setTranslateYStyle

expect fun LvglObjectBase.setTranslateYStyle(value: Short, selector: UInt)

Move the object with this value in Y direction. Applied after layouts, aligns and other positioning. Pixel and percentage (with lv_pct(x)) values can be used. Percentage values are relative to the object's height.

actual fun LvglObjectBase.setTranslateYStyle(value: Short, selector: UInt)
actual fun LvglObjectBase.setTranslateYStyle(value: Short, selector: UInt)