Class MPSTransformType
- java.lang.Object
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- apple.metalperformanceshaders.enums.MPSTransformType
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public final class MPSTransformType extends java.lang.ObjectInstance transformation type options
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Field Detail
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Float4x4
public static final long Float4x4
Instance transformations are represented by a 4x4 column major matrix of 32 bit floats- See Also:
- Constant Field Values
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Identity
public static final long Identity
All instances have the identity transformation (no transformation). This can be used to compose multiple polygon acceleration structures in an instance acceleration structure without the cost of transforming instances. For example, geometry can be divided into static and dynamic polygon acceleration structures which can be rebuilt and refit independently.- See Also:
- Constant Field Values
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