Class AVAudioIONode

  • All Implemented Interfaces:
    NSObject
    Direct Known Subclasses:
    AVAudioInputNode, AVAudioOutputNode

    public class AVAudioIONode
    extends AVAudioNode
    AVAudioIONode Base class for a node that performs audio input or output in the engine. When the engine is configured to render to/from an audio device, on macOS, AVAudioInputNode and AVAudioOutputNode communicate with the system's default input and output devices. On iOS, they communicate with the devices appropriate to the app's AVAudioSession category and other configuration, also considering the user's actions such as connecting/disconnecting external devices. In the manual rendering mode, the AVAudioInputNode and AVAudioOutputNode perform the input and output in the engine, in response to client's request.
    • Constructor Detail

      • AVAudioIONode

        protected AVAudioIONode​(org.moe.natj.general.Pointer peer)
    • Method Detail

      • accessInstanceVariablesDirectly

        public static boolean accessInstanceVariablesDirectly()
      • allocWithZone

        public static java.lang.Object allocWithZone​(org.moe.natj.general.ptr.VoidPtr zone)
      • automaticallyNotifiesObserversForKey

        public static boolean automaticallyNotifiesObserversForKey​(java.lang.String key)
      • cancelPreviousPerformRequestsWithTarget

        public static void cancelPreviousPerformRequestsWithTarget​(java.lang.Object aTarget)
      • cancelPreviousPerformRequestsWithTargetSelectorObject

        public static void cancelPreviousPerformRequestsWithTargetSelectorObject​(java.lang.Object aTarget,
                                                                                 org.moe.natj.objc.SEL aSelector,
                                                                                 java.lang.Object anArgument)
      • classFallbacksForKeyedArchiver

        public static NSArray<java.lang.String> classFallbacksForKeyedArchiver()
      • classForKeyedUnarchiver

        public static org.moe.natj.objc.Class classForKeyedUnarchiver()
      • debugDescription_static

        public static java.lang.String debugDescription_static()
      • description_static

        public static java.lang.String description_static()
      • hash_static

        public static long hash_static()
      • instanceMethodSignatureForSelector

        public static NSMethodSignature instanceMethodSignatureForSelector​(org.moe.natj.objc.SEL aSelector)
      • instancesRespondToSelector

        public static boolean instancesRespondToSelector​(org.moe.natj.objc.SEL aSelector)
      • isSubclassOfClass

        public static boolean isSubclassOfClass​(org.moe.natj.objc.Class aClass)
      • keyPathsForValuesAffectingValueForKey

        public static NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey​(java.lang.String key)
      • new_objc

        public static java.lang.Object new_objc()
      • resolveClassMethod

        public static boolean resolveClassMethod​(org.moe.natj.objc.SEL sel)
      • resolveInstanceMethod

        public static boolean resolveInstanceMethod​(org.moe.natj.objc.SEL sel)
      • setVersion_static

        public static void setVersion_static​(long aVersion)
      • superclass_static

        public static org.moe.natj.objc.Class superclass_static()
      • version_static

        public static long version_static()
      • audioUnit

        public AudioComponentInstance audioUnit()
        [@property] audioUnit The node's underlying AudioUnit, if any. This is only necessary for certain advanced usages.
      • presentationLatency

        public double presentationLatency()
        [@property] presentationLatency The presentation or hardware latency, applicable when the engine is rendering to/from an audio device. This corresponds to kAudioDevicePropertyLatency and kAudioStreamPropertyLatency. See .
      • isVoiceProcessingEnabled

        public boolean isVoiceProcessingEnabled()
        [@property] voiceProcessingEnabled Indicates whether voice processing is enabled.
      • setVoiceProcessingEnabledError

        public boolean setVoiceProcessingEnabledError​(boolean enabled,
                                                      org.moe.natj.general.ptr.Ptr<NSError> outError)
        setVoiceProcessingEnabled:error: Enable or disable voice processing on the IO node. If enabled, the input node does signal processing on the incoming audio (taking out any of the audio that is played from the device at a given time from the incoming audio). Disabling this mode on either of the IO nodes automatically disabled it on the other IO node. Voice processing requires both input and output nodes to be in the voice processing mode. Enabling this mode on either of the IO nodes automatically enables it on the other IO node. Voice processing is only supported when the engine is rendering to the audio device and not in the manual rendering mode. Voice processing can only be be enabled or disabled when the engine is in a stopped state. The output format of the input node and the input format of the output node have to be the same and they can only be changed when the engine is in a stopped state.
        Parameters:
        enabled - Whether voice processing is to be enabled.
        outError - On exit, if the IO node cannot enable or diable voice processing, a description of the error
        Returns:
        YES for success