public interface SystemPerformanceListener
A user of this interface can use the information to control its own behaviour based on how the current user's system is performing. For example, if the frame rate is bogging down, the listener implementation could drop to a lighter weight shader implementation of lighting.
The listener will be called during the scene update cycle, so you will be safe to make AV3D calls to register for bounds updates etc when this is called.
| Modifier and Type | Method and Description |
|---|---|
boolean |
downgradePerformance()
Notification of a performance downgrade is required in the system.
|
boolean |
upgradePerformance()
Notification of a performance upgrade is required by the system.
|
boolean downgradePerformance()
boolean upgradePerformance()
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