public class SockJSSocket extends Object implements ReadStream<Buffer>, WriteStream<Buffer>
The API is very similar to WebSocket.
It implements both and
so it can be used with
Pump to pump data with flow control.
NOTE: This class has been automatically generated from the
original non RX-ified interface using Vert.x codegen.| Modifier and Type | Field and Description |
|---|---|
static io.vertx.lang.rx.TypeArg<SockJSSocket> |
__TYPE_ARG |
| Constructor and Description |
|---|
SockJSSocket(Object delegate) |
SockJSSocket(SockJSSocket delegate) |
| Modifier and Type | Method and Description |
|---|---|
void |
close()
Close it
|
void |
close(int statusCode,
String reason)
Close it giving a status code and reason.
|
SockJSSocket |
closeHandler(Handler<Void> closeHandler) |
SockJSSocket |
drainHandler(Handler<Void> handler)
Set a drain handler on the stream.
|
Completable |
end()
Same as
end() but with an handler called when the operation completes |
Completable |
end(Buffer data)
Same as but with an
handler called when the operation completes |
SockJSSocket |
endHandler(Handler<Void> endHandler)
Set an end handler.
|
boolean |
equals(Object o) |
SockJSSocket |
exceptionHandler(Handler<Throwable> handler)
Set an exception handler on the read stream.
|
SockJSSocket |
fetch(long amount)
Fetch the specified
amount of elements. |
SockJSSocket |
getDelegate() |
SockJSSocket |
handler(Handler<Buffer> handler)
Set a data handler.
|
int |
hashCode() |
MultiMap |
headers()
Return the headers corresponding to the last request for this socket or the websocket handshake
Any cookie headers will be removed for security reasons
|
SocketAddress |
localAddress()
Return the local address for this socket
|
static SockJSSocket |
newInstance(SockJSSocket arg) |
SockJSSocket |
pause()
Pause the
ReadStream, it sets the buffer in fetch mode and clears the actual demand. |
Pipe<Buffer> |
pipe()
Pause this stream and return a to transfer the elements of this stream to a destination .
|
Completable |
pipeTo(WriteStream<Buffer> dst)
Pipe this
ReadStream to the WriteStream. |
SocketAddress |
remoteAddress()
Return the remote address for this socket
|
SockJSSocket |
resume()
Resume reading, and sets the buffer in
flowing mode. |
RoutingContext |
routingContext() |
Completable |
rxEnd()
Same as
end() but with an handler called when the operation completes |
Completable |
rxEnd(Buffer data)
Same as but with an
handler called when the operation completes |
Completable |
rxPipeTo(WriteStream<Buffer> dst)
Pipe this
ReadStream to the WriteStream. |
Completable |
rxWrite(Buffer data)
Same as but with an
handler called when the operation completes |
Completable |
rxWrite(String data) |
SockJSSocket |
setWriteQueueMaxSize(int maxSize)
Set the maximum size of the write queue to
maxSize. |
Flowable<Buffer> |
toFlowable() |
Observable<Buffer> |
toObservable() |
WriteStreamObserver<Buffer> |
toObserver() |
String |
toString() |
WriteStreamSubscriber<Buffer> |
toSubscriber() |
String |
uri()
Return the URI corresponding to the last request for this socket or the websocket handshake
|
Session |
webSession() |
User |
webUser() |
Completable |
write(Buffer data)
Same as but with an
handler called when the operation completes |
Completable |
write(String data) |
String |
writeHandlerID()
When a
SockJSSocket is created it can register an event handler with the event bus, the ID of that
handler is given by writeHandlerID. |
boolean |
writeQueueFull()
This will return
true if there are more bytes in the write queue than the value set using setWriteQueueMaxSize(int) |
clone, finalize, getClass, notify, notifyAll, wait, wait, waitnewInstance, newInstancenewInstance, newInstancenewInstancepublic static final io.vertx.lang.rx.TypeArg<SockJSSocket> __TYPE_ARG
public SockJSSocket(SockJSSocket delegate)
public SockJSSocket(Object delegate)
public SockJSSocket getDelegate()
getDelegate in interface ReadStream<Buffer>getDelegate in interface StreamBasegetDelegate in interface WriteStream<Buffer>public Observable<Buffer> toObservable()
toObservable in interface ReadStream<Buffer>public Flowable<Buffer> toFlowable()
toFlowable in interface ReadStream<Buffer>public WriteStreamObserver<Buffer> toObserver()
public WriteStreamSubscriber<Buffer> toSubscriber()
public Completable end()
end() but with an handler called when the operation completesend in interface WriteStream<Buffer>public Completable rxEnd()
end() but with an handler called when the operation completesrxEnd in interface WriteStream<Buffer>public Completable end(Buffer data)
handler called when the operation completesend in interface WriteStream<Buffer>data - public Completable rxEnd(Buffer data)
handler called when the operation completesrxEnd in interface WriteStream<Buffer>data - public boolean writeQueueFull()
true if there are more bytes in the write queue than the value set using setWriteQueueMaxSize(int)writeQueueFull in interface WriteStream<Buffer>true if write queue is fullpublic Pipe<Buffer> pipe()
WriteStream.pipe in interface ReadStream<Buffer>public Completable pipeTo(WriteStream<Buffer> dst)
ReadStream to the WriteStream.
Elements emitted by this stream will be written to the write stream until this stream ends or fails.
Once this stream has ended or failed, the write stream will be ended and the handler will be
called with the result.
pipeTo in interface ReadStream<Buffer>dst - the destination write streampublic Completable rxPipeTo(WriteStream<Buffer> dst)
ReadStream to the WriteStream.
Elements emitted by this stream will be written to the write stream until this stream ends or fails.
Once this stream has ended or failed, the write stream will be ended and the handler will be
called with the result.
rxPipeTo in interface ReadStream<Buffer>dst - the destination write streampublic SockJSSocket exceptionHandler(Handler<Throwable> handler)
ReadStreamexceptionHandler in interface ReadStream<Buffer>exceptionHandler in interface StreamBaseexceptionHandler in interface WriteStream<Buffer>handler - the exception handlerpublic SockJSSocket handler(Handler<Buffer> handler)
ReadStreamhandler in interface ReadStream<Buffer>public SockJSSocket pause()
ReadStreamReadStream, it sets the buffer in fetch mode and clears the actual demand.
While it's paused, no data will be sent to the data handler.
pause in interface ReadStream<Buffer>public SockJSSocket resume()
ReadStreamflowing mode.
If the ReadStream has been paused, reading will recommence on it.resume in interface ReadStream<Buffer>public SockJSSocket fetch(long amount)
ReadStreamamount of elements. If the ReadStream has been paused, reading will
recommence with the specified amount of items, otherwise the specified amount will
be added to the current stream demand.fetch in interface ReadStream<Buffer>public SockJSSocket endHandler(Handler<Void> endHandler)
ReadStreamendHandler in interface ReadStream<Buffer>public SockJSSocket closeHandler(Handler<Void> closeHandler)
public Completable write(String data)
public Completable rxWrite(String data)
public Completable write(Buffer data)
WriteStreamhandler called when the operation completeswrite in interface WriteStream<Buffer>public Completable rxWrite(Buffer data)
WriteStreamhandler called when the operation completesrxWrite in interface WriteStream<Buffer>public SockJSSocket setWriteQueueMaxSize(int maxSize)
WriteStreammaxSize. You will still be able to write to the stream even
if there is more than maxSize items in the write queue. This is used as an indicator by classes such as
Pipe to provide flow control.
The value is defined by the implementation of the stream, e.g in bytes for a
NetSocket, etc...setWriteQueueMaxSize in interface WriteStream<Buffer>maxSize - the max size of the write streampublic SockJSSocket drainHandler(Handler<Void> handler)
WriteStreamPipe for an example of this being used.
The stream implementation defines when the drain handler, for example it could be when the queue size has been
reduced to maxSize / 2.
drainHandler in interface WriteStream<Buffer>handler - the handlerpublic String writeHandlerID()
SockJSSocket is created it can register an event handler with the event bus, the ID of that
handler is given by writeHandlerID.
Given this ID, a different event loop can send a buffer to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying socket. This allows you to write data to other sockets which are owned by different event loops.
writeHandlerID or null if writeHandler registration is disabled in SockJSHandlerOptionspublic void close()
public void close(int statusCode,
String reason)
statusCode - reason - public SocketAddress remoteAddress()
public SocketAddress localAddress()
public MultiMap headers()
public String uri()
public RoutingContext routingContext()
public Session webSession()
public User webUser()
public static SockJSSocket newInstance(SockJSSocket arg)
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