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A
activeTexture(int)
- Method in class org.oscim.gdx.
AndroidGL
AndroidGL
- Class in
org.oscim.gdx
AndroidGL()
- Constructor for class org.oscim.gdx.
AndroidGL
attachShader(int, int)
- Method in class org.oscim.gdx.
AndroidGL
B
bindAttribLocation(int, int, String)
- Method in class org.oscim.gdx.
AndroidGL
bindBuffer(int, int)
- Method in class org.oscim.gdx.
AndroidGL
bindFramebuffer(int, int)
- Method in class org.oscim.gdx.
AndroidGL
bindRenderbuffer(int, int)
- Method in class org.oscim.gdx.
AndroidGL
bindTexture(int, int)
- Method in class org.oscim.gdx.
AndroidGL
blendColor(float, float, float, float)
- Method in class org.oscim.gdx.
AndroidGL
blendEquation(int)
- Method in class org.oscim.gdx.
AndroidGL
blendEquationSeparate(int, int)
- Method in class org.oscim.gdx.
AndroidGL
blendFunc(int, int)
- Method in class org.oscim.gdx.
AndroidGL
blendFuncSeparate(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
bufferData(int, int, Buffer, int)
- Method in class org.oscim.gdx.
AndroidGL
bufferSubData(int, int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
C
checkFramebufferStatus(int)
- Method in class org.oscim.gdx.
AndroidGL
clear(int)
- Method in class org.oscim.gdx.
AndroidGL
clearColor(float, float, float, float)
- Method in class org.oscim.gdx.
AndroidGL
clearDepthf(float)
- Method in class org.oscim.gdx.
AndroidGL
clearStencil(int)
- Method in class org.oscim.gdx.
AndroidGL
colorMask(boolean, boolean, boolean, boolean)
- Method in class org.oscim.gdx.
AndroidGL
compileShader(int)
- Method in class org.oscim.gdx.
AndroidGL
compressedTexImage2D(int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
compressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
copyTexImage2D(int, int, int, int, int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
copyTexSubImage2D(int, int, int, int, int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
createProgram()
- Method in class org.oscim.gdx.
AndroidGL
createShader(int)
- Method in class org.oscim.gdx.
AndroidGL
cullFace(int)
- Method in class org.oscim.gdx.
AndroidGL
D
deleteBuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
deleteFramebuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
deleteProgram(int)
- Method in class org.oscim.gdx.
AndroidGL
deleteRenderbuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
deleteShader(int)
- Method in class org.oscim.gdx.
AndroidGL
deleteTextures(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
depthFunc(int)
- Method in class org.oscim.gdx.
AndroidGL
depthMask(boolean)
- Method in class org.oscim.gdx.
AndroidGL
depthRangef(float, float)
- Method in class org.oscim.gdx.
AndroidGL
detachShader(int, int)
- Method in class org.oscim.gdx.
AndroidGL
disable(int)
- Method in class org.oscim.gdx.
AndroidGL
disableVertexAttribArray(int)
- Method in class org.oscim.gdx.
AndroidGL
drawArrays(int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
drawElements(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
drawElements(int, int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
E
enable(int)
- Method in class org.oscim.gdx.
AndroidGL
enableVertexAttribArray(int)
- Method in class org.oscim.gdx.
AndroidGL
F
finish()
- Method in class org.oscim.gdx.
AndroidGL
flush()
- Method in class org.oscim.gdx.
AndroidGL
framebufferRenderbuffer(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
framebufferTexture2D(int, int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
frontFace(int)
- Method in class org.oscim.gdx.
AndroidGL
G
genBuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
generateMipmap(int)
- Method in class org.oscim.gdx.
AndroidGL
genFramebuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
genRenderbuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
genTextures(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getActiveAttrib(int, int, IntBuffer, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
getActiveUniform(int, int, IntBuffer, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
getAttachedShaders(int, int, Buffer, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getAttribLocation(int, String)
- Method in class org.oscim.gdx.
AndroidGL
getBooleanv(int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
getBufferParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getError()
- Method in class org.oscim.gdx.
AndroidGL
getFloatv(int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getFramebufferAttachmentParameteriv(int, int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getIntegerv(int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getProgramInfoLog(int)
- Method in class org.oscim.gdx.
AndroidGL
getProgramiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getRenderbufferParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getShaderInfoLog(int)
- Method in class org.oscim.gdx.
AndroidGL
getShaderiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getShaderPrecisionFormat(int, int, IntBuffer, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getShaderSource(int, int, Buffer, String)
- Method in class org.oscim.gdx.
AndroidGL
getString(int)
- Method in class org.oscim.gdx.
AndroidGL
getTexParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getTexParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getUniformfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getUniformiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getUniformLocation(int, String)
- Method in class org.oscim.gdx.
AndroidGL
getVertexAttribfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getVertexAttribiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
getVertexAttribPointerv(int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
H
hint(int, int)
- Method in class org.oscim.gdx.
AndroidGL
I
isBuffer(int)
- Method in class org.oscim.gdx.
AndroidGL
isEnabled(int)
- Method in class org.oscim.gdx.
AndroidGL
isFramebuffer(int)
- Method in class org.oscim.gdx.
AndroidGL
isProgram(int)
- Method in class org.oscim.gdx.
AndroidGL
isRenderbuffer(int)
- Method in class org.oscim.gdx.
AndroidGL
isShader(int)
- Method in class org.oscim.gdx.
AndroidGL
isTexture(int)
- Method in class org.oscim.gdx.
AndroidGL
L
lineWidth(float)
- Method in class org.oscim.gdx.
AndroidGL
linkProgram(int)
- Method in class org.oscim.gdx.
AndroidGL
O
org.oscim.gdx
- package org.oscim.gdx
P
pixelStorei(int, int)
- Method in class org.oscim.gdx.
AndroidGL
polygonOffset(float, float)
- Method in class org.oscim.gdx.
AndroidGL
R
readPixels(int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
releaseShaderCompiler()
- Method in class org.oscim.gdx.
AndroidGL
renderbufferStorage(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
S
sampleCoverage(float, boolean)
- Method in class org.oscim.gdx.
AndroidGL
scissor(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
shaderBinary(int, IntBuffer, int, Buffer, int)
- Method in class org.oscim.gdx.
AndroidGL
shaderSource(int, String)
- Method in class org.oscim.gdx.
AndroidGL
stencilFunc(int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
stencilFuncSeparate(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
stencilMask(int)
- Method in class org.oscim.gdx.
AndroidGL
stencilMaskSeparate(int, int)
- Method in class org.oscim.gdx.
AndroidGL
stencilOp(int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
stencilOpSeparate(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
T
texImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
texParameterf(int, int, float)
- Method in class org.oscim.gdx.
AndroidGL
texParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
texParameteri(int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
texParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
texSubImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
U
uniform1f(int, float)
- Method in class org.oscim.gdx.
AndroidGL
uniform1fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniform1i(int, int)
- Method in class org.oscim.gdx.
AndroidGL
uniform1iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniform2f(int, float, float)
- Method in class org.oscim.gdx.
AndroidGL
uniform2fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniform2i(int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
uniform2iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniform3f(int, float, float, float)
- Method in class org.oscim.gdx.
AndroidGL
uniform3fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniform3i(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
uniform3iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniform4f(int, float, float, float, float)
- Method in class org.oscim.gdx.
AndroidGL
uniform4fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniform4i(int, int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
uniform4iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniformMatrix2fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniformMatrix3fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
uniformMatrix4fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
useProgram(int)
- Method in class org.oscim.gdx.
AndroidGL
V
validateProgram(int)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib1f(int, float)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib1fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib2f(int, float, float)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib2fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib3f(int, float, float, float)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib3fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib4f(int, float, float, float, float)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttrib4fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttribPointer(int, int, int, boolean, int, Buffer)
- Method in class org.oscim.gdx.
AndroidGL
vertexAttribPointer(int, int, int, boolean, int, int)
- Method in class org.oscim.gdx.
AndroidGL
viewport(int, int, int, int)
- Method in class org.oscim.gdx.
AndroidGL
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