style, selector: UInt)

Adds a new style to the LVGL object.

Parameters

style

The style to add.

selector

A combination of parts and state (an or-ed value). Will use default style if this parameter isn't specified.

actual open fun addStyle(style: Style, selector: UInt)
actual open fun addStyle(style: Style, selector: UInt)