public class Sphere extends Shape3D implements NodeUpdateListener
As we assume you may want to use this as a collidable object, we store the
GeometryData instance that is used to create the object in the
userData of the underlying TriangleStripArray.
The geometry does not have texture coordinates set.
bounds, implicitBounds, INVALID_BOUNDS, parentalive, LISTENER_SET_TIMING_ERR_PROP, updateHandlerCOLLIDABLE_OBJECT, GENERAL_OBJECT, PROXIMITY_OBJECT, VISIBLE_OBJECTCUSTOM_PICK_TYPE, GROUP_PICK_TYPE, LEAF_PICK_TYPE, SINGLE_PICK_TYPEAUDIO_CULLABLE, CLIP_CULLABLE, FOG_CULLABLE, GEOMETRY_CULLABLE, LIGHT_CULLABLE, OVERRIDE_CULLABLE| Constructor and Description |
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Sphere()
Construct a default sphere with no appearance set.
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Sphere(Appearance app)
Construct a default sphere with the given appearance.
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Sphere(float radius)
Construct a default sphere with no appearance set.
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Sphere(float radius,
Appearance app)
Construct a default sphere with the given appearance.
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Sphere(float radius,
int faces,
Appearance app)
Construct a sphere with all the values customisable.
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Sphere(int faces)
Construct a default sphere with no appearance set and a custom
number of faces.
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Sphere(int faces,
Appearance app)
Construct a default sphere with the given appearance and a custom
number of faces.
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| Modifier and Type | Method and Description |
|---|---|
void |
setDimensions(float radius)
Change the radius of the sphere to the new values.
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void |
setFacetCount(int faces)
Set the facet count of the sphere to the new value.
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void |
updateNodeBoundsChanges(Object src)
Notification that its safe to update the node now with any operations
that could potentially effect the node's bounds.
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void |
updateNodeDataChanges(Object src)
Notification that its safe to update the node now with any operations
that only change the node's properties, but do not change the bounds.
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checkForCyclicChild, checkPickMask, compareTo, compareTo, equals, equals, getAppearance, getAppearanceRenderable, getCenter, getCullableType, getGeometry, getGeometryRenderable, getPickableBounds, getPickableChild, getPickMask, getPickTargetType, getRenderable, is2D, isVisible, pickBatch, pickSingle, postRender, recomputeBounds, render, requestBoundsUpdate, setAppearance, setGeometry, setLive, setPickMask, setUpdateHandler, updateBoundsboundsChanged, checkForCyclicParent, getBounds, getParent, markBoundsDirty, removeParent, setBounds, setParent, updateParentBoundsdataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setUserDataclone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetBoundspublic Sphere()
public Sphere(Appearance app)
app - The appearance to usepublic Sphere(int faces)
faces - The number of faces to use around the sidepublic Sphere(float radius)
radius - The radius of the base of the spherepublic Sphere(int faces,
Appearance app)
faces - The number of faces to use around the sideapp - The appearance to usepublic Sphere(float radius,
Appearance app)
radius - The radius of the base of the sphereapp - The appearance to usepublic Sphere(float radius,
int faces,
Appearance app)
radius - The radius of the base of the spherefaces - The number of faces to use around the sideapp - The appearance to usepublic void updateNodeBoundsChanges(Object src)
updateNodeBoundsChanges in interface NodeUpdateListenersrc - The node or Node Component that is to be updated.public void updateNodeDataChanges(Object src)
updateNodeDataChanges in interface NodeUpdateListenersrc - The node or Node Component that is to be updated.public void setDimensions(float radius)
radius - The radius of the base of the spherepublic void setFacetCount(int faces)
faces - The number of faces to use around the side
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