- GammaCorrectionFilter - Class in com.jme3.post.filters
-
- GammaCorrectionFilter() - Constructor for class com.jme3.post.filters.GammaCorrectionFilter
-
Deprecated.
- GammaCorrectionFilter(float) - Constructor for class com.jme3.post.filters.GammaCorrectionFilter
-
Deprecated.
- getBias() - Method in class com.jme3.post.ssao.SSAOFilter
-
- getBloomIntensity() - Method in class com.jme3.post.filters.BloomFilter
-
returns the bloom intensity
- getBlurScale() - Method in class com.jme3.post.filters.BloomFilter
-
returns the blur scale
- getBlurScale() - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
returns the blur scale
- getBlurStart() - Method in class com.jme3.post.filters.LightScatteringFilter
-
- getBlurThreshold() - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
returns the blur threshold.
- getBlurWidth() - Method in class com.jme3.post.filters.LightScatteringFilter
-
- getCausticsIntensity() - Method in class com.jme3.water.WaterFilter
-
get the intensity of caustics under water
- getCausticsTexture() - Method in class com.jme3.water.WaterFilter
-
Gets the texture which is used to render caustics on the ground underwater.
- getCenter() - Method in class com.jme3.water.WaterFilter
-
returns the center of this effect
- getColor() - Method in class com.jme3.post.filters.ColorOverlayFilter
-
returns the color
- getColorExtinction() - Method in class com.jme3.water.WaterFilter
-
Returns the color extinction vector of the water
- getColorInfluenceLine() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns current influence of image colors on lines
- getColorInfluencePaper() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns current influence of image colors on paper background
- getCompositeTexture() - Method in class com.jme3.post.filters.ComposeFilter
-
- getDebugUnfocus() - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
- getDeepWaterColor() - Method in class com.jme3.water.WaterFilter
-
returns the deep water color
- getDepthSensitivity() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
- getDepthThreshold() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
- getDistortionMix() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns how the normal and dudv map are mixed to create the wave effect,
default = 0.5
- getDistortionScale() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the scale of distortion by the normal map, default = 0.2
- getDownSamplingFactor() - Method in class com.jme3.post.filters.BloomFilter
-
- getDuration() - Method in class com.jme3.post.filters.FadeFilter
-
returns the duration of the effect
- getEdgeColor() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
returns the edge color
- getEdgeIntensity() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
- getEdgeWidth() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
returns the width of the edges
- getExposureCutOff() - Method in class com.jme3.post.filters.BloomFilter
-
- getExposurePower() - Method in class com.jme3.post.filters.BloomFilter
-
- getFillValue() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns line/paper color ratio for blobs
- getFoamExistence() - Method in class com.jme3.water.WaterFilter
-
returns the foam existence vector
- getFoamHardness() - Method in class com.jme3.water.WaterFilter
-
returns the foam hardness
- getFoamIntensity() - Method in class com.jme3.water.WaterFilter
-
returns the foam intensity
- getFoamTexture() - Method in class com.jme3.water.WaterFilter
-
Gets the foam texture.
- getFocusDistance() - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
returns the focus distance
- getFocusRange() - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
returns the focus range
- getFogColor() - Method in class com.jme3.post.filters.FogFilter
-
returns the fog color
- getFogDensity() - Method in class com.jme3.post.filters.FogFilter
-
returns the fog density
- getFogDistance() - Method in class com.jme3.post.filters.FogFilter
-
returns the fog distance
- getGamma() - Method in class com.jme3.post.filters.GammaCorrectionFilter
-
Deprecated.
- getGamma() - Method in class com.jme3.post.filters.PosterizationFilter
-
Returns current gamma value
- getHeightTexture() - Method in class com.jme3.water.WaterFilter
-
Gets the height texture.
- getIntensity() - Method in class com.jme3.post.ssao.SSAOFilter
-
returns the ambient occlusion intensity
- getLightColor() - Method in class com.jme3.water.WaterFilter
-
returns the light color
- getLightDensity() - Method in class com.jme3.post.filters.LightScatteringFilter
-
- getLightDirection() - Method in class com.jme3.water.WaterFilter
-
gets the light direction
- getLightPosition() - Method in class com.jme3.post.filters.LightScatteringFilter
-
returns the light position
- getLineColor() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns line color
- getLineDistance() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns minimum distance between lines
- getLineThickness() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns the thickness of the lines drawn
- getLuminance1() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns threshold for lines 1
- getLuminance2() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns threshold for lines 2
- getLuminance3() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns threshold for lines 3
- getLuminance4() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns threshold for lines 4
- getLuminance5() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns threshold for blobs
- getMaterial() - Method in class com.jme3.post.filters.BloomFilter
-
- getMaterial() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
- getMaterial() - Method in class com.jme3.post.filters.ColorOverlayFilter
-
- getMaterial() - Method in class com.jme3.post.filters.ComposeFilter
-
- getMaterial() - Method in class com.jme3.post.filters.CrossHatchFilter
-
- getMaterial() - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
- getMaterial() - Method in class com.jme3.post.filters.FadeFilter
-
- getMaterial() - Method in class com.jme3.post.filters.FogFilter
-
- getMaterial() - Method in class com.jme3.post.filters.FXAAFilter
-
- getMaterial() - Method in class com.jme3.post.filters.GammaCorrectionFilter
-
Deprecated.
- getMaterial() - Method in class com.jme3.post.filters.LightScatteringFilter
-
- getMaterial() - Method in class com.jme3.post.filters.PosterizationFilter
-
- getMaterial() - Method in class com.jme3.post.filters.RadialBlurFilter
-
- getMaterial() - Method in class com.jme3.post.filters.ToneMapFilter
-
- getMaterial() - Method in class com.jme3.post.filters.TranslucentBucketFilter
-
- getMaterial() - Method in class com.jme3.post.ssao.SSAOFilter
-
- getMaterial() - Method in class com.jme3.water.SimpleWaterProcessor
-
Get the water material from this processor, apply this to your water quad.
- getMaterial() - Method in class com.jme3.water.WaterFilter
-
- getMaxAmplitude() - Method in class com.jme3.water.WaterFilter
-
return the maximum wave amplitude
- getNbSamples() - Method in class com.jme3.post.filters.LightScatteringFilter
-
returns the number of samples for the radial blur
- getNormalScale() - Method in class com.jme3.water.WaterFilter
-
Returns the normal scales applied to the normal map
- getNormalSensitivity() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
- getNormalTexture() - Method in class com.jme3.water.WaterFilter
-
Gets the normal texture.
- getNormalThreshold() - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
- getNumColors() - Method in class com.jme3.post.filters.PosterizationFilter
-
Returns number of color levels used
- getPaperColor() - Method in class com.jme3.post.filters.CrossHatchFilter
-
Returns paper background color
- getPlane() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the water plane
- getRadius() - Method in class com.jme3.water.WaterFilter
-
returns the radius of this effect
- getReduceMul() - Method in class com.jme3.post.filters.FXAAFilter
-
- getReflectionBuffer() - Method in class com.jme3.water.ReflectionProcessor
-
Internal use only
returns the frame buffer
- getReflectionCam() - Method in class com.jme3.water.ReflectionProcessor
-
returns the reflection cam
- getReflectionClippingOffset() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the reflection clipping plane offset
- getReflectionClipPlane() - Method in class com.jme3.water.ReflectionProcessor
-
returns the reflection clip plane
- getReflectionDisplace() - Method in class com.jme3.water.WaterFilter
-
- getReflectionMapSize() - Method in class com.jme3.water.WaterFilter
-
returns the size of the reflection map
- getReflectionScene() - Method in class com.jme3.water.WaterFilter
-
Gets the scene which is used to render in the reflection map.
- getRefractionClippingOffset() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the refraction clipping plane offset
- getRefractionConstant() - Method in class com.jme3.water.WaterFilter
-
returns the refraction constant
- getRefractionStrength() - Method in class com.jme3.water.WaterFilter
-
returns the refractionStrength
- getRenderHeight() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the height of the reflection and refraction textures
- getRenderWidth() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the width of the reflection and refraction textures
- getSampleDist() - Method in class com.jme3.post.filters.RadialBlurFilter
-
- getSampleDistance() - Method in class com.jme3.post.filters.RadialBlurFilter
-
return the sample distance
- getSampleRadius() - Method in class com.jme3.post.ssao.SSAOFilter
-
returns the sample radius
see {link setSampleRadius(float sampleRadius)}
- getSampleStrength() - Method in class com.jme3.post.filters.RadialBlurFilter
-
Returns the sample Strength
- getScale() - Method in class com.jme3.post.ssao.SSAOFilter
-
- getShapeType() - Method in class com.jme3.water.WaterFilter
-
returns the shape of the water area
- getShininess() - Method in class com.jme3.water.WaterFilter
-
return the shininess factor of the water
- getShoreHardness() - Method in class com.jme3.water.WaterFilter
-
Return the shore hardness.
- getSpanMax() - Method in class com.jme3.post.filters.FXAAFilter
-
- getSpeed() - Method in class com.jme3.water.WaterFilter
-
returns the speed of the waves
- getStrength() - Method in class com.jme3.post.filters.PosterizationFilter
-
Returns current strength value, i.e.
- getSubPixelShift() - Method in class com.jme3.post.filters.FXAAFilter
-
- getSunScale() - Method in class com.jme3.water.WaterFilter
-
gets the scale of the sun
- getTexScale() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the scale of the normal/dudv texture, default = 1.
- getUnderWaterFogDistance() - Method in class com.jme3.water.WaterFilter
-
returns the distance of the fog when under water
- getValue() - Method in class com.jme3.post.filters.FadeFilter
-
return the current value of the fading
can be used to check if fade is complete (eg value=1)
- getVxOffset() - Method in class com.jme3.post.filters.FXAAFilter
-
- getWaterColor() - Method in class com.jme3.water.WaterFilter
-
returns the color of the water
- getWaterDepth() - Method in class com.jme3.water.SimpleWaterProcessor
-
return the water depth
- getWaterHeight() - Method in class com.jme3.water.WaterFilter
-
gets the height of the water plane
- getWaterTransparency() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns water transparency
- getWaterTransparency() - Method in class com.jme3.water.WaterFilter
-
returns the waterTransparency value
- getWaveScale() - Method in class com.jme3.water.WaterFilter
-
returns the scale factor of the waves height map
- getWaveSpeed() - Method in class com.jme3.water.SimpleWaterProcessor
-
returns the speed of the wave animation.
- getWhitePoint() - Method in class com.jme3.post.filters.ToneMapFilter
-
Get the scene white point.
- getWindDirection() - Method in class com.jme3.water.WaterFilter
-
returns the wind direction
- setApproximateNormals(boolean) - Method in class com.jme3.post.ssao.SSAOFilter
-
- setBias(float) - Method in class com.jme3.post.ssao.SSAOFilter
-
Sets the width of the occlusion cone considered by the occludee default is 0.1f
- setBloomIntensity(float) - Method in class com.jme3.post.filters.BloomFilter
-
intensity of the bloom effect default is 2.0
- setBlurScale(float) - Method in class com.jme3.post.filters.BloomFilter
-
sets The spread of the bloom default is 1.5f
- setBlurScale(float) - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
Sets the blur amount by scaling the convolution filter up or
down.
- setBlurStart(float) - Method in class com.jme3.post.filters.LightScatteringFilter
-
sets the blur start
at which distance from the light source the effect starts default is 0.02
- setBlurThreshold(float) - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
Sets the minimum blur factor before the convolution filter is
calculated.
- setBlurWidth(float) - Method in class com.jme3.post.filters.LightScatteringFilter
-
sets the blur width default is 0.9
- setCausticsIntensity(float) - Method in class com.jme3.water.WaterFilter
-
sets the intensity of caustics under water.
- setCausticsTexture(Texture2D) - Method in class com.jme3.water.WaterFilter
-
Sets the texture to use to render caustics on the ground underwater.
- setCenter(Vector3f) - Method in class com.jme3.water.WaterFilter
-
Set the center of the effect.
- setColor(ColorRGBA) - Method in class com.jme3.post.filters.ColorOverlayFilter
-
sets the color
- setColorExtinction(Vector3f) - Method in class com.jme3.water.WaterFilter
-
Return at what depth the refraction color extinct
the first value is for red
the second is for green
the third is for blue
Play with those parameters to "trouble" the water
default is (5.0, 20.0, 30.0f);
- setColorInfluenceLine(float) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets color influence of original image on lines drawn
- setColorInfluencePaper(float) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets color influence of original image on non-line areas
- setCompositeTexture(Texture2D) - Method in class com.jme3.post.filters.ComposeFilter
-
sets the compositeTexture
- setDebug(boolean) - Method in class com.jme3.water.SimpleWaterProcessor
-
set to true to display reflection and refraction textures in the GUI for debug purpose
- setDebugUnfocus(boolean) - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
Turns on/off debugging of the 'unfocus' value that is used to
mix the convolution filter.
- setDeepWaterColor(ColorRGBA) - Method in class com.jme3.water.WaterFilter
-
sets the deep water color
see setWaterColor for general color
default is (0.0039f, 0.00196f, 0.145f,1.0f) (very dark blue)
- setDepthSensitivity(float) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
sets the depth sensitivity
defines how much depth will influence edges, default is 10
- setDepthTexture(Texture) - Method in class com.jme3.post.filters.TranslucentBucketFilter
-
- setDepthThreshold(float) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
sets the depth threshold
Defines at what threshold of difference of depth an edge is outlined default is 0.1f
- setDistortionMix(float) - Method in class com.jme3.water.SimpleWaterProcessor
-
Sets how the normal and dudv map are mixed to create the wave effect, default = 0.5
- setDistortionScale(float) - Method in class com.jme3.water.SimpleWaterProcessor
-
Sets the scale of distortion by the normal map, default = 0.2
- setDownSamplingFactor(float) - Method in class com.jme3.post.filters.BloomFilter
-
Sets the downSampling factor : the size of the computed texture will be divided by this factor.
- setDuration(float) - Method in class com.jme3.post.filters.FadeFilter
-
Sets the duration of the filter default is 1 second
- setEdgeColor(ColorRGBA) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
Sets the edge color, default is black
- setEdgeIntensity(float) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
sets the edge intensity
Defines how visible the outlined edges will be
- setEdgeWidth(float) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
sets the width of the edge in pixels default is 1
- setEnabled(boolean) - Method in class com.jme3.post.filters.TranslucentBucketFilter
-
- setExposureCutOff(float) - Method in class com.jme3.post.filters.BloomFilter
-
Define the color threshold on which the bloom will be applied (0.0 to 1.0)
- setExposurePower(float) - Method in class com.jme3.post.filters.BloomFilter
-
defines how many times the bloom extracted color will be multiplied by itself.
- setFillValue(float) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets line/paper color ratio for areas with values less than luminance5,
really dark areas get no lines but a filled blob instead
- setFoamExistence(Vector3f) - Method in class com.jme3.water.WaterFilter
-
Describes at what depth foam starts to fade out and
at what it is completely invisible.
- setFoamHardness(float) - Method in class com.jme3.water.WaterFilter
-
Sets the foam hardness : How much the foam will blend with the shore to avoid hard edged water plane.
- setFoamIntensity(float) - Method in class com.jme3.water.WaterFilter
-
sets the foam intensity default is 0.5f
- setFoamTexture(Texture2D) - Method in class com.jme3.water.WaterFilter
-
Sets the foam texture.
- setFocusDistance(float) - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
Sets the distance at which objects are purely in focus.
- setFocusRange(float) - Method in class com.jme3.post.filters.DepthOfFieldFilter
-
Sets the range to either side of focusDistance where the
objects go gradually out of focus.
- setFogColor(ColorRGBA) - Method in class com.jme3.post.filters.FogFilter
-
Sets the color of the fog
- setFogDensity(float) - Method in class com.jme3.post.filters.FogFilter
-
Sets the density of the fog, a high value gives a thick fog
- setFogDistance(float) - Method in class com.jme3.post.filters.FogFilter
-
the distance of the fog.
- setGamma(float) - Method in class com.jme3.post.filters.GammaCorrectionFilter
-
Deprecated.
set to 0.0 to disable gamma correction
- setGamma(float) - Method in class com.jme3.post.filters.PosterizationFilter
-
Sets gamma level used to enhance visual quality
- setHeightTexture(Texture2D) - Method in class com.jme3.water.WaterFilter
-
Sets the height texture
- setIntensity(float) - Method in class com.jme3.post.ssao.SSAOFilter
-
Sets the Ambient occlusion intensity default is 1.5
- setLightColor(ColorRGBA) - Method in class com.jme3.water.WaterFilter
-
Sets the light color to use
default is white
- setLightDensity(float) - Method in class com.jme3.post.filters.LightScatteringFilter
-
sets how much the effect is visible over the rendered scene default is 1.4
- setLightDirection(Vector3f) - Method in class com.jme3.water.WaterFilter
-
Sets the light direction
- setLightPosition(Vector3f) - Method in class com.jme3.post.filters.LightScatteringFilter
-
sets the light position
- setLightPosition(Vector3f) - Method in class com.jme3.water.SimpleWaterProcessor
-
Set the light Position for the processor
- setLineColor(ColorRGBA) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets color used to draw lines
- setLineDistance(float) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets minimum distance between lines drawn
Primary lines are drawn at 2*lineDistance
Secondary lines are drawn at lineDistance
- setLineThickness(float) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets the thickness of lines drawn
- setLuminanceLevels(float, float, float, float, float) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets minimum luminance levels for lines drawn
- setMaxAmplitude(float) - Method in class com.jme3.water.WaterFilter
-
Sets the maximum waves amplitude
default is 1.5
- setNbSamples(int) - Method in class com.jme3.post.filters.LightScatteringFilter
-
sets the number of samples for the radial blur default is 50
the higher the value the higher the quality, but the slower the performance.
- setNeedSaveReflectionScene(boolean) - Method in class com.jme3.water.WaterFilter
-
Sets the flag.
- setNormalScale(float) - Method in class com.jme3.water.WaterFilter
-
Sets the normal scaling factors to apply to the normal map.
- setNormalSensitivity(float) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
sets the normals sensitivity default is 1
- setNormalTexture(Texture2D) - Method in class com.jme3.water.WaterFilter
-
Sets the normal texture.
- setNormalThreshold(float) - Method in class com.jme3.post.filters.CartoonEdgeFilter
-
sets the normal threshold default is 0.5
- setNumColors(int) - Method in class com.jme3.post.filters.PosterizationFilter
-
Sets number of color levels used to draw the screen
- setPaperColor(ColorRGBA) - Method in class com.jme3.post.filters.CrossHatchFilter
-
Sets color used as background
- setPlane(Plane) - Method in class com.jme3.water.SimpleWaterProcessor
-
Set the water plane for this processor.
- setPlane(Vector3f, Vector3f) - Method in class com.jme3.water.SimpleWaterProcessor
-
Set the water plane using an origin (location) and a normal (reflection direction).
- setProfiler(AppProfiler) - Method in class com.jme3.water.ReflectionProcessor
-
- setProfiler(AppProfiler) - Method in class com.jme3.water.SimpleWaterProcessor.RefractionProcessor
-
- setProfiler(AppProfiler) - Method in class com.jme3.water.SimpleWaterProcessor
-
- setRadius(float) - Method in class com.jme3.water.WaterFilter
-
Set the radius of the effect.
- setReduceMul(float) - Method in class com.jme3.post.filters.FXAAFilter
-
set to 0.0f for higher quality
- setReflectionBuffer(FrameBuffer) - Method in class com.jme3.water.ReflectionProcessor
-
Internal use only
sets the frame buffer
- setReflectionCam(Camera) - Method in class com.jme3.water.ReflectionProcessor
-
sets the reflection cam
- setReflectionClippingOffset(float) - Method in class com.jme3.water.SimpleWaterProcessor
-
sets the reflection clipping plane offset
set a negative value to lower the clipping plane for relection texture rendering.
- setReflectionClipPlane(Plane) - Method in class com.jme3.water.ReflectionProcessor
-
Sets the reflection clip plane
- setReflectionDisplace(float) - Method in class com.jme3.water.WaterFilter
-
Sets the reflection displace.
- setReflectionMapSize(int) - Method in class com.jme3.water.WaterFilter
-
Sets the size of the reflection map
default is 512, the higher, the better quality, but the slower the effect.
- setReflectionScene(Spatial) - Method in class com.jme3.water.SimpleWaterProcessor
-
Sets the reflected scene, should not include the water quad!
Set before adding processor.
- setReflectionScene(Spatial) - Method in class com.jme3.water.WaterFilter
-
Sets the scene to render in the reflection map.
- setRefractionClippingOffset(float) - Method in class com.jme3.water.SimpleWaterProcessor
-
Sets the refraction clipping plane offset
set a positive value to raise the clipping plane for refraction texture rendering
- setRefractionConstant(float) - Method in class com.jme3.water.WaterFilter
-
This is a constant related to the index of refraction (IOR) used to compute the fresnel term.
- setRefractionStrength(float) - Method in class com.jme3.water.WaterFilter
-
This value modifies current fresnel term.
- setRenderSize(int, int) - Method in class com.jme3.water.SimpleWaterProcessor
-
Set the reflection Texture render size,
set before adding the processor!
- setSampleDist(float) - Method in class com.jme3.post.filters.RadialBlurFilter
-
- setSampleDistance(float) - Method in class com.jme3.post.filters.RadialBlurFilter
-
sets the samples distances default is 1
- setSampleRadius(float) - Method in class com.jme3.post.ssao.SSAOFilter
-
Sets the radius of the area where random samples will be picked default 5.1f
- setSampleStrength(float) - Method in class com.jme3.post.filters.RadialBlurFilter
-
sets the sample strength default is 2.2
- setScale(float) - Method in class com.jme3.post.ssao.SSAOFilter
-
Returns the distance between occluders and occludee.
- setShapeType(WaterFilter.AreaShape) - Method in class com.jme3.water.WaterFilter
-
Set the shape of the water area (Circular (default) or Square).
- setShininess(float) - Method in class com.jme3.water.WaterFilter
-
Sets the shininess factor of the water
default is 0.7f
- setShoreHardness(float) - Method in class com.jme3.water.WaterFilter
-
The smaller this value is, the softer the transition between
shore and water.
- setSpanMax(float) - Method in class com.jme3.post.filters.FXAAFilter
-
- setSpeed(float) - Method in class com.jme3.water.WaterFilter
-
Set the speed of the waves (0.0 is still) default is 1.0
- setStrength(float) - Method in class com.jme3.post.filters.PosterizationFilter
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Sets current strength value, i.e.
- setSubPixelShift(float) - Method in class com.jme3.post.filters.FXAAFilter
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set to 0.0f for higher quality
- setSunScale(float) - Method in class com.jme3.water.WaterFilter
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Sets the scale of the sun for specular effect
- setTexScale(float) - Method in class com.jme3.water.SimpleWaterProcessor
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Sets the scale of the normal/dudv texture, default = 1.
- setUnderWaterFogDistance(float) - Method in class com.jme3.water.WaterFilter
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sets the distance of the fog when under water.
- setUseAo(boolean) - Method in class com.jme3.post.ssao.SSAOFilter
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debugging only , will be removed
- setUseCaustics(boolean) - Method in class com.jme3.water.WaterFilter
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set to true if you want caustics to be rendered on the ground underwater, false otherwise
- setUseFoam(boolean) - Method in class com.jme3.water.WaterFilter
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set to true to use foam with water
default true
- setUseHQShoreline(boolean) - Method in class com.jme3.water.WaterFilter
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- setUseOnlyAo(boolean) - Method in class com.jme3.post.ssao.SSAOFilter
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debugging only , will be removed
- setUseRefraction(boolean) - Method in class com.jme3.water.WaterFilter
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set to true to use refraction (default is true)
- setUseRipples(boolean) - Method in class com.jme3.water.WaterFilter
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Set to true to use ripples
- setUseSpecular(boolean) - Method in class com.jme3.water.WaterFilter
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Set to true to use specular lightings on the water
- setValue(float) - Method in class com.jme3.post.filters.FadeFilter
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sets the fade value
can be used to force complete black or compete scene
- setVxOffset(float) - Method in class com.jme3.post.filters.FXAAFilter
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- setWaterColor(ColorRGBA) - Method in class com.jme3.water.SimpleWaterProcessor
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Set the color that will be added to the refraction texture.
- setWaterColor(ColorRGBA) - Method in class com.jme3.water.WaterFilter
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Sets the color of the water
see setDeepWaterColor for deep water color
default is (0.0078f, 0.3176f, 0.5f,1.0f) (greenish blue)
- setWaterDepth(float) - Method in class com.jme3.water.SimpleWaterProcessor
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Higher values make the refraction texture shine through earlier.
- setWaterHeight(float) - Method in class com.jme3.water.WaterFilter
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Sets the height of the water plane
default is 0.0
- setWaterTransparency(float) - Method in class com.jme3.water.SimpleWaterProcessor
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sets the water transparency default is 0.4f
- setWaterTransparency(float) - Method in class com.jme3.water.WaterFilter
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Sets how fast will colours fade out.
- setWaveScale(float) - Method in class com.jme3.water.WaterFilter
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Sets the scale factor of the waves height map
the smaller the value the bigger the waves
default is 0.005f
- setWaveSpeed(float) - Method in class com.jme3.water.SimpleWaterProcessor
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Sets the speed of the wave animation, default = 0.05f.
- setWhitePoint(Vector3f) - Method in class com.jme3.post.filters.ToneMapFilter
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Set the scene white point.
- setWindDirection(Vector2f) - Method in class com.jme3.water.WaterFilter
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sets the wind direction
the direction where the waves move
default is (0.0f, -1.0f)
- SimpleWaterProcessor - Class in com.jme3.water
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Simple Water renders a simple plane that use reflection and refraction to look like water.
- SimpleWaterProcessor(AssetManager) - Constructor for class com.jme3.water.SimpleWaterProcessor
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Creates a SimpleWaterProcessor
- SimpleWaterProcessor.RefractionProcessor - Class in com.jme3.water
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Refraction Processor
- speed - Variable in class com.jme3.water.SimpleWaterProcessor
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- SSAOFilter - Class in com.jme3.post.ssao
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- SSAOFilter() - Constructor for class com.jme3.post.ssao.SSAOFilter
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Create a Screen Space Ambient Occlusion Filter
- SSAOFilter(float, float, float, float) - Constructor for class com.jme3.post.ssao.SSAOFilter
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Create a Screen Space Ambient Occlusion Filter