Package apple.gamecontroller
Class GCKeyboardInput
- java.lang.Object
-
- org.moe.natj.general.NativeObject
-
- org.moe.natj.objc.ObjCObject
-
- apple.NSObject
-
- apple.gamecontroller.GCPhysicalInputProfile
-
- apple.gamecontroller.GCKeyboardInput
-
- All Implemented Interfaces:
NSObject
public class GCKeyboardInput extends GCPhysicalInputProfile
Keyboard profile. Contains the current state of buttons specified in GCKeyCodes.h. GCKeyboardInput is designed primarly for input polling. For the best text input experience, UIKit/AppKit usage is recommended.
-
-
Nested Class Summary
Nested Classes Modifier and Type Class Description static interfaceGCKeyboardInput.Block_keyChangedHandler_retstatic interfaceGCKeyboardInput.Block_setKeyChangedHandler-
Nested classes/interfaces inherited from class apple.NSObject
NSObject.Function_instanceMethodForSelector_ret, NSObject.Function_methodForSelector_ret
-
-
Constructor Summary
Constructors Modifier Constructor Description protectedGCKeyboardInput(org.moe.natj.general.Pointer peer)
-
Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static booleanaccessInstanceVariablesDirectly()static GCKeyboardInputalloc()static java.lang.ObjectallocWithZone(org.moe.natj.general.ptr.VoidPtr zone)static booleanautomaticallyNotifiesObserversForKey(java.lang.String key)GCControllerButtonInputbuttonForKeyCode(long code)Alongside general subscript notation of GCPhysicalInputProfile keys can be accessed using this method.static voidcancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget)static voidcancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget, org.moe.natj.objc.SEL aSelector, java.lang.Object anArgument)static NSArray<java.lang.String>classFallbacksForKeyedArchiver()static org.moe.natj.objc.ClassclassForKeyedUnarchiver()static java.lang.StringdebugDescription_static()static java.lang.Stringdescription_static()static longhash_static()GCKeyboardInputinit()static NSObject.Function_instanceMethodForSelector_retinstanceMethodForSelector(org.moe.natj.objc.SEL aSelector)static NSMethodSignatureinstanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector)static booleaninstancesRespondToSelector(org.moe.natj.objc.SEL aSelector)booleanisAnyKeyPressed()Before querying any key for a value it might be useful to check if any key is actually pressedstatic booleanisSubclassOfClass(org.moe.natj.objc.Class aClass)GCKeyboardInput.Block_keyChangedHandler_retkeyChangedHandler()static NSSet<java.lang.String>keyPathsForValuesAffectingValueForKey(java.lang.String key)static java.lang.Objectnew_objc()static booleanresolveClassMethod(org.moe.natj.objc.SEL sel)static booleanresolveInstanceMethod(org.moe.natj.objc.SEL sel)voidsetKeyChangedHandler(GCKeyboardInput.Block_setKeyChangedHandler value)static voidsetVersion_static(long aVersion)static org.moe.natj.objc.Classsuperclass_static()static longversion_static()-
Methods inherited from class apple.gamecontroller.GCPhysicalInputProfile
allAxes, allButtons, allDpads, allElements, axes, buttons, capture, device, dpads, elements, lastEventTimestamp, objectForKeyedSubscript, setStateFromPhysicalInput
-
Methods inherited from class apple.NSObject
accessibilityActivate, accessibilityActivationPoint, accessibilityAssistiveTechnologyFocusedIdentifiers, accessibilityAttributedHint, accessibilityAttributedLabel, accessibilityAttributedUserInputLabels, accessibilityAttributedValue, accessibilityContainerType, accessibilityCustomActions, accessibilityCustomRotors, accessibilityDecrement, accessibilityDragSourceDescriptors, accessibilityDropPointDescriptors, accessibilityElementAtIndex, accessibilityElementCount, accessibilityElementDidBecomeFocused, accessibilityElementDidLoseFocus, accessibilityElementIsFocused, accessibilityElements, accessibilityElementsHidden, accessibilityFrame, accessibilityHint, accessibilityIncrement, accessibilityLabel, accessibilityLanguage, accessibilityNavigationStyle, accessibilityPath, accessibilityPerformEscape, accessibilityPerformMagicTap, accessibilityRespondsToUserInteraction, accessibilityScroll, accessibilityTextualContext, accessibilityTraits, accessibilityUserInputLabels, accessibilityValue, accessibilityViewIsModal, addObserverForKeyPathOptionsContext, attemptRecoveryFromErrorOptionIndex, attemptRecoveryFromErrorOptionIndexDelegateDidRecoverSelectorContextInfo, autoContentAccessingProxy, awakeAfterUsingCoder, awakeFromNib, class_objc, classForCoder, classForKeyedArchiver, copy, dealloc, debugDescription, description, dictionaryWithValuesForKeys, didChangeValueForKey, didChangeValueForKeyWithSetMutationUsingObjects, didChangeValuesAtIndexesForKey, doesNotRecognizeSelector, fileManagerShouldProceedAfterError, fileManagerWillProcessPath, finalize_objc, forwardingTargetForSelector, forwardInvocation, hash, indexOfAccessibilityElement, isAccessibilityElement, isEqual, isKindOfClass, isMemberOfClass, isProxy, methodForSelector, methodSignatureForSelector, mutableArrayValueForKey, mutableArrayValueForKeyPath, mutableCopy, mutableOrderedSetValueForKey, mutableOrderedSetValueForKeyPath, mutableSetValueForKey, mutableSetValueForKeyPath, observationInfo, observeValueForKeyPathOfObjectChangeContext, performSelector, performSelectorInBackgroundWithObject, performSelectorOnMainThreadWithObjectWaitUntilDone, performSelectorOnMainThreadWithObjectWaitUntilDoneModes, performSelectorOnThreadWithObjectWaitUntilDone, performSelectorOnThreadWithObjectWaitUntilDoneModes, performSelectorWithObject, performSelectorWithObjectAfterDelay, performSelectorWithObjectAfterDelayInModes, performSelectorWithObjectWithObject, prepareForInterfaceBuilder, provideImageDataBytesPerRowOrigin_Size_UserInfo, removeObserverForKeyPath, removeObserverForKeyPathContext, replacementObjectForCoder, replacementObjectForKeyedArchiver, respondsToSelector, self, setAccessibilityActivationPoint, setAccessibilityAttributedHint, setAccessibilityAttributedLabel, setAccessibilityAttributedUserInputLabels, setAccessibilityAttributedValue, setAccessibilityContainerType, setAccessibilityCustomActions, setAccessibilityCustomRotors, setAccessibilityDragSourceDescriptors, setAccessibilityDropPointDescriptors, setAccessibilityElements, setAccessibilityElementsHidden, setAccessibilityFrame, setAccessibilityHint, setAccessibilityLabel, setAccessibilityLanguage, setAccessibilityNavigationStyle, setAccessibilityPath, setAccessibilityRespondsToUserInteraction, setAccessibilityTextualContext, setAccessibilityTraits, setAccessibilityUserInputLabels, setAccessibilityValue, setAccessibilityViewIsModal, setIsAccessibilityElement, setNilValueForKey, setObservationInfo, setShouldGroupAccessibilityChildren, setValueForKey, setValueForKeyPath, setValueForUndefinedKey, setValuesForKeysWithDictionary, shouldGroupAccessibilityChildren, superclass, validateValueForKeyError, validateValueForKeyPathError, valueForKey, valueForKeyPath, valueForUndefinedKey, willChangeValueForKey, willChangeValueForKeyWithSetMutationUsingObjects, willChangeValuesAtIndexesForKey
-
-
-
-
Method Detail
-
accessInstanceVariablesDirectly
public static boolean accessInstanceVariablesDirectly()
-
alloc
public static GCKeyboardInput alloc()
-
allocWithZone
public static java.lang.Object allocWithZone(org.moe.natj.general.ptr.VoidPtr zone)
-
automaticallyNotifiesObserversForKey
public static boolean automaticallyNotifiesObserversForKey(java.lang.String key)
-
buttonForKeyCode
public GCControllerButtonInput buttonForKeyCode(long code)
Alongside general subscript notation of GCPhysicalInputProfile keys can be accessed using this method. [@example] [keyboard buttonForKey:GCKeyCode.UpArrow] == keyboard[GCKeyUpArrow] [@note] Full list of supported key constants can be found in GCKeyCodes.h and GCKeyNames.h- Parameters:
code- is a low level key code that can be used for accessing a keyboard button.
-
cancelPreviousPerformRequestsWithTarget
public static void cancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget)
-
cancelPreviousPerformRequestsWithTargetSelectorObject
public static void cancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget, org.moe.natj.objc.SEL aSelector, java.lang.Object anArgument)
-
classFallbacksForKeyedArchiver
public static NSArray<java.lang.String> classFallbacksForKeyedArchiver()
-
classForKeyedUnarchiver
public static org.moe.natj.objc.Class classForKeyedUnarchiver()
-
debugDescription_static
public static java.lang.String debugDescription_static()
-
description_static
public static java.lang.String description_static()
-
hash_static
public static long hash_static()
-
init
public GCKeyboardInput init()
- Overrides:
initin classGCPhysicalInputProfile
-
instanceMethodForSelector
public static NSObject.Function_instanceMethodForSelector_ret instanceMethodForSelector(org.moe.natj.objc.SEL aSelector)
-
instanceMethodSignatureForSelector
public static NSMethodSignature instanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector)
-
instancesRespondToSelector
public static boolean instancesRespondToSelector(org.moe.natj.objc.SEL aSelector)
-
isAnyKeyPressed
public boolean isAnyKeyPressed()
Before querying any key for a value it might be useful to check if any key is actually pressed
-
isSubclassOfClass
public static boolean isSubclassOfClass(org.moe.natj.objc.Class aClass)
-
keyChangedHandler
public GCKeyboardInput.Block_keyChangedHandler_ret keyChangedHandler()
-
keyPathsForValuesAffectingValueForKey
public static NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey(java.lang.String key)
-
new_objc
public static java.lang.Object new_objc()
-
resolveClassMethod
public static boolean resolveClassMethod(org.moe.natj.objc.SEL sel)
-
resolveInstanceMethod
public static boolean resolveInstanceMethod(org.moe.natj.objc.SEL sel)
-
setKeyChangedHandler
public void setKeyChangedHandler(GCKeyboardInput.Block_setKeyChangedHandler value)
-
setVersion_static
public static void setVersion_static(long aVersion)
-
superclass_static
public static org.moe.natj.objc.Class superclass_static()
-
version_static
public static long version_static()
-
-