| GLKBaseEffect |
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| GLKEffectProperty |
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| GLKEffectPropertyFog |
GLKEffectPropertyFog
GLKEffectPropertyFog allows specification of fog parameters and operation per the OpenGL ES 1.1 specification.
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| GLKEffectPropertyLight |
GLKEffectPropertyLight
GLKEffectPropertyLight provides a single directional or spot light for an GLKEffect
in accordance with the OpenGL ES 1.1 specification.
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| GLKEffectPropertyMaterial |
GLKEffectPropertyMaterial
GLKEffectPropertyMaterial encapsulates material properties for an GLKEffect in
accordance with the specification and lighting behavior of OpenGL ES 1.1.
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| GLKEffectPropertyTexture |
GLKEffectPropertyTexture
GLKEffectPropertyTexture simply contains properties to configure GL texture rendering.
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| GLKEffectPropertyTransform |
GLKEffectPropertyTransformm
GLKEffectPropertyTransform maintains three primary matrices:
_projectionMatrix
_modelviewMatrix
and 1 derived matrix: _normalMatrix.
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| GLKMesh |
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| GLKMeshBuffer |
GLKMeshBuffer
Mesh buffers created when needs to allocate memory to back vertex or index data
Memory backing these buffer are OpenGL buffers.
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| GLKMeshBufferAllocator |
GLKMeshBufferAllocator
Allocator passed to MDLAsset init method to load vertex and index data directly into OpenGL buffer object
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| GLKReflectionMapEffect |
GLKReflectionMapEffect
GLKReflectionMapEffect is a subclass of GLKBaseEffect.
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| GLKSkyboxEffect |
GLKSkyboxEffect
GLKSkyboxEffect implements common skybox functionality as is used by many of todays games
and simulations.
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| GLKSubmesh |
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| GLKTextureInfo |
Immutable Texture Object Data
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| GLKTextureLoader |
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| GLKView |
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| GLKViewController |
|