Message Codecs
You can send any object you like across the event bus if you define and register a message codec
for it.
Message codecs have a name and you specify that name in the DeliveryOptions
when sending or publishing the message:
eventBus.registerCodec(myCodec);
DeliveryOptions options = new DeliveryOptions().setCodecName(myCodec.name());
eventBus.send("orders", new MyPOJO(), options);
If you always want the same codec to be used for a particular type then you can register a default codec for it, then you don’t have to specify the codec on each send in the delivery options:
eventBus.registerDefaultCodec(MyPOJO.class, myCodec);
eventBus.send("orders", new MyPOJO());
You unregister a message codec with unregisterCodec
.
Message codecs don’t always have to encode and decode as the same type. For example you can write a codec that allows a MyPOJO class to be sent, but when that message is sent to a handler it arrives as a MyOtherPOJO class.