setTextAlignStyle

expect fun LvglObjectBase.setTextAlignStyle(value: TextAlignment, selector: UInt)

Set how to align the lines of the text. Note that it doesn't align the object itself, only the lines inside the object. The possible values are LEFT/CENTER/RIGHT/AUTO. Use TextAlignment.AUTO to detect the text base direction and use left or right alignment accordingly.

actual fun LvglObjectBase.setTextAlignStyle(value: TextAlignment, selector: UInt)
actual fun LvglObjectBase.setTextAlignStyle(value: TextAlignment, selector: UInt)