public class FXAAFilter
extends com.jme3.post.Filter
| Constructor and Description |
|---|
FXAAFilter() |
| Modifier and Type | Method and Description |
|---|---|
protected com.jme3.material.Material |
getMaterial() |
float |
getReduceMul() |
float |
getSpanMax() |
float |
getSubPixelShift() |
float |
getVxOffset() |
protected void |
initFilter(com.jme3.asset.AssetManager manager,
com.jme3.renderer.RenderManager renderManager,
com.jme3.renderer.ViewPort vp,
int w,
int h) |
protected boolean |
isRequiresBilinear() |
void |
setReduceMul(float reduceMul)
set to 0.0f for higher quality
|
void |
setSpanMax(float spanMax) |
void |
setSubPixelShift(float subPixelShift)
set to 0.0f for higher quality
|
void |
setVxOffset(float vxOffset) |
cleanup, cleanUpFilter, getDefaultPassDepthFormat, getDefaultPassTextureFormat, getName, getPostRenderPasses, getRenderedTexture, getRenderFrameBuffer, init, isEnabled, isRequiresDepthTexture, isRequiresSceneTexture, postFilter, postFrame, postQueue, preFrame, read, setDepthTexture, setEnabled, setName, setProcessor, setRenderedTexture, setRenderFrameBuffer, writeprotected void initFilter(com.jme3.asset.AssetManager manager,
com.jme3.renderer.RenderManager renderManager,
com.jme3.renderer.ViewPort vp,
int w,
int h)
initFilter in class com.jme3.post.Filterprotected com.jme3.material.Material getMaterial()
getMaterial in class com.jme3.post.Filterprotected boolean isRequiresBilinear()
isRequiresBilinear in class com.jme3.post.Filterpublic void setSpanMax(float spanMax)
public void setSubPixelShift(float subPixelShift)
subPixelShift - the desired shift (default=0.25)public void setReduceMul(float reduceMul)
reduceMul - the desired value (default=0.125)public void setVxOffset(float vxOffset)
public float getReduceMul()
public float getSpanMax()
public float getSubPixelShift()
public float getVxOffset()