public class TiledMapLoader extends java.lang.Object implements org.mini2Dx.core.assets.AsyncAssetLoader<TiledMap>
AssetLoader implementation for loading TiledMap instances| Modifier and Type | Class and Description |
|---|---|
static class |
TiledMapLoader.TiledAssetProperties |
| Constructor and Description |
|---|
TiledMapLoader() |
| Modifier and Type | Method and Description |
|---|---|
org.mini2Dx.gdx.utils.Array<org.mini2Dx.core.assets.AssetDescriptor> |
getDependencies(org.mini2Dx.core.assets.AssetDescriptor assetDescriptor,
org.mini2Dx.core.assets.AsyncLoadingCache asyncLoadingCache) |
void |
loadOnAsyncThread(org.mini2Dx.core.assets.AssetDescriptor assetDescriptor,
org.mini2Dx.core.assets.AsyncLoadingCache asyncLoadingCache) |
boolean |
loadOnGameThread(org.mini2Dx.core.assets.AssetManager assetManager,
org.mini2Dx.core.assets.AssetDescriptor<TiledMap> assetDescriptor,
org.mini2Dx.core.assets.AsyncLoadingCache asyncLoadingCache,
org.mini2Dx.core.assets.AssetLoaderResult<TiledMap> resultHolder) |
public boolean loadOnGameThread(org.mini2Dx.core.assets.AssetManager assetManager,
org.mini2Dx.core.assets.AssetDescriptor<TiledMap> assetDescriptor,
org.mini2Dx.core.assets.AsyncLoadingCache asyncLoadingCache,
org.mini2Dx.core.assets.AssetLoaderResult<TiledMap> resultHolder)
loadOnGameThread in interface org.mini2Dx.core.assets.AssetLoader<TiledMap>public org.mini2Dx.gdx.utils.Array<org.mini2Dx.core.assets.AssetDescriptor> getDependencies(org.mini2Dx.core.assets.AssetDescriptor assetDescriptor,
org.mini2Dx.core.assets.AsyncLoadingCache asyncLoadingCache)
getDependencies in interface org.mini2Dx.core.assets.AssetLoader<TiledMap>public void loadOnAsyncThread(org.mini2Dx.core.assets.AssetDescriptor assetDescriptor,
org.mini2Dx.core.assets.AsyncLoadingCache asyncLoadingCache)
loadOnAsyncThread in interface org.mini2Dx.core.assets.AsyncAssetLoader<TiledMap>