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Aviatrix3D Code

Package org.j3d.renderer.aviatrix3d.geom

High-level simple geometry utility primitives for quickly making a scene graph with.

See: Description

Package org.j3d.renderer.aviatrix3d.geom Description

High-level simple geometry utility primitives for quickly making a scene graph with.

Implementation Details

Most of the primitives are direct extensions of the Shape3D class that fill in the geometry part of the node, leaving the appearance settings up to the user. Some, however, do take lower-level approach making use of the OpenGL evaluators to work on the Bezier patches.

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Aviatrix3D Code

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