public class LibgdxSpriteBatchWrapper
extends com.badlogic.gdx.graphics.g2d.SpriteBatch
| Constructor and Description |
|---|
LibgdxSpriteBatchWrapper() |
LibgdxSpriteBatchWrapper(int size) |
LibgdxSpriteBatchWrapper(int size,
com.badlogic.gdx.graphics.glutils.ShaderProgram defaultShader) |
| Modifier and Type | Method and Description |
|---|---|
org.mini2Dx.core.graphics.TextureFilter |
getMagFilter() |
org.mini2Dx.core.graphics.TextureFilter |
getMinFilter() |
void |
setMagFilter(org.mini2Dx.core.graphics.TextureFilter magFilter) |
void |
setMinFilter(org.mini2Dx.core.graphics.TextureFilter minFilter) |
protected void |
switchTexture(com.badlogic.gdx.graphics.Texture texture) |
begin, createDefaultShader, disableBlending, dispose, draw, draw, draw, draw, draw, draw, draw, draw, draw, draw, draw, draw, enableBlending, end, flush, getBlendDstFunc, getBlendDstFuncAlpha, getBlendSrcFunc, getBlendSrcFuncAlpha, getColor, getPackedColor, getProjectionMatrix, getShader, getTransformMatrix, isBlendingEnabled, isDrawing, setBlendFunction, setBlendFunctionSeparate, setColor, setColor, setPackedColor, setProjectionMatrix, setShader, setTransformMatrix, setupMatricespublic LibgdxSpriteBatchWrapper()
public LibgdxSpriteBatchWrapper(int size)
public LibgdxSpriteBatchWrapper(int size,
com.badlogic.gdx.graphics.glutils.ShaderProgram defaultShader)
protected void switchTexture(com.badlogic.gdx.graphics.Texture texture)
switchTexture in class com.badlogic.gdx.graphics.g2d.SpriteBatchpublic org.mini2Dx.core.graphics.TextureFilter getMinFilter()
public void setMinFilter(org.mini2Dx.core.graphics.TextureFilter minFilter)
public org.mini2Dx.core.graphics.TextureFilter getMagFilter()
public void setMagFilter(org.mini2Dx.core.graphics.TextureFilter magFilter)