- setAction(GuiAction<InventoryClickEvent>) - Method in class me.mattstudios.mfgui.gui.guis.GuiItem
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Replaces the action of the current GUI Item
- setAmount(int) - Method in class me.mattstudios.mfgui.gui.components.ItemBuilder
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Sets the amount of items
- setCloseGuiAction(GuiAction<InventoryCloseEvent>) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the action of what to do when GUI closes
- setDefaultClickAction(GuiAction<InventoryClickEvent>) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the action of a default click on any item
- setDefaultTopClickAction(GuiAction<InventoryClickEvent>) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the action of a default click on any item on the top part of the GUI
- setDragAction(GuiAction<InventoryDragEvent>) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the action of a default drag action
- setItem(int, GuiItem) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Add an item to the GUI
- setItem(List<Integer>, GuiItem) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets a GUI item to many slots
- setItem(int, int, GuiItem) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Add an item to the GUI
- setItemStack(ItemStack) - Method in class me.mattstudios.mfgui.gui.guis.GuiItem
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Replaces the ItemStack of the GUI Item
- setLore(String...) - Method in class me.mattstudios.mfgui.gui.components.ItemBuilder
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Set the lore lines of an item
- setLore(List<String>) - Method in class me.mattstudios.mfgui.gui.components.ItemBuilder
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Set the lore lines of an item
- setName(String) - Method in class me.mattstudios.mfgui.gui.components.ItemBuilder
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Set display name of the item
- setNBTTag(ItemStack, String, String) - Static method in class me.mattstudios.mfgui.gui.components.ItemNBT
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Sets an NBT tag to the an ItemStack
- setOpenGuiAction(GuiAction<InventoryOpenEvent>) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the action of what to do when GUI opens
- setOutsideClickAction(GuiAction<InventoryClickEvent>) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the action of when clicking on the outside of the inventory
- setPageSize(int) - Method in class me.mattstudios.mfgui.gui.guis.PaginatedGui
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Sets the page size
- setRows(int) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the number of rows the GUI should have
- setSkullOwner(OfflinePlayer) - Method in class me.mattstudios.mfgui.gui.components.ItemBuilder
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Sets skull owner via bukkit methods
- setSkullTexture(String) - Method in class me.mattstudios.mfgui.gui.components.ItemBuilder
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Sets the skull texture
- setUnbreakable(boolean) - Method in class me.mattstudios.mfgui.gui.components.ItemBuilder
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Sets the item as unbreakable
- setUpdating(boolean) - Method in class me.mattstudios.mfgui.gui.guis.BaseGui
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Sets the updating status of the GUI