setWidthStyle

expect fun LvglObjectBase.setWidthStyle(value: Short, selector: UInt)

Sets the width of the LVGL object. Pixel, percentage and LV_SIZE_CONTENT values can be used.

actual fun LvglObjectBase.setWidthStyle(value: Short, selector: UInt)
actual fun LvglObjectBase.setWidthStyle(value: Short, selector: UInt)