See: Description
| Class | Description |
|---|---|
| Axis |
Representation of a set of axis around the coordinates.
|
| Box |
A simple box primitive.
|
| Cone |
A simple cone that uses triangles.
|
| Cylinder |
A simple cylinder that uses triangle strips for rendering.
|
| Sphere |
A simple sphere that uses triangle strips.
|
| Spring |
A simple spring that uses triangle strips.
|
| Teapot |
A simple teapot that is a low-level geometry primitive.
|
| Text2D |
Flat, ploygonalised 2D text representation.
|
| Torus |
A simple torus that uses triangle strips.
|
Shape3D class that fill in the geometry part of the
node, leaving the appearance settings up to the user. Some, however, do take
lower-level approach making use of the OpenGL evaluators to work on the
Bezier patches.
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