setArcOpacityStyle

expect fun LvglObjectBase.setArcOpacityStyle(value: UByte, selector: UInt)

Set the opacity of the arcs.

actual fun LvglObjectBase.setArcOpacityStyle(value: UByte, selector: UInt)
actual fun LvglObjectBase.setArcOpacityStyle(value: UByte, selector: UInt)