- calculateMaxCharactersBeforeWrap(CharSequence, int, int, float) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- calculateMaxWidthBeforeWrap(CharSequence, int, float) - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- Cell<T extends CollisionArea> - Class in org.mini2Dx.core.collision
-
- Cell(int, int, int, int) - Constructor for class org.mini2Dx.core.collision.Cell
-
- CellGrid<T extends CollisionArea> - Class in org.mini2Dx.core.collision
-
- CellGrid(int, int, int, int, int, int) - Constructor for class org.mini2Dx.core.collision.CellGrid
-
- CENTER - Static variable in class org.mini2Dx.core.util.Align
-
- characterWidth - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- CharMap<V> - Class in org.mini2Dx.core.collections
-
- CharMap() - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- CharMap(int) - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map with a load factor of 0.8.
- CharMap(int, float) - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map with the specified initial capacity and load factor.
- CharMap(CharMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map identical to the specified map.
- CharMap.Entries<V> - Class in org.mini2Dx.core.collections
-
- CharMap.Entry<V> - Class in org.mini2Dx.core.collections
-
- CharMap.Keys - Class in org.mini2Dx.core.collections
-
- CharMap.Values<V> - Class in org.mini2Dx.core.collections
-
- CharQueue - Class in org.mini2Dx.core.collections
-
- CharQueue() - Constructor for class org.mini2Dx.core.collections.CharQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- CharQueue(int) - Constructor for class org.mini2Dx.core.collections.CharQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- CharQueue.CharQueueIterable - Class in org.mini2Dx.core.collections
-
- CharQueue.CharQueueIterator - Class in org.mini2Dx.core.collections
-
- CharQueueIterable(CharQueue) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterable
-
- CharQueueIterable(CharQueue, boolean) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterable
-
- CharQueueIterator(CharQueue) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- CharQueueIterator(CharQueue, boolean) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- child(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a handle to the child with the specified name.
- Circle - Class in org.mini2Dx.core.geom
-
Implements a circle
- Circle(Geometry) - Constructor for class org.mini2Dx.core.geom.Circle
-
- Circle(float) - Constructor for class org.mini2Dx.core.geom.Circle
-
Constructs a
Circle at 0,0 with a radius
- Circle(float, float, float) - Constructor for class org.mini2Dx.core.geom.Circle
-
Constructs a
Circle with a center and radius
- Circle(Circle) - Constructor for class org.mini2Dx.core.geom.Circle
-
Constructs a
Circle as a copy of another
- circle() - Method in class org.mini2Dx.core.Geometry
-
Allocates a
Circle from the pool
- clear() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.ByteMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.ByteMap
-
- clear() - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.CharMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.CharMap
-
- clear() - Method in class org.mini2Dx.core.collections.CharQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Clears the entire bitset
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
Removes all free objects from this pool.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Clears the set and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Clears the set and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Clears the set, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Clears the set and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Clears the set, leaving the backing arrays at the current capacity.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Removes all free objects from this pool.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
Removes all free objects from this pool.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Clears list
- clear() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity / loadFactor, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.IntLongMap
-
- clear() - Method in class org.mini2Dx.core.collections.IntQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity / loadFactor, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity / loadFactor, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.LongIntMap
-
- clear() - Method in class org.mini2Dx.core.collections.LongQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.LruIntMap
-
- clear() - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.ShortMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.ShortMap
-
- clear() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- clear() - Method in class org.mini2Dx.core.collision.Cell
-
- clear() - Method in class org.mini2Dx.core.collision.CellGrid
-
- clear() - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- clear() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- clear() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- clear() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- clear() - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- clear() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache
- clear() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- CLEAR() - Static method in class org.mini2Dx.core.graphics.Colors
-
- clear() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Invalidates all the caches and resets the SpriteCache.
- clear() - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- clearAssetLoaders() - Method in class org.mini2Dx.core.assets.AssetManager
-
- clearBlendFunction() - Method in interface org.mini2Dx.core.Graphics
-
Resets the blend function to its default
- clearCache() - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- clearContext() - Method in interface org.mini2Dx.core.Graphics
-
Clears the graphics context (e.g.
- clearContext(Color) - Method in interface org.mini2Dx.core.Graphics
-
Clears the graphics context (e.g.
- clearContext(Color, boolean, boolean) - Method in interface org.mini2Dx.core.Graphics
-
Clears the graphics context (e.g.
- clearListeners() - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Point
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
-
- clearPositionListeners(Array<PositionChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearPositionListeners(ReadWriteLock, Array<PositionChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearScaling() - Method in interface org.mini2Dx.core.Graphics
-
Resets scaling back to default values
- clearShader() - Method in interface org.mini2Dx.core.Graphics
-
Clears the
Shader program applied to this instance
- ClearShaderOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ClearShaderOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
-
- clearSizeListeners(Array<SizeChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearSizeListeners(ReadWriteLock, Array<SizeChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearTotalElementsCache() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- clearTotalElementsCache() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- cloneBean(Object) - Method in class org.mini2Dx.core.di.BeanUtils
-
Creates a deep copy of an Object
- close() - Method in class org.mini2Dx.core.serialization.GameDataOutputStream
-
- code - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontBuilderChar
-
- collection - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- collection - Variable in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- CollectionSerializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- CollectionSerializedCollection(Collection) - Constructor for class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- CollisionArea - Interface in org.mini2Dx.core.collision
-
Common interface for collidable areas in-game
- CollisionBox - Class in org.mini2Dx.core.collision
-
An implementation of
Rectangle that allows for interpolation.
- CollisionBox() - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(int) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(float, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(int, Collisions) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- collisionBox() - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionBox(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionBox(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- CollisionCircle - Class in org.mini2Dx.core.collision
-
An implementation of
Circle that allows for interpolation.
- CollisionCircle(float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(int, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(int, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(int, Collisions) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- collisionCircle() - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionCircle(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionCircle(int, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- CollisionDetection<T extends Positionable> - Interface in org.mini2Dx.core.collision
-
- CollisionIdSequence - Class in org.mini2Dx.core.collision
-
Generates IDs for collision objects (e.g.
- CollisionIdSequence() - Constructor for class org.mini2Dx.core.collision.CollisionIdSequence
-
- CollisionObject - Interface in org.mini2Dx.core.collision
-
Common interface for collidable points in-game
- CollisionPoint - Class in org.mini2Dx.core.collision
-
An implementation of
Point that allows for interpolation.
- CollisionPoint() - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(int) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(float, float) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(int, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(int, Collisions) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- collisionPoint() - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPoint(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPoint(int, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- CollisionPolygon - Class in org.mini2Dx.core.collision
-
An implementation of
Polygon that allows for interpolation.
- CollisionPolygon(float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, Collisions, float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, Collisions, Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- collisionPolygon(float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPolygon(int, float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPolygon(Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPolygon(int, Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionBox
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionCircle
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionPoint
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionPolygon
-
- Collisions - Class in org.mini2Dx.core.collision
-
Provides pooled collision classes
- Collisions() - Constructor for class org.mini2Dx.core.collision.Collisions
-
- collisions - Variable in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- collisions - Variable in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- collisions - Variable in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- collisions - Variable in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- collisions - Static variable in class org.mini2Dx.core.Mdx
-
- color - Variable in class org.mini2Dx.core.font.FontBuilderGlyph
-
- color - Variable in class org.mini2Dx.core.font.MonospaceGlyph
-
- Color - Interface in org.mini2Dx.core.graphics
-
Common interface for platform native Color representations
- Colors - Class in org.mini2Dx.core.graphics
-
Static utility methods for
Colors
The colors returned by this class are readonly, if you want to change their values you should call
Color.copy() on them, otherwise you'll get UnsupportedOperationException
- Colors() - Constructor for class org.mini2Dx.core.graphics.Colors
-
- compare(Constructor, Constructor) - Method in class org.mini2Dx.core.reflect.ConstructorSorter
-
- compareTo(AssetLoadingTask) - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- ComponentScanner - Interface in org.mini2Dx.core.di
-
A common interface to component scanning implementations.
- ConcurrentArray<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates an ordered array with the specified capacity.
- ConcurrentArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- ConcurrentArray(boolean, int, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new array with Array.items of the specified type.
- ConcurrentArray(Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates an ordered array with Array.items of the specified type and a capacity of 16.
- ConcurrentArray(Array<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentArray(T[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentArray(boolean, T[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentArrayMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentArrayMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Creates an ordered map with a capacity of 16.
- ConcurrentArrayMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Creates an ordered map with the specified capacity.
- ConcurrentArrayMap(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- ConcurrentArrayMap(boolean, int, Class, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- ConcurrentArrayMap(Class, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- ConcurrentArrayMap(ArrayMap) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Creates a new map containing the elements in the specified map.
- ConcurrentBits - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentBits() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- ConcurrentBits(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Creates a bit set whose initial size is large enough to explicitly represent bits with indices in the range 0 through
nbits-1.
- ConcurrentBooleanArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentBooleanArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentBooleanArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates an ordered array with the specified capacity.
- ConcurrentBooleanArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- ConcurrentBooleanArray(BooleanArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentBooleanArray(boolean[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentBooleanArray(boolean, boolean[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentBooleanQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentBooleanQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentBooleanQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentByteArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentByteArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentByteArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates an ordered array with the specified capacity.
- ConcurrentByteArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- ConcurrentByteArray(ByteArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentByteArray(byte[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentByteArray(boolean, byte[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentByteMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentByteMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentByteMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentByteMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentByteMap(ByteMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map identical to the specified map.
- ConcurrentByteTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentByteTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ConcurrentByteTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ConcurrentByteTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ConcurrentByteTreeMap(ByteMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentCharArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentCharArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentCharArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates an ordered array with the specified capacity.
- ConcurrentCharArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- ConcurrentCharArray(CharArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentCharArray(char[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentCharArray(boolean, char[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentCharMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentCharMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentCharMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentCharMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentCharMap(CharMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map identical to the specified map.
- ConcurrentCharQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentCharQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentCharQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentCollection - Interface in org.mini2Dx.core.collections.concurrent
-
- ConcurrentDelayedRemovalArray<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentDelayedRemovalArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(Array<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
NOTE: read access to the other array is not thread-safe
- ConcurrentDelayedRemovalArray(boolean, int, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(boolean, T[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(T[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentFloatArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentFloatArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentFloatArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates an ordered array with the specified capacity.
- ConcurrentFloatArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- ConcurrentFloatArray(FloatArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentFloatArray(float[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentFloatArray(boolean, float[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentFloatQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentFloatQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentFloatQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentFlushablePool<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentFlushablePool() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- ConcurrentFlushablePool(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- ConcurrentFlushablePool(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- ConcurrentIntArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentIntArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates an ordered array with the specified capacity.
- ConcurrentIntArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- ConcurrentIntArray(IntArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentIntArray(int[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentIntArray(boolean, int[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentIntFloatMap - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntFloatMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntFloatMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentIntFloatMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentIntFloatMap(IntFloatMap) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map identical to the specified map.
- ConcurrentIntIntMap - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentIntIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentIntIntMap(IntIntMap) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map identical to the specified map.
- ConcurrentIntMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentIntMap(IntMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map identical to the specified map.
- ConcurrentIntQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentIntQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentIntSet - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntSet() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntSet(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set with a load factor of 0.8.
- ConcurrentIntSet(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set with the specified initial capacity and load factor.
- ConcurrentIntSet(IntSet) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set identical to the specified set.
- ConcurrentIntTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ConcurrentIntTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ConcurrentIntTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ConcurrentIntTreeMap(IntMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLongArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentLongArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates an ordered array with the specified capacity.
- ConcurrentLongArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- ConcurrentLongArray(LongArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentLongArray(long[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentLongArray(boolean, long[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentLongMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentLongMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentLongMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentLongMap(LongMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map identical to the specified map.
- ConcurrentLongQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentLongQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentLongTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ConcurrentLongTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ConcurrentLongTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ConcurrentLongTreeMap(LongMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruIntMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLruIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(IntMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruIntMap(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(IntMap<? extends T>, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruObjectMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLruObjectMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(ObjectMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruObjectMap(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(ObjectMap<? extends K, ? extends V>, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentObjectFloatMap<K> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectFloatMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectFloatMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentObjectFloatMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentObjectFloatMap(ObjectFloatMap<? extends K>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map identical to the specified map.
- ConcurrentObjectIntMap<K> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentObjectIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentObjectIntMap(ObjectIntMap<? extends K>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map identical to the specified map.
- ConcurrentObjectMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentObjectMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentObjectMap(ObjectMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map identical to the specified map.
- ConcurrentObjectSet<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectSet() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectSet(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set with a load factor of 0.8.
- ConcurrentObjectSet(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set with the specified initial capacity and load factor.
- ConcurrentObjectSet(ObjectSet<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set identical to the specified set.
- ConcurrentOrderedMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentOrderedMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentOrderedMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentOrderedMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentOrderedMap(OrderedMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map identical to the specified map.
- ConcurrentOrderedSet<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentOrderedSet() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentOrderedSet(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set with a load factor of 0.8.
- ConcurrentOrderedSet(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set with the specified initial capacity and load factor.
- ConcurrentOrderedSet(OrderedSet<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set identical to the specified set.
- ConcurrentPointQuadTree<T extends Positionable> - Class in org.mini2Dx.core.collision
-
Implements a thread-safe point quadtree
- ConcurrentPointQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPointQuadTree(ConcurrentPointQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPointQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPointQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPool<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentPool() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Creates a pool with an initial capacity of 16 and no maximum.
- ConcurrentPool(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Creates a pool with the specified initial capacity and no maximum.
- ConcurrentPool(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- ConcurrentPooledLinkedList<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentPooledLinkedList(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- ConcurrentPools - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentQueue<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentQueue(int, Class<T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentReflectionPool<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentReflectionPool(Class<T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- ConcurrentReflectionPool(Class<T>, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- ConcurrentReflectionPool(Class<T>, int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- ConcurrentRegionQuadTree<T extends Sizeable> - Class in org.mini2Dx.core.collision
-
Implements a thread-safe region quadtree
- ConcurrentRegionQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentRegionQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentRegionQuadTree(ConcurrentRegionQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentRegionQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentShortArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentShortArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates an ordered array with the specified capacity.
- ConcurrentShortArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- ConcurrentShortArray(Short) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentShortArray(short[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentShortArray(boolean, short[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentShortArray(ShortArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentShortMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ConcurrentShortMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ConcurrentShortMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ConcurrentShortMap(ShortMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentShortQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentShortQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentShortTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ConcurrentShortTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ConcurrentShortTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ConcurrentShortTreeMap(ShortMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentSnapshotArray<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentSnapshotArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(Array) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
NOTE: read access to the other array is not thread-safe
- ConcurrentSnapshotArray(boolean, int, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(boolean, T[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(T[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSortedIntList<E> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentSortedIntList() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Creates an ascending list
- connected(SwitchDualJoyConGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- connected(SwitchDualJoyConGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- connected(SwitchJoyConLGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- connected(SwitchJoyConLGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
-
- connected(SwitchJoyConRGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- connected(SwitchJoyConRGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
-
- connected(PS4GamePad) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- connected(PS4GamePad) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- connected(XboxGamePad) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- connected(XboxGamePad) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when a gamepad connects
- Constructor - Interface in org.mini2Dx.core.reflect
-
Provides information about and access to a single constructor of a class
- constructor - Variable in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- ConstructorArg - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a field should be serialized via constructor arguments and a getter
method
- ConstructorSorter - Class in org.mini2Dx.core.reflect
-
- ConstructorSorter() - Constructor for class org.mini2Dx.core.reflect.ConstructorSorter
-
- contains(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if this array contains the specified value.
- contains(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- contains(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- contains(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if this array contains the specified value.
- contains(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- contains(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- contains(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- contains(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- contains(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- contains(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- contains(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- contains(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if this array contains the specified value.
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
Returns if another
Circle is contained within this one
- contains(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(Polygon) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.Line
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
Returns if the coordinate x,y is on the line between point A and point B
- contains(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- contains(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape contains the specified shape
- contains(Vector2) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if a Vector2 is contained inside this shape
- contains(float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if a set of coordinates are contained inside this shape
- contains(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Triangle
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
-
- containsAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if this array contains all the specified values.
- containsAll(Bits) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns true if this bit set is a super set of the specified set, i.e.
- containsAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if this array contains all the specified values.
- containsAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if this array contains all the specified values.
- containsAny(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if this array contains any the specified values.
- containsAny(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if this array contains any the specified values.
- containsAny(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if this array contains any the specified values.
- containsCache(String) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- containsKey(byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
- containsKey(char) - Method in class org.mini2Dx.core.collections.CharMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- containsKey(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- containsKey(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- containsKey(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- containsKey(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- containsKey(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- containsKey(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- containsKey(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.IntLongMap
-
- containsKey(long) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- containsKey(long) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- containsKey(short) - Method in class org.mini2Dx.core.collections.ShortMap
-
- containsPolygon(Polygon, Polygon) - Static method in class org.mini2Dx.core.geom.Intersector
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.CharMap
-
Returns true if the specified value is in the map.
- containsValue(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- containsValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns true if the specified value is in the map.
- containsValue(float, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns true if the specified value is in the map.
- containsValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns true if the specified value is in the map.
- containsValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns true if the specified value is in the map.
- containsValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- containsValue(long) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns true if the specified value is in the map.
- containsValue(float) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns true if the specified value is in the map.
- containsValue(float, float) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns true if the specified value is in the map.
- containsValue(int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns true if the specified value is in the map.
- copy() - Method in class org.mini2Dx.core.geom.Circle
-
- copy() - Method in class org.mini2Dx.core.geom.Point
-
- copy() - Method in class org.mini2Dx.core.geom.Polygon
-
- copy() - Method in class org.mini2Dx.core.geom.Rectangle
-
- copy() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- copy() - Method in class org.mini2Dx.core.geom.Shape
-
Returns an exact copy of this
Shape
- copy() - Method in class org.mini2Dx.core.geom.Triangle
-
- copy() - Method in interface org.mini2Dx.core.graphics.Color
-
Creates a new
Color with the same R,G,B and A components as this
Color
- copy() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- copy() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
- copy() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- copy() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- copy() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- copyTo(FileHandle) - Method in interface org.mini2Dx.core.files.FileHandle
-
Copies this file or directory to the specified file or directory.
- CORAL() - Static method in class org.mini2Dx.core.graphics.Colors
-
- createDirectory(String...) - Method in class org.mini2Dx.core.PlayerData
-
Creates a directory within in the game data location
- currentScreen - Variable in class org.mini2Dx.core.screen.BasicScreenManager
-
- currentTimeMillis() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- currentTimeMillis() - Method in class org.mini2Dx.core.PlatformUtils
-
Platform independent version of System.currentTimeMillis()
- CustomCursor - Class in org.mini2Dx.core.graphics
-
Base class for implementing an InputProcessor that sets a custom mouse cursor image based on the mouse state.
- CustomCursor(Pixmap, Pixmap, int, int) - Constructor for class org.mini2Dx.core.graphics.CustomCursor
-
Constructor
- CYAN() - Static method in class org.mini2Dx.core.graphics.Colors
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Circle
-
- EdgeIterator - Class in org.mini2Dx.core.geom
-
A iterator-type class for iterating over
Shape edges.
- EdgeIterator() - Constructor for class org.mini2Dx.core.geom.EdgeIterator
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Polygon
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Rectangle
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Shape
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Triangle
-
- ELEMENT_COLOR - Static variable in class org.mini2Dx.core.collision.CellGrid
-
- ELEMENT_COLOR - Static variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ELEMENT_COLOR - Static variable in class org.mini2Dx.core.collision.PointQuadTree
-
- elementLimitPerQuad - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- elementLimitPerQuad - Variable in class org.mini2Dx.core.collision.PointQuadTree
-
- elements - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- elements - Variable in class org.mini2Dx.core.collision.PointQuadTree
-
- emptyDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
-
Deletes all children of this directory, recursively.
- emptyDirectory(boolean) - Method in interface org.mini2Dx.core.files.FileHandle
-
Deletes all children of this directory, recursively.
- emptyPixmap - Variable in class org.mini2Dx.core.graphics.CustomCursor
-
- enableBlending() - Method in interface org.mini2Dx.core.Graphics
-
Enables blending during rendering
- end() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- end() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- end() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
End iteration
- end() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
- end() - Method in interface org.mini2Dx.core.graphics.Shader
-
Unbinds the shader for parameter modification
- endCache() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Ends the definition of the current cache
- EndFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- EndFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
-
- endIteration() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
- endIteration() - Method in class org.mini2Dx.core.geom.PolygonEdgeIterator
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.ByteMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.CharMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Increases the size of the backing arrays to accommodate the specified number of additional entries.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Increases the size of the backing array to accommodate the specified number of additional items / loadFactor.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Increases the size of the backing array to accommodate the specified number of additional items / loadFactor.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items / loadFactor.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.ShortMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureDataDirectoryExists() - Method in class org.mini2Dx.core.PlayerData
-
Internal method for setting up the save data directory (if required)
- ensureDirectoryExistsForFile(String...) - Method in class org.mini2Dx.core.PlayerData
-
- enterGameScreen(int, Transition, Transition) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- enterGameScreen(int, Transition, Transition) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- enterGameScreen(int, Transition, Transition) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- entries() - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns an iterator for the entries in the map.
- Entries(ByteMap) - Constructor for class org.mini2Dx.core.collections.ByteMap.Entries
-
- entries() - Method in class org.mini2Dx.core.collections.CharMap
-
Returns an iterator for the entries in the map.
- Entries(CharMap) - Constructor for class org.mini2Dx.core.collections.CharMap.Entries
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns an iterator for the entries in the map.
- Entries(IntLongMap) - Constructor for class org.mini2Dx.core.collections.IntLongMap.Entries
-
- entries() - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- Entries(LongFloatMap) - Constructor for class org.mini2Dx.core.collections.LongFloatMap.Entries
-
- entries() - Method in class org.mini2Dx.core.collections.LongIntMap
-
Returns an iterator for the entries in the map.
- Entries(LongIntMap) - Constructor for class org.mini2Dx.core.collections.LongIntMap.Entries
-
- entries() - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns an iterator for the entries in the map.
- Entries(ShortMap) - Constructor for class org.mini2Dx.core.collections.ShortMap.Entries
-
- Entry() - Constructor for class org.mini2Dx.core.collections.ByteMap.Entry
-
- Entry() - Constructor for class org.mini2Dx.core.collections.CharMap.Entry
-
- Entry() - Constructor for class org.mini2Dx.core.collections.IntLongMap.Entry
-
- Entry() - Constructor for class org.mini2Dx.core.collections.LongFloatMap.Entry
-
- Entry() - Constructor for class org.mini2Dx.core.collections.LongIntMap.Entry
-
- Entry() - Constructor for class org.mini2Dx.core.collections.ShortMap.Entry
-
- equals(Object) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.ByteMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.CharMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.CharQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns false if either array is unordered.
- equals(Object, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.FloatQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.IntLongMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.IntQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.LongQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.ShortMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.ShortQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Circle
-
- equals(Object) - Method in class org.mini2Dx.core.geom.LineSegment
-
- equals(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
Determines if another Vector2 is exactly equal to this one
- equals(Vector2, float) - Method in class org.mini2Dx.core.geom.Point
-
Determines if this and a Vector2 are nearly equal.
- equals(float, float, float) - Method in class org.mini2Dx.core.geom.Point
-
Determines if a coordinate is nearly equal to this one.
- equals(Object) - Method in class org.mini2Dx.core.geom.Polygon
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Rectangle
-
- equals(Object) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Shape
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Triangle
-
- equals(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
Returns if this
Color is the same as another
Color
- equals(GamePadButton) - Method in interface org.mini2Dx.core.input.button.GamePadButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.PS4Button
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.XboxButton
-
- equals(Object) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- equals(Object) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- equals(Object) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Uses == for comparison of each item.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Uses == for comparison of each item.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Uses == for comparison of each item.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Uses == for comparison of each item.
- EquilateralTriangle - Class in org.mini2Dx.core.geom
-
Implements an equilateral triangle (all three sides are equal length)
- EquilateralTriangle(float, float, float) - Constructor for class org.mini2Dx.core.geom.EquilateralTriangle
-
Constructor
- EquilateralTriangle(Geometry) - Constructor for class org.mini2Dx.core.geom.EquilateralTriangle
-
- equilateralTriangle() - Method in class org.mini2Dx.core.Geometry
-
- error(String, String) - Method in interface org.mini2Dx.core.Logger
-
- error(String, String, Exception) - Method in interface org.mini2Dx.core.Logger
-
- error(String, String) - Method in class org.mini2Dx.core.StdOutLogger
-
- error(String, String, Exception) - Method in class org.mini2Dx.core.StdOutLogger
-
- execute(Runnable) - Method in interface org.mini2Dx.core.TaskExecutor
-
Queues a Runnable instance to be run on a separate thread
- executor - Static variable in class org.mini2Dx.core.Mdx
-
- exists() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns true if the file exists.
- exit(boolean) - Method in class org.mini2Dx.core.PlatformUtils
-
Exits the game
- ExtendViewport - Class in org.mini2Dx.core.graphics.viewport
-
Similar to
FitViewport except the viewport will expand its size after scaling to
fill the remaining space of the window to avoid black bars.
- ExtendViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor with no maxiumum virtual screen size
- ExtendViewport(float, float, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor
- ExtendViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor with no maxiumum virtual screen size
- ExtendViewport(boolean, float, float, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor
- extension() - Method in interface org.mini2Dx.core.files.FileHandle
-
- external(String) - Method in interface org.mini2Dx.core.Files
-
- ExternalFileHandleResolver - Class in org.mini2Dx.core.files
-
- ExternalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.ExternalFileHandleResolver
-
- FadeInTransition - Class in org.mini2Dx.core.screen.transition
-
Implements a fade in transition
NOTE: Based on Slick implementation by Kevin Glass
- FadeInTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Default constructor - fade from black in 0.5 seconds
- FadeInTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Constructs a fade in transition that lasts 0.5 seconds
- FadeInTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Constructs a fade in transition
- FadeOutTransition - Class in org.mini2Dx.core.screen.transition
-
Implements a fade out transition
NOTE: Based on Slick implementation by Kevin Glass
- FadeOutTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Default constructor - fade to black in 0.5 seconds
- FadeOutTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Constructs a fade out transition that lasts 0.5 seconds
- FadeOutTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Constructs a fade out transition
- FallbackFileHandleResolver - Class in org.mini2Dx.core.files
-
- FallbackFileHandleResolver(FileHandleResolver...) - Constructor for class org.mini2Dx.core.files.FallbackFileHandleResolver
-
- family - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontProperties
-
- Field - Interface in org.mini2Dx.core.reflect
-
- field - Variable in class org.mini2Dx.core.reflect.jvm.JvmField
-
- Field - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a field should be serialized
- field - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- field - Variable in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- fieldClass - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- fieldClass - Variable in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- FileHandle - Interface in org.mini2Dx.core.files
-
- FileHandleResolver - Interface in org.mini2Dx.core.files
-
- Files - Interface in org.mini2Dx.core
-
- files - Static variable in class org.mini2Dx.core.Mdx
-
- FileType - Enum in org.mini2Dx.core.files
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Circle
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Polygon
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Rectangle
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Shape
-
Fills this shape using a
Graphics instance
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Triangle
-
- fill() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills the complete bitmap with the currently set color.
- fillCircle(float, float, int) - Method in interface org.mini2Dx.core.Graphics
-
Fills a circle to the window in the current
Color
- fillCircle(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Fills a circle to the window in the current
Color
- fillCircle(int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills a circle with the center at x,y and a radius using the current color.
- fillPolygon(float[], short[]) - Method in interface org.mini2Dx.core.Graphics
-
Fills a polygon to the window in the current
Color
- fillRect(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Fills a rectangle to the window in the current
Color
- fillRectangle(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills a rectangle starting at x, y extending by width to the right and by height downwards (y-axis points downwards) using
the current color.
- fillShape(Shape) - Method in interface org.mini2Dx.core.Graphics
-
Fills an instance of
Shape
- fillTriangle(float, float, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a triangle to the window in the current
Color
- fillTriangle(int, int, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills a triangle with vertices at x1,y1 and x2,y2 and x3,y3 using the current color.
- FillViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport with a fixed virtual screen size.
- FillViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FillViewport
-
Constructor
- FillViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FillViewport
-
Constructor
- findKey(Object, boolean, byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean, char) - Method in class org.mini2Dx.core.collections.CharMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- findKey(Object, boolean, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- findKey(Object, boolean, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- findKey(float, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- findKey(Object, boolean, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- findKey(Object, boolean, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- findKey(Object, boolean, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- findKey(long, int) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(float, long) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(float, float, long) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(int, long) - Method in class org.mini2Dx.core.collections.LongIntMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean, short) - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findRegion(String) - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns the first region found with the specified name.
- findRegion(String, int) - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns the first region found with the specified name and index.
- findRegions(String) - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns all regions with the specified name, ordered by smallest to largest index.
- finishLoading() - Method in class org.mini2Dx.core.assets.AssetManager
-
- FIREBRICK() - Static method in class org.mini2Dx.core.graphics.Colors
-
- first() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns the first (head) item in the queue (without removing it).
- firstKey() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- firstValue() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- FitViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport with a fixed virtual screen size.
- FitViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FitViewport
-
Constructor
- FitViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FitViewport
-
Constructor
- flip(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- flip(boolean, boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipX and flipY to the current frame
- flip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- flipY() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- FloatQueue - Class in org.mini2Dx.core.collections
-
- FloatQueue() - Constructor for class org.mini2Dx.core.collections.FloatQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- FloatQueue(int) - Constructor for class org.mini2Dx.core.collections.FloatQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- FloatQueue.FloatQueueIterable - Class in org.mini2Dx.core.collections
-
- FloatQueue.FloatQueueIterator - Class in org.mini2Dx.core.collections
-
- FloatQueueIterable(FloatQueue) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterable
-
- FloatQueueIterable(FloatQueue, boolean) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterable
-
- FloatQueueIterator(FloatQueue) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- FloatQueueIterator(FloatQueue, boolean) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- flush() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
Frees all obtained instances.
- flush() - Method in interface org.mini2Dx.core.Graphics
-
Immediately flushes everything rendered rather than waiting until the end
of rendering
- FontBuilderChar() - Constructor for class org.mini2Dx.core.font.FontBuilderGameFont.FontBuilderChar
-
- FontBuilderGameFont - Class in org.mini2Dx.core.font
-
- FontBuilderGameFont(FontBuilderGameFont.FontParameters) - Constructor for class org.mini2Dx.core.font.FontBuilderGameFont
-
- FontBuilderGameFont.FontBuilderChar - Class in org.mini2Dx.core.font
-
- FontBuilderGameFont.FontParameters - Class in org.mini2Dx.core.font
-
- FontBuilderGameFont.FontProperties - Class in org.mini2Dx.core.font
-
- FontBuilderGameFontCache - Class in org.mini2Dx.core.font
-
- FontBuilderGameFontCache(FontBuilderGameFont) - Constructor for class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- FontBuilderGlyph - Class in org.mini2Dx.core.font
-
- FontBuilderGlyphLayout - Class in org.mini2Dx.core.font
-
- FontBuilderGlyphLayout(FontBuilderGameFont) - Constructor for class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- FontBuilderXmlReader - Class in org.mini2Dx.core.font
-
- FontBuilderXmlReader() - Constructor for class org.mini2Dx.core.font.FontBuilderXmlReader
-
- FontGlyphLayout - Interface in org.mini2Dx.core.font
-
Computes glyph geometry
- FontParameters() - Constructor for class org.mini2Dx.core.font.FontBuilderGameFont.FontParameters
-
- FontParameters() - Constructor for class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- FontProperties() - Constructor for class org.mini2Dx.core.font.FontBuilderGameFont.FontProperties
-
- Fonts - Class in org.mini2Dx.core
-
- Fonts() - Constructor for class org.mini2Dx.core.Fonts
-
- fonts - Static variable in class org.mini2Dx.core.Mdx
-
- forceTo(float, float, float, float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current x, y, width and height and force updates the
rendering state to match
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceTo(float, float) - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Sets the current x and y coordinate to the specified x and y and force updates the
rendering position to match
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceTo(float[]) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- forceToHeight(float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current height to the specified height and force updates the
rendering bounds to match
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
Sets the current height to the specified height and force updates the
rendering bounds to match
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- forceToWidth(float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current width to the specified width and force updates the
rendering bounds to match
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
Sets the current width to the specified width and force updates the
rendering bounds to match
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- FOREST() - Static method in class org.mini2Dx.core.graphics.Colors
-
- forName(String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- forName(String) - Method in interface org.mini2Dx.core.Reflection
-
Returns the class/interface/annotation/etc.
- FrameBuffer - Interface in org.mini2Dx.core.graphics
-
Base interface for frame buffer implementations.
- frameHeight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingBottom - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingLeft - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingRight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingTop - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- FrameSpreadTask - Interface in org.mini2Dx.core.executor
-
Interface for tasks that can execute partially over each frame
- frameWidth - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- free(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- free(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- free(Object) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Frees an object from the
pool.
- free(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- freeAll(Array<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- freeAll(Array<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Puts the specified objects in the pool.
- freeAll(Array) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Frees the specified objects from the
pool.
- freeAll(Array, boolean) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Frees the specified objects from the
pool.
- freeAll(Array<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
Puts the specified objects in the pool.
- fromFriendlyString(String) - Static method in enum org.mini2Dx.core.input.GamePadType
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
- fromJson(FileHandle, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
-
Reads a JSON document and converts it into an object of the specified
type
- fromJson(String, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
-
Reads a JSON document and converts it into an object of the specified
type
- fromXml(String, Class<T>) - Method in class org.mini2Dx.core.serialization.XmlSerializer
-
Reads a XML document and converts it into an object of the specified type
- fromXml(Reader, Class<T>) - Method in class org.mini2Dx.core.serialization.XmlSerializer
-
Reads an XML document from a Reader and converts it into an object of the specified type
- GameContainer - Class in org.mini2Dx.core.game
-
Base class for mini2Dx game containers.
- GameContainer() - Constructor for class org.mini2Dx.core.game.GameContainer
-
- GameDataOutputStream - Class in org.mini2Dx.core.serialization
-
Extends DataOutputStream so that we can listen for a close event
- GameDataOutputStream(OutputStream) - Constructor for class org.mini2Dx.core.serialization.GameDataOutputStream
-
Creates a new data output stream to write data to the specified
underlying output stream.
- GameDataOutputStream.CloseListener - Interface in org.mini2Dx.core.serialization
-
- GameDataSerializable - Interface in org.mini2Dx.core.serialization
-
Interface for implementing serializable classes which read/write in binary formats
- GameFont - Interface in org.mini2Dx.core.font
-
- GameFontCache - Interface in org.mini2Dx.core.font
-
Caches glyph geometry for fast rendering of static text
- gameIdentifier - Static variable in class org.mini2Dx.core.Mdx
-
This game's unique identifier for app stores
- GamePad - Interface in org.mini2Dx.core.input
-
Common interface for gamepads/controllers/joysticks/etc.
- gamePad - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- gamePad - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- GamePadButton - Interface in org.mini2Dx.core.input.button
-
- GamePadConnectionListener - Interface in org.mini2Dx.core.input
-
- GamePadListener - Interface in org.mini2Dx.core.input
-
Event listener interface for
GamePad
- GamePadMapping<T extends MappedGamePadListener> - Interface in org.mini2Dx.core.input
-
Base interface for
GamePad mappings
- GamePadType - Enum in org.mini2Dx.core.input
-
- GameResizeListener - Interface in org.mini2Dx.core.game
-
- GameScreen - Interface in org.mini2Dx.core.screen
-
A common interface to game screen implementations
- gb() - Method in interface org.mini2Dx.core.graphics.Color
-
- GdxDeserializedCollection<T,N> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- GdxDeserializedCollection(Class<?>, Class<T>, Class<N>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- GdxDeserializedMap<T> - Class in org.mini2Dx.core.serialization.map.deserialize
-
Utility class used during JSON/XML deserialization
- GdxDeserializedMap(Class<?>, Field, Class<T>, Class<?>, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- GdxSerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- GdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- geom - Static variable in class org.mini2Dx.core.Mdx
-
- geometry - Variable in class org.mini2Dx.core.geom.LineSegment
-
- geometry - Variable in class org.mini2Dx.core.geom.Shape
-
- Geometry - Class in org.mini2Dx.core
-
Provides pooled geometry classes.
- Geometry() - Constructor for class org.mini2Dx.core.Geometry
-
- get(String, Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- get(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Retrieves the value in queue without removing it.
- get(byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
- get(byte, V) - Method in class org.mini2Dx.core.collections.ByteMap
-
- get(char) - Method in class org.mini2Dx.core.collections.CharMap
-
- get(char, V) - Method in class org.mini2Dx.core.collections.CharMap
-
- get(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- get(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- get(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- get(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- get(char, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- get(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- get(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- get(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Retrieves the value in queue without removing it.
- get(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- get(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- get(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Retrieves the value in queue without removing it.
- get(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- get(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- get(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- get(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- get(Class<T>, int) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Returns a new or existing pool for the specified type, stored in a Class to Pool map.
- get(Class<T>) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Returns a new or existing pool for the specified type, stored in a Class to Pool map.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- get(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Retrieves the value in queue without removing it.
- get(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Retrieves an element at a given index
- get(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Retrieves the value in queue without removing it.
- get(int, long) - Method in class org.mini2Dx.core.collections.IntLongMap
-
- get(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Retrieves the value in queue without removing it.
- get(long, float) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- get(long) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- get(long, int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- get(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- get(int, V) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- get(T) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- get(K, V) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- get(short) - Method in class org.mini2Dx.core.collections.ShortMap
-
- get(short, V) - Method in class org.mini2Dx.core.collections.ShortMap
-
- get(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Retrieves the value in queue without removing it.
- get(K, V) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- get(Object) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the current value of the field for a given instance
- get(Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- get() - Method in class org.mini2Dx.core.util.Ref
-
- getAAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the alpha component of this
Color
- getAAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the alpha component of this
Color
- getAccelerometer(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current accelerometer value
- getAccelerometerSensitivity() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the accelerometer sensitivity
- getAll(Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- getAlpha() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getAndClear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the bit at the given index and clears it in one go.
- getAndIncrement(int, float, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(int, int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(K, float, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(K, int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(int, long, long) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(long, float, float) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns the key's current value and increments the stored value.
- getAndSet(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the bit at the given index and sets it in one go.
- getAnnotation(Class<T>) - Method in interface org.mini2Dx.core.reflect.Annotation
-
Returns the underlying Annotation value
- getAnnotation(Class<T>) - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
-
- getAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns the specific annotation
- getAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns declared and generated annotations that this class is annotated with
- getAnnotationType() - Method in interface org.mini2Dx.core.reflect.Annotation
-
Returns the Annotation class for this annotation
- getAnnotationType() - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
-
- getAvailableMemory() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- getAvailableMemory() - Method in class org.mini2Dx.core.PlatformUtils
-
Gets the total memory available for the game
- getAverage() - Method in class org.mini2Dx.core.util.RollingAverage
-
- getAverageFrameDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the average duration of frames (update/interpolate/render/flush)
- getAverageFrameInterval() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the average interval of frames (the delta)
- getAverageInterpolateDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the average duration of interpolate()
- getAverageRenderDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the average duration of render(
Graphics)
- getAverageUpdateDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the average duration of update()
- getAxis(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current value of an axis
- getBackgroundColor() - Method in interface org.mini2Dx.core.Graphics
-
Returns the background
Color
- getBAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the blue component of this
Color
- getBAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the blue component of this
Color
- getBean(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- getBlending() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getBottomHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getBoundingBox() - Method in class org.mini2Dx.core.geom.Circle
-
Returns the bounding box of this
Circle
- getBoundingRectangle() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the bounding axis aligned
Rectangle that bounds this sprite.
- getCache(String, Class<T>) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- getCache(String, Class<T>, T) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- getCapHeight() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- getCapHeight() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the height of a capital letter above the baseline
- getCapHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the x coordinate of the center of this
Rectangle
- getCenterX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the center x coordinate of this object.
- getCenterX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the y coordinate of the center of this
Rectangle
- getCenterY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the center y coordinate of this object.
- getCenterY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getClassData(Class) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- getClassKey(Class<T>) - Static method in class org.mini2Dx.core.di.bean.Bean
-
Returns the key to be used for a given Class
- getClazz() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getClazz() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getClipboardContents() - Method in interface org.mini2Dx.core.Input
-
Returns the clipboard contents.
- getColor() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- getColor() - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- getColor() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the
Color the font will be rendered with
- getColor() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Returns the
Color used for subsequent text operations
- getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- getColor() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the
Color tint applied to each frame
- getColor() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
Color to draw shapes with
- getColor() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getColor() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Indicates the
Color currently used to tint images when they are added to the SpriteCache
- getCompletedTasks() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the number of already loaded assets
- getComponentScanner() - Method in class org.mini2Dx.core.DependencyInjection
-
- getConstructorArgName(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorArgPrimitiveType(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorArgType(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorArgTypes() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorArgTypesWithPrimitives() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorData(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) constructors for a given class
- getCurrentFrame() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the T of the current frame
- getCurrentFrameIndex() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the index of the current frame
- getCustomShader() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Indicates the custom
Shader used to draw images to the cache
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getDeadZone() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the dead zone threshold
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns a annotation on this field
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
-
Returns a annotation on this method
- getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns
- getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the declared annotations
- getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaredAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the declared annotations
- getDeclaredAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns declared annotations that this class is annotated with
- getDeclaredConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared constructors for a given class
- getDeclaredField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredField(Class, String) - Method in interface org.mini2Dx.core.Reflection
-
Returns a declared field with a given name for a given class
- getDeclaredFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredFields(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared fields for a given class
- getDeclaredMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredMethods(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared methods for a given class
- getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Constructor
-
The class that declares this constructor
- getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the Class object representing the class or interface that declares the method.
- getDependencies(AssetDescriptor<T>, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AssetLoader
-
Returns an Array of assets that the requested asset depends on
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.PixmapLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.ShaderLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
-
- getDependencies() - Method in class org.mini2Dx.core.graphics.TextureAtlasConfig
-
- getDistanceFromCenter(Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle to a point
- getDistanceFromCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle to a point
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the edge of this
Circle to a point
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- getDistanceTo(Positionable) - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided
Positionable's xy coordinates
- getDistanceTo(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided xy coordinates
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Shape
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- getDownPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getEdgeLineSegment() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
- getEdgeLineSegment() - Method in class org.mini2Dx.core.geom.PolygonEdgeIterator
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.Cell
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.Cell
-
- getElements(IntMap<T>) - Method in class org.mini2Dx.core.collision.Cell
-
- getElements() - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElements() - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElements(Array<T>) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsContainingArea(IntMap<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsContainingArea(IntMap<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsContainingArea(Shape, boolean) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingAreaUpwards(Array<T>, Shape, boolean, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingAreaUpwards(Array<T>, Shape, boolean, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsContainingPoint(IntMap<T>, Point) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsContainingPoint(IntMap<T>, Point) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsContainingPoint(Point) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsContainingPoint(Array<T>, Point) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Point, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsIntersectingLineSegment(IntMap<T>, LineSegment) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsIntersectingLineSegment(IntMap<T>, LineSegment) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsIntersectingLineSegment(LineSegment) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsWithinArea(IntMap<T>, Shape) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsWithinArea(IntMap<T>, Shape) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsWithinArea(Shape) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsWithinArea(Array<T>, Shape) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Shape, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinAreaIgnoringEdges(Shape) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsWithinAreaIgnoringEdges(IntMap<T>, Shape) - Method in class org.mini2Dx.core.collision.Cell
-
- getElementsWithinAreaIgnoringEdges(Shape) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsWithinAreaIgnoringEdges(IntMap<T>, Shape) - Method in class org.mini2Dx.core.collision.CellGrid
-
- getElementsWithinAreaIgnoringEdges(Shape) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getElementsWithinAreaIgnoringEdges(Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinAreaIgnoringEdges(Shape, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinAreaIgnoringEdges(Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinAreaIgnoringEdges(Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinAreaIgnoringEdges(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementType(int) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the class of the generic type parameter at the specific index
- getElementType(int) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getElementType(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getEmptyPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getField(Class, String) - Method in interface org.mini2Dx.core.Reflection
-
Returns a declared or compiler generated field with a given name for a given class
- getField() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getFieldData(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldData(String) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldData(Class, String) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- getFieldDataAsField(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldDataAsFieldArray() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldName() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getFields(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) fields for a given class
- getFileHandle(String...) - Method in class org.mini2Dx.core.PlayerData
-
Returns a
FileHandle of a file or directory in the player data location
- getFileHandleResolver() - Method in class org.mini2Dx.core.assets.AssetManager
-
- getFilePath() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getFilter() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getFlipX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipX of the current frame
- getFlipY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipY of the current frame
- getFont() - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- getFont() - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- getFont() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
- getFont() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Returns the underlying
GameFont for this cache
- getFont() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getFont() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- getFont() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
GameFont to draw
Strings with
- getFontParameters() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getFormat() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the frame at a given index
- getFrameId() - Method in interface org.mini2Dx.core.Graphics
-
Returns the frame number
- getFramesPerSecond() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the number of frames per second
- getFrameX(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getFrameY(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getFree() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
The number of objects available to be obtained.
- getFree() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
The number of objects available to be obtained.
- getFree() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
The number of objects available to be obtained.
- getGamePads() - Method in interface org.mini2Dx.core.Input
-
Returns the list of known
GamePads connected to the device.
- getGamePadType() - Method in interface org.mini2Dx.core.input.GamePad
-
- getGameScreen(int) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreen(int) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- getGameScreens() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreens() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Returns an Iterator over all the game screens
- getGAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the green component of this
Color
- getGAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the green component of this
Color
- getGlyphs() - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- getGlyphs() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getHeight() - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- getHeight() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Returns the total height of the text
- getHeight() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getHeight() - Method in class org.mini2Dx.core.game.GameContainer
-
- getHeight() - Method in class org.mini2Dx.core.geom.Circle
-
- getHeight() - Method in class org.mini2Dx.core.geom.Polygon
-
- getHeight() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getHeight() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getHeight() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the height of this object
- getHeight() - Method in class org.mini2Dx.core.geom.Triangle
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the height of the frame buffer
- getHeight() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the height of the texture in pixels
- getHeight() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getId() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the unique ID for this instance
- getId() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getId() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getId() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the unique id of this object
- getId() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getId() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getId() - Method in interface org.mini2Dx.core.screen.GameScreen
-
Returns the identifier of the screen
- getImplementation(Class<?>, Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- getImplementation(Class<?>, Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- getIndex() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
The number at the end of the original filename
- getInitialScreenId() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
Returns the identifier of the
GameScreen that should be shown
when the game starts
- getInjectionResult() - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.Bean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.SingletonBean
-
- getInstanceId() - Method in interface org.mini2Dx.core.input.GamePad
-
- getInstanceId() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getInstanceId() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getInstanceId() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getInstanceId() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getInstanceId() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getInternalName() - Method in interface org.mini2Dx.core.input.button.GamePadButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.PS4Button
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.XboxButton
-
- getIntersection(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
Deprecated.
- getIntersection(LineSegment, Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
Returns the point at which this
LineSegment intersects with another
- getInvScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getInvScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getKey(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the key for the specified value.
- getKeyAt(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getL2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getLeftTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getLeftWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getLength() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- getLineHeight() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- getLineHeight() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the line height of the font
- getLineHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getLineHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the line height used
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
- getLock() - Method in interface org.mini2Dx.core.collections.concurrent.ConcurrentCollection
-
Returns the collection's ReadWriteLock
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
- getLog() - Method in interface org.mini2Dx.core.graphics.Shader
-
- getMagFilter() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current mag texture filter.
- getMax() - Method in class org.mini2Dx.core.util.RollingMax
-
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.LruIntMap
-
Returns the maximum number of keys that can be stored in the
LruIntMap
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.LruObjectMap
-
Returns the maximum number of keys that can be stored in the
LruObjectMap
- getMaxFrameDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the max duration of frames (update/interpolate/render/flush) in the last second
- getMaxInterpolateDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the maximum interpolate() duration in the last second
- getMaxRenderDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the maximum render() duration in the last second
- getMaxUpdateDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the maximum update() duration in the last second
- getMaxWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMaxWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max X coordinate of this
Polygon
- getMaxX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest x coordinate this
Rectangle
- getMaxX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns max X coordinate of this object
- getMaxX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max Y coordinate of this
Polygon
- getMaxY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest y coordinate this
Rectangle
- getMaxY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns max Y coordinate of this object
- getMaxY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getMethods(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) methods for a given class
- getMiddleHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getMiddleWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getMinFilter() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current min texture filter.
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMinimumQuadHeight() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMinimumQuadWidth() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getMinWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMinWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMinX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min X coordinate of this
Polygon
- getMinX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least x coordinate this
Rectangle
- getMinX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns min X coordinate of this object
- getMinX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMinY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min Y coordinate of this
Polygon
- getMinY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least y coordinate this
Rectangle
- getMinY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns min Y coordinate of this object
- getMinY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getModelInfo() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the model information present by the hardware/driver (e.g.
- getModelInfo() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getModelInfo() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getModelInfo() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getModelInfo() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getModelInfo() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getName() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the name (path) of the region up to the first underscore (underscores are special instructions to packer)
- getName() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the name of the field
- getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getName() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the name of the method
- getNumberOfFrames() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the total number of frames in this animation
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Circle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Polygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the number of edges of this object
- getNumberOfSides() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the number of sides of this shape
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Triangle
-
- getObject(Class<T>) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- getOffsetX() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Offset from the left of the original image to the left of the packed image after whitespace was removed for packing
- getOffsetY() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Offset from the top of the original image to the top of the packed image after whitespace was removed for packing
- getOriginalHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Height of the image before whitespace was removed for packing
- getOriginalWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Width of the image before whitespace was removed for packing
- getOriginX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin X coordinate to be applied to each frame
- getOriginX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getOriginY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin Y coordinate to be applied to each frame
- getOriginY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Height of the image after whitespace was removed for packing
- getPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Width of the image after whitespace was removed for packing
- getPaddingBottom() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingLeft() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingRight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingTop() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getParameterAnnotations() - Method in interface org.mini2Dx.core.reflect.Constructor
-
Returns an array of arrays representing the annotations on the parameters in declared order
- getParameterAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getParameters() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Constructor
-
Returns an array of classes for the constructor parameters in declared order
- getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the type of the parameters in declared order
- getParent() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getParent() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getParent() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getPixel(int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Returns the 32-bit RGBA8888 value of the pixel at x, y.
- getPixels() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Creates a new byte array holding the pixel data.
- getPlayerIndex() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the player assigned to this gamepad
- getPlayerIndex() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getPlayerIndex() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getPlayerIndex() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getPlayerIndex() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getPlayerIndex() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getPointA() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointAX() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the x coordinate of the first point in the edge
- getPointAX() - Method in class org.mini2Dx.core.geom.PolygonEdgeIterator
-
- getPointAY() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the y coordinate of the first point in the edge
- getPointAY() - Method in class org.mini2Dx.core.geom.PolygonEdgeIterator
-
- getPointB() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointBX() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the x coordinate of the second point in the edge
- getPointBX() - Method in class org.mini2Dx.core.geom.PolygonEdgeIterator
-
- getPointBY() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the y coordinate of the second point in the edge
- getPointBY() - Method in class org.mini2Dx.core.geom.PolygonEdgeIterator
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Circle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Polygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Shape
-
- getPolygon() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the underlying
Polygon for this shape
- getPolygon() - Method in class org.mini2Dx.core.geom.Triangle
-
- getPosition() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the playback position
- getPostDeserializeMethodName() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getProgress() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the loading progress
- getProjectionMatrix() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Matrix4 viewport projection
- getPrototypeClasses() - Method in class org.mini2Dx.core.di.BasicComponentScanner
-
- getPrototypeClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getQuad() - Method in interface org.mini2Dx.core.collision.QuadTreeAware
-
Returns the
QuadTree where this object is located.
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionBox
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionCircle
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPoint
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPolygon
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareObject
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionBox
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionCircle
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionPoint
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionPolygon
-
- getQualifiedClassName() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getQueuedAssets() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the number of all assets (both loaded and not loaded) ever queued
- getR2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getRadius() - Method in class org.mini2Dx.core.geom.Circle
-
- getRadius() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the red component of this
Color
- getRAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the red component of this
Color
- getRawRenderHeight() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Returns the raw float value used for the render height coordinate
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRawRenderRadius() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderWidth() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Returns the raw float value used for the render width coordinate
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderX() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the raw float value used for the render x coordinate
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderY() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the raw float value used for the render y coordinate
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getReferenceCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- getRegionHeight() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Returns the region's height.
- getRegions() - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns all regions in the atlas.
- getRegionWidth() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Returns the region's width.
- getRegionX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getRegionY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderCoordMode() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the mode used for calculating render coordinates
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderHeight() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderRadius() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderRadius() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderWidth() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderX() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the render x coordinate of this object using the set
RenderCoordMode
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderX(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderY() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the render y coordinate of this object using the set
RenderCoordMode
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderY(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getResolvedFileHandle() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getResult() - Method in class org.mini2Dx.core.assets.AssetLoaderResult
-
- getResult() - Method in class org.mini2Dx.core.audio.AsyncSoundResult
-
Returns the
Sound object.
- getResult() - Method in interface org.mini2Dx.core.executor.AsyncResult
-
Returns the result object
- getReturnType() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getReturnType() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the return type of the method
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getRightTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getRightWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getRotatedPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it
returns the packedHeight.
- getRotatedPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it
returns the packedWidth.
- getRotation() - Method in class org.mini2Dx.core.geom.Circle
-
- getRotation() - Method in class org.mini2Dx.core.geom.Polygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getRotation() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the rotation of this
Shape
- getRotation() - Method in class org.mini2Dx.core.geom.Triangle
-
- getRotation() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the rotation of all frames
- getRotation() - Method in interface org.mini2Dx.core.Graphics
-
Returns the viewport rotation (in degrees)
- getRotation() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getRotationX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the origin X coordinate of the viewport rotation
- getRotationY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the origin Y coordinate of the viewport rotation
- getScaleX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the X scaling factor
- getScaleX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getScaleY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Y scaling factor
- getScaleY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getScreenManager() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- getShader() - Method in interface org.mini2Dx.core.Graphics
-
Returns the currently applied
Shader program
- getShaderType() - Method in interface org.mini2Dx.core.graphics.Shader
-
Returns the
ShaderType (Note: different platforms require different types)
- getSharedGlyphLayout() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- getSharedGlyphLayout() - Method in interface org.mini2Dx.core.font.GameFont
-
- getSharedGlyphLayout() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getSingletonClasses() - Method in class org.mini2Dx.core.di.BasicComponentScanner
-
- getSingletonClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- getSprite(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getSprite(int, int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTexture() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the texture containing this frame buffer's data.
- getTexture() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTexture() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getTexturePath() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the name (path) of the texture used by this region
- getTextureRegion(char) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getTint() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
Color tint being applied to all draw operations
- getTint() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the color of this sprite.
- getTopHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTotalArgs() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getTotalCirclesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Circle instances currently in the pool
- getTotalCollisionBoxesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalCollisionCirclesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalCollisionPointsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalCollisionPolygonsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalColumns() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalConstructors() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getTotalDependencies() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.Cell
-
- getTotalElements(IntSet) - Method in class org.mini2Dx.core.collision.Cell
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.CellGrid
-
- getTotalElements() - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getTotalElementTypes() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the amount of generic element type parameters
- getTotalElementTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getTotalElementTypes() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getTotalEquilateralTrianglesAvailable() - Method in class org.mini2Dx.core.Geometry
-
- getTotalFields() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getTotalFrames() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTotalLinesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Line instances currently in the pool
- getTotalLineSegmentsAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
LineSegment instances currently in the pool
- getTotalListeners() - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getTotalMemory() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- getTotalMemory() - Method in class org.mini2Dx.core.PlatformUtils
-
Gets the total memory that can be used by the game
- getTotalMergeOperations() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalObjects() - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- getTotalPointsAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Point instances currently in the pool
- getTotalPolygonsAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Polygon instances currently in the pool
- getTotalQuads() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalQuads() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getTotalQuads() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getTotalQuadTreeAwareCollisionBoxesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareCollisionCirclesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareCollisionPointsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareCollisionPolygonsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareStaticCollisionBoxesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareStaticCollisionCirclesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareStaticCollisionPointsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareStaticCollisionPolygonsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQueuedAsyncTasks() - Method in interface org.mini2Dx.core.TaskExecutor
-
Returns the current amount of tasks in the async queue
- getTotalQueuedFrameSpreadTasks() - Method in interface org.mini2Dx.core.TaskExecutor
-
- getTotalRectanglesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Rectangle instances currently in the pool
- getTotalRegularHexagonsAvailable() - Method in class org.mini2Dx.core.Geometry
-
- getTotalRegularPentagonsAvailable() - Method in class org.mini2Dx.core.Geometry
-
- getTotalRows() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalStaticCollisionBoxesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalStaticCollisionCirclesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalStaticCollisionPointsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalStaticCollisionPolygonsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalTrianglesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Triangle instances currently in the pool
- getTotalWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTranslationX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the translation of the viewport along the X axis
- getTranslationY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the translation of the viewport along the Y axis
- getTriangles() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns an array of vertex indices that the define the triangles which
make up this
Polygon
- getType() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the class type this field was declared as
- getType() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getU() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getU2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getUAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the U addressing mode for this texture.
- getUnfinishedTasks() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the number of currently queued assets
- getUpdatesPerSecond() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the number of updates per second
- getUpdatesThisSecond() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the number of frames that have occurred so far this second
- getUpPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getUsedMemory() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- getUsedMemory() - Method in class org.mini2Dx.core.PlatformUtils
-
Gets the total memory used by the game
- getV() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getV2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getVAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the V addressing mode for this texture.
- getValueAt(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getVertices() - Method in class org.mini2Dx.core.geom.Polygon
-
- getVertices() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the vertices that make up this
Rectangle
- getVertices() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the packed vertices, colors, and texture coordinates for this sprite.
- getVibrationStrength() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the strength of the vibration/rumble
- getVibrationStrength() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getVibrationStrength() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getVibrationStrength() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getVibrationStrength() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getVibrationStrength() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getViewportHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the height of the viewport
- getViewportWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the width of the viewport
- getVolume() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the volume of the music
- getWidth() - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- getWidth() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Returns the total width of the text
- getWidth() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getWidth() - Method in class org.mini2Dx.core.game.GameContainer
-
- getWidth() - Method in class org.mini2Dx.core.geom.Circle
-
- getWidth() - Method in class org.mini2Dx.core.geom.Polygon
-
- getWidth() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getWidth() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getWidth() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the width of this object
- getWidth() - Method in class org.mini2Dx.core.geom.Triangle
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the width of the frame buffer
- getWidth() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the width of the texture in pixels
- getWidth() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getWindowHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the height of the window
- getWindowSafeHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the safe height of the window.
- getWindowSafeWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the safe width of the window.
- getWindowSafeX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the X coordinate of the beginning of the safe area.
- getWindowSafeY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Y coordinate of the beginning of the safe area.
- getWindowWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the width of the window
- getX() - Method in class org.mini2Dx.core.geom.Circle
-
- getX() - Method in class org.mini2Dx.core.geom.Point
-
- getX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate
- getX(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns the x coordinate of this object
- getX() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getX(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the x axis value with the dead zone applied
- getX() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.Input
-
Returns the mouse/touch screen X coordinate
- getxHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getY() - Method in class org.mini2Dx.core.geom.Circle
-
- getY() - Method in class org.mini2Dx.core.geom.Point
-
- getY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate
- getY(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns the y coordinate of this object
- getY() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getY(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the y axis value with the dead zone applied
- getY() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.Input
-
Returns the mouse/touch screen Y coordinate
- getyHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- gf() - Method in interface org.mini2Dx.core.graphics.Color
-
- GLOBAL_DEFAULT - Static variable in enum org.mini2Dx.core.collision.RenderCoordMode
-
- glyphChar - Variable in class org.mini2Dx.core.font.FontBuilderGlyph
-
- glyphChar - Variable in class org.mini2Dx.core.font.MonospaceGlyph
-
- GOLD() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GOLDENROD() - Static method in class org.mini2Dx.core.graphics.Colors
-
- graphics - Variable in class org.mini2Dx.core.game.GameContainer
-
- Graphics - Interface in org.mini2Dx.core
-
Common interface to graphics rendering functionality
- graphics - Static variable in class org.mini2Dx.core.Mdx
-
- graphicsContext - Static variable in class org.mini2Dx.core.Mdx
-
- GraphicsUtils - Class in org.mini2Dx.core
-
- GraphicsUtils() - Constructor for class org.mini2Dx.core.GraphicsUtils
-
- GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GREEN() - Static method in class org.mini2Dx.core.graphics.Colors
-
- ID - Static variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- ID - Static variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- incr(int, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- incr(int, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- incr(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- incr(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- incr(int, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- incr(int, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- incrementCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- indexOf(boolean) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(char) - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns the index of first occurrence of value in the array, or -1 if no such value exists.
- indexOf(boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- indexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- indexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns the index of first occurrence of value in the array, or -1 if no such value exists.
- indexOf(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- indexOf(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- indexOf(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- indexOf(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- indexOf(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns the index of first occurrence of value in the array, or -1 if no such value exists.
- indexOf(float) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(long) - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(short) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOfKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- indexOfValue(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- info(String, String) - Method in interface org.mini2Dx.core.Logger
-
- info(String, String) - Method in class org.mini2Dx.core.StdOutLogger
-
- init(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- init(int, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- init(int, float, float) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- init(int, float[]) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- init(int, Vector2[]) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- init() - Method in class org.mini2Dx.core.collision.Collisions
-
Initialises the pool
- init(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- init(int, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- init(int, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- init(int, float[]) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- init(int, Vector2[]) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- init() - Method in class org.mini2Dx.core.Geometry
-
Initialises the pool
- INITIAL_SIZE - Static variable in class org.mini2Dx.core.util.InterpolationTracker
-
- initialise() - Method in class org.mini2Dx.core.game.GameContainer
-
Initialise the game
- initialise(GameContainer) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Initialises the game screen
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- initialise(GameScreen, GameScreen) - Method in interface org.mini2Dx.core.screen.Transition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- inject() - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- Input - Interface in org.mini2Dx.core
-
- input - Static variable in class org.mini2Dx.core.Mdx
-
- insert(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- insert(int, K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- insert(int, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- insert(int, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- insert(int, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- insert(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- insert(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- insert(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- insert(int, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- insert(int, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- insert(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- insert(int, E) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Inserts an element into the list at the given index
- IntArrayIterable - Class in org.mini2Dx.core.collections
-
- IntArrayIterable(IntArray) - Constructor for class org.mini2Dx.core.collections.IntArrayIterable
-
- internal(String) - Method in interface org.mini2Dx.core.Files
-
- InternalFileHandleResolver - Class in org.mini2Dx.core.files
-
- InternalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.InternalFileHandleResolver
-
- Interpolatable - Interface in org.mini2Dx.core.util
-
Common interface for objects that need to be interpolated between frames
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- interpolate(float) - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Called during interpolate phase each interpolate()
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- interpolate(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Interpolate the game physics
- interpolate(float) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Interpolate between the previous and current state
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Interpolate between the previous and current state
- interpolate(float) - Method in interface org.mini2Dx.core.util.Interpolatable
-
Called each interpolate() phase to interpolate the render state
- interpolate(float) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- InterpolationTracker - Class in org.mini2Dx.core.util
-
- InterpolationTracker() - Constructor for class org.mini2Dx.core.util.InterpolationTracker
-
- intersection(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectLines(Vector2, Vector2, Vector2, Vector2, Vector2) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersectLineSegments(float, float, float, float, float, float, float, float) - Static method in class org.mini2Dx.core.geom.Intersector
-
- Intersector - Class in org.mini2Dx.core.geom
-
Provides implementations for detecting intersections between geom package
objects.
- Intersector() - Constructor for class org.mini2Dx.core.geom.Intersector
-
- intersects(Bits) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns true if the specified BitSet has any bits set to true that are also set to true in this BitSet.
- intersects(ConcurrentPointQuadTree, LineSegment) - Static method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- intersects(PointQuadTree, LineSegment) - Static method in class org.mini2Dx.core.collision.PointQuadTree
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
Returns if the specified
Circle intersects this one
- intersects(Rectangle, Circle) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon intersects another
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns if the specified
Rectangle intersects this one
- intersects(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Shape
-
- intersects(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a shape
- intersects(LineSegment) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects the specified
LineSegment
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectSegmentPolygon(Vector2, Vector2, float[]) - Static method in class org.mini2Dx.core.geom.Intersector
-
Check whether the given line segment and polygon intersect.
- intersectsIgnoringEdges(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsIgnoringEdges(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsIgnoringEdges(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsIgnoringEdges(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsIgnoringEdges(Circle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsIgnoringEdges(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsIgnoringEdges(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsIgnoringEdges(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a shape.
- intersectsIgnoringEdges(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(Vector2, Vector2) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a line segment
- intersectsLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a line segment
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- IntFloatMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntFloatMapSerializedMap(IntFloatMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- IntIntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntIntMapSerializedMap(IntIntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- IntLongMap - Class in org.mini2Dx.core.collections
-
- IntLongMap() - Constructor for class org.mini2Dx.core.collections.IntLongMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- IntLongMap(int) - Constructor for class org.mini2Dx.core.collections.IntLongMap
-
Creates a new map with a load factor of 0.8.
- IntLongMap(int, float) - Constructor for class org.mini2Dx.core.collections.IntLongMap
-
Creates a new map with the specified initial capacity and load factor.
- IntLongMap(IntLongMap) - Constructor for class org.mini2Dx.core.collections.IntLongMap
-
Creates a new map identical to the specified map.
- IntLongMap.Entries - Class in org.mini2Dx.core.collections
-
- IntLongMap.Entry - Class in org.mini2Dx.core.collections
-
- IntLongMap.Keys - Class in org.mini2Dx.core.collections
-
- IntLongMap.Values - Class in org.mini2Dx.core.collections
-
- IntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntMapSerializedMap(IntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- IntQueue - Class in org.mini2Dx.core.collections
-
- IntQueue() - Constructor for class org.mini2Dx.core.collections.IntQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- IntQueue(int) - Constructor for class org.mini2Dx.core.collections.IntQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- IntQueue.IntQueueIterable - Class in org.mini2Dx.core.collections
-
- IntQueue.IntQueueIterator - Class in org.mini2Dx.core.collections
-
- IntQueueIterable(IntQueue) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterable
-
- IntQueueIterable(IntQueue, boolean) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterable
-
- IntQueueIterator(IntQueue) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- IntQueueIterator(IntQueue, boolean) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- IntSetSerializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- IntSetSerializedCollection(IntSet) - Constructor for class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- IntTreeMap<V> - Class in org.mini2Dx.core.collections
-
- IntTreeMap() - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap(int) - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap(IntMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap.SortedKeys - Class in org.mini2Dx.core.collections
-
- invoke(Object, Object...) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- invoke(Object, Object...) - Method in interface org.mini2Dx.core.reflect.Method
-
Invokes the method for a given class instance
- isAbstract() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isAbstract(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAbstract() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as abstract
- isAbstract(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an abstract class
- isAccelerometerSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad has accelerometer functionality
- isAnnotation(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAnnotation(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an annotation
- isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns true if the field if annotated with the given annotation class
- isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isAnnotationPresent(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method if annotated with the given annotation class
- isAnnotationPresent(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the class is annotated with the provided annotation
- isArray(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isArray(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an array
- isAssignableFrom(Class, Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAssignableFrom(Class, Class) - Method in interface org.mini2Dx.core.Reflection
-
Checks if the class1 is the same class, superclass or superinterface of class2
- isButtonDown(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if a specific button is currently pressed down
- isButtonDown(SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- isButtonDown(SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- isButtonDown(SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- isButtonDown(PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- isButtonDown(XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- isButtonUp(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if a specific button is currently released (not pressed down)
- isButtonUp(SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- isButtonUp(SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- isButtonUp(SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- isButtonUp(PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- isButtonUp(XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- isCircle() - Method in class org.mini2Dx.core.geom.Circle
-
- isCircle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Rectangle
-
- isCircle() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Shape
-
- isCircle() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this is a
Circle instance
- isCircle() - Method in class org.mini2Dx.core.geom.Triangle
-
- isClipboardSupported() - Method in interface org.mini2Dx.core.Input
-
Returns if the clipboard is supported by the current platform.
- isCompiled() - Method in interface org.mini2Dx.core.graphics.Shader
-
Returns if this shader compiled successfully
- isComplete() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- isConnected() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this
GamePad is connected
- isConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- isConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- isConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- isConnected() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- isConnected() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- isConsole() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on console
- isDataStorageConnected() - Method in class org.mini2Dx.core.PlayerData
-
Returns if the player data storage is connected
- isDataStorageFull() - Method in class org.mini2Dx.core.PlayerData
-
Returns if the player data storage is full
- isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is not public/private/protected
- isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is not public, private or protected
- isDesktop() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on desktop
- isDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns true if this file is a directory.
- isDrawing() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
- isEmpty() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns true if the set is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns true if the set is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns true if the set is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Returns true if the list is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.LongIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns true if the queue is empty.
- isEnum(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isEnum(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an enum
- isEquilateral() - Method in class org.mini2Dx.core.geom.Polygon
-
- isEquilateral(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- isExternalStorageAvailable() - Method in interface org.mini2Dx.core.Files
-
Returns true if the external storage is ready for file IO.
- isFinal() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared as final
- isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isFinal() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as final
- isFinished() - Method in class org.mini2Dx.core.audio.AsyncSoundResult
-
Returns if the sound has been loaded.
- isFinished() - Method in interface org.mini2Dx.core.executor.AsyncFuture
-
Returns if the asynchronous task has finished executing
- isFinished() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if this animation has finished
If this is a looping animation, this method always returns false
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- isFinished() - Method in interface org.mini2Dx.core.screen.Transition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- isFlipX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- isFlipY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- isGameThread() - Method in class org.mini2Dx.core.PlatformUtils
-
Indicates if the current thread is the game thread
- isInstanceOf(Class, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isInstanceOf(Class, Object) - Method in interface org.mini2Dx.core.Reflection
-
Checks if the provided object is an instance of the provided class
- isInterface(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isInterface(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an interface
- isInterpolateRequired() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- isKeyDown(int) - Method in interface org.mini2Dx.core.Input
-
Returns if a keyboard key is down
- isKeyJustPressed(int) - Method in interface org.mini2Dx.core.Input
-
Returns if a keyboard key was just pressed (down, then released)
- isKeyUp(int) - Method in interface org.mini2Dx.core.Input
-
Returns if a keyboard key is up
- isLoaded(String) - Method in class org.mini2Dx.core.assets.AssetManager
-
- isLocalStorageAvailable() - Method in interface org.mini2Dx.core.Files
-
Returns true if the local storage is ready for file IO.
- isLooping() - Method in interface org.mini2Dx.core.audio.Music
-
Returns if the music will loop
- isLooping() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if the animation is looping
- isManaged() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns if this texture needs to rebind when the graphics context is lost
- isMergable() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- isMergable() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- isMobile() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on mobile
- isNative() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isNative() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as native
- isNonConcrete() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- isOneWay() - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- isOnLineBetween(Point, Point) - Method in class org.mini2Dx.core.geom.Point
-
Returns if this
Point is between a and b on a line
- isPlayerIndicesSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this game pad supports assigning player numbers to it
- isPlayerIndicesSupported() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- isPlayerIndicesSupported() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- isPlayerIndicesSupported() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- isPlayerIndicesSupported() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- isPlayerIndicesSupported() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- isPlaying() - Method in interface org.mini2Dx.core.audio.Music
-
Returns if the music is playing
- isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- isPrimitive(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isPrimitive(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is a primitive
- isPrivate() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is private
- isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isPrivate() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as private
- isProtected() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is protected
- isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isProtected() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as protected
- isPublic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is public
- isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isPublic() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as public
- isRectangle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isRegistered(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- isSameAs(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon is the same as another
- isSearchRequired() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- isStatic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is static
- isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isStatic() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as static
- isSynthetic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is synthetic (generated by compiler)
- isSynthetic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isTransient() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared transient
- isTransient() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isTransitioning() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- isTransitioning() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- isVarArgs() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isVarArgs() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method takes a variable number of parameters (...)
- isVibrateSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad has vibrate/rumble functionality
- isVibrateSupported() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- isVibrateSupported() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- isVibrateSupported() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- isVibrateSupported() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- isVibrateSupported() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- isVibrating() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad is currently vibrating/rumbling
- isVibrating() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- isVibrating() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- isVibrating() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- isVibrating() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- isVibrating() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- isVisible() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- isVolatile() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared volatile
- isVolatile() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isWindowReady() - Method in interface org.mini2Dx.core.Graphics
-
Returns if the game window is initialised natively
- iter() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Starts iterating over the list's items from the head of the list
- IterableGdxSerializedCollection<T extends java.lang.Iterable> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- IterableGdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- iterator() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.ByteMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.ByteMap
-
- iterator() - Method in class org.mini2Dx.core.collections.ByteMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.CharMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.CharMap
-
- iterator() - Method in class org.mini2Dx.core.collections.CharMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns an iterator for the items in the array.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns an iterator for the items in the array.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns an iterator for the keys in the set.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns an iterator for the keys in the set.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns an iterator for the keys in the set.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns an iterator for the items in the array.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Returns an iterator to traverse the list.
- iterator() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.IntArrayIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.IntLongMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.IntLongMap
-
- iterator() - Method in class org.mini2Dx.core.collections.IntLongMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.LongArrayIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.LongFloatMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- iterator() - Method in class org.mini2Dx.core.collections.LongFloatMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.LongIntMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.LongIntMap
-
- iterator() - Method in class org.mini2Dx.core.collections.LongIntMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortMap
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- iterReverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Starts iterating over the list's items from the tail of the list
- l2 - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- l2DeadZone - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- l2Moved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- l2Moved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- last() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns the last (tail) item in the queue (without removing it).
- lastIndexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns an index of last occurrence of value in array or -1 if no such value exists.
- lastIndexOf(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- lastIndexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- lastIndexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns an index of last occurrence of value in array or -1 if no such value exists.
- lastIndexOf(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- lastIndexOf(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- lastIndexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- lastIndexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- lastIndexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns an index of last occurrence of value in array or -1 if no such value exists.
- lastModified() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the last modified time in milliseconds for this file.
- LEFT - Static variable in class org.mini2Dx.core.util.Align
-
- leftStickDeadZone - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- leftStickDeadZone - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- leftStickXMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- leftStickXMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- leftStickXMoved(SwitchJoyConLGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- leftStickXMoved(SwitchJoyConLGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
-
- leftStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- leftStickXMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- leftStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- leftStickXMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when left stick moves along its X axis
- leftStickYMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- leftStickYMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- leftStickYMoved(SwitchJoyConLGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- leftStickYMoved(SwitchJoyConLGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
-
- leftStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- leftStickYMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- leftStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- leftStickYMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when left stick moves along its Y axis
- leftTrigger - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- leftTriggerDeadZone - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- leftTriggerMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- leftTriggerMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when the left trigger is moved
- length() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the "logical size" of this bitset: the index of the highest set bit in the bitset plus one.
- length() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the length in bytes of this file, or 0 if this file is a directory, does not exist, or the size cannot otherwise be
determined.
- lerp(Circle, float) - Method in class org.mini2Dx.core.geom.Circle
-
- lerp(Circle, Circle, float) - Method in class org.mini2Dx.core.geom.Circle
-
- lerp(Circle, Circle, Circle, float) - Static method in class org.mini2Dx.core.geom.Circle
-
- lerp(Polygon, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- lerp(Polygon, Polygon, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- lerp(Polygon, Polygon, Polygon, float) - Static method in class org.mini2Dx.core.geom.Polygon
-
- lerp(Rectangle, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- lerp(Rectangle, Rectangle, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- lerp(Rectangle, Rectangle, Rectangle, float) - Static method in class org.mini2Dx.core.geom.Rectangle
-
- lerp(Color, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Linearly interpolates between this color and the target color by t
- lerp(float, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Linearly interpolates between this color and the target color by t
- lerp(byte, byte, byte, byte, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Linearly interpolates between this color and the target color by t
- lerp(float, float, float) - Static method in class org.mini2Dx.core.util.Lerper
-
- Lerper - Class in org.mini2Dx.core.util
-
Handles lerp operations with configurable levels of accuracy (at cost of CPU time)
- Lerper() - Constructor for class org.mini2Dx.core.util.Lerper
-
- Lerper.Mode - Enum in org.mini2Dx.core.util
-
- LIGHT_GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- LIME() - Static method in class org.mini2Dx.core.graphics.Colors
-
- Line - Class in org.mini2Dx.core.geom
-
- Line() - Constructor for class org.mini2Dx.core.geom.Line
-
- Line(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Line
-
- Line(Geometry) - Constructor for class org.mini2Dx.core.geom.Line
-
- line() - Method in class org.mini2Dx.core.Geometry
-
Allocates a
Line from the pool
- lineHeight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- LineSegment - Class in org.mini2Dx.core.geom
-
Represents a segment of a line (the space between two points)
- LineSegment(Geometry) - Constructor for class org.mini2Dx.core.geom.LineSegment
-
- LineSegment(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.LineSegment
-
Constructs a line segment between point A and point B
- LineSegment(Point, Point) - Constructor for class org.mini2Dx.core.geom.LineSegment
-
Constructs a line segment between point A and point B
- lineSegment() - Method in class org.mini2Dx.core.Geometry
-
- list() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory.
- list(FileFilter) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory that satisfy the specified filter.
- list(FilenameFilter) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory that satisfy the specified filter.
- list(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory with the specified suffix.
- ListDeserializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- ListDeserializedCollection(Class<?>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- listeners - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- listeners - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- ListSerializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- ListSerializedCollection(List) - Constructor for class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- load(String, Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- load(String, Class<T>, AssetProperties) - Method in class org.mini2Dx.core.assets.AssetManager
-
- load(AssetDescriptor) - Method in class org.mini2Dx.core.assets.AssetManager
-
- load(AssetManager) - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- load(AssetManager) - Method in interface org.mini2Dx.core.font.GameFont
-
- load(FileHandle) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- load(AssetManager) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- load(FileHandle, FileHandle) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- load(FileHandle, TextureAtlas) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- load(FileHandle, TextureAtlas, String) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- loadAtlasRegionTextures() - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
- loadExternal() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- loadExternal() - Method in interface org.mini2Dx.core.font.GameFont
-
- loadExternal() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- loadInternal() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- loadInternal() - Method in interface org.mini2Dx.core.font.GameFont
-
- loadInternal() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AsyncAssetLoader
-
Loads an asset (or partial data) via a non-main thread
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<T>, AsyncLoadingCache, AssetLoaderResult<T>) - Method in interface org.mini2Dx.core.assets.AssetLoader
-
Loads an asset on the main game thread
- loadOnGameThread(AssetManager, AssetDescriptor<Music>, AsyncLoadingCache, AssetLoaderResult<Music>) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Pixmap>, AsyncLoadingCache, AssetLoaderResult<Pixmap>) - Method in class org.mini2Dx.core.assets.loader.PixmapLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Shader>, AsyncLoadingCache, AssetLoaderResult<Shader>) - Method in class org.mini2Dx.core.assets.loader.ShaderLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Sound>, AsyncLoadingCache, AssetLoaderResult<Sound>) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<TextureAtlas>, AsyncLoadingCache, AssetLoaderResult<TextureAtlas>) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Texture>, AsyncLoadingCache, AssetLoaderResult<Texture>) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
-
- local(String) - Method in interface org.mini2Dx.core.Files
-
- LocalFileHandleResolver - Class in org.mini2Dx.core.files
-
- LocalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.LocalFileHandleResolver
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
- lock - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- locks - Static variable in class org.mini2Dx.core.Mdx
-
Locks API
- log - Static variable in class org.mini2Dx.core.Mdx
-
- LOG_DEBUG - Static variable in interface org.mini2Dx.core.Logger
-
- LOG_ERROR - Static variable in interface org.mini2Dx.core.Logger
-
- LOG_INFO - Static variable in interface org.mini2Dx.core.Logger
-
- LOG_NONE - Static variable in interface org.mini2Dx.core.Logger
-
- Logger - Interface in org.mini2Dx.core
-
Interface for game/application logging
- LongArrayIterable - Class in org.mini2Dx.core.collections
-
- LongArrayIterable(LongArray) - Constructor for class org.mini2Dx.core.collections.LongArrayIterable
-
- LongFloatMap - Class in org.mini2Dx.core.collections
-
- LongFloatMap() - Constructor for class org.mini2Dx.core.collections.LongFloatMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- LongFloatMap(int) - Constructor for class org.mini2Dx.core.collections.LongFloatMap
-
Creates a new map with a load factor of 0.8.
- LongFloatMap(int, float) - Constructor for class org.mini2Dx.core.collections.LongFloatMap
-
Creates a new map with the specified initial capacity and load factor.
- LongFloatMap(LongFloatMap) - Constructor for class org.mini2Dx.core.collections.LongFloatMap
-
Creates a new map identical to the specified map.
- LongFloatMap.Entries - Class in org.mini2Dx.core.collections
-
- LongFloatMap.Entry - Class in org.mini2Dx.core.collections
-
- LongFloatMap.Keys - Class in org.mini2Dx.core.collections
-
- LongFloatMap.Values - Class in org.mini2Dx.core.collections
-
- LongIntMap - Class in org.mini2Dx.core.collections
-
- LongIntMap() - Constructor for class org.mini2Dx.core.collections.LongIntMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- LongIntMap(int) - Constructor for class org.mini2Dx.core.collections.LongIntMap
-
Creates a new map with a load factor of 0.8.
- LongIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.LongIntMap
-
Creates a new map with the specified initial capacity and load factor.
- LongIntMap(LongIntMap) - Constructor for class org.mini2Dx.core.collections.LongIntMap
-
Creates a new map identical to the specified map.
- LongIntMap.Entries - Class in org.mini2Dx.core.collections
-
- LongIntMap.Entry - Class in org.mini2Dx.core.collections
-
- LongIntMap.Keys - Class in org.mini2Dx.core.collections
-
- LongIntMap.Values - Class in org.mini2Dx.core.collections
-
- LongMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- LongMapSerializedMap(LongMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- LongQueue - Class in org.mini2Dx.core.collections
-
- LongQueue() - Constructor for class org.mini2Dx.core.collections.LongQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- LongQueue(int) - Constructor for class org.mini2Dx.core.collections.LongQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- LongQueue.LongQueueIterable - Class in org.mini2Dx.core.collections
-
- LongQueue.LongQueueIterator - Class in org.mini2Dx.core.collections
-
- LongQueueIterable(LongQueue) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterable
-
- LongQueueIterable(LongQueue, boolean) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterable
-
- LongQueueIterator(LongQueue) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- LongQueueIterator(LongQueue, boolean) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- LongTreeMap<V> - Class in org.mini2Dx.core.collections
-
- LongTreeMap() - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap(int) - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap(LongMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap.SortedKeys - Class in org.mini2Dx.core.collections
-
- loop() - Method in interface org.mini2Dx.core.audio.Sound
-
Loops the sound at full volume, center panning .
- loop(float) - Method in interface org.mini2Dx.core.audio.Sound
-
Loops the sound at the specified volume, center panning.
- loop(float, float, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Loops the sound at the specified volume, pitch and panning.
- LruIntMap<V> - Class in org.mini2Dx.core.collections
-
Extends IntMap to implement least-recently used capabilities.
- LruIntMap() - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(IntMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int, int) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(IntMap<? extends V>, int) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruObjectMap<K,V> - Class in org.mini2Dx.core.collections
-
Extends ObjectMap to implement least-recently used capabilities.
- LruObjectMap() - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int, float) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(ObjectMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int, int) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(ObjectMap<? extends K, ? extends V>, int) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- name() - Method in interface org.mini2Dx.core.files.FileHandle
-
- nameWithoutExtension() - Method in interface org.mini2Dx.core.files.FileHandle
-
- nanoTime() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- nanoTime() - Method in class org.mini2Dx.core.PlatformUtils
-
Platform independent version of System.nanoTime()
- NAVY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- newArray(Class, int) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- newArray(Class, int) - Method in interface org.mini2Dx.core.Reflection
-
Creates a new array of elements with the type of the given class
- newAsyncSound(FileHandle) - Method in interface org.mini2Dx.core.Audio
-
- newBitmapFont(FileHandle) - Method in class org.mini2Dx.core.Fonts
-
Loads a font made using
BMFont
- newCache() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- newCache() - Method in interface org.mini2Dx.core.font.GameFont
-
- newCache() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- newColor(int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newColor(int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newColor(float, float, float, float) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newColor(byte, byte, byte, byte) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newColor(Color) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newCustomCursor(Pixmap, Pixmap, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
Creates a new custom mouse cursor.
- newFontBuilderFont(FontBuilderGameFont.FontParameters) - Method in class org.mini2Dx.core.Fonts
-
- newFrameBuffer(int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newGlyphLayout() - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- newGlyphLayout() - Method in interface org.mini2Dx.core.font.GameFont
-
- newGlyphLayout() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- newInstance(Object...) - Method in interface org.mini2Dx.core.reflect.Constructor
-
Use this constructor to create a new object instance
- newInstance(Object...) - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- newInstance(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- newInstance(Class) - Method in interface org.mini2Dx.core.Reflection
-
Creates a new instance of the provided class using the default constructor
- newMonospaceFont(MonospaceGameFont.FontParameters) - Method in class org.mini2Dx.core.Fonts
-
- newMusic(FileHandle) - Method in interface org.mini2Dx.core.Audio
-
Creates a new
Music instance used to play back an audio stream from a file.
- newNinePatch(Texture, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newNinePatch(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newParticleEffect() - Method in class org.mini2Dx.core.GraphicsUtils
-
- newParticleEffect(FileHandle, FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newParticleEffect(FileHandle, TextureAtlas) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newPixmap(int, int, PixmapFormat) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newPixmap(FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newPlatformFont(FileHandle) - Method in class org.mini2Dx.core.Fonts
-
Loads a font using the current
Platform's native format.
- newPS4GamePad(GamePad) - Method in interface org.mini2Dx.core.Input
-
- newReadOnlyColor(int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newReadOnlyColor(int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newReadOnlyColor(float, float, float, float) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newReadOnlyColor(byte, byte, byte, byte) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newReadOnlyColor(Color) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newShader(String) - Method in class org.mini2Dx.core.GraphicsUtils
-
Loads a shader at the specified path.
- newSound(FileHandle) - Method in interface org.mini2Dx.core.Audio
-
Creates a new
Sound instance used to play back audio sound effects (e.g.
- newSprite(Texture) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSprite(Texture, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSprite(Texture, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSprite(TextureRegion) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSprite(TextureRegion, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSprite(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSprite(Sprite) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSpriteCache() - Method in class org.mini2Dx.core.GraphicsUtils
-
- newSwitchDualJoyConGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
-
- newSwitchJoyConLGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
-
- newSwitchJoyConRGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
-
- newTexture(FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTexture(FileHandle, PixmapFormat) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTexture(Pixmap) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTexture(Pixmap, PixmapFormat) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTexture(byte[]) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureAtlas(FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
-
Loads the specified pack file, using the parent directory of the pack file to find the page images.
- newTextureAtlas(FileHandle, FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureAtlasRegion(Texture, String, int, int, int, int, int, boolean, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureAtlasRegion(String, String, int, int, int, int, int, boolean, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureRegion(Texture) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureRegion(Texture, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureRegion(Texture, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureRegion(TextureRegion) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureRegion(TextureRegion, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTextureRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTilingDrawable(TextureRegion) - Method in class org.mini2Dx.core.GraphicsUtils
-
- newTrueTypeFont(FileHandle) - Method in class org.mini2Dx.core.Fonts
-
Loads a new TrueType font
- newXboxGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
-
- next() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterator
-
- next() - Method in class org.mini2Dx.core.collections.ByteMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class org.mini2Dx.core.collections.ByteMap.Keys
-
- next() - Method in class org.mini2Dx.core.collections.ByteMap.Values
-
- next() - Method in class org.mini2Dx.core.collections.ByteTreeMap.SortedKeys
-
- next() - Method in class org.mini2Dx.core.collections.CharMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class org.mini2Dx.core.collections.CharMap.Keys
-
- next() - Method in class org.mini2Dx.core.collections.CharMap.Values
-
- next() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- next() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Gets the next item in the list
- next() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- next() - Method in class org.mini2Dx.core.collections.IntLongMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class org.mini2Dx.core.collections.IntLongMap.Keys
-
- next() - Method in class org.mini2Dx.core.collections.IntLongMap.Values
-
- next() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- next() - Method in class org.mini2Dx.core.collections.IntTreeMap.SortedKeys
-
- next() - Method in class org.mini2Dx.core.collections.LongFloatMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class org.mini2Dx.core.collections.LongFloatMap.Keys
-
- next() - Method in class org.mini2Dx.core.collections.LongFloatMap.Values
-
- next() - Method in class org.mini2Dx.core.collections.LongIntMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class org.mini2Dx.core.collections.LongIntMap.Keys
-
- next() - Method in class org.mini2Dx.core.collections.LongIntMap.Values
-
- next() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- next() - Method in class org.mini2Dx.core.collections.LongTreeMap.SortedKeys
-
- next() - Method in class org.mini2Dx.core.collections.ShortMap.Entries
-
Note the same entry instance is returned each time this method is called.
- next() - Method in class org.mini2Dx.core.collections.ShortMap.Keys
-
- next() - Method in class org.mini2Dx.core.collections.ShortMap.Values
-
- next() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- next() - Method in class org.mini2Dx.core.collections.ShortTreeMap.SortedKeys
-
- next() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Moves the iterator to the next edge
- nextClearBit(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the index of the first bit that is set to false that occurs on or after the specified starting index.
- nextEdge() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
- nextEdge() - Method in class org.mini2Dx.core.geom.PolygonEdgeIterator
-
- nextId() - Static method in class org.mini2Dx.core.collision.CollisionIdSequence
-
- nextPowerOfTwo(int) - Static method in class org.mini2Dx.core.util.PowerOfTwo
-
Returns the next power of two greater than or equal to a given value
- nextScreen - Variable in class org.mini2Dx.core.screen.BasicScreenManager
-
- nextSetBit(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the index of the first bit that is set to true that occurs on or after the specified starting index.
- NinePatch - Interface in org.mini2Dx.core.graphics
-
- NonConcrete - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates that the object being serialized is not a concrete class and should have
class information contained in the serialized data
- NoopDeadZone - Class in org.mini2Dx.core.input.deadzone
-
A
DeadZone implementation that returns the raw gamepad values
- NoopDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- normalize() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the path with redundant path elements removed (i.e.
- normalizedHandle() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns this
FileHandle resolved with a normalised path
- NoSuchBeanException - Exception in org.mini2Dx.core.exception
-
Thrown when a required dependency is not registered with a repository
- NoSuchBeanException(String, String, String) - Constructor for exception org.mini2Dx.core.exception.NoSuchBeanException
-
- notEmpty() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns true if the set has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns true if the set has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns true if the set has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if the array has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Returns true if the list has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.LongIntMap
-
Returns true if the map has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns true if the queue has one or more items.
- notEmpty() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns true if the queue has one or more items.
- notifyButtonDown(SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyButtonDown(SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- notifyButtonDown(SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- notifyButtonDown(PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyButtonDown(XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyButtonUp(SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyButtonUp(SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- notifyButtonUp(SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- notifyButtonUp(PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyButtonUp(XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- notifyConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- notifyConnected() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyConnected() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyDisconnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyDisconnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- notifyDisconnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- notifyDisconnected() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyDisconnected() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyL2Moved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyLeftTriggerMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- notifyPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Point
-
- notifyPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
-
- notifyPositionListeners(Array<PositionChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
-
- notifyPositionListeners(ReadWriteLock, Array<PositionChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
-
- notifyR2Moved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifyRightTriggerMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- notifySizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- notifySizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- notifySizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- notifySizeChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
-
- notifySizeListeners(Array<SizeChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
-
- notifySizeListeners(ReadWriteLock, Array<SizeChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
-
- notifyZLMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyZLMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- notifyZRMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- notifyZRMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- NotYetImplementedException - Exception in org.mini2Dx.core.exception
-
Thrown when the a mini2Dx function is not implemented on the current platform
- NotYetImplementedException() - Constructor for exception org.mini2Dx.core.exception.NotYetImplementedException
-
- NotYetImplementedException(String) - Constructor for exception org.mini2Dx.core.exception.NotYetImplementedException
-
- NullTransition - Class in org.mini2Dx.core.screen.transition
-
A
Transition which does nothing
NOTE: Based on Slick implementation by Kevin Glass
- NullTransition() - Constructor for class org.mini2Dx.core.screen.transition.NullTransition
-
- numBits() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- parent - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- parent - Variable in class org.mini2Dx.core.collision.PointQuadTree
-
- parent() - Method in interface org.mini2Dx.core.files.FileHandle
-
- ParticleEffect - Interface in org.mini2Dx.core.graphics
-
- path() - Method in interface org.mini2Dx.core.files.FileHandle
-
- pathWithoutExtension() - Method in interface org.mini2Dx.core.files.FileHandle
-
- pause() - Method in interface org.mini2Dx.core.audio.Music
-
Pauses the playback if it is currently playing
- pause() - Method in interface org.mini2Dx.core.audio.Sound
-
Pauses all playing instances of this sound
- pause(long) - Method in interface org.mini2Dx.core.audio.Sound
-
Pauses the specific instance of this sound.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns the last item.
- peekClip() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current clip
- peekClip(Rectangle) - Method in interface org.mini2Dx.core.Graphics
-
Returns the current clip
- peekKey() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the last key.
- peekValue() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the last value.
- PerformanceTracker - Class in org.mini2Dx.core
-
- PerformanceTracker() - Constructor for class org.mini2Dx.core.PerformanceTracker
-
- PINK() - Static method in class org.mini2Dx.core.graphics.Colors
-
- Pixmap - Interface in org.mini2Dx.core.graphics
-
- PixmapBlending - Enum in org.mini2Dx.core.graphics
-
- PixmapFilter - Enum in org.mini2Dx.core.graphics
-
- PixmapFormat - Enum in org.mini2Dx.core.graphics
-
- PixmapLoader - Class in org.mini2Dx.core.assets.loader
-
- PixmapLoader() - Constructor for class org.mini2Dx.core.assets.loader.PixmapLoader
-
- place(int) - Method in class org.mini2Dx.core.collections.IntLongMap
-
- place(long) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- place(long) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- platform - Static variable in class org.mini2Dx.core.Mdx
-
- Platform - Enum in org.mini2Dx.core
-
- platformUtils - Static variable in class org.mini2Dx.core.Mdx
-
Platform utilities API
- PlatformUtils - Class in org.mini2Dx.core
-
- PlatformUtils() - Constructor for class org.mini2Dx.core.PlatformUtils
-
- play() - Method in interface org.mini2Dx.core.audio.Music
-
Starts playing the music stream.
- play() - Method in interface org.mini2Dx.core.audio.Sound
-
Plays the sound at full volume, center panning.
- play(float) - Method in interface org.mini2Dx.core.audio.Sound
-
Plays the sound at the specified volume, center panning.
- play(float, float, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Plays the sound at the specified volume, pitch and panning.
- playerData - Static variable in class org.mini2Dx.core.Mdx
-
- PlayerData - Class in org.mini2Dx.core
-
Common interface for reading/writing player data, e.g.
- PlayerData() - Constructor for class org.mini2Dx.core.PlayerData
-
- PlayerDataException - Exception in org.mini2Dx.core.exception
-
Thrown when an error occurs during
PlayerData operations
- PlayerDataException(String) - Constructor for exception org.mini2Dx.core.exception.PlayerDataException
-
- PlayerDataException(Exception) - Constructor for exception org.mini2Dx.core.exception.PlayerDataException
-
- Point - Class in org.mini2Dx.core.geom
-
Extends Vector2 with additional functionality
- Point(Geometry) - Constructor for class org.mini2Dx.core.geom.Point
-
- Point() - Constructor for class org.mini2Dx.core.geom.Point
-
Constructs a new
Point at 0,0
- Point(float, float) - Constructor for class org.mini2Dx.core.geom.Point
-
Constructs a new
Point at a specific coordinate
- Point(Point) - Constructor for class org.mini2Dx.core.geom.Point
-
Constructs a new
Point with the same coordinates as another
Point
- point() - Method in class org.mini2Dx.core.Geometry
-
Allocates a
Point from the pool
- pointA - Variable in class org.mini2Dx.core.geom.LineSegment
-
- pointB - Variable in class org.mini2Dx.core.geom.LineSegment
-
- PointQuadTree<T extends Positionable> - Class in org.mini2Dx.core.collision
-
Implements a point quadtree
- PointQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
Constructs a
PointQuadTree with a specified element limit and
watermark
- PointQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
Constructs a
PointQuadTree with a specified element limit and no
merging watermark.
- PointQuadTree(PointQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
- PointQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
Constructs a
PointQuadTree with a specified minimum quad size,
element limit and watermark
- Polygon - Class in org.mini2Dx.core.geom
-
Implements a rotatable polygon.
- Polygon(Geometry, float[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
- Polygon(float[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
Constructor.
- Polygon(Vector2[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
Constructor with vectors.
- polygon() - Method in class org.mini2Dx.core.Geometry
-
- polygon(float[]) - Method in class org.mini2Dx.core.Geometry
-
- PolygonEdgeIterator - Class in org.mini2Dx.core.geom
-
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes and returns the last item.
- Positionable - Interface in org.mini2Dx.core.geom
-
A common interface for objects that can be positioned with an x and y
coordinate
- positionChanged(T) - Method in class org.mini2Dx.core.collision.Cell
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.CellGrid
-
- positionChanged(CollisionBox) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- positionChanged(CollisionCircle) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- positionChanged(CollisionPoint) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- positionChanged(CollisionPolygon) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- positionChanged(T) - Method in interface org.mini2Dx.core.geom.PositionChangeListener
-
- PositionChangeListener<T extends Positionable> - Interface in org.mini2Dx.core.geom
-
A common interface for implementing position listeners
- positionChangeListeners - Variable in class org.mini2Dx.core.geom.Point
-
- positionChangeListeners - Variable in class org.mini2Dx.core.geom.Shape
-
- postDeserialize() - Method in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- PostDeserialize - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a method should be run once deserialization is successful
- postinit() - Method in class org.mini2Dx.core.game.GameContainer
-
Internal post-initialisation code
- postinit() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- PostInject - Annotation Type in org.mini2Dx.core.di.annotation
-
Marks a method to be invoked once autowiring is completed
- PostInjectException - Exception in org.mini2Dx.core.exception
-
- PostInjectException() - Constructor for exception org.mini2Dx.core.exception.PostInjectException
-
- postRender() - Method in interface org.mini2Dx.core.Graphics
-
Called by mini2Dx after rendering
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- postRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
-
- postRenderChar(Graphics, char, float, float, float, float) - Method in interface org.mini2Dx.core.font.MonospaceGameFont.FontRenderListener
-
Called after rendering a character to screen.
- postTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- postTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called after the transition in
- postTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- postTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called after the transition out
- PowerOfTwo - Class in org.mini2Dx.core.util
-
Utility class for power of 2 operations
- PowerOfTwo() - Constructor for class org.mini2Dx.core.util.PowerOfTwo
-
- preinit(Graphics) - Method in class org.mini2Dx.core.game.BasicGame
-
- preinit(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
Internal pre-initialisation code
- preinit(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- preRender(int, int) - Method in interface org.mini2Dx.core.Graphics
-
Called by mini2Dx before rendering begins
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- preRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
-
- preRenderChar(Graphics, char, float, float, float, float) - Method in interface org.mini2Dx.core.font.MonospaceGameFont.FontRenderListener
-
Called before rendering a character to screen
- presetPrototype(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- presetSingleton(T, Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- presetSingleton(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- preTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- preTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called before the transition in
- preTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- preTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called before the transition out
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- preUpdate() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Called at the start of each update() before any changes are made to this object
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- preUpdate(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Called by mini2Dx
- preUpdate() - Method in interface org.mini2Dx.core.util.Interpolatable
-
Called before each update() phase to store existing state
- preUpdate() - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- preUpdatePhysics(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Called by mini2Dx
- previous() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Gets the previous item in the list
- previousPowerOfTwo(int) - Static method in class org.mini2Dx.core.util.PowerOfTwo
-
Returns the previous power of two less than or equal to a given value
- Prototype - Annotation Type in org.mini2Dx.core.di.annotation
-
- PrototypeBean - Class in org.mini2Dx.core.di.bean
-
- PrototypeBean(Object) - Constructor for class org.mini2Dx.core.di.bean.PrototypeBean
-
- prototypeClasses - Variable in class org.mini2Dx.core.di.BasicComponentScanner
-
- PrototypeInjectionMap<K,V> - Class in org.mini2Dx.core.di.injection
-
An implementation of OrderedMap that produces prototypes when get() is called
- PrototypeInjectionMap(OrderedMap<K, V>) - Constructor for class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- PS4Button - Enum in org.mini2Dx.core.input.button
-
- PS4GamePad - Class in org.mini2Dx.core.input.ps4
-
- PS4GamePad(GamePad) - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePad
-
- PS4GamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePad
-
- PS4GamePadAdapter - Class in org.mini2Dx.core.input.ps4
-
- PS4GamePadAdapter() - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- PS4GamePadListener - Interface in org.mini2Dx.core.input.ps4
-
- PURPLE() - Static method in class org.mini2Dx.core.graphics.Colors
-
- put(byte, V) - Method in class org.mini2Dx.core.collections.ByteMap
-
- put(byte, V) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- put(char, V) - Method in class org.mini2Dx.core.collections.CharMap
-
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- put(K, V, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- put(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- put(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- put(char, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- put(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- put(int, float, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- put(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- put(int, int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- put(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- put(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- put(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- put(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- put(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the old value associated with the specified key, or null.
- put(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the old value associated with the specified key, or null.
- put(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the old value associated with the specified key, or null.
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the old value associated with the specified key, or null.
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the old value associated with the specified key, or null.
- put(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- put(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- put(int, long) - Method in class org.mini2Dx.core.collections.IntLongMap
-
- put(int, long, long) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns the old value associated with the specified key, or the specified default value.
- put(int, V) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- put(long, float) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- put(long, float, float) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns the old value associated with the specified key, or the specified default value.
- put(long, int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- put(long, int, int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- put(long, V) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- put(int, V) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- put(K, V) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- put(short, V) - Method in class org.mini2Dx.core.collections.ShortMap
-
- put(short, V) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- putAll(ByteMap<V>) - Method in class org.mini2Dx.core.collections.ByteMap
-
- putAll(ByteMap<V>) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- putAll(CharMap<V>) - Method in class org.mini2Dx.core.collections.CharMap
-
- putAll(ArrayMap<? extends K, ? extends V>, int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- putAll(ByteMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- putAll(ByteMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- putAll(CharMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- putAll(IntFloatMap) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- putAll(IntIntMap) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- putAll(IntMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- putAll(IntMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- putAll(LongMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- putAll(LongMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- putAll(IntMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- putAll(ObjectFloatMap<? extends K>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- putAll(ObjectIntMap<? extends K>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- putAll(ShortMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- putAll(ShortMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- putAll(IntLongMap) - Method in class org.mini2Dx.core.collections.IntLongMap
-
- putAll(IntMap<? extends V>) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- putAll(LongFloatMap) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- putAll(LongIntMap) - Method in class org.mini2Dx.core.collections.LongIntMap
-
- putAll(LongMap<? extends V>) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- putAll(IntMap<? extends V>) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- putAll(ShortMap<V>) - Method in class org.mini2Dx.core.collections.ShortMap
-
- putAll(ShortMap<V>) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- putIfAbsent(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Puts a key/value if the key is not already present
- putIfAbsent(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
Puts a key/value if the key is not already present
- putIfAbsent(char, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Puts a key/value if the key is not already present
- putIfAbsent(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Puts a key/value if the key is not already present
- putIfAbsent(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Puts a key/value if the key is not already present
- putIfAbsent(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Puts a key/value if the key is not already present
- putIfAbsent(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
Puts a key/value if the key is not already present
- putIfAbsent(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Puts a key/value if the key is not already present
- putIfAbsent(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
Puts a key/value if the key is not already present
- putIfAbsent(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Puts a key/value if the key is not already present
- putIfAbsent(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Puts a key/value if the key is not already present
- putIfAbsent(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Puts a key/value if the key is not already present
- putIfAbsent(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Puts a key/value if the key is not already present
- putIfAbsent(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Puts a key/value if the key is not already present
- putIfAbsent(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Puts a key/value if the key is not already present
- putIfAbsent(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
Puts a key/value if the key is not already present
- putIfAbsent(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
Puts a key/value if the key is not already present
- putIfPresent(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Puts a key/value if the key is already present
- putIfPresent(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
Puts a key/value if the key is already present
- putIfPresent(char, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Puts a key/value if the key is already present
- putIfPresent(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Puts a key/value if the key is already present
- putIfPresent(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Puts a key/value if the key is already present
- putIfPresent(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Puts a key/value if the key is already present
- putIfPresent(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
Puts a key/value if the key is already present
- putIfPresent(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Puts a key/value if the key is already present
- putIfPresent(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
Puts a key/value if the key is already present
- putIfPresent(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Puts a key/value if the key is already present
- putIfPresent(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Puts a key/value if the key is already present
- putIfPresent(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Puts a key/value if the key is already present
- putIfPresent(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Puts a key/value if the key is already present
- putIfPresent(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Puts a key/value if the key is already present
- putIfPresent(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Puts a key/value if the key is already present
- putIfPresent(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
Puts a key/value if the key is already present
- putIfPresent(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
Puts a key/value if the key is already present
- r2 - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- r2DeadZone - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- r2Moved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- r2Moved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- RadialDeadZone - Class in org.mini2Dx.core.input.deadzone
-
Implements a radius-based dead zone - suitable for free-form movement.
- RadialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns a random item from the array, or null if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns a random item from the array, or false if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns a random item from the array, or false if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns a random item from the array, or false if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns a random item from the array, or null if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns a random item from the array, or null if the array is empty.
- rb() - Method in interface org.mini2Dx.core.graphics.Color
-
- read() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a stream for reading this file as bytes.
- read(int) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a buffered stream for reading this file as bytes.
- read(FileHandle, FontBuilderGameFont.FontProperties, CharMap<FontBuilderGameFont.FontBuilderChar>) - Method in class org.mini2Dx.core.font.FontBuilderXmlReader
-
- read(byte[]) - Method in class org.mini2Dx.core.util.JvmZlibStream
-
- read(byte[]) - Method in interface org.mini2Dx.core.util.ZlibStream
-
- readAllLines() - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a string array where each element represents a single line.
- readBytes() - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a byte array.
- readBytes(byte[], int, int) - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into the byte array.
- readBytes(String...) - Method in class org.mini2Dx.core.PlayerData
-
Reads the contents of a file in the player data location via a DataInputStream.
- readData(DataInputStream) - Method in interface org.mini2Dx.core.serialization.GameDataSerializable
-
Deserializes this object from a DataInputStream
- reader() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a reader for reading this file as characters.
- reader(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a reader for reading this file as characters.
- reader(int) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a buffered reader for reading this file as characters.
- reader(int, String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a buffered reader for reading this file as characters.
- readJson(Class<T>, String...) - Method in class org.mini2Dx.core.PlayerData
-
Converts JSON from a file into an object.
- readString() - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a string using the platform's default charset.
- readString(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a string using the specified charset.
- readString(String...) - Method in class org.mini2Dx.core.PlayerData
-
Reads the contents of a file in the player data location into a String
- readXml(Class<T>, String...) - Method in class org.mini2Dx.core.PlayerData
-
Converts XML from a file into an object.
- Rectangle - Class in org.mini2Dx.core.geom
-
Implements a rectangle.
- Rectangle() - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Default constructor.
- Rectangle(Geometry) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
- Rectangle(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Constructor
- Rectangle(Rectangle) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Constructs a new
Rectangle as a copy of another
- rectangle() - Method in class org.mini2Dx.core.Geometry
-
- rectHeight - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontBuilderChar
-
- rectWidth - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontBuilderChar
-
- rectX - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontBuilderChar
-
- rectY - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontBuilderChar
-
- RED() - Static method in class org.mini2Dx.core.graphics.Colors
-
- Ref<T> - Class in org.mini2Dx.core.util
-
Stores a reference to an object instance
- Ref() - Constructor for class org.mini2Dx.core.util.Ref
-
- ReferenceCountedObject - Class in org.mini2Dx.core.assets
-
- ReferenceCountedObject(Object) - Constructor for class org.mini2Dx.core.assets.ReferenceCountedObject
-
- reflect - Static variable in class org.mini2Dx.core.Mdx
-
API for reflection
- Reflection - Interface in org.mini2Dx.core
-
Cross-platform reflection API
- ReflectionException - Exception in org.mini2Dx.core.exception
-
- ReflectionException(String) - Constructor for exception org.mini2Dx.core.exception.ReflectionException
-
- ReflectionException(String, Throwable) - Constructor for exception org.mini2Dx.core.exception.ReflectionException
-
- RegionQuadTree<T extends Sizeable> - Class in org.mini2Dx.core.collision
-
Implements a region quadtree
- RegionQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
Constructs a
RegionQuadTree with a specified element limit and
watermark
- RegionQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
Constructs a
RegionQuadTree with a specified element limit and no
merging watermark.
- RegionQuadTree(RegionQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
- RegionQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
Constructs a
RegionQuadTree with a specified minimum quad size,
element limit and watermark
- register(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- registerClass(Class) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- RegularHexagon - Class in org.mini2Dx.core.geom
-
A
hexagon where all
interior angles are 120 degrees.
- RegularHexagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularHexagon
-
Constructor
- RegularHexagon(Geometry) - Constructor for class org.mini2Dx.core.geom.RegularHexagon
-
- regularHexagon() - Method in class org.mini2Dx.core.Geometry
-
- RegularPentagon - Class in org.mini2Dx.core.geom
-
A
pentagon where all
interior angles are 108 degrees.
- RegularPentagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularPentagon
-
Constructor
- RegularPentagon(Geometry) - Constructor for class org.mini2Dx.core.geom.RegularPentagon
-
- regularPentagon() - Method in class org.mini2Dx.core.Geometry
-
- RegularPolygon - Class in org.mini2Dx.core.geom
-
A polygon that is both equilateral and equiangular.
- RegularPolygon(Geometry, int, float) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
- RegularPolygon(float, float, float, int, float) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
Constructor
- RegularPolygon(RegularPolygon) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
- release() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- release() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- release() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- release() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- release(CollisionBox) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(CollisionCircle) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(CollisionPoint) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(CollisionPolygon) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionBox) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionCircle) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionPoint) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionPolygon) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionBox) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionCircle) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionPoint) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionPolygon) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareStaticCollisionBox) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareStaticCollisionCircle) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareStaticCollisionPoint) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareStaticCollisionPolygon) - Method in class org.mini2Dx.core.collision.Collisions
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionBox
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionCircle
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPoint
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPolygon
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionBox
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionCircle
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionPoint
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionPolygon
-
- release() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- release() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- release() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- release() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- release() - Method in class org.mini2Dx.core.font.FontBuilderGlyph
-
- release() - Method in class org.mini2Dx.core.font.MonospaceGlyph
-
- release(Circle) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Circle instance back to the pool
- release(EquilateralTriangle) - Method in class org.mini2Dx.core.Geometry
-
- release(Line) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Line instance back to the pool
- release(LineSegment) - Method in class org.mini2Dx.core.Geometry
-
- release(Point) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Point instance back to the pool
- release(Polygon) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Polygon instance back to the pool
- release(Rectangle) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Rectangle instance back to the pool
- release(RegularHexagon) - Method in class org.mini2Dx.core.Geometry
-
- release(RegularPentagon) - Method in class org.mini2Dx.core.Geometry
-
- release(Triangle) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Triangle instance back to the pool
- remove() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterator
-
- remove() - Method in class org.mini2Dx.core.collections.ByteMap.Entries
-
- remove(byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
- remove() - Method in class org.mini2Dx.core.collections.ByteMap.Values
-
- remove(byte) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- remove() - Method in class org.mini2Dx.core.collections.CharMap.Entries
-
- remove(char) - Method in class org.mini2Dx.core.collections.CharMap
-
- remove() - Method in class org.mini2Dx.core.collections.CharMap.Values
-
- remove() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- remove(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- remove(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- remove(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- remove(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- remove(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns true if the key was removed.
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- remove(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- remove(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- remove(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the value associated with the key, or null.
- remove(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- remove(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- remove(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the value associated with the key, or null.
- remove(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns true if the key was removed.
- remove(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the value associated with the key, or null.
- remove(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns true if the key was removed.
- remove() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Removes the current list item based on the iterator position.
- remove(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- remove(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- remove() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- remove(int, long) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns the value for the removed key, or the default value if the key is not in the map.
- remove() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- remove(int) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- remove() - Method in class org.mini2Dx.core.collections.LongFloatMap.Entries
-
- remove(long, float) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Returns the value for the removed key, or the default value if the key is not in the map.
- remove(long, int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
Returns the value for the removed key, or null if the key is not in the map.
- remove() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- remove(long) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- remove(K) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- remove() - Method in class org.mini2Dx.core.collections.ShortMap.Entries
-
- remove(short) - Method in class org.mini2Dx.core.collections.ShortMap
-
- remove() - Method in class org.mini2Dx.core.collections.ShortMap.Values
-
- remove() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- remove(short) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- remove(T) - Method in class org.mini2Dx.core.collision.Cell
-
- remove(T) - Method in class org.mini2Dx.core.collision.CellGrid
-
- remove(T) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
- remove(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- remove(RenderOperation) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- removeAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(BooleanArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(ByteArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(CharArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(FloatArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(IntArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(LongArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(ShortArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.Cell
-
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.CellGrid
-
- removeAll(Array<T>) - Method in interface org.mini2Dx.core.collision.CollisionDetection
-
Removes all elements in this
QuadTree and stores them in an
Array
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- removeClip() - Method in interface org.mini2Dx.core.Graphics
-
Removes the applied clip
- removeElement(T, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- removeElement(T, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- removeElement(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- removeElementFromChild(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- removeElementFromChild(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- removeFirst() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.CharQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.IntQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.LongQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Remove the first item from the queue.
- removeFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Removes a frame from the animation
- removeIndex(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Removes and returns the key/values pair at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Removes and returns the item at the specified index.
- removeKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- removeLast() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.CharQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Removes the tail of the list regardless of iteration status
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.IntQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.LongQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Remove the last item from the queue.
- removeListener(GamePadListener) - Method in interface org.mini2Dx.core.input.GamePad
-
- removeListener(int) - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- removeListener(T) - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- removeListener(SwitchDualJoyConGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- removeListener(SwitchJoyConLGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- removeListener(SwitchJoyConRGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- removeListener(PS4GamePadListener) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- removeListener(int) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- removeListener(int) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- removeListener(XboxGamePadListener) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- removeMusicCompletionListener(MusicCompletionListener) - Method in interface org.mini2Dx.core.Audio
-
- removePoint(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- removePoint(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Point
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Positionable
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
-
- removePositionListener(Array<PositionChangeListener>, PositionChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removePositionListener(ReadWriteLock, Array<PositionChangeListener>, PositionChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes the items between the specified indices, inclusive.
- removeResizeListener(GameResizeListener) - Method in class org.mini2Dx.core.game.GameContainer
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Sizeable
-
- removeSizeListener(Array<SizeChangeListener>, SizeChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removeSizeListener(ReadWriteLock, Array<SizeChangeListener>, SizeChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removeSoundCompletionListener(SoundCompletionListener) - Method in interface org.mini2Dx.core.Audio
-
- removeTint() - Method in interface org.mini2Dx.core.Graphics
-
Removes the tinting
Color
- removeValue(boolean) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(char) - Method in class org.mini2Dx.core.collections.CharQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes the first instance of the specified value in the array.
- removeValue(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- removeValue(boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- removeValue(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- removeValue(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- removeValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- removeValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- removeValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- removeValue(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- removeValue(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes the first instance of the specified value in the array.
- removeValue(float) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(long) - Method in class org.mini2Dx.core.collections.LongQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(short) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Removes the first instance of the specified value in the queue.
- render(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
Render the game
- render() - Method in class org.mini2Dx.core.game.GameContainer
-
- render(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- render(Graphics, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- render(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- render(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Renders the game screen
- render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- RenderCoordMode - Enum in org.mini2Dx.core.collision
-
Represents how render coordinates of
CollisionObjects should be determined.
- RenderFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- RenderFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
- RenderOperation - Interface in org.mini2Dx.core.graphics.pipeline
-
A rendering operation that can be applied to
Graphics and
optionally unapplied
- RenderPipeline - Class in org.mini2Dx.core.graphics.pipeline
-
Stores a sequences of
RenderOperations to be applied and (optionally) unapplied.
- RenderPipeline() - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- RepositoryAccessException - Exception in org.mini2Dx.core.exception
-
Thrown when a repository is accessed incorrectly
- RepositoryAccessException(String) - Constructor for exception org.mini2Dx.core.exception.RepositoryAccessException
-
- RequiredFieldException - Exception in org.mini2Dx.core.exception
-
Thrown when a required field has a null value during serialization
- RequiredFieldException(Class<?>, String) - Constructor for exception org.mini2Dx.core.exception.RequiredFieldException
-
- reset() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.ByteTreeMap.SortedKeys
-
- reset() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- reset(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
Called when an object is freed to clear the state of the object for possible later reuse.
- reset(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Called when an object is freed to clear the state of the object for possible later reuse.
- reset(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
Called when an object is freed to clear the state of the object for possible later reuse.
- reset() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.IntTreeMap.SortedKeys
-
- reset() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.LongTreeMap.SortedKeys
-
- reset() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.ShortTreeMap.SortedKeys
-
- reset() - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- reset() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Resets this instance
- reset() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- reset() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- resize(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Resize backing array.
- resize(int, int) - Method in class org.mini2Dx.core.game.GameContainer
-
- resolve(String) - Method in class org.mini2Dx.core.files.ExternalFileHandleResolver
-
- resolve(String) - Method in class org.mini2Dx.core.files.FallbackFileHandleResolver
-
- resolve(String) - Method in interface org.mini2Dx.core.files.FileHandleResolver
-
- resolve(String) - Method in class org.mini2Dx.core.files.InternalFileHandleResolver
-
- resolve(String) - Method in class org.mini2Dx.core.files.LocalFileHandleResolver
-
- resolve(String[]) - Method in class org.mini2Dx.core.PlayerData
-
Returns a
FileHandle for a file or directory within the save data directory
- resolveTmp(String[]) - Method in class org.mini2Dx.core.PlayerData
-
Returns a
FileHandle for a temporary file or directory within the save data directory
- restart() - Method in class org.mini2Dx.core.graphics.Animation
-
Restarts the animation.
- restoreFrom(Reader) - Method in class org.mini2Dx.core.di.BasicComponentScanner
-
- restoreFrom(Reader) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
Restores the component class data from plain text format
- restoreFrom(FileHandle) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- restoreFrom(Reader) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- resume() - Method in interface org.mini2Dx.core.audio.Sound
-
Resumes all playing instances of this sound
- resume(long) - Method in interface org.mini2Dx.core.audio.Sound
-
Resumes the specific instance of this sound.
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- rf() - Method in interface org.mini2Dx.core.graphics.Color
-
- rgb565() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RGB565 format
- rgb888() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RGB888 format
- rgba4444() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RGBA4444 format
- rgba8888() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RBGA8888 format
- rgbaToColor(String) - Static method in class org.mini2Dx.core.graphics.Colors
-
Converts a RGBA value to an instance of
Color
- rgbToColor(String) - Static method in class org.mini2Dx.core.graphics.Colors
-
Converts a RGB value to an instance of
Color
- RIGHT - Static variable in class org.mini2Dx.core.util.Align
-
- rightStickDeadZone - Variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- rightStickDeadZone - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- rightStickXMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- rightStickXMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- rightStickXMoved(SwitchJoyConRGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- rightStickXMoved(SwitchJoyConRGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
-
- rightStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- rightStickXMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- rightStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- rightStickXMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when right stick moves along its X axis
- rightStickYMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- rightStickYMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- rightStickYMoved(SwitchJoyConRGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- rightStickYMoved(SwitchJoyConRGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
-
- rightStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- rightStickYMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- rightStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- rightStickYMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when left stick moves along its Y axis
- rightTrigger - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- rightTriggerDeadZone - Variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- rightTriggerMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- rightTriggerMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when the right trigger is moved
- RollingAverage - Class in org.mini2Dx.core.util
-
Utility class for tracking a rolling average
- RollingAverage(int) - Constructor for class org.mini2Dx.core.util.RollingAverage
-
- RollingMax - Class in org.mini2Dx.core.util
-
- RollingMax(int) - Constructor for class org.mini2Dx.core.util.RollingMax
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Circle
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- rotate(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Shape
-
Rotates this
Shape by a specified amount of degrees with its
first point as the origin
- rotate(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- rotate(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Increases/decreases the rotation of all frames
- rotate(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Rotates the canvas by the provided degrees around the provided point
- rotate(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's rotation in degrees relative to the current rotation.
- rotate90(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Rotates this sprite 90 degrees in-place by rotating the texture coordinates.
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- rotateAround(Point, float) - Method in class org.mini2Dx.core.geom.Point
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Point
-
Rotates this
Point around a coordinate
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Rotates this
Shape by a specified amount of degrees around a
specified point
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.EquilateralTriangle
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularHexagon
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularPentagon
-
- ROYAL() - Static method in class org.mini2Dx.core.graphics.Colors
-
- run() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- run() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- runtime - Static variable in class org.mini2Dx.core.Mdx
-
- SALMON() - Static method in class org.mini2Dx.core.graphics.Colors
-
- saveTo(Writer) - Method in class org.mini2Dx.core.di.BasicComponentScanner
-
- saveTo(Writer) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
Saves the component class data in plain text format
- saveTo(PrintWriter) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- saveTo(PrintWriter) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- saveTo(PrintWriter) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- saveTo(FileHandle) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- saveTo(Writer) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- scale(float) - Method in class org.mini2Dx.core.geom.Circle
-
- scale(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- scale(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- scale(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- scale(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Scales the radius of this shape.
- scale(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- scale(float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- scale(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Scales the canvas (multiplies scale value)
- scale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale relative to the current scale.
- ScaledRadialDeadZone - Class in org.mini2Dx.core.input.deadzone
-
Implements a scaling radius-based dead zone.
- ScaledRadialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- scaleEffect(float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- ScaleOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ScaleOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- Scaling - Enum in org.mini2Dx.core.util
-
- ScalingViewport - Class in org.mini2Dx.core.graphics.viewport
-
- ScalingViewport(Scaling, boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- scan(String...) - Method in class org.mini2Dx.core.DependencyInjection
-
- scan(String[]) - Method in class org.mini2Dx.core.di.BasicComponentScanner
-
- scan(String[]) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- scl(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- scl(float) - Method in class org.mini2Dx.core.geom.Point
-
- scl(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- ScreenBasedGame - Class in org.mini2Dx.core.game
-
- ScreenBasedGame() - Constructor for class org.mini2Dx.core.game.ScreenBasedGame
-
- ScreenManager<T extends GameScreen> - Interface in org.mini2Dx.core.screen
-
- ScreenViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport that always matches the game window size.
- ScreenViewport() - Constructor for class org.mini2Dx.core.graphics.viewport.ScreenViewport
-
- scroll(float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Offsets the region relative to the current region.
- scrolled(float, float) - Method in class org.mini2Dx.core.game.BasicGame
-
- select(Predicate<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns an iterable for the selected items in the array.
- select(Predicate<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns an iterable for the selected items in the array.
- select(Predicate<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns an iterable for the selected items in the array.
- selectRanked(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Selects the nth-lowest element from the Array according to Comparator ranking.
- selectRanked(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Selects the nth-lowest element from the Array according to Comparator ranking.
- selectRanked(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Selects the nth-lowest element from the Array according to Comparator ranking.
- selectRankedIndex(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- selectRankedIndex(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- selectRankedIndex(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- SerializationException - Exception in org.mini2Dx.core.exception
-
An exception thrown during serialization
- SerializationException(String) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializationException(Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializationException(String, Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- SerializedCollection(T) - Constructor for class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- SerializedMap<T> - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- SerializedMap(T) - Constructor for class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- set(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- set(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- set(int, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- set(int, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- set(int, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- set(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- set(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- set(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- set(int, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- set(Class<T>, Pool<T>) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Sets an existing pool for the specified type, stored in a Class to Pool map.
- set(int, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- set(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- set(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
Sets the coordinates of point A and point B
- set(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- set(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- set(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components of this
Color from another
Color
- set(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components
- set(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components
- set(Sprite) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- set(TextureRegion) - Method in class org.mini2Dx.core.graphics.TilingDrawable
-
- set(Object, Object) - Method in interface org.mini2Dx.core.reflect.Field
-
Sets the current value of the field for a given instance
- set(Object, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- set(T) - Method in class org.mini2Dx.core.util.Ref
-
- setA(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the alpha component
- setA(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setAccelerometerSensitivity(float) - Method in interface org.mini2Dx.core.input.GamePad
-
Sets the accelerometer sensitivity
- setAddressMode(TextureAddressMode, TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the texture addressing mode for this texture
- setAllAlphas(float) - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- setAllAlphas(float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color alpha for previous text operations
- setAllAlphas(float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setAllColors(Color) - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- setAllColors(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color for previous text operations
- setAllColors(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setAlpha(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the alpha portion of the color used to tint this sprite.
- setAssetLoader(Class<T>, AssetLoader<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- setB(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the blue component
- setB(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setBackgroundColor(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the background
Color to be used
- setBlendFunction(Mini2DxBlendFunction, Mini2DxBlendFunction) - Method in interface org.mini2Dx.core.Graphics
-
- setBlending(PixmapBlending) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- setBottomHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three bottom edge patches
- setBounds(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position and size of the sprite when drawn, before scaling and rotation are applied.
- setBounds(int, int, int, int, float, float) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- setCache(String, Object) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenter(float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center x,y coordinate of this object
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenter(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position so that the sprite is centered on (x, y)
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterX(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center x coordinate
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the x position so that it is centered on the given x parameter
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterY(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center y coordianate
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the y position so that it is centered on the given y parameter
- setClip(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the graphics context clip.
- setClip(Rectangle) - Method in interface org.mini2Dx.core.Graphics
-
Sets the graphics context clip.
- setClipboardContents(String) - Method in interface org.mini2Dx.core.Input
-
Sets the clipboard contents.
- setCloseListener(GameDataOutputStream.CloseListener) - Method in class org.mini2Dx.core.serialization.GameDataOutputStream
-
- setColor(Color) - Method in class org.mini2Dx.core.font.FontBuilderGameFont
-
- setColor(Color) - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- setColor(Color) - Method in interface org.mini2Dx.core.font.GameFont
-
Sets the
Color to render the font with
- setColor(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color for subsequent text operations
- setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setColor(Color) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the
Color tint applied to each frame
- setColor(float, float, float, float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the
Color tint applied to each frame
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Copy given color.
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Sets the color for the following drawing operations
- setColor(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the
Color to draw shapes with
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the
Color used to tint images when they are added to the SpriteCache
- setColor(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the
Color used to tint images when they are added to the SpriteCache
- setCustomShader(Shader) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the custom
Shader used to draw images to the cache
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- setDeadZone(float) - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Sets the dead zone threshold
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- SetDeserializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- SetDeserializedCollection(Class<?>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- setDisposed(boolean) - Method in class org.mini2Dx.core.geom.LineSegment
-
INTERNAL USE ONLY
- setDisposed(boolean) - Method in class org.mini2Dx.core.geom.Point
-
INTERNAL USE ONLY
- setDisposed(boolean) - Method in class org.mini2Dx.core.geom.Shape
-
INTERNAL USE ONLY
- setDuration(int) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setEmittersCleanUpBlendFunction(boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setFilter(PixmapFilter) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Set the sprite's flip state regardless of current condition
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlipX(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipX to the current frame
- setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlipY(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipY to the current frame
- setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFont(GameFont) - Method in interface org.mini2Dx.core.Graphics
-
- setG(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the green component
- setG(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setGamePadConnectionListener(GamePadConnectionListener, boolean) - Method in interface org.mini2Dx.core.Input
-
- setHeight(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setInputProcessor(InputProcessor) - Method in interface org.mini2Dx.core.Input
-
Sets the InputProcessor for handling mouse/keyboard/touch events
- setKey(int, K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- setL2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setLeftTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setLeftWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three left edge patches
- setLineHeight(int) - Method in interface org.mini2Dx.core.Graphics
-
Sets the line height to be used
- setLoglevel(int) - Method in interface org.mini2Dx.core.Logger
-
- setLoglevel(int) - Method in class org.mini2Dx.core.StdOutLogger
-
- setLooping(boolean) - Method in interface org.mini2Dx.core.audio.Music
-
Sets if the music should loop.
- setLooping(long, boolean) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets if the specific instance of this sound should loop.
- setLooping(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets if the animation should loop
- setMagFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
-
Sets the texture mag filter that will be used for all the subsequent texture drawing operations
- setMaxFrameTasksPerFrame(int) - Method in interface org.mini2Dx.core.TaskExecutor
-
- setMaxWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMaxWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMiddleHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the height of the middle row of the patch.
- setMiddleWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the width of the middle column of the patch.
- setMinFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
-
Sets the texture min filter that will be used for all the subsequent texture drawing operations
- setMinWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMinWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setOneWay(boolean) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- setOnScreenKeyboardVisible(boolean) - Method in interface org.mini2Dx.core.Input
-
Sets on mobile and consoles of the on-screen keyboard should appear
- setOrigin(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the origin in relation to the sprite's position for scaling and rotation.
- setOriginBasedPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position where the sprite will be drawn, relative to its current origin.
- setOriginCenter() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Place origin in the center of the sprite
- setOriginX(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin X coordinate to be applied to each frame
- setOriginY(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin Y coordinate to be applied to each frame
- setPadding(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the padding for content inside this ninepatch.
- setPaddingBottom(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingLeft(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingRight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingTop(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPan(long, float, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the pan and volume of the specific instance of this sound.
- setParameter(String, Texture) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified texture parameter.
- setParameter(String, int, Texture) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified texture parameter.
- setParameterf(String, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified float parameter (uniform).
- setParameterf(String, float, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterf(String, float, float, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterf(String, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform or attribute).
- setParameterf(String, Vector2) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterf(String, Vector3) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameteri(String, int) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterMatrix(String, Matrix4) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterMatrix(String, Matrix4, boolean) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setPitch(long, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the pitch of the specific instance of this sound.
- setPlayerIndex(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Sets the player assigned to this gamepad
- setPlayerIndex(int) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setPlayerIndex(int) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- setPlayerIndex(int) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- setPlayerIndex(int) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setPlayerIndex(int) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setPointA(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPointB(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPosition(float, float) - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the position of the cache
- setPosition(float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setPosition(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position where the sprite will be drawn.
- setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- setQuad(QuadTree) - Method in interface org.mini2Dx.core.collision.QuadTreeAware
-
Sets the
QuadTree where this object is located.
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionBox
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionCircle
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPoint
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPolygon
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareObject
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionBox
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionCircle
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionPoint
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareStaticCollisionPolygon
-
- setR(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the red component
- setR(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setR2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the radius of this
RegularPolygon
Note: This operation is expensive
- setRadius(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the radius of this shape.
- setRadius(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setReferenceCount(int) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- setRegion(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(TextureRegion) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Sets the texture and coordinates to the specified region.
- setRegion(TextureRegion, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Sets the texture to that of the specified region and sets the coordinates relative to the specified region.
- setRegionHeight(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionWidth(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionX(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionY(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- setRenderCoordMode(RenderCoordMode) - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Sets the mode used for calculating render coordinates
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- setResolvedFileHandle(FileHandle) - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- setResult(T) - Method in class org.mini2Dx.core.assets.AssetLoaderResult
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setRightTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setRightWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three right edge patches
- setRotation(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape with its first point as the
origin
- setRotation(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setRotation(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the rotation of all frames
- setRotation(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the canvas rotation around a provided point
- setRotation(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the rotation of the sprite in degrees.
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotationAround(Point, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape with a specified point as the origin
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape with a specified point as the
origin
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setScale(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the canvas scale
- setScale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale for both X and Y uniformly.
- setScale(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale for both X and Y.
- setShader(Shader) - Method in interface org.mini2Dx.core.Graphics
-
Applies a
Shader program to this instance
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Sets the array size, leaving any values beyond the current size null.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Sets the array size, leaving any values beyond the current size null.
- setSize(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setSize(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setSize(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the size of the sprite when drawn, before scaling and rotation are applied.
- setText(CharSequence, float, float) - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.FontBuilderGameFontCache
-
- setText(CharSequence) - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.core.font.FontBuilderGlyphLayout
-
- setText(CharSequence) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Sets the text to compute the geometry for
- setText(CharSequence, Color, float, int, boolean) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Sets the text to compute the geometry for
- setText(CharSequence, float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache and adds a new text sequence
- setText(CharSequence, float, float, float, int, boolean) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache and adds a new text sequence
- setText(CharSequence) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- setText(CharSequence, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setTexture(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setTint(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the
Color to apply to draw operations
- setTint(Color) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the color used to tint this sprite.
- setTo(float, float, float, float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current x, y, width and height
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- setTopHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three top edge patches
- setTranslation(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the translation coordinates
- setU(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setU2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setUAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the U addressing mode for this texture.
- setV(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setV2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setVAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the V addressing mode for this texture.
- setValue(int, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- setVertices(float[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setVertices(Vector2[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setVisible(boolean) - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- setVolume(float) - Method in interface org.mini2Dx.core.audio.Music
-
Sets the volume of the music
- setVolume(long, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the volume of the specific instance of this sound.
- setWidth(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setX(float) - Method in class org.mini2Dx.core.geom.Point
-
- setX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setX(float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the x coordinate of this object
- setX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the x position where the sprite will be drawn.
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setXY(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the x and y coordinate of this object
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setXY(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the center X and Y coordinates.
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setY(float) - Method in class org.mini2Dx.core.geom.Point
-
- setY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setY(float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the y coordinate of this object
- setY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the y position where the sprite will be drawn.
- setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- shader - Variable in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- Shader - Interface in org.mini2Dx.core.graphics
-
Interface to platform-specific shader implementations
- ShaderLoader - Class in org.mini2Dx.core.assets.loader
-
- ShaderLoader() - Constructor for class org.mini2Dx.core.assets.loader.ShaderLoader
-
- ShaderOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ShaderOperation(String) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- ShaderOperation(Shader) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- ShaderType - Enum in org.mini2Dx.core.graphics
-
- Shape - Class in org.mini2Dx.core.geom
-
Base class for shapes
- Shape() - Constructor for class org.mini2Dx.core.geom.Shape
-
Constructor for shapes not belonging to the
Geometry pool
- Shape(Geometry) - Constructor for class org.mini2Dx.core.geom.Shape
-
Constructor for shapes belonging to the
Geometry pool
- shift - Variable in class org.mini2Dx.core.collections.IntLongMap
-
- shift - Variable in class org.mini2Dx.core.collections.LongFloatMap
-
- shift - Variable in class org.mini2Dx.core.collections.LongIntMap
-
- ShortMap<V> - Class in org.mini2Dx.core.collections
-
- ShortMap() - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ShortMap(int) - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map with a load factor of 0.8.
- ShortMap(int, float) - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map with the specified initial capacity and load factor.
- ShortMap(ShortMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map identical to the specified map.
- ShortMap.Entries<V> - Class in org.mini2Dx.core.collections
-
- ShortMap.Entry<V> - Class in org.mini2Dx.core.collections
-
- ShortMap.Keys - Class in org.mini2Dx.core.collections
-
- ShortMap.Values<V> - Class in org.mini2Dx.core.collections
-
- ShortQueue - Class in org.mini2Dx.core.collections
-
- ShortQueue() - Constructor for class org.mini2Dx.core.collections.ShortQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ShortQueue(int) - Constructor for class org.mini2Dx.core.collections.ShortQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ShortQueue.ShortQueueIterable - Class in org.mini2Dx.core.collections
-
- ShortQueue.ShortQueueIterator - Class in org.mini2Dx.core.collections
-
- ShortQueueIterable(ShortQueue) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterable
-
- ShortQueueIterable(ShortQueue, boolean) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterable
-
- ShortQueueIterator(ShortQueue) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- ShortQueueIterator(ShortQueue, boolean) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- ShortTreeMap<V> - Class in org.mini2Dx.core.collections
-
- ShortTreeMap() - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap(int) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap(ShortMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap.SortedKeys - Class in org.mini2Dx.core.collections
-
- shrink(int) - Method in class org.mini2Dx.core.collections.ByteMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.CharMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Reduces the size of the backing arrays to the size of the actual number of entries.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.IntLongMap
-
Reduces the size of the backing arrays to be the specified capacity / locateKey, or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.LongFloatMap
-
Reduces the size of the backing arrays to be the specified capacity / loadFactor, or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.LongIntMap
-
Reduces the size of the backing arrays to be the specified capacity / loadFactor, or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.ShortMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- sibling(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a handle to the sibling with the specified name.
- sign(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- Singleton - Annotation Type in org.mini2Dx.core.di.annotation
-
- SingletonBean - Class in org.mini2Dx.core.di.bean
-
- SingletonBean(Object) - Constructor for class org.mini2Dx.core.di.bean.SingletonBean
-
- singletonClasses - Variable in class org.mini2Dx.core.di.BasicComponentScanner
-
- size - Variable in class org.mini2Dx.core.collections.BooleanQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.ByteMap
-
- size - Variable in class org.mini2Dx.core.collections.CharMap
-
- size - Variable in class org.mini2Dx.core.collections.CharQueue
-
Number of elements in the queue.
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Returns the number of items in the list
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns the size in a thread-safe manner
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
- size - Variable in class org.mini2Dx.core.collections.FloatQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.IntLongMap
-
- size - Variable in class org.mini2Dx.core.collections.IntQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.LongFloatMap
-
- size - Variable in class org.mini2Dx.core.collections.LongIntMap
-
- size - Variable in class org.mini2Dx.core.collections.LongQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.ShortMap
-
- size - Variable in class org.mini2Dx.core.collections.ShortQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontProperties
-
- Sizeable - Interface in org.mini2Dx.core.geom
-
A common interface for objects that can be sized with an x and y dimension
- sizeChanged(T) - Method in class org.mini2Dx.core.collision.CellGrid
-
- sizeChanged(CollisionBox) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- sizeChanged(CollisionCircle) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- sizeChanged(CollisionPolygon) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- sizeChanged(T) - Method in interface org.mini2Dx.core.geom.SizeChangeListener
-
- SizeChangeListener<T extends Sizeable> - Interface in org.mini2Dx.core.geom
-
A common interface for implementing size listeners
- sizeChangeListeners - Variable in class org.mini2Dx.core.geom.Shape
-
- SKY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- sort(Comparator<? super T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- sort(Comparator<? super T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- sort(Constructor[]) - Static method in class org.mini2Dx.core.reflect.ConstructorSorter
-
- SortedKeys(ByteTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.ByteTreeMap.SortedKeys
-
- SortedKeys(IntTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.IntTreeMap.SortedKeys
-
- SortedKeys(LongTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.LongTreeMap.SortedKeys
-
- SortedKeys(ShortTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap.SortedKeys
-
- Sound - Interface in org.mini2Dx.core.audio
-
Base interface for sound effect playback
- SoundCompletionListener - Interface in org.mini2Dx.core.audio
-
- SoundLoader - Class in org.mini2Dx.core.assets.loader
-
- SoundLoader() - Constructor for class org.mini2Dx.core.assets.loader.SoundLoader
-
- spacing - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- split(int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Helper function to create tiles out of this TextureRegion starting from the top left corner going to the right and ending at
the bottom right corner.
- Sprite - Interface in org.mini2Dx.core.graphics
-
- SpriteCache - Interface in org.mini2Dx.core.graphics
-
- SpriteSheet - Class in org.mini2Dx.core.graphics
-
Splits a texture into multiple
Sprite instances
- SpriteSheet(Texture, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
-
- SpriteSheet(TextureRegion, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
-
- start(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
- start() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- startVibration(float) - Method in interface org.mini2Dx.core.input.GamePad
-
Starts vibrating/rumbling the gamepad
- startVibration(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- startVibration(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- startVibration(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- startVibration(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- startVibration(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- StaticCollision - Interface in org.mini2Dx.core.collision.util
-
- staticCollisionBox() - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionBox(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionBox(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionBox - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision box that does not register as an interpolating collision.
- StaticCollisionBox() - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(float, float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(Rectangle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int, Rectangle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int, Collisions) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- staticCollisionCircle() - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionCircle(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionCircle(int, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionCircle - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision circle that does not register as an interpolating collision.
- StaticCollisionCircle(float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(Circle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, Circle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, Collisions) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- staticCollisionPoint() - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPoint(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPoint(int, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionPoint - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision point that does not register as an interpolating collision.
- StaticCollisionPoint() - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(Point) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int, Point) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int, Collisions) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- staticCollisionPolygon(float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPolygon(int, float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPolygon(Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPolygon(int, Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionPolygon - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision polygon that does not register as an interpolating collision.
- StaticCollisionPolygon(float[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(Vector2[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, float[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, Vector2[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, Collisions, float[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, Collisions, Vector2[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StdOutLogger - Class in org.mini2Dx.core
-
- StdOutLogger() - Constructor for class org.mini2Dx.core.StdOutLogger
-
- stop() - Method in interface org.mini2Dx.core.audio.Music
-
Stops the playback if it is paused or currently playing.
- stop() - Method in interface org.mini2Dx.core.audio.Sound
-
Stops all playing instances of this sound
- stop(long) - Method in interface org.mini2Dx.core.audio.Sound
-
Stops the specific instance of this sound.
- stopVibration() - Method in interface org.mini2Dx.core.input.GamePad
-
Stops the vibrating/rumbling of the gamepad
- stopVibration() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- stopVibration() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- stopVibration() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- stopVibration() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- stopVibration() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- STREAM_COPY_BUFFER_SIZE - Static variable in class org.mini2Dx.core.util.Utilities
-
- streamCopy(InputStream, OutputStream) - Static method in class org.mini2Dx.core.util.Utilities
-
Reads all bytes from an input stream and writes them to an output stream.
- StretchViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport with a fixed size that is stretched to fill the game window.
- StretchViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.StretchViewport
-
Constructor
- style - Variable in class org.mini2Dx.core.font.FontBuilderGameFont.FontProperties
-
- sub(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- sub(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- submit(Runnable) - Method in interface org.mini2Dx.core.TaskExecutor
-
Submits a Runnable instance to be executed on a separate thread
- submit(Callable<T>) - Method in interface org.mini2Dx.core.TaskExecutor
-
Submits a Callable instance to be executed on a separate thread
- submit(FrameSpreadTask) - Method in interface org.mini2Dx.core.TaskExecutor
-
- subtract(float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Subtracts components from the position of this
Shape
- subtract(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
- subtract(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Subtracts RGBA components from this
Color
- subtract(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
-
Subtracts RGBA components from this
Color
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- SwitchDualJoyConButton - Enum in org.mini2Dx.core.input.button
-
- SwitchDualJoyConGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchDualJoyConGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- SwitchDualJoyConGamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- SwitchDualJoyConGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchDualJoyConGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- SwitchDualJoyConGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLButton - Enum in org.mini2Dx.core.input.button
-
- SwitchJoyConLGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- SwitchJoyConLGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- SwitchJoyConLGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- SwitchJoyConLGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRButton - Enum in org.mini2Dx.core.input.button
-
- SwitchJoyConRGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- SwitchJoyConRGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- SwitchJoyConRGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- SwitchJoyConRGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- value - Variable in class org.mini2Dx.core.collections.ByteMap.Entry
-
- value - Variable in class org.mini2Dx.core.collections.CharMap.Entry
-
- value - Variable in class org.mini2Dx.core.collections.IntLongMap.Entry
-
- value - Variable in class org.mini2Dx.core.collections.LongFloatMap.Entry
-
- value - Variable in class org.mini2Dx.core.collections.LongIntMap.Entry
-
- value - Variable in class org.mini2Dx.core.collections.ShortMap.Entry
-
- valueOf(String) - Static method in enum org.mini2Dx.core.ApiRuntime
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.collision.QuadTreeSearchDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.collision.RenderCoordMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.files.FileType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.ShaderType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.GamePadType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.Platform
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.TimestepMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.util.Lerper.Mode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.util.Scaling
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum org.mini2Dx.core.ApiRuntime
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values - Variable in class org.mini2Dx.core.collections.BooleanQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns an iterator for the values in the map.
- Values(ByteMap<V>) - Constructor for class org.mini2Dx.core.collections.ByteMap.Values
-
- values() - Method in class org.mini2Dx.core.collections.CharMap
-
Returns an iterator for the values in the map.
- Values(CharMap<V>) - Constructor for class org.mini2Dx.core.collections.CharMap.Values
-
- values - Variable in class org.mini2Dx.core.collections.CharQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- values - Variable in class org.mini2Dx.core.collections.FloatQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.IntLongMap
-
Returns an iterator for the values in the map.
- Values(IntLongMap) - Constructor for class org.mini2Dx.core.collections.IntLongMap.Values
-
- values - Variable in class org.mini2Dx.core.collections.IntQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.LongFloatMap
-
- Values(LongFloatMap) - Constructor for class org.mini2Dx.core.collections.LongFloatMap.Values
-
- values() - Method in class org.mini2Dx.core.collections.LongIntMap
-
Returns an iterator for the values in the map.
- Values(LongIntMap) - Constructor for class org.mini2Dx.core.collections.LongIntMap.Values
-
- values - Variable in class org.mini2Dx.core.collections.LongQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns an iterator for the values in the map.
- Values(ShortMap<V>) - Constructor for class org.mini2Dx.core.collections.ShortMap.Values
-
- values - Variable in class org.mini2Dx.core.collections.ShortQueue
-
Contains the values in the queue.
- values() - Static method in enum org.mini2Dx.core.collision.QuadTreeSearchDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.collision.RenderCoordMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.files.FileType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.ShaderType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.TextureFilter
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.GamePadType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.Platform
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.TimestepMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.util.Lerper.Mode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.util.Scaling
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- Viewport - Class in org.mini2Dx.core.graphics.viewport
-
Base class for implementing Viewport strategies.
- Viewport() - Constructor for class org.mini2Dx.core.graphics.viewport.Viewport
-
- VIOLET() - Static method in class org.mini2Dx.core.graphics.Colors
-
- visible - Variable in class org.mini2Dx.core.graphics.CustomCursor
-