Frame Buffer
Covers all functionality with the Frame Buffer display backend.
Functions
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expect fun createDisplay(newHorRes: Short, newVertRes: Short, enableDblBuffer: Boolean): Pair<DisplayDrawBuffer, DisplayDriver>
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Creates a display (includes the display buffer and driver) for output via the Frame Buffer backend.
actual fun createDisplay(newHorRes: Short, newVertRes: Short, enableDblBuffer: Boolean): Pair<DisplayDrawBuffer, DisplayDriver>
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actual fun createDisplay(newHorRes: Short, newVertRes: Short, enableDblBuffer: Boolean): Pair<DisplayDrawBuffer, DisplayDriver>
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expect fun createDisplayDriver(drawBuf: DisplayDrawBuffer, init: DisplayDriver.() -> Unit): DisplayDriver
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Creates the display driver that uses the Frame Buffer display backend.
actual fun createDisplayDriver(drawBuf: DisplayDrawBuffer, init: DisplayDriver.() -> Unit): DisplayDriver
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actual fun createDisplayDriver(drawBuf: DisplayDrawBuffer, init: DisplayDriver.() -> Unit): DisplayDriver
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Refreshes the Frame Buffer.