setOutlinePadStyle

expect fun LvglObjectBase.setOutlinePadStyle(value: Short, selector: UInt)

Set the padding of the outline, i.e. the gap between object and the outline.

actual fun LvglObjectBase.setOutlinePadStyle(value: Short, selector: UInt)
actual fun LvglObjectBase.setOutlinePadStyle(value: Short, selector: UInt)