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object BLEND_MODES extends Object

Various blend modes supported by PIXI. IMPORTANT - The WebGL renderer only supports the NORMAL, ADD, MULTIPLY and SCREEN blend modes. Anything else will silently act like NORMAL.

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@native() @JSName( "BLEND_MODES" )
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  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  3. final def ==(arg0: Any): Boolean
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  4. val ADD: BlendMode
  5. val COLOR: BlendMode
  6. val COLOR_BURN: BlendMode
  7. val COLOR_DODGE: BlendMode
  8. val DARKEN: BlendMode
  9. val DIFFERENCE: BlendMode
  10. val EXCLUSION: BlendMode
  11. val HARD_LIGHT: BlendMode
  12. val HUE: BlendMode
  13. val LIGHTEN: BlendMode
  14. val LUMINOSITY: BlendMode
  15. val MULTIPLY: BlendMode
  16. val NORMAL: BlendMode
  17. val OVERLAY: BlendMode
  18. val SATURATION: BlendMode
  19. val SCREEN: BlendMode
  20. val SOFT_LIGHT: BlendMode
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