Package apple.modelio.c
Class ModelIO
- java.lang.Object
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- apple.modelio.c.ModelIO
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public final class ModelIO extends java.lang.Object
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static java.lang.StringkUTType3dObject()3d Object file format, file extension OBJ, UTI public.geometry-definition-formatstatic java.lang.StringkUTTypeAlembic()Alembic file format, file extension ABC, UTI public.alembicstatic java.lang.StringkUTTypePolygon()Polygon file format, file extension PLY, UTI public.polygon-file-formatstatic java.lang.StringkUTTypeStereolithography()Stereolithography file format, file extension STL, UTI public.standard-tesselated-geometry-formatstatic java.lang.StringkUTTypeUniversalSceneDescription()Universal Scene Description file format, file extension USDA or USDB, UTI com.pixar.universal-scene-descriptionstatic java.lang.StringMDLVertexAttributeAnisotropy()The attribute data describes the degree to which a surface’s appearance changes in appearance when rotated about its normal vector.static java.lang.StringMDLVertexAttributeBinormal()The normal to a curve at a vertex positionstatic java.lang.StringMDLVertexAttributeBitangent()The vector completing a tangent basis at a vertexstatic java.lang.StringMDLVertexAttributeColor()Color of a vertexstatic java.lang.StringMDLVertexAttributeEdgeCrease()A crease value along an edge to be applied during subdivision.static java.lang.StringMDLVertexAttributeJointIndices()Indices of joints in an animation rig corresponding to weighting informationstatic java.lang.StringMDLVertexAttributeJointWeights()Weights corresponding to joints for the purpose of blending animationstatic java.lang.StringMDLVertexAttributeNormal()The direction of a normal at a vertexstatic java.lang.StringMDLVertexAttributeOcclusionValue()A value indicating the degree to which a vertex is occluded by surrounding geometrystatic java.lang.StringMDLVertexAttributePosition()The position of a vertexstatic java.lang.StringMDLVertexAttributeShadingBasisU()The u direction of a shading basis at a vertexstatic java.lang.StringMDLVertexAttributeShadingBasisV()The v direction of a shading basis at a vertexstatic java.lang.StringMDLVertexAttributeSubdivisionStencil()Stencil values for subdivision at a vertexstatic java.lang.StringMDLVertexAttributeTangent()A vector tangent to a vertexstatic java.lang.StringMDLVertexAttributeTextureCoordinate()Texture coordinate mapping at a vertex
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Method Detail
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kUTTypeAlembic
public static java.lang.String kUTTypeAlembic()
Alembic file format, file extension ABC, UTI public.alembic
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kUTType3dObject
public static java.lang.String kUTType3dObject()
3d Object file format, file extension OBJ, UTI public.geometry-definition-format
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kUTTypePolygon
public static java.lang.String kUTTypePolygon()
Polygon file format, file extension PLY, UTI public.polygon-file-format
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kUTTypeStereolithography
public static java.lang.String kUTTypeStereolithography()
Stereolithography file format, file extension STL, UTI public.standard-tesselated-geometry-format
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kUTTypeUniversalSceneDescription
public static java.lang.String kUTTypeUniversalSceneDescription()
Universal Scene Description file format, file extension USDA or USDB, UTI com.pixar.universal-scene-description
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MDLVertexAttributeAnisotropy
public static java.lang.String MDLVertexAttributeAnisotropy()
The attribute data describes the degree to which a surface’s appearance changes in appearance when rotated about its normal vector.
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MDLVertexAttributeBinormal
public static java.lang.String MDLVertexAttributeBinormal()
The normal to a curve at a vertex position
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MDLVertexAttributeBitangent
public static java.lang.String MDLVertexAttributeBitangent()
The vector completing a tangent basis at a vertex
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MDLVertexAttributeColor
public static java.lang.String MDLVertexAttributeColor()
Color of a vertex
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MDLVertexAttributeEdgeCrease
public static java.lang.String MDLVertexAttributeEdgeCrease()
A crease value along an edge to be applied during subdivision. A zero value indicates an edge is smooth, one is sharply creased.
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MDLVertexAttributeJointIndices
public static java.lang.String MDLVertexAttributeJointIndices()
Indices of joints in an animation rig corresponding to weighting information
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MDLVertexAttributeJointWeights
public static java.lang.String MDLVertexAttributeJointWeights()
Weights corresponding to joints for the purpose of blending animation
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MDLVertexAttributeNormal
public static java.lang.String MDLVertexAttributeNormal()
The direction of a normal at a vertex
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MDLVertexAttributeOcclusionValue
public static java.lang.String MDLVertexAttributeOcclusionValue()
A value indicating the degree to which a vertex is occluded by surrounding geometry
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MDLVertexAttributePosition
public static java.lang.String MDLVertexAttributePosition()
The position of a vertex
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MDLVertexAttributeShadingBasisU
public static java.lang.String MDLVertexAttributeShadingBasisU()
The u direction of a shading basis at a vertex
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MDLVertexAttributeShadingBasisV
public static java.lang.String MDLVertexAttributeShadingBasisV()
The v direction of a shading basis at a vertex
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MDLVertexAttributeSubdivisionStencil
public static java.lang.String MDLVertexAttributeSubdivisionStencil()
Stencil values for subdivision at a vertex
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MDLVertexAttributeTangent
public static java.lang.String MDLVertexAttributeTangent()
A vector tangent to a vertex
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MDLVertexAttributeTextureCoordinate
public static java.lang.String MDLVertexAttributeTextureCoordinate()
Texture coordinate mapping at a vertex
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