public abstract static class PerformableTree.AbstractPerformableScenario extends PerformableTree.AbstractPerformableGivenStories
Modifier and Type | Field and Description |
---|---|
protected PerformableTree.PerformableSteps |
afterSteps |
protected PerformableTree.PerformableSteps |
beforeSteps |
protected List<PerformableTree.PerformableStory> |
givenStories |
protected Map<String,String> |
parameters |
protected PerformableTree.PerformableSteps |
steps |
Constructor and Description |
---|
AbstractPerformableScenario(Story story,
Scenario scenario) |
AbstractPerformableScenario(Story story,
Scenario scenario,
Map<String,String> parameters) |
Modifier and Type | Method and Description |
---|---|
void |
addAfterSteps(PerformableTree.PerformableSteps afterSteps) |
void |
addBeforeSteps(PerformableTree.PerformableSteps beforeSteps) |
void |
addGivenStories(List<PerformableTree.PerformableStory> givenStories) |
void |
addSteps(PerformableTree.PerformableSteps steps) |
Map<String,String> |
getParameters() |
Meta |
getStoryAndScenarioMeta() |
protected void |
perform(PerformableTree.PerformableSteps performableSteps,
PerformableTree.RunContext context,
Consumer<StoryReporter> before,
Consumer<StoryReporter> after) |
protected void |
performRestartableSteps(PerformableTree.RunContext context) |
protected void |
performScenario(PerformableTree.RunContext context) |
void |
reportFailures(PerformableTree.FailureContext context) |
protected void |
resetStateIfConfigured(PerformableTree.RunContext context) |
void |
setStoryAndScenarioMeta(Meta storyAndScenarioMeta) |
performGivenStories
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
perform
protected final List<PerformableTree.PerformableStory> givenStories
protected final PerformableTree.PerformableSteps beforeSteps
protected final PerformableTree.PerformableSteps steps
protected final PerformableTree.PerformableSteps afterSteps
public void addGivenStories(List<PerformableTree.PerformableStory> givenStories)
public void addBeforeSteps(PerformableTree.PerformableSteps beforeSteps)
public void addSteps(PerformableTree.PerformableSteps steps)
public void addAfterSteps(PerformableTree.PerformableSteps afterSteps)
protected void performRestartableSteps(PerformableTree.RunContext context) throws InterruptedException
InterruptedException
protected void performScenario(PerformableTree.RunContext context) throws InterruptedException
InterruptedException
protected void perform(PerformableTree.PerformableSteps performableSteps, PerformableTree.RunContext context, Consumer<StoryReporter> before, Consumer<StoryReporter> after) throws InterruptedException
InterruptedException
public void reportFailures(PerformableTree.FailureContext context)
protected void resetStateIfConfigured(PerformableTree.RunContext context)
public Meta getStoryAndScenarioMeta()
public void setStoryAndScenarioMeta(Meta storyAndScenarioMeta)
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