| ARAnchor |
Object representing a physical location and orientation in 3D space.
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| ARBody2D |
Representation of a body in 2D.
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| ARBodyAnchor |
An anchor representing a body in the world.
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| ARBodyTrackingConfiguration |
A configuration for running body tracking.
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| ARCamera |
A model representing the camera and its parameters.
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| ARCoachingOverlayView |
A view that guides users through session initialization
The view will use context aware messaging and animations to instruct the user on gathering required info for the AR session.
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| ARCollaborationData |
Object representing data for collaborative session.
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| ARConfiguration |
An object to describe and configure the Augmented Reality techniques to be used in an ARSession.
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| ARDepthData |
A container for depth data and its associated confidence.
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| ARDirectionalLightEstimate |
A directional light estimate representing the light intensity and direction in the scene.
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| AREnvironmentProbeAnchor |
An object representing an environment probe in the world.
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| ARFaceAnchor |
An anchor representing a face and its geometry.
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| ARFaceGeometry |
An object representing the geometry of a face.
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| ARFaceTrackingConfiguration |
A configuration for running face tracking.
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| ARFrame |
An object encapsulating the state of everything being tracked for a given moment in time.
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| ARGeoAnchor |
An anchor representing a geographical location in the world.
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| ARGeometryElement |
A container for index data describing how vertices connect to define a geometry.
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| ARGeometrySource |
A container for vector data of a geometry.
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| ARGeoTrackingConfiguration |
A configuration for running geographical world tracking.
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| ARGeoTrackingStatus |
Collection of fields to give information on geo tracking status.
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| ARHitTestResult |
A result of an intersection found during a hit-test.
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| ARImageAnchor |
An anchor representing an image in the world.
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| ARImageTrackingConfiguration |
A configuration for running image tracking.
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| ARLightEstimate |
A light estimate representing the light in the scene.
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| ARMatteGenerator |
An object designed to generate either full resolution or half resolution matte given the ARFrame.
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| ARMeshAnchor |
An anchor representing a mesh in the world.
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| ARMeshGeometry |
A three-dimensional shape that represents the geometry of a mesh.
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| ARObjectAnchor |
An anchor representing an object in the world.
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| ARObjectScanningConfiguration |
A configuration for scanning objects.
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| AROrientationTrackingConfiguration |
A configuration for running orientation tracking.
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| ARParticipantAnchor |
This anchor represents the physical position and orientation of another participant in the collaborative session.
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| ARPlaneAnchor |
An anchor representing a planar surface in the world.
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| ARPlaneGeometry |
Object representing the geometry of a plane.
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| ARPointCloud |
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| ARPositionalTrackingConfiguration |
A configuration for running positional tracking.
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| ARQuickLookPreviewItem |
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| ARRaycastQuery |
Representation of a ray and its target which is used for raycasting.
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| ARRaycastResult |
Result of a raycast on a single target.
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| ARReferenceImage |
A reference image to be detected in the scene.
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| ARReferenceObject |
A reference object to track in the scene.
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| ARSCNFaceGeometry |
A SceneKit geometry representing a face.
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| ARSCNPlaneGeometry |
A SceneKit geometry representing a plane.
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| ARSCNView |
A view that integrates ARSession rendering into SceneKit.
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| ARSession |
The ARSession class configures and runs different Augmented Reality techniques on a device.
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| ARSkeleton |
An object representing a skeleton.
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| ARSkeleton2D |
An object representing a skeleton in 2D.
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| ARSkeleton3D |
An object representing a skeleton in 3D.
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| ARSkeletonDefinition |
Definition of a skeleton.
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| ARSKView |
A view that integrates ARSession rendering into SpriteKit.
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| ARTrackedRaycast |
A tracked raycast representation.
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| ARVideoFormat |
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| ARWorldMap |
Object representing the mapping of a physical 3D space.
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| ARWorldTrackingConfiguration |
A configuration for running world tracking.
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