public class LibgdxXboxGamePad
extends org.mini2Dx.core.input.xbox.XboxGamePad
| Constructor and Description |
|---|
LibgdxXboxGamePad(org.mini2Dx.core.input.GamePad gamePad) |
LibgdxXboxGamePad(org.mini2Dx.core.input.GamePad gamePad,
org.mini2Dx.core.input.deadzone.DeadZone leftStickDeadZone,
org.mini2Dx.core.input.deadzone.DeadZone rightStickDeadZone) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isButtonDown(org.mini2Dx.core.input.button.XboxButton button) |
boolean |
isButtonUp(org.mini2Dx.core.input.button.XboxButton button) |
void |
onAccelerometerChanged(org.mini2Dx.core.input.GamePad gamePad,
int accelerometerCode,
org.mini2Dx.gdx.math.Vector3 value) |
void |
onAxisChanged(org.mini2Dx.core.input.GamePad gamePad,
int axisCode,
float axisValue) |
void |
onButtonDown(org.mini2Dx.core.input.GamePad gamePad,
int buttonCode) |
void |
onButtonUp(org.mini2Dx.core.input.GamePad gamePad,
int buttonCode) |
void |
onConnect(org.mini2Dx.core.input.GamePad gamePad) |
void |
onDisconnect(org.mini2Dx.core.input.GamePad gamePad) |
void |
onPovChanged(org.mini2Dx.core.input.GamePad gamePad,
int povCode,
org.mini2Dx.core.input.PovState povState) |
addListener, addListener, clearListeners, dispose, getInstanceId, getLeftStickDeadZone, getLeftTriggerDeadZone, getModelInfo, getPlayerIndex, getRightStickDeadZone, getRightTriggerDeadZone, getTotalListeners, getVibrationStrength, isConnected, isPlayerIndicesSupported, isVibrateSupported, isVibrating, notifyButtonDown, notifyButtonUp, notifyConnected, notifyDisconnected, notifyLeftStickXMoved, notifyLeftStickYMoved, notifyLeftTriggerMoved, notifyRightStickXMoved, notifyRightStickYMoved, notifyRightTriggerMoved, removeListener, removeListener, setLeftStickDeadZone, setLeftTriggerDeadZone, setPlayerIndex, setRightStickDeadZone, setRightTriggerDeadZone, startVibration, stopVibrationpublic LibgdxXboxGamePad(org.mini2Dx.core.input.GamePad gamePad)
public LibgdxXboxGamePad(org.mini2Dx.core.input.GamePad gamePad,
org.mini2Dx.core.input.deadzone.DeadZone leftStickDeadZone,
org.mini2Dx.core.input.deadzone.DeadZone rightStickDeadZone)
public boolean isButtonDown(org.mini2Dx.core.input.button.XboxButton button)
isButtonDown in class org.mini2Dx.core.input.xbox.XboxGamePadpublic boolean isButtonUp(org.mini2Dx.core.input.button.XboxButton button)
isButtonUp in class org.mini2Dx.core.input.xbox.XboxGamePadpublic void onConnect(org.mini2Dx.core.input.GamePad gamePad)
public void onDisconnect(org.mini2Dx.core.input.GamePad gamePad)
public void onButtonDown(org.mini2Dx.core.input.GamePad gamePad,
int buttonCode)
public void onButtonUp(org.mini2Dx.core.input.GamePad gamePad,
int buttonCode)
public void onPovChanged(org.mini2Dx.core.input.GamePad gamePad,
int povCode,
org.mini2Dx.core.input.PovState povState)
public void onAxisChanged(org.mini2Dx.core.input.GamePad gamePad,
int axisCode,
float axisValue)
public void onAccelerometerChanged(org.mini2Dx.core.input.GamePad gamePad,
int accelerometerCode,
org.mini2Dx.gdx.math.Vector3 value)