public interface TileLayerRenderer
TileLayer rendering implementations| Modifier and Type | Method and Description |
|---|---|
void |
dispose() |
void |
drawLayer(org.mini2Dx.core.Graphics g,
TileLayer layer,
int renderX,
int renderY,
int startTileX,
int startTileY,
int widthInTiles,
int heightInTiles,
float alpha)
Renders a
TileLayer |
void drawLayer(org.mini2Dx.core.Graphics g,
TileLayer layer,
int renderX,
int renderY,
int startTileX,
int startTileY,
int widthInTiles,
int heightInTiles,
float alpha)
TileLayerg - The Graphics contextlayer - The TileLayer to renderrenderX - The screen x coordinate to render atrenderY - The screen y coordinate to render atstartTileX - The tile x coordinate to start atstartTileY - The tile y coordinate to start atwidthInTiles - The width to render in tilesheightInTiles - The height to render in tilesalpha - The alpha blending valuevoid dispose()