public final class PersistentGui extends BaseGui
| Constructor and Description |
|---|
PersistentGui(@NotNull org.bukkit.plugin.Plugin plugin,
int rows,
@NotNull String title) |
PersistentGui(@NotNull org.bukkit.plugin.Plugin plugin,
@NotNull String title) |
| Modifier and Type | Method and Description |
|---|---|
Map<Integer,org.bukkit.inventory.ItemStack> |
addItem(org.bukkit.inventory.ItemStack... items)
Adds ItemStacks to the inventory straight, not GUI
|
void |
open(@NotNull org.bukkit.entity.HumanEntity player)
Opens the GUI for a player
|
addItem, addSlotAction, addSlotAction, close, getFiller, getGuiItem, getGuiItems, getInventory, getRows, isUpdating, setCloseGuiAction, setDefaultClickAction, setDefaultTopClickAction, setDragAction, setItem, setItem, setItem, setOpenGuiAction, setOutsideClickAction, setRows, setUpdating, update, updateItem, updateItem, updateItem, updateItem, updateTitlepublic PersistentGui(@NotNull
@NotNull org.bukkit.plugin.Plugin plugin,
int rows,
@NotNull
@NotNull String title)
public PersistentGui(@NotNull
@NotNull org.bukkit.plugin.Plugin plugin,
@NotNull
@NotNull String title)
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