Class AVAudioEngineManualRenderingMode


  • public final class AVAudioEngineManualRenderingMode
    extends java.lang.Object
    [@enum] AVAudioEngineManualRenderingMode By default, the engine is connected to an audio device and automatically renders in realtime. It can also be configured to operate in manual rendering mode, i.e. not connected to an audio device and rendering in response to requests from the client. AVAudioEngineManualRenderingModeOffline The engine operates in an offline mode without any realtime constraints. AVAudioEngineManualRenderingModeRealtime The engine operates under realtime constraints, i.e. it will not make any blocking call (e.g. calling libdispatch, blocking on a mutex, allocating memory etc.) while rendering. Note that only the block based render mechanism can be used in this mode (see `AVAudioEngine(manualRenderingBlock)`.
    • Field Summary

      Fields 
      Modifier and Type Field Description
      static long Offline  
      static long Realtime  
    • Method Summary

      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait