- DeadZone - Interface in org.mini2Dx.core.controller.deadzone
-
Common interface for game controller dead zone handling implementations
- debugRender(Graphics) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- debugRender(Graphics) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- debugRender(Graphics) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- debugRender(Graphics) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- debugRender(Graphics) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- DEFAULT_MINIMUM_QUAD_SIZE - Static variable in class org.mini2Dx.core.collisions.PointQuadTree
-
- delete(String...) - Method in interface org.mini2Dx.core.playerdata.PlayerData
-
Deletes a file or directory within in the game data location
- DependencyInjection - Class in org.mini2Dx.core.di
-
Provides dependency injection to mini2Dx games
- DependencyInjection(BeanUtils, ComponentScanner) - Constructor for class org.mini2Dx.core.di.DependencyInjection
-
- di - Static variable in class org.mini2Dx.core.Mdx
-
Dependency injection
- disableBlending() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Disables blending during rendering
- disableBlending() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- disableBlending() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.ps3.LinuxPS3Controller
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.ps3.MacPS3Controller
-
- disconnected(PS3Controller) - Method in class org.mini2Dx.core.controller.ps3.PS3ControllerAdapter
-
- disconnected(PS3Controller) - Method in interface org.mini2Dx.core.controller.ps3.PS3ControllerListener
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.ps3.WindowsPS3Controller
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.ps4.MacPS4Controller
-
- disconnected(PS4Controller) - Method in class org.mini2Dx.core.controller.ps4.PS4ControllerAdapter
-
- disconnected(PS4Controller) - Method in interface org.mini2Dx.core.controller.ps4.PS4ControllerListener
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.ps4.WindowsPS4Controller
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.xbox360.LinuxXbox360Controller
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.xbox360.MacXbox360Controller
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.xbox360.WindowsXbox360Controller
-
- disconnected(Xbox360Controller) - Method in class org.mini2Dx.core.controller.xbox360.Xbox360ControllerAdapter
-
- disconnected(Xbox360Controller) - Method in interface org.mini2Dx.core.controller.xbox360.Xbox360ControllerListener
-
Called when a controller disconnects
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.xboxone.LinuxXboxOneController
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.xboxone.MacXboxOneController
-
- disconnected(Controller) - Method in class org.mini2Dx.core.controller.xboxone.WindowsXboxOneController
-
- disconnected(XboxOneController) - Method in class org.mini2Dx.core.controller.xboxone.XboxOneControllerAdapter
-
- disconnected(XboxOneController) - Method in interface org.mini2Dx.core.controller.xboxone.XboxOneControllerListener
-
- discreteFloat() - Static method in class org.mini2Dx.core.engine.interpolator.Interpolators
-
- DiscreteFloatInterpolator - Class in org.mini2Dx.core.engine.interpolator.primitive
-
This function is the discrete interpolator for floats.
- dispose() - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
Cleans up resources.
- dispose() - Method in class org.mini2Dx.core.game.GameContainer
-
- dispose() - Method in class org.mini2Dx.core.game.GameWrapper
-
- dispose() - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- draw(Graphics) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- draw(Graphics) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- draw(Graphics) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Circle
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Polygon
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Rectangle
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Shape
-
Draws this shape using a
Graphics instance
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Triangle
-
- draw(Graphics) - Method in class org.mini2Dx.core.graphics.Animation
-
Draws the current frame of the animation
- draw(Graphics, float, float) - Method in class org.mini2Dx.core.graphics.Animation
-
Draws the current frame of the animation
- draw(Graphics, float, float) - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Draws the current values to screen
- draw(Graphics, float, float, float, int) - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Draws the current values to screen
- drawBitmapFontCache(BitmapFontCache) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a BitmapFontCache to the screen
- drawBitmapFontCache(BitmapFontCache) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawBitmapFontCache(BitmapFontCache) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawCircle(float, float, int) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a circle to the window in the current Color with the set
line height
- drawCircle(float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a circle to the window in the current Color with the set
line height
- drawCircle(float, float, int) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawCircle(float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawCircle(float, float, int) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawCircle(float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawInBottomLeft(Graphics) - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Draws the current values to the bottom left of the screen
- drawInBottomRight(Graphics) - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Draws the current values to the bottom right of the screen
- drawInTopLeft(Graphics) - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Draws the current values to the top left of the screen
- drawInTopRight(Graphics) - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Draws the current values to the top right of the screen
- drawLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Renders a line segment to the window in the current Color with
the set line height
- drawLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawNinePatch(NinePatch, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
- drawNinePatch(NinePatchDrawable, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a NinePatchDrawable to screen
- drawNinePatch(NinePatch, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawNinePatch(NinePatchDrawable, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawNinePatch(NinePatch, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawNinePatch(NinePatchDrawable, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawParticleEffect(ParticleEffect) - Method in interface org.mini2Dx.core.graphics.Graphics
-
- drawParticleEffect(ParticleEffect) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawParticleEffect(ParticleEffect) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawPolygon(float[]) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a polygon to the window in the current Color
- drawPolygon(float[]) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawPolygon(float[]) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawRect(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Renders a rectangle to the window in the current Color with the
set line height
- drawRect(float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawRect(float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawShape(Shape) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws an instance of
Shape
- drawShape(Shape) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawShape(Shape) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawSprite(Sprite) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a
Sprite with all transformations applied to this graphics
context
- drawSprite(Sprite, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a
Sprite at the given coordinates with all transformations
applied to this graphics context
- drawSprite(Sprite) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawSprite(Sprite, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawSprite(Sprite) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawSprite(Sprite, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawSpriteCache(SpriteCache, int) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a SpriteCache
- drawSpriteCache(SpriteCache, int) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawSpriteCache(SpriteCache, int) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawStage(Stage) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws an instance of a LibGDX Stage
- drawStage(Stage) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawStage(Stage) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawString(String, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a string to the window
- drawString(String, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a string to the window, automatically wrapping it within a
specified width
- drawString(String, float, float, float, int) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a string to the window, automatically wrapping it within a
specified width and aligning it to the left, center or right of the width
- drawString(String, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawString(String, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawString(String, float, float, float, int) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawString(String, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawString(String, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawString(String, float, float, float, int) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTexture(Texture, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a texture to this graphics context
- drawTexture(Texture, float, float, boolean) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a texture to this graphics context
- drawTexture(Texture, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a texture to this graphics context
- drawTexture(Texture, float, float, float, float, boolean) - Method in interface org.mini2Dx.core.graphics.Graphics
-
- drawTexture(Texture, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTexture(Texture, float, float, boolean) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTexture(Texture, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTexture(Texture, float, float, float, float, boolean) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTexture(Texture, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTexture(Texture, float, float, boolean) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTexture(Texture, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTexture(Texture, float, float, float, float, boolean) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTextureRegion(TextureRegion, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a texture region to this graphics context
- drawTextureRegion(TextureRegion, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a texture region to this graphics context
- drawTextureRegion(TextureRegion, float, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a texture region to this graphics context
- drawTextureRegion(TextureRegion, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTextureRegion(TextureRegion, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTextureRegion(TextureRegion, float, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTextureRegion(TextureRegion, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTextureRegion(TextureRegion, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTextureRegion(TextureRegion, float, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTiledDrawable(TiledDrawable, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a TiledDrawable to screen
- drawTiledDrawable(TiledDrawable, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTiledDrawable(TiledDrawable, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- drawTriangle(float, float, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a triangle to the window in the current Color
- drawTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- drawTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- duplicate(Object) - Static method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- FadeInTransition - Class in org.mini2Dx.core.screen.transition
-
Implements a fade in transition
NOTE: Based on Slick implementation by Kevin Glass
- FadeInTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Default constructor - fade from black in 0.5 seconds
- FadeInTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Constructs a fade in transition that lasts 0.5 seconds
- FadeInTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Constructs a fade in transition
- fadeOut(float) - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
- fadeOutAndStop(float) - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
- FadeOutTransition - Class in org.mini2Dx.core.screen.transition
-
Implements a fade out transition
NOTE: Based on Slick implementation by Kevin Glass
- FadeOutTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Default constructor - fade to black in 0.5 seconds
- FadeOutTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Constructs a fade out transition that lasts 0.5 seconds
- FadeOutTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Constructs a fade out transition
- FallbackFileHandleResolver - Class in org.mini2Dx.core.assets
-
A FileHandleResolver that checks for files using multiple
FileHandleResolvers in a priority order
- FallbackFileHandleResolver(FileHandleResolver...) - Constructor for class org.mini2Dx.core.assets.FallbackFileHandleResolver
-
Constructor
- Field - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a field should be serialized
- fill(Graphics) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- fill(Graphics) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- fill(Graphics) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Circle
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Polygon
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Rectangle
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Shape
-
Fills this shape using a
Graphics instance
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Triangle
-
- fillCircle(float, float, int) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Fills a circle to the window in the current Color
- fillCircle(float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Fills a circle to the window in the current Color
- fillCircle(float, float, int) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- fillCircle(float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- fillCircle(float, float, int) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- fillCircle(float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- fillPolygon(float[], short[]) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Fills a polygon to the window in the current Color
- fillPolygon(float[], short[]) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- fillPolygon(float[], short[]) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- fillRect(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Fills a rectangle to the window in the current Color
- fillRect(float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- fillRect(float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- fillShape(Shape) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Fills an instance of
Shape
- fillShape(Shape) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- fillShape(Shape) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- fillTriangle(float, float, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Draws a triangle to the window in the current Color
- fillTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- fillTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- flip(boolean, boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipX and flipY to the current frame
- flipY() - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- FloatInterpolator - Interface in org.mini2Dx.core.engine.interpolator
-
The interpolator function for floats.
- flush() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Immediately flushes everything rendered rather than waiting until the end
of rendering
- flush() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- flush() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- forceTo(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
Sets the current bounds to the specified bounds and force updates the
rendering bounds to match
- forceTo(Rectangle) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- forceTo(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
Sets the current x and y coordinate to the specified x and y and force updates the
rendering position to match
- forceTo(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- forceTo(float, float) - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
Sets the current x and y coordinate to the specified x and y and force updates the
rendering position to match
- forceTo(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- forceTo(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- forceToHeight(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
Sets the current height to the specified height and force updates the
rendering bounds to match
- forceToWidth(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
Sets the current width to the specified width and force updates the
rendering bounds to match
- free() - Method in class org.mini2Dx.core.graphics.PooledParticleEffect
-
- fromAbsoluteValue(String) - Static method in enum org.mini2Dx.core.controller.button.PS3Button
-
- fromAbsoluteValue(String) - Static method in enum org.mini2Dx.core.controller.button.PS4Button
-
- fromAbsoluteValue(String) - Static method in enum org.mini2Dx.core.controller.button.Xbox360Button
-
- fromAbsoluteValue(String) - Static method in enum org.mini2Dx.core.controller.button.XboxOneButton
-
- fromFriendlyString(String) - Static method in enum org.mini2Dx.core.controller.ControllerType
-
- fromJson(FileHandle, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
-
Reads a JSON document and converts it into an object of the specified
type
- fromJson(String, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
-
Reads a JSON document and converts it into an object of the specified
type
- fromXml(String, Class<T>) - Method in interface org.mini2Dx.core.serialization.XmlSerializer
-
Reads a XML document and converts it into an object of the specified type
- fromXml(Reader, Class<T>) - Method in interface org.mini2Dx.core.serialization.XmlSerializer
-
Reads an XML document from a Reader and converts it into an object of the specified type
- GameContainer - Class in org.mini2Dx.core.game
-
Base class for mini2Dx game containers.
- GameContainer() - Constructor for class org.mini2Dx.core.game.GameContainer
-
- gameIdentifier - Static variable in class org.mini2Dx.core.Mdx
-
This game's unique identifier for app stores
- GameResizeListener - Interface in org.mini2Dx.core.game
-
- GameScreen - Interface in org.mini2Dx.core.screen
-
A common interface to game screen implementations
- GameWrapper - Class in org.mini2Dx.core.game
-
An abstract implementation of Game for launching mini2Dx games
- GameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.core.game.GameWrapper
-
Constructor
- get(Object) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- get() - Method in class org.mini2Dx.core.util.Ref
-
- get(String) - Static method in class org.mini2Dx.core.util.UriFileHandle
-
Returns a FileHandle for a URI
e.g.
- getAbsoluteValue() - Method in interface org.mini2Dx.core.controller.button.ControllerButton
-
- getAbsoluteValue() - Method in enum org.mini2Dx.core.controller.button.PS3Button
-
- getAbsoluteValue() - Method in enum org.mini2Dx.core.controller.button.PS4Button
-
- getAbsoluteValue() - Method in enum org.mini2Dx.core.controller.button.Xbox360Button
-
- getAbsoluteValue() - Method in enum org.mini2Dx.core.controller.button.XboxOneButton
-
- getAvailableMemory() - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Returns the available memory inside the JVM
- getAverage() - Method in class org.mini2Dx.core.util.RollingAverage
-
- getAverageUpdateDuration() - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Returns the average duration of update()
- getBackgroundColor() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the background Color
- getBackgroundColor() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getBackgroundColor() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getBean(Class<T>) - Method in class org.mini2Dx.core.di.DependencyInjection
-
- getBottomHeight() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getBoundingBox() - Method in class org.mini2Dx.core.geom.Circle
-
Returns the bounding box of this
Circle
- getCenterX() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns the center x coordinate of this object.
- getCenterX() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the x coordinate of the center of this
Rectangle
- getCenterX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the center x coordinate of this object.
- getCenterX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getCenterY() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns the center y coordinate of this object.
- getCenterY() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the y coordinate of the center of this
Rectangle
- getCenterY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the center y coordinate of this object.
- getCenterY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getClassKey(Class<T>) - Static method in class org.mini2Dx.core.di.bean.Bean
-
Returns the key to be used for a given Class
- getColor() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the Color tint applied to each frame
- getColor() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the Color to draw shapes with
- getColor() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getColor() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getColor() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getControllerType(Controller) - Static method in class org.mini2Dx.core.controller.ControllerMapping
-
- getControllerType() - Method in interface org.mini2Dx.core.controller.MdxController
-
- getControllerType() - Method in class org.mini2Dx.core.controller.PS3Controller
-
- getControllerType() - Method in class org.mini2Dx.core.controller.PS4Controller
-
- getControllerType() - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- getControllerType() - Method in class org.mini2Dx.core.controller.XboxOneController
-
- getCurrentFrame() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the T of the current frame
- getCurrentFrameIndex() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the index of the current frame
- getCurrentValue() - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedFloatValue
-
Gets the current value
- getCurrentValue() - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedValue
-
Get the current value
- getDeadZone() - Method in class org.mini2Dx.core.controller.deadzone.AxialDeadZone
-
- getDeadZone() - Method in interface org.mini2Dx.core.controller.deadzone.DeadZone
-
Returns the dead zone threshold
- getDeadZone() - Method in class org.mini2Dx.core.controller.deadzone.NoopDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.controller.deadzone.RadialDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.controller.deadzone.ScaledRadialDeadZone
-
- getDistanceFromCenter(Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle to a point
- getDistanceFromCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle to a point
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- getDistanceTo(Positionable) - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided
Positionable's xy coordinates
- getDistanceTo(Point) - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided
Point's xy coordinates
- getDistanceTo(float, float) - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided xy coordinates
- getDistanceTo(Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the edge of this
Circle to a point
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the edge of this
Circle to a point
- getDistanceTo(Point) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- getDistanceTo(Point) - Method in class org.mini2Dx.core.geom.Rectangle
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Returns the distance from this
Shape to a set of coordinates
- getDistanceTo(Point) - Method in class org.mini2Dx.core.geom.Shape
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- getEdgeLineSegment() - Method in class org.mini2Dx.core.util.EdgeIterator
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElements(List<T>) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElements(List<T>) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElements(List<T>) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElements() - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElements(List<T>) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElements() - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getElements(List<T>) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Collection<T>, Point) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Collection<T>, Point) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElementsContainingPoint(Collection<T>, Point) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElementsContainingPoint(Point) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElementsContainingPoint(Collection<T>, Point) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getElementsContainingPoint(Collection<T>, Point) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Collection<T>, LineSegment) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(Collection<T>, LineSegment) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElementsIntersectingLineSegment(Collection<T>, LineSegment) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElementsIntersectingLineSegment(Collection<T>, LineSegment) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getElementsIntersectingLineSegment(Collection<T>, LineSegment) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElementsWithinArea(Collection<T>, Shape) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Collection<T>, Shape) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElementsWithinArea(Collection<T>, Shape) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getElementsWithinArea(Shape) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElementsWithinArea(Collection<T>, Shape) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getElementsWithinArea(Collection<T>, Shape) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getEmitters() - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- getFilledRectangleTexture(Color) - Method in class org.mini2Dx.core.graphics.ShapeTextureCache
-
Returns a filled rectangular texture for the provided Color
- getFlipX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipX of the current frame
- getFlipY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipY of the current frame
- getFont() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the BitmapFont to draw Strings with
- getFont() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getFont() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the frame at a given index
- getFramesPerSecond() - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Returns the number of frames per second
- getGameScreen(int) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreen(int) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- getGameScreens() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreens() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Returns an Iterator over all the game screens
- getHeight() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getHeight() - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- getHeight() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- getHeight() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- getHeight() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns the height of this object
- getHeight() - Method in class org.mini2Dx.core.game.GameContainer
-
- getHeight() - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns the height of the shape
- getHeight() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getId() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getId() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getId() - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- getId() - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- getId() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- getId() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- getId() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- getId() - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns the unique id of this object
- getId() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns the unique id of this object
- getId() - Method in interface org.mini2Dx.core.screen.GameScreen
-
Returns the identifier of the screen
- getInitialScreenId() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
Returns the identifier of the
GameScreen that should be shown
when the game starts
- getInitialValue() - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedFloatValue
-
The initial value
- getInitialValue() - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedValue
-
Get the initial value
- getInjectionResult(ExecutorService) - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.Bean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.SingletonBean
-
- getInterpolatedValue(float) - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedFloatValue
-
Gets the interpolated value at the specified alpha
- getInterpolatedValue(T, float) - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedValue
-
Sets the flyweight to the interpolated value at the specified alpha
- getIntersection(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
Returns the point at which this
LineSegment intersects with
another
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.controller.PS3Controller
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.controller.PS4Controller
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.controller.XboxOneController
-
- getLeftWidth() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getLength() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getLineHeight() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the line height used
- getLineHeight() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getLineHeight() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getListener(int) - Method in interface org.mini2Dx.core.controller.MdxController
-
Gets the listener at the specified index for this controller
- getListener(int) - Method in class org.mini2Dx.core.controller.PS3Controller
-
- getListener(int) - Method in class org.mini2Dx.core.controller.PS4Controller
-
- getListener(int) - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- getListener(int) - Method in class org.mini2Dx.core.controller.XboxOneController
-
- getMagFilter() - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
Returns the mag Texture.TextureFilter applied to the FrameBuffer texture
- getMaxX() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns max X coordinate of this object
- getMaxX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxX() - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns the greatest x coordinate of this shape
- getMaxX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max X coordinate of this
Polygon
- getMaxX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest x coordinate this
Rectangle
- getMaxX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the right-most x coordinate
- getMaxX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMaxY() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns max Y coordinate of this object
- getMaxY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxY() - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns the greatest y coordinate of this shape
- getMaxY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max Y coordinate of this
Polygon
- getMaxY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest y coordinate this
Rectangle
- getMaxY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the bottom-most y coordinate
- getMaxY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getMiddleHeight() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getMiddleWidth() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getMinFilter() - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
Returns the min Texture.TextureFilter applied to the FrameBuffer texture
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getMinimumQuadHeight() - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getMinimumQuadWidth() - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getMinX() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns min X coordinate of this object
- getMinX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min X coordinate of this
Polygon
- getMinX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least x coordinate this
Rectangle
- getMinX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinX() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the left-most x coordinate
- getMinX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMinY() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns min Y coordinate of this object
- getMinY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min Y coordinate of this
Polygon
- getMinY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least y coordinate this
Rectangle
- getMinY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinY() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the top-most y coordinate
- getMinY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getNumberOfElements(T[]) - Static method in class org.mini2Dx.core.screen.util.ArrayUtils
-
Counts non-null elements in an array
- getNumberOfFrames() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the total number of frames in this animation
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Circle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Polygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the number of edges of this object
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Triangle
-
- getOriginX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin X coordinate to be applied to each frame
- getOriginY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin Y coordinate to be applied to each frame
- getPaddingBottom() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getPaddingLeft() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getPaddingRight() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getPaddingTop() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getParent() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getParent() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getParent() - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getPointA() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointAX() - Method in class org.mini2Dx.core.util.EdgeIterator
-
Returns the x coordinate of the first point in the edge
- getPointAY() - Method in class org.mini2Dx.core.util.EdgeIterator
-
Returns the y coordinate of the first point in the edge
- getPointB() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointBX() - Method in class org.mini2Dx.core.util.EdgeIterator
-
Returns the x coordinate of the second point in the edge
- getPointBY() - Method in class org.mini2Dx.core.util.EdgeIterator
-
Returns the y coordinate of the second point in the edge
- getPolygon() - Method in class org.mini2Dx.core.geom.Circle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Polygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Shape
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Triangle
-
- getPreviousRadius() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getPreviousX() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getPreviousY() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getProjectionMatrix() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getProjectionMatrix() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getProjectionMatrix() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getPrototypeClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getRadius() - Method in class org.mini2Dx.core.geom.Circle
-
- getRadius() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRegionY() - Method in class org.mini2Dx.core.graphics.TextureRegion
-
- getRenderHeight() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getRenderHeight() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- getRenderRadius() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getRenderRotation() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getRenderWidth() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getRenderWidth() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getRenderX() - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- getRenderX() - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- getRenderX() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- getRenderX() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- getRenderX() - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns the render x coordinate of this object
- getRenderY() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getRenderY() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getRenderY() - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- getRenderY() - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- getRenderY() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- getRenderY() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- getRenderY() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- getRenderY() - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns the render y coordinate of this object
- getRightStickDeadZone() - Method in class org.mini2Dx.core.controller.PS3Controller
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.controller.PS4Controller
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.controller.XboxOneController
-
- getRightWidth() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getRotation() - Method in class org.mini2Dx.core.geom.Circle
-
- getRotation() - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns the current rotation of the shape in degrees
- getRotation() - Method in class org.mini2Dx.core.geom.Polygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getRotation() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the rotation of this
Shape
- getRotation() - Method in class org.mini2Dx.core.geom.Triangle
-
- getRotation() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the rotation of all frames
- getRotation() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getRotation() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getRotation() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getRotationX() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getRotationX() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getRotationX() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getRotationY() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getRotationY() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getRotationY() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getScaleX() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getScaleX() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getScaleX() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getScaleY() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getScaleY() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getScaleY() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getScreenManager() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- getShaderProgram() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the currently applied ShaderProgram
- getShaderProgram() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getShaderProgram() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getShape() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- getShape() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getShape() - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- getShape() - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
Returns the underlying
Shape instance
- getShape() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- getShape() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- getShape() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- getSingletonClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getTexture() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getTint() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the Color tint being applied to all draw operations
- getTint() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getTint() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getTopHeight() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getTotalElements() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getTotalElements() - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- getTotalHeight() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getTotalListeners() - Method in interface org.mini2Dx.core.controller.MdxController
-
Returns the total number of listeners for this controller
- getTotalListeners() - Method in class org.mini2Dx.core.controller.PS3Controller
-
- getTotalListeners() - Method in class org.mini2Dx.core.controller.PS4Controller
-
- getTotalListeners() - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- getTotalListeners() - Method in class org.mini2Dx.core.controller.XboxOneController
-
- getTotalMemory() - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Returns the total memory allocated to the JVM
- getTotalMergeOperations() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getTotalQuads() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- getTotalQuads() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- getTotalQuads() - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- getTotalWidth() - Method in class org.mini2Dx.core.graphics.NinePatch
-
- getTranslationX() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getTranslationX() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getTranslationX() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getTranslationY() - Method in interface org.mini2Dx.core.graphics.Graphics
-
- getTranslationY() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getTranslationY() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getTriangles() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns an array of vertex indices that the define the triangles which
make up this
Polygon
- getUpdatesPerSecond() - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Returns the number of updates per second
- getUsedMemory() - Method in class org.mini2Dx.core.util.PerformanceTracker
-
Returns the remaining memory inside the JVM
- getVertices() - Method in class org.mini2Dx.core.geom.Polygon
-
- getVertices() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the vertices that make up this
Rectangle
- getViewportHeight() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the height of the viewport height
- getViewportHeight() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getViewportHeight() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getViewportWidth() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the width of the viewport width
- getViewportWidth() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getViewportWidth() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getWidth() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- getWidth() - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- getWidth() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- getWidth() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- getWidth() - Method in interface org.mini2Dx.core.engine.Sizeable
-
Returns the width of this object
- getWidth() - Method in class org.mini2Dx.core.game.GameContainer
-
- getWidth() - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns the width of the shape
- getWidth() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getWindowHeight() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the height of the window height
- getWindowHeight() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getWindowHeight() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getWindowWidth() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns the width of the window width
- getWindowWidth() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- getWindowWidth() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- getX() - Method in class org.mini2Dx.core.controller.deadzone.AxialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.controller.deadzone.DeadZone
-
Returns the x axis value with the dead zone applied
- getX() - Method in class org.mini2Dx.core.controller.deadzone.NoopDeadZone
-
- getX() - Method in class org.mini2Dx.core.controller.deadzone.RadialDeadZone
-
- getX() - Method in class org.mini2Dx.core.controller.deadzone.ScaledRadialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns the x coordinate of this object
- getX() - Method in class org.mini2Dx.core.geom.Circle
-
- getX() - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns the x coordinate of the shape
- getX() - Method in class org.mini2Dx.core.geom.Point
-
- getX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate
- getX(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getX(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the x coordinate of this object
- getX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getY() - Method in class org.mini2Dx.core.controller.deadzone.AxialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.controller.deadzone.DeadZone
-
Returns the y axis value with the dead zone applied
- getY() - Method in class org.mini2Dx.core.controller.deadzone.NoopDeadZone
-
- getY() - Method in class org.mini2Dx.core.controller.deadzone.RadialDeadZone
-
- getY() - Method in class org.mini2Dx.core.controller.deadzone.ScaledRadialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns the y coordinate of this object
- getY() - Method in class org.mini2Dx.core.geom.Circle
-
- getY() - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns the y coordinate of the shape
- getY() - Method in class org.mini2Dx.core.geom.Point
-
- getY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate
- getY(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getY(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the y coordinate of this object
- getY() - Method in class org.mini2Dx.core.geom.Triangle
-
- graphics - Variable in class org.mini2Dx.core.game.GameContainer
-
- Graphics - Interface in org.mini2Dx.core.graphics
-
Common interface to graphics rendering functionality
- ID - Static variable in class org.mini2Dx.core.controller.Xbox360Controller
-
- ID - Static variable in class org.mini2Dx.core.controller.XboxOneController
-
- ID_FULL - Static variable in class org.mini2Dx.core.controller.PS3Controller
-
- ID_PREFIX - Static variable in class org.mini2Dx.core.controller.PS3Controller
-
- ID_SUFFIX - Static variable in class org.mini2Dx.core.controller.PS3Controller
-
- initialise() - Method in class org.mini2Dx.core.game.GameContainer
-
Initialse the game
- initialise(String) - Method in class org.mini2Dx.core.game.GameWrapper
-
- initialise(GameContainer) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Initialises the game screen
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- initialise(GameScreen, GameScreen) - Method in interface org.mini2Dx.core.screen.Transition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- inject() - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- insert(T[], T) - Static method in class org.mini2Dx.core.screen.util.ArrayUtils
-
Finds the first null value in an array and inserts the new value there.
- INSTANCE - Static variable in class org.mini2Dx.core.engine.interpolator.geom.LinearCircleInterpolator
-
- INSTANCE - Static variable in class org.mini2Dx.core.engine.interpolator.geom.LinearPointInterpolator
-
- INSTANCE - Static variable in class org.mini2Dx.core.engine.interpolator.primitive.DiscreteFloatInterpolator
-
- INSTANCE - Static variable in class org.mini2Dx.core.engine.interpolator.primitive.LinearFloatInterpolator
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- interpolate(float, float, float) - Method in interface org.mini2Dx.core.engine.interpolator.FloatInterpolator
-
The interpolation algorithm.
- interpolate(Circle, Circle, Circle, float) - Method in class org.mini2Dx.core.engine.interpolator.geom.LinearCircleInterpolator
-
The interpolation algorithm.
- interpolate(Point, Point, Point, float) - Method in class org.mini2Dx.core.engine.interpolator.geom.LinearPointInterpolator
-
The interpolation algorithm.
- interpolate(T, T, T, float) - Method in interface org.mini2Dx.core.engine.interpolator.Interpolator
-
The interpolation algorithm.
- interpolate(float, float, float) - Method in class org.mini2Dx.core.engine.interpolator.primitive.DiscreteFloatInterpolator
-
The interpolation algorithm.
- interpolate(float, float, float) - Method in class org.mini2Dx.core.engine.interpolator.primitive.LinearFloatInterpolator
-
The interpolation algorithm.
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.engine.Updatable
-
Interpolate between the previous and current state
- interpolate(float) - Method in interface org.mini2Dx.core.game.ApplicationListener
-
Called when the Application should interpolate itself.
- interpolate(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Interpolate the game state
- interpolate(float) - Method in class org.mini2Dx.core.game.GameWrapper
-
- interpolate(float) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderProgramOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderProgramOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Interpolate between the previous and current state
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Interpolate between the previous and current state
- InterpolatedFloatValue - Class in org.mini2Dx.core.engine.interpolator.value
-
An interpolated value stores the initial value as well as the current value of a variable.
- InterpolatedFloatValue(FloatInterpolator) - Constructor for class org.mini2Dx.core.engine.interpolator.value.InterpolatedFloatValue
-
- InterpolatedValue<T> - Class in org.mini2Dx.core.engine.interpolator.value
-
An interpolated value stores the initial value as well as the current value of a variable.
- InterpolatedValue(Interpolator<T>, T, T) - Constructor for class org.mini2Dx.core.engine.interpolator.value.InterpolatedValue
-
- Interpolator<T> - Interface in org.mini2Dx.core.engine.interpolator
-
The interpolation function for objects.
- Interpolators - Class in org.mini2Dx.core.engine.interpolator
-
This class is a suite of static methods to handle common interpolation.
- Interpolators() - Constructor for class org.mini2Dx.core.engine.interpolator.Interpolators
-
- intersection(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectLines(Vector2, Vector2, Vector2, Vector2, Vector2) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersectLineSegments(float, float, float, float, float, float, float, float) - Static method in class org.mini2Dx.core.geom.Intersector
-
- Intersector - Class in org.mini2Dx.core.geom
-
Provides implementations for detecting intersections between geom package
objects.
- Intersector() - Constructor for class org.mini2Dx.core.geom.Intersector
-
- intersects(Shape) - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
- intersects(LineSegment) - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
- intersects(Shape) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
Returns if the specified
Circle intersects this one
- intersects(Rectangle, Circle) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Shape) - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns if this shape intersects a specified
Shape
- intersects(float, float, float, float) - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns if this shape intersects a specified rectangle dimensions
- intersects(Shape) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon intersects another
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Shape) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns if the specified
Rectangle intersects this one
- intersects(Parallelogram) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Shape) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Shape
-
- intersects(Shape) - Method in class org.mini2Dx.core.geom.Shape
-
- intersects(Shape) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectSegmentPolygon(Vector2, Vector2, float[]) - Static method in class org.mini2Dx.core.geom.Intersector
-
Check whether the given line segment and polygon intersect.
- intersectsLineSegment(Vector2, Vector2) - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
- intersectsLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersectsLineSegment(LineSegment) - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Returns if this shape intersects a specified
LineSegment
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(LineSegment) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Shape
-
Returns if this
Shape intersects a line segment
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Returns if this
Shape intersects a line segment
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- isCircle() - Method in class org.mini2Dx.core.geom.Circle
-
- isCircle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Rectangle
-
- isCircle() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Shape
-
- isCircle() - Method in class org.mini2Dx.core.geom.Triangle
-
- isComplete() - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- isEmpty() - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- isEquilateral() - Method in class org.mini2Dx.core.geom.Polygon
-
- isEquilateral(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- isFinished() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if this animation has finished
If this is a looping animation, this method always returns false
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- isFinished() - Method in interface org.mini2Dx.core.screen.Transition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- isFlipY() - Method in class org.mini2Dx.core.graphics.TextureRegion
-
- isGameWindowReady() - Method in class org.mini2Dx.core.game.GameWrapper
-
Returns if the game window is initialised natively
- isLooping() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if the animation is looping
- isMergable() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- isMergable() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- isOneWay() - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- isOnLineBetween(Point, Point) - Method in class org.mini2Dx.core.geom.Point
-
Returns if this
Point is between a and b on a line
- isPlaying() - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
Returns if the loop is playing
- isRectangle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isSameAs(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon is the same as another
- isTransitioning() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- isTransitioning() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- isWindowReady() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Returns if the game window is initialised natively
- isWindowReady() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- isWindowReady() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- Parallelogram - Interface in org.mini2Dx.core.geom
-
A common interface for parallelogram implementations
- parent - Variable in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- parent - Variable in class org.mini2Dx.core.collisions.PointQuadTree
-
- ParticleEffect - Class in org.mini2Dx.core.graphics
-
Wraps ParticleEffect to match mini2Dx's
design
- ParticleEffect() - Constructor for class org.mini2Dx.core.graphics.ParticleEffect
-
- ParticleEffect(ParticleEffect) - Constructor for class org.mini2Dx.core.graphics.ParticleEffect
-
- ParticleEffectPool - Class in org.mini2Dx.core.graphics
-
- ParticleEffectPool(ParticleEffect, int, int) - Constructor for class org.mini2Dx.core.graphics.ParticleEffectPool
-
- patches - Variable in class org.mini2Dx.core.graphics.NinePatch
-
- pause() - Method in class org.mini2Dx.core.game.GameWrapper
-
- performanceTracker - Static variable in class org.mini2Dx.core.Mdx
-
Tracks updates + frames per second
- PerformanceTracker - Class in org.mini2Dx.core.util
-
Tracks the following performance metrics during gameplay:
Updates per second
Average update durations
Frames per second
Current memory usage
- PerformanceTracker() - Constructor for class org.mini2Dx.core.util.PerformanceTracker
-
- play() - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
Starts playing the loop
- playerData - Static variable in class org.mini2Dx.core.Mdx
-
Interface for reading/writing player data, e.g.
- PlayerData - Interface in org.mini2Dx.core.playerdata
-
Common interface for reading/writing player data, e.g.
- PlayerDataException - Exception in org.mini2Dx.core.playerdata
-
Thrown when an error occurs during
PlayerData operations
- PlayerDataException(String) - Constructor for exception org.mini2Dx.core.playerdata.PlayerDataException
-
- PlayerDataException(Exception) - Constructor for exception org.mini2Dx.core.playerdata.PlayerDataException
-
- Point - Class in org.mini2Dx.core.geom
-
Extends Vector2 with some utility methods
- Point() - Constructor for class org.mini2Dx.core.geom.Point
-
- Point(float, float) - Constructor for class org.mini2Dx.core.geom.Point
-
- Point(Point) - Constructor for class org.mini2Dx.core.geom.Point
-
- pointA - Variable in class org.mini2Dx.core.geom.LineSegment
-
- pointB - Variable in class org.mini2Dx.core.geom.LineSegment
-
- PointQuadTree<T extends Positionable> - Class in org.mini2Dx.core.collisions
-
Implements a point quadtree
- PointQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.PointQuadTree
-
Constructs a
PointQuadTree with a specified element limit and
watermark
- PointQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.PointQuadTree
-
Constructs a
PointQuadTree with a specified element limit and no
merging watermark.
- PointQuadTree(PointQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.PointQuadTree
-
- PointQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.PointQuadTree
-
Constructs a
PointQuadTree with a specified minimum quad size,
element limit and watermark
- Polygon - Class in org.mini2Dx.core.geom
-
Implements a rotatable polygon.
- Polygon(float[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
Constructor.
- Polygon(Vector2[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
Constructor with vectors.
- PooledParticleEffect - Class in org.mini2Dx.core.graphics
-
- PooledParticleEffect(ParticleEffectPool, ParticleEffect) - Constructor for class org.mini2Dx.core.graphics.PooledParticleEffect
-
- Positionable - Interface in org.mini2Dx.core.engine
-
A common interface for objects that can be positioned with an x and y
coordinate
- positionChanged(T) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- positionChanged(T) - Method in interface org.mini2Dx.core.engine.PositionChangeListener
-
- PositionChangeListener<T extends Positionable> - Interface in org.mini2Dx.core.engine
-
A common interface for implementing position listeners
- PostDeserialize - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a method should be run once deserialization is successful
- postinit() - Method in class org.mini2Dx.core.game.GameContainer
-
Internal post-initialisation code
- postinit() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- PostInject - Annotation Type in org.mini2Dx.core.di.annotation
-
Marks a method to be invoked once autowiring is completed
- PostInjectException - Exception in org.mini2Dx.core.di.exception
-
- PostInjectException() - Constructor for exception org.mini2Dx.core.di.exception.PostInjectException
-
- postRender() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Called by mini2Dx after rendering
- postRender() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- postRender() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- postRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
-
- postTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- postTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called after the transition in
- postTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- postTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called after the transition out
- POV_DIRECTIONS - Static variable in class org.mini2Dx.core.controller.ps4.MacPS4Controller
-
- POV_DIRECTIONS - Static variable in class org.mini2Dx.core.controller.ps4.WindowsPS4Controller
-
- POV_DIRECTIONS - Static variable in class org.mini2Dx.core.controller.xbox360.WindowsXbox360Controller
-
- POV_DIRECTIONS - Static variable in class org.mini2Dx.core.controller.xboxone.WindowsXboxOneController
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.ps3.LinuxPS3Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.ps3.MacPS3Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.ps3.WindowsPS3Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.ps4.MacPS4Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.ps4.WindowsPS4Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.xbox360.LinuxXbox360Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.xbox360.MacXbox360Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.xbox360.WindowsXbox360Controller
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.xboxone.LinuxXboxOneController
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.xboxone.MacXboxOneController
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.core.controller.xboxone.WindowsXboxOneController
-
- preinit(Graphics) - Method in class org.mini2Dx.core.game.BasicGame
-
- preinit(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
Internal pre-initialisation code
- preinit(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- preRender(int, int) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Called by mini2Dx before rendering begins
- preRender(int, int) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- preRender(int, int) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- preRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
-
- presetPrototype(Class<T>) - Method in class org.mini2Dx.core.di.DependencyInjection
-
- presetSingleton(T, Class<T>) - Method in class org.mini2Dx.core.di.DependencyInjection
-
- presetSingleton(Class<T>) - Method in class org.mini2Dx.core.di.DependencyInjection
-
- preTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- preTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called before the transition in
- preTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- preTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called before the transition out
- preUpdate() - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- preUpdate() - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- preUpdate() - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
This method needs to be called at the start of each frame
before any changes are made to this object
- preUpdate() - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- preUpdate() - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
This method needs to be called at the start of each frame
before any changes are made to this object
- preUpdate() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- preUpdate() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- preUpdate() - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- Prototype - Annotation Type in org.mini2Dx.core.di.annotation
-
- PrototypeBean - Class in org.mini2Dx.core.di.bean
-
- PrototypeBean(Object, ExecutorService) - Constructor for class org.mini2Dx.core.di.bean.PrototypeBean
-
- PrototypeInjectionMap - Class in org.mini2Dx.core.di.injection
-
An implementation of Map that produces prototypes when get() is called
- PrototypeInjectionMap(Map<String, Object>) - Constructor for class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- PS3Button - Enum in org.mini2Dx.core.controller.button
-
- PS3Controller - Class in org.mini2Dx.core.controller
-
Base class for PS3 controller mapping implementations
- PS3Controller(Controller) - Constructor for class org.mini2Dx.core.controller.PS3Controller
-
- PS3Controller(Controller, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.controller.PS3Controller
-
- PS3ControllerAdapter - Class in org.mini2Dx.core.controller.ps3
-
- PS3ControllerAdapter() - Constructor for class org.mini2Dx.core.controller.ps3.PS3ControllerAdapter
-
- PS3ControllerListener - Interface in org.mini2Dx.core.controller.ps3
-
- ps4(Controller) - Static method in class org.mini2Dx.core.controller.ControllerMapping
-
- ps4(Controller, DeadZone, DeadZone) - Static method in class org.mini2Dx.core.controller.ControllerMapping
-
- PS4Button - Enum in org.mini2Dx.core.controller.button
-
- PS4Controller - Class in org.mini2Dx.core.controller
-
Base class for PS4 controller mapping implementations
- PS4Controller(Controller) - Constructor for class org.mini2Dx.core.controller.PS4Controller
-
- PS4Controller(Controller, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.controller.PS4Controller
-
- PS4ControllerAdapter - Class in org.mini2Dx.core.controller.ps4
-
- PS4ControllerAdapter() - Constructor for class org.mini2Dx.core.controller.ps4.PS4ControllerAdapter
-
- PS4ControllerListener - Interface in org.mini2Dx.core.controller.ps4
-
- put(String, Object) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- putAll(Map<? extends String, ? extends Object>) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- r2Moved(PS4Controller, float) - Method in class org.mini2Dx.core.controller.ps4.PS4ControllerAdapter
-
- r2Moved(PS4Controller, float) - Method in interface org.mini2Dx.core.controller.ps4.PS4ControllerListener
-
- RadialDeadZone - Class in org.mini2Dx.core.controller.deadzone
-
Implements a radius-based dead zone - suitable for free-form movement.
- RadialDeadZone() - Constructor for class org.mini2Dx.core.controller.deadzone.RadialDeadZone
-
- readJson(Class<T>, String...) - Method in interface org.mini2Dx.core.playerdata.PlayerData
-
Converts JSON from a file into an object.
- readString(String...) - Method in interface org.mini2Dx.core.playerdata.PlayerData
-
Reads the contents of a file in the player data location into a String
- readXml(Class<T>, String...) - Method in interface org.mini2Dx.core.playerdata.PlayerData
-
Converts XML from a file into an object.
- Rectangle - Class in org.mini2Dx.core.geom
-
Implements a rectangle.
- Rectangle() - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Default constructor.
- Rectangle(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Constructor
- Rectangle(Rectangle) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Constructs a new
Rectangle as a copy of another
- Ref<T> - Class in org.mini2Dx.core.util
-
Stores a reference to an object instance
- Ref() - Constructor for class org.mini2Dx.core.util.Ref
-
- RegionQuadTree<T extends CollisionShape> - Class in org.mini2Dx.core.collisions
-
Implements a region quadtree
- RegionQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.RegionQuadTree
-
Constructs a
RegionQuadTree with a specified element limit and
watermark
- RegionQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.RegionQuadTree
-
Constructs a
RegionQuadTree with a specified element limit and no
merging watermark.
- RegionQuadTree(RegionQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.RegionQuadTree
-
- RegionQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collisions.RegionQuadTree
-
Constructs a
RegionQuadTree with a specified minimum quad size,
element limit and watermark
- RegularHexagon - Class in org.mini2Dx.core.geom
-
A
hexagon where all
interior angles are 120 degrees.
- RegularHexagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularHexagon
-
Constructor
- RegularPentagon - Class in org.mini2Dx.core.geom
-
A
pentagon where all
interior angles are 108 degrees.
- RegularPentagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularPentagon
-
Constructor
- RegularPolygon - Class in org.mini2Dx.core.geom
-
A polygon that is both equilateral and equiangular.
- RegularPolygon(float, float, float, int, float) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
Constructor
- RegularPolygon(RegularPolygon) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
- remove(T) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- remove(T) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- remove(Object) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- remove(RenderOperation) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- removeAll(List<T>) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- removeAll(List<T>) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- removeAll(List<T>) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- removeAll(List<T>) - Method in interface org.mini2Dx.core.collisions.QuadTree
-
- removeClip() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Removes the applied clip
- removeClip() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- removeClip() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- removeElement(T) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- removeElement(T) - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- removeElement(T) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- removeElementFromChild(T) - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- removeElementFromChild(T) - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- removeFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Removes a frame from the animation
- removeListener(int) - Method in interface org.mini2Dx.core.controller.MdxController
-
Removes a listener at the specified index from this controller
- removeListener(T) - Method in interface org.mini2Dx.core.controller.MdxController
-
Removes a listener from this controller
- removeListener(int) - Method in class org.mini2Dx.core.controller.PS3Controller
-
- removeListener(PS3ControllerListener) - Method in class org.mini2Dx.core.controller.PS3Controller
-
- removeListener(int) - Method in class org.mini2Dx.core.controller.PS4Controller
-
- removeListener(PS4ControllerListener) - Method in class org.mini2Dx.core.controller.PS4Controller
-
- removeListener(int) - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- removeListener(Xbox360ControllerListener) - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- removeListener(int) - Method in class org.mini2Dx.core.controller.XboxOneController
-
- removeListener(XboxOneControllerListener) - Method in class org.mini2Dx.core.controller.XboxOneController
-
- removePoint(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- removePoint(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- removePoint(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in interface org.mini2Dx.core.engine.Positionable
-
- removeResizeListener(GameResizeListener) - Method in class org.mini2Dx.core.game.GameContainer
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in interface org.mini2Dx.core.engine.Sizeable
-
- removeTint() - Method in interface org.mini2Dx.core.graphics.Graphics
-
Removes the tinting Color
- removeTint() - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- removeTint() - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.engine.Renderable
-
Renders the game screen
- render(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
Render the game
- render() - Method in class org.mini2Dx.core.game.GameContainer
-
- render() - Method in class org.mini2Dx.core.game.GameWrapper
-
- render(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- render(Graphics, float, float, float, float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
- render(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- render(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Renders the game screen
- render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- Renderable - Interface in org.mini2Dx.core.engine
-
A common interface for renderable objects
- RenderFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- RenderFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
- RenderOperation - Interface in org.mini2Dx.core.graphics.pipeline
-
A rendering operation that can be applied to
Graphics and
optionally unapplied
- RenderPipeline - Class in org.mini2Dx.core.graphics.pipeline
-
Stores a sequences of
RenderOperations to be applied and (optionally) unapplied.
- RenderPipeline() - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- RepeatedNinePatch - Class in org.mini2Dx.core.graphics
-
An implementation of
NinePatch that repeats instead of stretches
- RepeatedNinePatch(Texture, int, int, int, int) - Constructor for class org.mini2Dx.core.graphics.RepeatedNinePatch
-
- RepeatedNinePatch(TextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.core.graphics.RepeatedNinePatch
-
- RepeatedNinePatch(NinePatch) - Constructor for class org.mini2Dx.core.graphics.RepeatedNinePatch
-
- RepeatedNinePatch(NinePatch, Color) - Constructor for class org.mini2Dx.core.graphics.RepeatedNinePatch
-
- RepositoryAccessException - Exception in org.mini2Dx.core.di.exception
-
Thrown when a repository is accessed incorrectly
- RepositoryAccessException(String) - Constructor for exception org.mini2Dx.core.di.exception.RepositoryAccessException
-
- RequiredFieldException - Exception in org.mini2Dx.core.serialization
-
Thrown when a required field has a null value during serialization
- RequiredFieldException(Class<?>, String) - Constructor for exception org.mini2Dx.core.serialization.RequiredFieldException
-
- reset() - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- resize(int, int) - Method in class org.mini2Dx.core.game.GameContainer
-
- resize(int, int) - Method in class org.mini2Dx.core.game.GameWrapper
-
- resolve(String) - Method in class org.mini2Dx.core.assets.FallbackFileHandleResolver
-
- restart() - Method in class org.mini2Dx.core.graphics.Animation
-
Restarts the animation.
- resume() - Method in class org.mini2Dx.core.game.GameWrapper
-
- rgbaToColor(String) - Static method in class org.mini2Dx.core.util.ColorUtils
-
Converts a RGBA value to an instance of Color
- rgbToColor(String) - Static method in class org.mini2Dx.core.util.ColorUtils
-
Converts a RGB value to an instance of Color
- rightStickXMoved(PS3Controller, float) - Method in class org.mini2Dx.core.controller.ps3.PS3ControllerAdapter
-
- rightStickXMoved(PS3Controller, float) - Method in interface org.mini2Dx.core.controller.ps3.PS3ControllerListener
-
- rightStickXMoved(PS4Controller, float) - Method in class org.mini2Dx.core.controller.ps4.PS4ControllerAdapter
-
- rightStickXMoved(PS4Controller, float) - Method in interface org.mini2Dx.core.controller.ps4.PS4ControllerListener
-
- rightStickXMoved(Xbox360Controller, float) - Method in class org.mini2Dx.core.controller.xbox360.Xbox360ControllerAdapter
-
- rightStickXMoved(Xbox360Controller, float) - Method in interface org.mini2Dx.core.controller.xbox360.Xbox360ControllerListener
-
Called when right stick moves along its X axis
- rightStickXMoved(XboxOneController, float) - Method in class org.mini2Dx.core.controller.xboxone.XboxOneControllerAdapter
-
- rightStickXMoved(XboxOneController, float) - Method in interface org.mini2Dx.core.controller.xboxone.XboxOneControllerListener
-
- rightStickYMoved(PS3Controller, float) - Method in class org.mini2Dx.core.controller.ps3.PS3ControllerAdapter
-
- rightStickYMoved(PS3Controller, float) - Method in interface org.mini2Dx.core.controller.ps3.PS3ControllerListener
-
- rightStickYMoved(PS4Controller, float) - Method in class org.mini2Dx.core.controller.ps4.PS4ControllerAdapter
-
- rightStickYMoved(PS4Controller, float) - Method in interface org.mini2Dx.core.controller.ps4.PS4ControllerListener
-
- rightStickYMoved(Xbox360Controller, float) - Method in class org.mini2Dx.core.controller.xbox360.Xbox360ControllerAdapter
-
- rightStickYMoved(Xbox360Controller, float) - Method in interface org.mini2Dx.core.controller.xbox360.Xbox360ControllerListener
-
Called when left stick moves along its Y axis
- rightStickYMoved(XboxOneController, float) - Method in class org.mini2Dx.core.controller.xboxone.XboxOneControllerAdapter
-
- rightStickYMoved(XboxOneController, float) - Method in interface org.mini2Dx.core.controller.xboxone.XboxOneControllerListener
-
- rightTriggerMoved(Xbox360Controller, float) - Method in class org.mini2Dx.core.controller.xbox360.Xbox360ControllerAdapter
-
- rightTriggerMoved(Xbox360Controller, float) - Method in interface org.mini2Dx.core.controller.xbox360.Xbox360ControllerListener
-
Called when the right trigger is moved
- rightTriggerMoved(XboxOneController, float) - Method in class org.mini2Dx.core.controller.xboxone.XboxOneControllerAdapter
-
- rightTriggerMoved(XboxOneController, float) - Method in interface org.mini2Dx.core.controller.xboxone.XboxOneControllerListener
-
- RollingAverage - Class in org.mini2Dx.core.util
-
Utility class for tracking a rolling average
- RollingAverage(int) - Constructor for class org.mini2Dx.core.util.RollingAverage
-
- rotate(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- rotate(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Circle
-
- rotate(float) - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Rotates the shape around its top-left corner by the specified degrees
adding to its existing rotation
- rotate(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- rotate(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Shape
-
Rotates this
Shape by a specified amount of degrees with its
first point as the origin
- rotate(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- rotate(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Increases/decreases the rotation of all frames
- rotate(float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Rotates the canvas by the provided degrees around the provided point
- rotate(float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- rotate(float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- rotateAround(float, float, float) - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Rotates the shape around a center point by the specified degrees adding
to its existing rotation
- rotateAround(Point, float) - Method in class org.mini2Dx.core.geom.Point
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Point
-
Rotates this
Point around a coordinate
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Rotates this
Shape by a specified amount of degrees around a
specified point
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.EquilateralTriangle
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularHexagon
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularPentagon
-
- run() - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop.ScheduleStop
-
- run() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- save(Writer) - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- scale(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- scale(float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- scale(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- scale(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- scale(float) - Method in interface org.mini2Dx.core.engine.Sizeable
-
Scales the radius of this shape.
- scale(float) - Method in class org.mini2Dx.core.geom.Circle
-
- scale(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- scale(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- scale(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- scale(float) - Method in class org.mini2Dx.core.geom.Shape
-
Scales the radius of this shape.
- scale(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- scale(float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Scales the canvas (multiplies scale value)
- scale(float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- scale(float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- scale(float, float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Multiplies the top/left/bottom/right sizes and padding by the specified
amount.
- ScaledRadialDeadZone - Class in org.mini2Dx.core.controller.deadzone
-
Implements a scaling radius-based dead zone.
- ScaledRadialDeadZone() - Constructor for class org.mini2Dx.core.controller.deadzone.ScaledRadialDeadZone
-
- scaleEffect(float) - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- ScaleOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ScaleOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- scan(String[]) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- scan(String...) - Method in class org.mini2Dx.core.di.DependencyInjection
-
- ScheduleStop() - Constructor for class org.mini2Dx.core.audio.CrossFadingMusicLoop.ScheduleStop
-
- ScreenBasedGame - Class in org.mini2Dx.core.game
-
- ScreenBasedGame() - Constructor for class org.mini2Dx.core.game.ScreenBasedGame
-
- ScreenManager<T extends GameScreen> - Interface in org.mini2Dx.core.screen
-
- scrolled(int) - Method in class org.mini2Dx.core.game.BasicGame
-
- SerializationException - Exception in org.mini2Dx.core.serialization
-
An exception thrown during serialization
- SerializationException(String) - Constructor for exception org.mini2Dx.core.serialization.SerializationException
-
- SerializationException(Exception) - Constructor for exception org.mini2Dx.core.serialization.SerializationException
-
- SerializationException(String, Exception) - Constructor for exception org.mini2Dx.core.serialization.SerializationException
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- set(Rectangle) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- set(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- set(Vector2) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- set(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- set(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- set(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- set(float, float) - Method in interface org.mini2Dx.core.engine.geom.CollisionShape
-
Sets the x and y coordinate of this object
- set(float, float, float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- set(Rectangle) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- set(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- set(Vector2) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- set(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- set(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- set(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
- set(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
Sets the coordinates of point A and point B
- set(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- set(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- set(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the center X and Y coordinates.
- set(float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the x and y coordinate of this object
- set(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- set(T) - Method in class org.mini2Dx.core.util.Ref
-
- setBackgroundColor(Color) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the background Color to be used
- setBackgroundColor(Color) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setBackgroundColor(Color) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setBlendFunction(int, int) - Method in interface org.mini2Dx.core.graphics.Graphics
-
- setBlendFunction(int, int) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setBlendFunction(int, int) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setBottomHeight(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three bottom edge patches
- setCenter(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setCenter(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setCenter(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setCenter(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- setCenter(float, float) - Method in interface org.mini2Dx.core.engine.Sizeable
-
Sets the center x,y coordinate of this object
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the center x,y coordinate of this object
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterX(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setCenterX(float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- setCenterX(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setCenterX(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setCenterX(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- setCenterX(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- setCenterX(float) - Method in interface org.mini2Dx.core.engine.Sizeable
-
Sets the center x coordinate
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the center x coordinate
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterY(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setCenterY(float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- setCenterY(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setCenterY(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setCenterY(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- setCenterY(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- setCenterY(float) - Method in interface org.mini2Dx.core.engine.Sizeable
-
Sets the center y coordianate
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the center y coordianate
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setClip(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the graphics context clip.
- setClip(Rectangle) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the graphics context clip.
- setClip(float, float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setClip(Rectangle) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setClip(float, float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setClip(Rectangle) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setColor(Color) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the Color tint applied to each frame
- setColor(float, float, float, float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the Color tint applied to each frame
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the Color to draw shapes with
- setColor(Color) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setColor(Color) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setColor(Color) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Copy given color.
- setCurrentValue(float) - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedFloatValue
-
Sets the current value
- setDeadZone(float) - Method in class org.mini2Dx.core.controller.deadzone.AxialDeadZone
-
- setDeadZone(float) - Method in interface org.mini2Dx.core.controller.deadzone.DeadZone
-
Sets the dead zone threshold
- setDeadZone(float) - Method in class org.mini2Dx.core.controller.deadzone.NoopDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.controller.deadzone.RadialDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.controller.deadzone.ScaledRadialDeadZone
-
- setDuration(int) - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- setEmittersCleanUpBlendFunction(boolean) - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- setFlip(boolean, boolean) - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- setFlip(boolean, boolean) - Method in class org.mini2Dx.core.graphics.TextureRegion
-
- setFlipX(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipX to the current frame
- setFlipX(boolean) - Method in class org.mini2Dx.core.graphics.TextureRegion
-
- setFlipY(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipY to the current frame
- setFlipY(boolean) - Method in class org.mini2Dx.core.graphics.TextureRegion
-
- setFont(BitmapFont) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the BitmapFont to draw Strings with
- setFont(BitmapFont) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setFont(BitmapFont) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setHeight(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setHeight(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setHeight(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setInitialValue(float) - Method in class org.mini2Dx.core.engine.interpolator.value.InterpolatedFloatValue
-
Sets the initial value
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.PS3Controller
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.PS4Controller
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.XboxOneController
-
- setLeftWidth(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three left edge patches
- setLineHeight(int) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the line height to be used
- setLineHeight(int) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setLineHeight(int) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setLooping(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets if the animation should loop
- setMagFilter(Texture.TextureFilter) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
Sets the mag Texture.TextureFilter applied to the FrameBuffer texture
- setMiddleHeight(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Set the height of the middle row of the patch.
- setMiddleWidth(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Set the width of the middle column of the patch.
- setMinFilter(Texture.TextureFilter) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
Sets the min Texture.TextureFilter applied to the FrameBuffer texture
- setOneWay(boolean) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- setOriginX(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin X coordinate to be applied to each frame
- setOriginY(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin Y coordinate to be applied to each frame
- setPadding(float, float, float, float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Set the padding for content inside this ninepatch.
- setPaddingBottom(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
- setPaddingLeft(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
- setPaddingRight(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
- setPaddingTop(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
- setPointA(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPointB(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPosition(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setPosition(float, float) - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- setRadius(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setRadius(float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- setRadius(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setRadius(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setRadius(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- setRadius(float) - Method in interface org.mini2Dx.core.engine.Sizeable
-
Sets the radius of this shape.
- setRadius(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the radius of this
RegularPolygon
Note: This operation is expensive
- setRadius(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the radius of this shape.
- setRadius(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.PS3Controller
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.PS4Controller
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.Xbox360Controller
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.controller.XboxOneController
-
- setRightWidth(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three right edge patches
- setRotation(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setRotation(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotation(float) - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Sets the current rotation of the shape around its top-left corner
Note: Rotates around the top-left corner
- setRotation(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape with its first point as the
origin
- setRotation(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setRotation(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the rotation of all frames
- setRotation(float, float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the canvas rotation around a provided point
- setRotation(float, float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setRotation(float, float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setRotationAround(Point, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotationAround(Point, float) - Method in interface org.mini2Dx.core.geom.Parallelogram
-
Sets the current rotation of the shape around a center point
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotationAround(Point, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape with a specified point as the
origin
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setScale(float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the canvas scale
- setScale(float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setScale(float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setShaderProgram(ShaderProgram) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Applies a ShaderProgram to this instance
- setShaderProgram(ShaderProgram) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setShaderProgram(ShaderProgram) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setSize(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setSize(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setSize(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setSize(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setSize(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setSize(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setTint(Color) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the Color to apply to draw operations
- setTint(Color) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setTint(Color) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setTopHeight(float) - Method in class org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three top edge patches
- setTranslation(float, float) - Method in interface org.mini2Dx.core.graphics.Graphics
-
Sets the translation coordinates
- setTranslation(float, float) - Method in class org.mini2Dx.core.graphics.HeadlessGraphics
-
- setTranslation(float, float) - Method in class org.mini2Dx.core.graphics.LibGdxGraphics
-
- setVertices(float[]) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setVertices(Vector2[]) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setVertices(float[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setVertices(Vector2[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setVolume(float) - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
- setWidth(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setWidth(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setWidth(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setX(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setX(float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- setX(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- setX(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setX(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setX(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- setX(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- setX(float) - Method in interface org.mini2Dx.core.engine.Positionable
-
Sets the x coordinate of this object
- setX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setX(float) - Method in class org.mini2Dx.core.geom.Point
-
- setX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setX(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the x coordinate of this object
- setX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setY(float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- setY(float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- setY(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- setY(float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- setY(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- setY(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- setY(float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- setY(float) - Method in interface org.mini2Dx.core.engine.Positionable
-
Sets the y coordinate of this object
- setY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setY(float) - Method in class org.mini2Dx.core.geom.Point
-
- setY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setY(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the y coordinate of this object
- setY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- shaderProgram - Variable in class org.mini2Dx.core.graphics.pipeline.ShaderProgramOperation
-
- ShaderProgramOperation - Class in org.mini2Dx.core.graphics.pipeline
-
Applies/unapplies a ShaderProgram
- ShaderProgramOperation(FileHandle, FileHandle) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderProgramOperation
-
- ShaderProgramOperation(ShaderProgram) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderProgramOperation
-
- Shape - Class in org.mini2Dx.core.geom
-
Base class for shapes
- Shape() - Constructor for class org.mini2Dx.core.geom.Shape
-
- ShapeTextureCache - Class in org.mini2Dx.core.graphics
-
Implements a cache of textures for shapes
- ShapeTextureCache() - Constructor for class org.mini2Dx.core.graphics.ShapeTextureCache
-
Constructor
- shutdown() - Method in class org.mini2Dx.core.di.DependencyInjection
-
- sign(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- Singleton - Annotation Type in org.mini2Dx.core.di.annotation
-
- SingletonBean - Class in org.mini2Dx.core.di.bean
-
- SingletonBean(Object) - Constructor for class org.mini2Dx.core.di.bean.SingletonBean
-
- size() - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- Sizeable - Interface in org.mini2Dx.core.engine
-
A common interface for objects that can be sized with an x and y dimension
- sizeChanged(T) - Method in interface org.mini2Dx.core.engine.SizeChangeListener
-
- SizeChangeListener<T extends Sizeable> - Interface in org.mini2Dx.core.engine
-
A common interface for implementing size listeners
- Sprite - Class in org.mini2Dx.core.graphics
-
Wraps Sprite to auto-flip
Textures due to mini2Dx placing its origin in the top-left
corner rather than the bottom-left corner like LibGDX
- Sprite() - Constructor for class org.mini2Dx.core.graphics.Sprite
-
Creates an uninitialized sprite.
- Sprite(Texture) - Constructor for class org.mini2Dx.core.graphics.Sprite
-
Creates a sprite with width, height, and texture region equal to the size
of the texture.
- Sprite(Texture, int, int) - Constructor for class org.mini2Dx.core.graphics.Sprite
-
Creates a sprite with width, height, and texture region equal to the
specified size.
- Sprite(Texture, int, int, int, int) - Constructor for class org.mini2Dx.core.graphics.Sprite
-
Creates a sprite with width, height, and texture region equal to the
specified size.
- Sprite(TextureRegion) - Constructor for class org.mini2Dx.core.graphics.Sprite
-
Creates a sprite based on a specific TextureRegion, the new sprite's
region is a copy of the parameter region - altering one does not affect
the other
- Sprite(TextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.core.graphics.Sprite
-
Creates a sprite with width, height, and texture region equal to the
specified size, relative to specified sprite's texture region.
- Sprite(Sprite) - Constructor for class org.mini2Dx.core.graphics.Sprite
-
Creates a sprite that is a copy in every way of the specified sprite.
- start(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
- start() - Method in class org.mini2Dx.core.graphics.ParticleEffect
-
- StaticCollisionBox - Class in org.mini2Dx.core.engine.geom
-
- StaticCollisionBox() - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- StaticCollisionBox(int) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- StaticCollisionBox(float, float, float, float) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- StaticCollisionBox(int, float, float, float, float) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- StaticCollisionCircle - Class in org.mini2Dx.core.engine.geom
-
- StaticCollisionCircle(float) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- StaticCollisionCircle(int, float) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- StaticCollisionCircle(float, float, float) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- StaticCollisionCircle(int, float, float, float) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- StaticCollisionPolygon - Class in org.mini2Dx.core.engine.geom
-
- StaticCollisionPolygon(float[]) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- StaticCollisionPolygon(Vector2[]) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, float[]) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, Vector2[]) - Constructor for class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- stop() - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
Stops playing the loop
- sub(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPoint
-
- sub(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- subdivide() - Method in class org.mini2Dx.core.collisions.ConcurrentPointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collisions.ConcurrentRegionQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collisions.PointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collisions.RegionQuadTree
-
- subtract(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionBox
-
- subtract(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionCircle
-
- subtract(float, float) - Method in class org.mini2Dx.core.engine.geom.CollisionPolygon
-
- subtract(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionBox
-
- subtract(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionCircle
-
- subtract(float, float) - Method in class org.mini2Dx.core.engine.geom.StaticCollisionPolygon
-
- subtract(float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Subtracts components from the position of this
Shape