public class LibgdxFonts
extends org.mini2Dx.core.Fonts
| Constructor and Description |
|---|
LibgdxFonts() |
| Modifier and Type | Method and Description |
|---|---|
org.mini2Dx.core.font.GameFont |
defaultFont() |
org.mini2Dx.core.font.GameFont |
newBitmapFont(org.mini2Dx.core.files.FileHandle fntFileHandle) |
org.mini2Dx.core.font.GameFont |
newPlatformFont(org.mini2Dx.core.files.FileHandle fileHandle) |
org.mini2Dx.core.font.GameFont |
newTrueTypeFont(org.mini2Dx.core.files.FileHandle fileHandle) |
public org.mini2Dx.core.font.GameFont defaultFont()
defaultFont in class org.mini2Dx.core.Fontspublic org.mini2Dx.core.font.GameFont newPlatformFont(org.mini2Dx.core.files.FileHandle fileHandle)
newPlatformFont in class org.mini2Dx.core.Fontspublic org.mini2Dx.core.font.GameFont newTrueTypeFont(org.mini2Dx.core.files.FileHandle fileHandle)
newTrueTypeFont in class org.mini2Dx.core.Fontspublic org.mini2Dx.core.font.GameFont newBitmapFont(org.mini2Dx.core.files.FileHandle fntFileHandle)
newBitmapFont in class org.mini2Dx.core.Fonts