Package apple.avfoundation
Class AVAudioSourceNode
- java.lang.Object
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- org.moe.natj.general.NativeObject
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- org.moe.natj.objc.ObjCObject
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- apple.NSObject
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- apple.avfoundation.AVAudioNode
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- apple.avfoundation.AVAudioSourceNode
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- All Implemented Interfaces:
AVAudio3DMixing,AVAudioMixing,AVAudioStereoMixing,NSObject
public class AVAudioSourceNode extends AVAudioNode implements AVAudioMixing
AVAudioSourceNode AVAudioSourceNode wraps a client provided block to supply audio. With AVAudioSourceNode the client can supply audio data for rendering through an AVAudioSourceNodeRenderBlock block. This is similar to setting the input callback on an Audio Unit with the kAudioUnitProperty_SetRenderCallback property.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interfaceAVAudioSourceNode.Block_initWithFormatRenderBlockstatic interfaceAVAudioSourceNode.Block_initWithRenderBlock-
Nested classes/interfaces inherited from class apple.avfoundation.AVAudioNode
AVAudioNode.Block_installTapOnBusBufferSizeFormatBlock
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Nested classes/interfaces inherited from class apple.NSObject
NSObject.Function_instanceMethodForSelector_ret, NSObject.Function_methodForSelector_ret
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Constructor Summary
Constructors Modifier Constructor Description protectedAVAudioSourceNode(org.moe.natj.general.Pointer peer)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static booleanaccessInstanceVariablesDirectly()static AVAudioSourceNodealloc()static java.lang.ObjectallocWithZone(org.moe.natj.general.ptr.VoidPtr zone)static booleanautomaticallyNotifiesObserversForKey(java.lang.String key)static voidcancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget)static voidcancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget, org.moe.natj.objc.SEL aSelector, java.lang.Object anArgument)static NSArray<java.lang.String>classFallbacksForKeyedArchiver()static org.moe.natj.objc.ClassclassForKeyedUnarchiver()static java.lang.StringdebugDescription_static()static java.lang.Stringdescription_static()AVAudioMixingDestinationdestinationForMixerBus(AVAudioNode mixer, long bus)Returns the AVAudioMixingDestination object corresponding to specified mixer node and its input bus When a source node is connected to multiple mixers downstream, setting AVAudioMixing properties directly on the source node will apply the change to all the mixers downstream.static longhash_static()AVAudioSourceNodeinit()AVAudioSourceNodeinitWithFormatRenderBlock(AVAudioFormat format, AVAudioSourceNode.Block_initWithFormatRenderBlock block)initWithFormat:renderBlock: Create a node with a render block.AVAudioSourceNodeinitWithRenderBlock(AVAudioSourceNode.Block_initWithRenderBlock block)initWithRenderBlock: Create a node with a render block.static NSObject.Function_instanceMethodForSelector_retinstanceMethodForSelector(org.moe.natj.objc.SEL aSelector)static NSMethodSignatureinstanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector)static booleaninstancesRespondToSelector(org.moe.natj.objc.SEL aSelector)static booleanisSubclassOfClass(org.moe.natj.objc.Class aClass)static NSSet<java.lang.String>keyPathsForValuesAffectingValueForKey(java.lang.String key)static java.lang.Objectnew_objc()floatobstruction()[@property] obstruction Simulates filtering of the direct path of sound due to an obstacle Only the direct path of sound between the source and listener is blocked.floatocclusion()[@property] occlusion Simulates filtering of the direct and reverb paths of sound due to an obstacle Both the direct and reverb paths of sound between the source and listener are blocked.floatpan()[@property] pan Set a bus's stereo pan Range: -1.0 -> 1.0 Default: 0.0 Mixer: AVAudioMixerNodelongpointSourceInHeadMode()[@property] pointSourceInHeadMode In-head rendering choice for AVAudio3DMixingSourceModePointSource in AVAudio3DMixingRenderingAlgorithmAuto Default: AVAudio3DMixingPointSourceInHeadModeMono Mixer: AVAudioEnvironmentNodeAVAudio3DPointposition()[@property] position The location of the source in the 3D environment The coordinates are specified in meters.floatrate()[@property] rate Changes the playback rate of the input signal A value of 2.0 results in the output audio playing one octave higher.longrenderingAlgorithm()[@property] renderingAlgorithm Type of rendering algorithm used Depending on the current output format of the AVAudioEnvironmentNode, only a subset of the rendering algorithms may be supported.static booleanresolveClassMethod(org.moe.natj.objc.SEL sel)static booleanresolveInstanceMethod(org.moe.natj.objc.SEL sel)floatreverbBlend()[@property] reverbBlend Controls the blend of dry and reverb processed audio This property controls the amount of the source's audio that will be processed by the reverb in AVAudioEnvironmentNode.voidsetObstruction(float value)[@property] obstruction Simulates filtering of the direct path of sound due to an obstacle Only the direct path of sound between the source and listener is blocked.voidsetOcclusion(float value)[@property] occlusion Simulates filtering of the direct and reverb paths of sound due to an obstacle Both the direct and reverb paths of sound between the source and listener are blocked.voidsetPan(float value)[@property] pan Set a bus's stereo pan Range: -1.0 -> 1.0 Default: 0.0 Mixer: AVAudioMixerNodevoidsetPointSourceInHeadMode(long value)[@property] pointSourceInHeadMode In-head rendering choice for AVAudio3DMixingSourceModePointSource in AVAudio3DMixingRenderingAlgorithmAuto Default: AVAudio3DMixingPointSourceInHeadModeMono Mixer: AVAudioEnvironmentNodevoidsetPosition(AVAudio3DPoint value)[@property] position The location of the source in the 3D environment The coordinates are specified in meters.voidsetRate(float value)[@property] rate Changes the playback rate of the input signal A value of 2.0 results in the output audio playing one octave higher.voidsetRenderingAlgorithm(long value)[@property] renderingAlgorithm Type of rendering algorithm used Depending on the current output format of the AVAudioEnvironmentNode, only a subset of the rendering algorithms may be supported.voidsetReverbBlend(float value)[@property] reverbBlend Controls the blend of dry and reverb processed audio This property controls the amount of the source's audio that will be processed by the reverb in AVAudioEnvironmentNode.voidsetSourceMode(long value)[@property] sourceMode Controls how individual channels of an input bus are rendered Default: AVAudio3DMixingSourceModeSpatializeIfMono Mixer: AVAudioEnvironmentNodestatic voidsetVersion_static(long aVersion)voidsetVolume(float value)[@property] volume Set a bus's input volume Range: 0.0 -> 1.0 Default: 1.0 Mixers: AVAudioMixerNode, AVAudioEnvironmentNodelongsourceMode()[@property] sourceMode Controls how individual channels of an input bus are rendered Default: AVAudio3DMixingSourceModeSpatializeIfMono Mixer: AVAudioEnvironmentNodestatic org.moe.natj.objc.Classsuperclass_static()static longversion_static()floatvolume()[@property] volume Set a bus's input volume Range: 0.0 -> 1.0 Default: 1.0 Mixers: AVAudioMixerNode, AVAudioEnvironmentNode-
Methods inherited from class apple.avfoundation.AVAudioNode
AUAudioUnit, engine, inputFormatForBus, installTapOnBusBufferSizeFormatBlock, lastRenderTime, latency, nameForInputBus, nameForOutputBus, numberOfInputs, numberOfOutputs, outputFormatForBus, outputPresentationLatency, removeTapOnBus, reset
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Methods inherited from class apple.NSObject
accessibilityActivate, accessibilityActivationPoint, accessibilityAssistiveTechnologyFocusedIdentifiers, accessibilityAttributedHint, accessibilityAttributedLabel, accessibilityAttributedUserInputLabels, accessibilityAttributedValue, accessibilityContainerType, accessibilityCustomActions, accessibilityCustomRotors, accessibilityDecrement, accessibilityDragSourceDescriptors, accessibilityDropPointDescriptors, accessibilityElementAtIndex, accessibilityElementCount, accessibilityElementDidBecomeFocused, accessibilityElementDidLoseFocus, accessibilityElementIsFocused, accessibilityElements, accessibilityElementsHidden, accessibilityFrame, accessibilityHint, accessibilityIncrement, accessibilityLabel, accessibilityLanguage, accessibilityNavigationStyle, accessibilityPath, accessibilityPerformEscape, accessibilityPerformMagicTap, accessibilityRespondsToUserInteraction, accessibilityScroll, accessibilityTextualContext, accessibilityTraits, accessibilityUserInputLabels, accessibilityValue, accessibilityViewIsModal, addObserverForKeyPathOptionsContext, attemptRecoveryFromErrorOptionIndex, attemptRecoveryFromErrorOptionIndexDelegateDidRecoverSelectorContextInfo, autoContentAccessingProxy, awakeAfterUsingCoder, awakeFromNib, class_objc, classForCoder, classForKeyedArchiver, copy, dealloc, debugDescription, description, dictionaryWithValuesForKeys, didChangeValueForKey, didChangeValueForKeyWithSetMutationUsingObjects, didChangeValuesAtIndexesForKey, doesNotRecognizeSelector, fileManagerShouldProceedAfterError, fileManagerWillProcessPath, finalize_objc, forwardingTargetForSelector, forwardInvocation, hash, indexOfAccessibilityElement, isAccessibilityElement, isEqual, isKindOfClass, isMemberOfClass, isProxy, methodForSelector, methodSignatureForSelector, mutableArrayValueForKey, mutableArrayValueForKeyPath, mutableCopy, mutableOrderedSetValueForKey, mutableOrderedSetValueForKeyPath, mutableSetValueForKey, mutableSetValueForKeyPath, observationInfo, observeValueForKeyPathOfObjectChangeContext, performSelector, performSelectorInBackgroundWithObject, performSelectorOnMainThreadWithObjectWaitUntilDone, performSelectorOnMainThreadWithObjectWaitUntilDoneModes, performSelectorOnThreadWithObjectWaitUntilDone, performSelectorOnThreadWithObjectWaitUntilDoneModes, performSelectorWithObject, performSelectorWithObjectAfterDelay, performSelectorWithObjectAfterDelayInModes, performSelectorWithObjectWithObject, prepareForInterfaceBuilder, provideImageDataBytesPerRowOrigin_Size_UserInfo, removeObserverForKeyPath, removeObserverForKeyPathContext, replacementObjectForCoder, replacementObjectForKeyedArchiver, respondsToSelector, self, setAccessibilityActivationPoint, setAccessibilityAttributedHint, setAccessibilityAttributedLabel, setAccessibilityAttributedUserInputLabels, setAccessibilityAttributedValue, setAccessibilityContainerType, setAccessibilityCustomActions, setAccessibilityCustomRotors, setAccessibilityDragSourceDescriptors, setAccessibilityDropPointDescriptors, setAccessibilityElements, setAccessibilityElementsHidden, setAccessibilityFrame, setAccessibilityHint, setAccessibilityLabel, setAccessibilityLanguage, setAccessibilityNavigationStyle, setAccessibilityPath, setAccessibilityRespondsToUserInteraction, setAccessibilityTextualContext, setAccessibilityTraits, setAccessibilityUserInputLabels, setAccessibilityValue, setAccessibilityViewIsModal, setIsAccessibilityElement, setNilValueForKey, setObservationInfo, setShouldGroupAccessibilityChildren, setValueForKey, setValueForKeyPath, setValueForUndefinedKey, setValuesForKeysWithDictionary, shouldGroupAccessibilityChildren, superclass, validateValueForKeyError, validateValueForKeyPathError, valueForKey, valueForKeyPath, valueForUndefinedKey, willChangeValueForKey, willChangeValueForKeyWithSetMutationUsingObjects, willChangeValuesAtIndexesForKey
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Method Detail
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accessInstanceVariablesDirectly
public static boolean accessInstanceVariablesDirectly()
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alloc
public static AVAudioSourceNode alloc()
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allocWithZone
public static java.lang.Object allocWithZone(org.moe.natj.general.ptr.VoidPtr zone)
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automaticallyNotifiesObserversForKey
public static boolean automaticallyNotifiesObserversForKey(java.lang.String key)
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cancelPreviousPerformRequestsWithTarget
public static void cancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget)
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cancelPreviousPerformRequestsWithTargetSelectorObject
public static void cancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget, org.moe.natj.objc.SEL aSelector, java.lang.Object anArgument)
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classFallbacksForKeyedArchiver
public static NSArray<java.lang.String> classFallbacksForKeyedArchiver()
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classForKeyedUnarchiver
public static org.moe.natj.objc.Class classForKeyedUnarchiver()
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debugDescription_static
public static java.lang.String debugDescription_static()
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description_static
public static java.lang.String description_static()
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destinationForMixerBus
public AVAudioMixingDestination destinationForMixerBus(AVAudioNode mixer, long bus)
Description copied from interface:AVAudioMixingReturns the AVAudioMixingDestination object corresponding to specified mixer node and its input bus When a source node is connected to multiple mixers downstream, setting AVAudioMixing properties directly on the source node will apply the change to all the mixers downstream. If you want to set/get properties on a specific mixer, use this method to get the corresponding AVAudioMixingDestination and set/get properties on it. Note: - Properties set on individual AVAudioMixingDestination instances will not reflect at the source node level. - AVAudioMixingDestination reference returned by this method could become invalid when there is any disconnection between the source and the mixer node. Hence this reference should not be retained and should be fetched every time you want to set/get properties on a specific mixer. If the source node is not connected to the specified mixer/input bus, this method returns nil. Calling this on an AVAudioMixingDestination instance returns self if the specified mixer/input bus matches its connection point, otherwise, it returns nil.- Specified by:
destinationForMixerBusin interfaceAVAudioMixing
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hash_static
public static long hash_static()
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init
public AVAudioSourceNode init()
- Overrides:
initin classAVAudioNode
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initWithFormatRenderBlock
public AVAudioSourceNode initWithFormatRenderBlock(AVAudioFormat format, AVAudioSourceNode.Block_initWithFormatRenderBlock block)
initWithFormat:renderBlock: Create a node with a render block. The block can be called on realtime or non-realtime threads depending on the engine’s operating mode and it is the client's responsibility to handle it in a thread-safe manner. The audio format for the output bus will be set from the connection format when connecting to another node. AVAudioSourceNode supports different audio formats for the block and output, but only Linear PCM conversions are supported (sample rate, bit depth, interleaving).- Parameters:
format- The format of the PCM audio data that will be supplied by the block.block- The block to supply audio data to the output.
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initWithRenderBlock
public AVAudioSourceNode initWithRenderBlock(AVAudioSourceNode.Block_initWithRenderBlock block)
initWithRenderBlock: Create a node with a render block. The block can be called on realtime or non-realtime threads depending on the engine’s operating mode and it is the client's responsibility to handle it in a thread-safe manner. The audio format for the output bus will be set from the connection format when connecting to another node. The audio format for the block will be set to the node's output format. If node is reconnected with a different output format, the audio format for the block will also change.- Parameters:
block- The block to supply audio data to the output.
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instanceMethodForSelector
public static NSObject.Function_instanceMethodForSelector_ret instanceMethodForSelector(org.moe.natj.objc.SEL aSelector)
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instanceMethodSignatureForSelector
public static NSMethodSignature instanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector)
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instancesRespondToSelector
public static boolean instancesRespondToSelector(org.moe.natj.objc.SEL aSelector)
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isSubclassOfClass
public static boolean isSubclassOfClass(org.moe.natj.objc.Class aClass)
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keyPathsForValuesAffectingValueForKey
public static NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey(java.lang.String key)
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new_objc
public static java.lang.Object new_objc()
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obstruction
public float obstruction()
Description copied from interface:AVAudio3DMixing[@property] obstruction Simulates filtering of the direct path of sound due to an obstacle Only the direct path of sound between the source and listener is blocked. Range: -100.0 -> 0.0 dB Default: 0.0 Mixer: AVAudioEnvironmentNode- Specified by:
obstructionin interfaceAVAudio3DMixing
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occlusion
public float occlusion()
Description copied from interface:AVAudio3DMixing[@property] occlusion Simulates filtering of the direct and reverb paths of sound due to an obstacle Both the direct and reverb paths of sound between the source and listener are blocked. Range: -100.0 -> 0.0 dB Default: 0.0 Mixer: AVAudioEnvironmentNode- Specified by:
occlusionin interfaceAVAudio3DMixing
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pan
public float pan()
Description copied from interface:AVAudioStereoMixing[@property] pan Set a bus's stereo pan Range: -1.0 -> 1.0 Default: 0.0 Mixer: AVAudioMixerNode- Specified by:
panin interfaceAVAudioStereoMixing
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pointSourceInHeadMode
public long pointSourceInHeadMode()
Description copied from interface:AVAudio3DMixing[@property] pointSourceInHeadMode In-head rendering choice for AVAudio3DMixingSourceModePointSource in AVAudio3DMixingRenderingAlgorithmAuto Default: AVAudio3DMixingPointSourceInHeadModeMono Mixer: AVAudioEnvironmentNode- Specified by:
pointSourceInHeadModein interfaceAVAudio3DMixing
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position
public AVAudio3DPoint position()
Description copied from interface:AVAudio3DMixing[@property] position The location of the source in the 3D environment The coordinates are specified in meters. Mixer: AVAudioEnvironmentNode- Specified by:
positionin interfaceAVAudio3DMixing
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rate
public float rate()
Description copied from interface:AVAudio3DMixing[@property] rate Changes the playback rate of the input signal A value of 2.0 results in the output audio playing one octave higher. A value of 0.5, results in the output audio playing one octave lower. Range: 0.5 -> 2.0 Default: 1.0 Mixer: AVAudioEnvironmentNode- Specified by:
ratein interfaceAVAudio3DMixing
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renderingAlgorithm
public long renderingAlgorithm()
Description copied from interface:AVAudio3DMixing[@property] renderingAlgorithm Type of rendering algorithm used Depending on the current output format of the AVAudioEnvironmentNode, only a subset of the rendering algorithms may be supported. An array of valid rendering algorithms can be retrieved by calling applicableRenderingAlgorithms on AVAudioEnvironmentNode. Default: AVAudio3DMixingRenderingAlgorithmEqualPowerPanning Mixer: AVAudioEnvironmentNode- Specified by:
renderingAlgorithmin interfaceAVAudio3DMixing
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resolveClassMethod
public static boolean resolveClassMethod(org.moe.natj.objc.SEL sel)
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resolveInstanceMethod
public static boolean resolveInstanceMethod(org.moe.natj.objc.SEL sel)
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reverbBlend
public float reverbBlend()
Description copied from interface:AVAudio3DMixing[@property] reverbBlend Controls the blend of dry and reverb processed audio This property controls the amount of the source's audio that will be processed by the reverb in AVAudioEnvironmentNode. A value of 0.5 will result in an equal blend of dry and processed (wet) audio. Range: 0.0 (completely dry) -> 1.0 (completely wet) Default: 0.0 Mixer: AVAudioEnvironmentNode- Specified by:
reverbBlendin interfaceAVAudio3DMixing
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setObstruction
public void setObstruction(float value)
Description copied from interface:AVAudio3DMixing[@property] obstruction Simulates filtering of the direct path of sound due to an obstacle Only the direct path of sound between the source and listener is blocked. Range: -100.0 -> 0.0 dB Default: 0.0 Mixer: AVAudioEnvironmentNode- Specified by:
setObstructionin interfaceAVAudio3DMixing
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setOcclusion
public void setOcclusion(float value)
Description copied from interface:AVAudio3DMixing[@property] occlusion Simulates filtering of the direct and reverb paths of sound due to an obstacle Both the direct and reverb paths of sound between the source and listener are blocked. Range: -100.0 -> 0.0 dB Default: 0.0 Mixer: AVAudioEnvironmentNode- Specified by:
setOcclusionin interfaceAVAudio3DMixing
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setPan
public void setPan(float value)
Description copied from interface:AVAudioStereoMixing[@property] pan Set a bus's stereo pan Range: -1.0 -> 1.0 Default: 0.0 Mixer: AVAudioMixerNode- Specified by:
setPanin interfaceAVAudioStereoMixing
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setPointSourceInHeadMode
public void setPointSourceInHeadMode(long value)
Description copied from interface:AVAudio3DMixing[@property] pointSourceInHeadMode In-head rendering choice for AVAudio3DMixingSourceModePointSource in AVAudio3DMixingRenderingAlgorithmAuto Default: AVAudio3DMixingPointSourceInHeadModeMono Mixer: AVAudioEnvironmentNode- Specified by:
setPointSourceInHeadModein interfaceAVAudio3DMixing
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setPosition
public void setPosition(AVAudio3DPoint value)
Description copied from interface:AVAudio3DMixing[@property] position The location of the source in the 3D environment The coordinates are specified in meters. Mixer: AVAudioEnvironmentNode- Specified by:
setPositionin interfaceAVAudio3DMixing
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setRate
public void setRate(float value)
Description copied from interface:AVAudio3DMixing[@property] rate Changes the playback rate of the input signal A value of 2.0 results in the output audio playing one octave higher. A value of 0.5, results in the output audio playing one octave lower. Range: 0.5 -> 2.0 Default: 1.0 Mixer: AVAudioEnvironmentNode- Specified by:
setRatein interfaceAVAudio3DMixing
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setRenderingAlgorithm
public void setRenderingAlgorithm(long value)
Description copied from interface:AVAudio3DMixing[@property] renderingAlgorithm Type of rendering algorithm used Depending on the current output format of the AVAudioEnvironmentNode, only a subset of the rendering algorithms may be supported. An array of valid rendering algorithms can be retrieved by calling applicableRenderingAlgorithms on AVAudioEnvironmentNode. Default: AVAudio3DMixingRenderingAlgorithmEqualPowerPanning Mixer: AVAudioEnvironmentNode- Specified by:
setRenderingAlgorithmin interfaceAVAudio3DMixing
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setReverbBlend
public void setReverbBlend(float value)
Description copied from interface:AVAudio3DMixing[@property] reverbBlend Controls the blend of dry and reverb processed audio This property controls the amount of the source's audio that will be processed by the reverb in AVAudioEnvironmentNode. A value of 0.5 will result in an equal blend of dry and processed (wet) audio. Range: 0.0 (completely dry) -> 1.0 (completely wet) Default: 0.0 Mixer: AVAudioEnvironmentNode- Specified by:
setReverbBlendin interfaceAVAudio3DMixing
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setSourceMode
public void setSourceMode(long value)
Description copied from interface:AVAudio3DMixing[@property] sourceMode Controls how individual channels of an input bus are rendered Default: AVAudio3DMixingSourceModeSpatializeIfMono Mixer: AVAudioEnvironmentNode- Specified by:
setSourceModein interfaceAVAudio3DMixing
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setVersion_static
public static void setVersion_static(long aVersion)
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setVolume
public void setVolume(float value)
Description copied from interface:AVAudioMixing[@property] volume Set a bus's input volume Range: 0.0 -> 1.0 Default: 1.0 Mixers: AVAudioMixerNode, AVAudioEnvironmentNode- Specified by:
setVolumein interfaceAVAudioMixing
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sourceMode
public long sourceMode()
Description copied from interface:AVAudio3DMixing[@property] sourceMode Controls how individual channels of an input bus are rendered Default: AVAudio3DMixingSourceModeSpatializeIfMono Mixer: AVAudioEnvironmentNode- Specified by:
sourceModein interfaceAVAudio3DMixing
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superclass_static
public static org.moe.natj.objc.Class superclass_static()
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version_static
public static long version_static()
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volume
public float volume()
Description copied from interface:AVAudioMixing[@property] volume Set a bus's input volume Range: 0.0 -> 1.0 Default: 1.0 Mixers: AVAudioMixerNode, AVAudioEnvironmentNode- Specified by:
volumein interfaceAVAudioMixing
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