alignTo

expect open fun alignTo(base: LvglObjectBase, align: UByte, xOffset: Short, yOffset: Short)

Aligns the object to another object.

Parameters

base

The base object that the object is aligned to.

align

The alignment to use.

xOffset

X offset.

yOffset

Y offset.

actual open fun alignTo(base: LvglObjectBase, align: UByte, xOffset: Short, yOffset: Short)
actual open fun alignTo(base: LvglObjectBase, align: UByte, xOffset: Short, yOffset: Short)