setMinWidthStyle

expect fun LvglObjectBase.setMinWidthStyle(value: Short, selector: UInt)

Sets the minimum width. Pixel and percentage values can be used. Percentage values are relative to the width of the parent's content area.

actual fun LvglObjectBase.setMinWidthStyle(value: Short, selector: UInt)
actual fun LvglObjectBase.setMinWidthStyle(value: Short, selector: UInt)