public class LibgdxAdvancedGamePad extends LibgdxGamePad
| Modifier and Type | Field and Description |
|---|---|
com.badlogic.gdx.controllers.AdvancedController |
advancedController |
protected float |
vibrateStrength |
connected, gamePadType| Constructor and Description |
|---|
LibgdxAdvancedGamePad(com.badlogic.gdx.controllers.AdvancedController controller) |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getInstanceId() |
int |
getPlayerIndex() |
float |
getVibrationStrength() |
boolean |
isPlayerIndicesSupported() |
boolean |
isVibrateSupported() |
boolean |
isVibrating() |
void |
setPlayerIndex(int playerIndex) |
void |
startVibration(float strength) |
void |
stopVibration() |
accelerometerMoved, addListener, axisMoved, buttonDown, buttonUp, connected, disconnected, getAccelerometer, getAccelerometerSensitivity, getAxis, getGamePadType, getModelInfo, getPov, init, isAccelerometerSupported, isButtonDown, isButtonUp, isConnected, notifyAccelerometerChanged, notifyAxisChanged, notifyButtonDown, notifyButtonUp, notifyConnected, notifyDisconnected, notifyPovChanged, povMoved, removeListener, setAccelerometerSensitivity, xSliderMoved, ySliderMovedpublic final com.badlogic.gdx.controllers.AdvancedController advancedController
protected float vibrateStrength
public LibgdxAdvancedGamePad(com.badlogic.gdx.controllers.AdvancedController controller)
public java.lang.String getInstanceId()
getInstanceId in interface org.mini2Dx.core.input.GamePadgetInstanceId in class LibgdxGamePadpublic boolean isPlayerIndicesSupported()
isPlayerIndicesSupported in interface org.mini2Dx.core.input.GamePadisPlayerIndicesSupported in class LibgdxGamePadpublic int getPlayerIndex()
getPlayerIndex in interface org.mini2Dx.core.input.GamePadgetPlayerIndex in class LibgdxGamePadpublic void setPlayerIndex(int playerIndex)
setPlayerIndex in interface org.mini2Dx.core.input.GamePadsetPlayerIndex in class LibgdxGamePadpublic boolean isVibrateSupported()
isVibrateSupported in interface org.mini2Dx.core.input.GamePadisVibrateSupported in class LibgdxGamePadpublic boolean isVibrating()
isVibrating in interface org.mini2Dx.core.input.GamePadisVibrating in class LibgdxGamePadpublic float getVibrationStrength()
getVibrationStrength in interface org.mini2Dx.core.input.GamePadgetVibrationStrength in class LibgdxGamePadpublic void startVibration(float strength)
startVibration in interface org.mini2Dx.core.input.GamePadstartVibration in class LibgdxGamePadpublic void stopVibration()
stopVibration in interface org.mini2Dx.core.input.GamePadstopVibration in class LibgdxGamePad