Package apple.opengles.enums
Class ES3
- java.lang.Object
-
- apple.opengles.enums.ES3
-
public final class ES3 extends java.lang.Object
-
-
Field Summary
Fields Modifier and Type Field Description static intACTIVE_ATTRIBUTE_MAX_LENGTHShadersstatic intACTIVE_ATTRIBUTESShadersstatic intACTIVE_PROGRAM_EXTstatic intACTIVE_TEXTURETextureUnitstatic intACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTHOpenGL ES 3.0static intACTIVE_UNIFORM_BLOCKSOpenGL ES 3.0static intACTIVE_UNIFORM_MAX_LENGTHShadersstatic intACTIVE_UNIFORMSShadersstatic intALIASED_LINE_WIDTH_RANGEGetPNamestatic intALIASED_POINT_SIZE_RANGEGetPNamestatic intALL_SHADER_BITS_EXTstatic intALPHAPixelFormatstatic intALPHA_BITSGL_SCISSOR_TESTstatic intALREADY_SIGNALEDOpenGL ES 3.0static intALWAYSStencilFunctionstatic intANY_SAMPLES_PASSED_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intANY_SAMPLES_PASSED_CONSERVATIVE_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intAPPLE_copy_texture_levelsglext.hstatic intAPPLE_rgb_422glext.hstatic intAPPLE_texture_format_BGRA8888glext.hstatic intARRAY_BUFFERBuffer Objectsstatic intARRAY_BUFFER_BINDINGBuffer Objectsstatic intATTACHED_SHADERSShadersstatic intBACKCullFaceModestatic intBGRAstatic intBGRA_EXTstatic intBGRA_IMGstatic intBGRA8_EXTstatic intBLENDEnableCapstatic intBLEND_COLORSeparate Blend Functionsstatic intBLEND_DST_ALPHASeparate Blend Functionsstatic intBLEND_DST_RGBSeparate Blend Functionsstatic intBLEND_EQUATIONBlendEquationSeparatestatic intBLEND_EQUATION_ALPHAstatic intBLEND_EQUATION_RGBsame as BLEND_EQUATIONstatic intBLEND_SRC_ALPHASeparate Blend Functionsstatic intBLEND_SRC_RGBSeparate Blend Functionsstatic intBLUE_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intBLUE_BITSGL_SCISSOR_TESTstatic intBOOLUniform Typesstatic intBOOL_VEC2Uniform Typesstatic intBOOL_VEC3Uniform Typesstatic intBOOL_VEC4Uniform Typesstatic intBUFFER_ACCESS_FLAGSOpenGL ES 3.0static intBUFFER_MAP_LENGTHOpenGL ES 3.0static intBUFFER_MAP_OFFSETOpenGL ES 3.0static intBUFFER_MAP_POINTEROpenGL ES 3.0static intBUFFER_MAPPEDOpenGL ES 3.0static intBUFFER_OBJECT_EXTstatic intBUFFER_SIZEBuffer Objectsstatic intBUFFER_USAGEBuffer Objectsstatic intBYTEDataTypestatic intCCWFrontFaceDirectionstatic intCLAMP_TO_EDGETextureWrapModestatic intCOLOROpenGL ES 3.0static intCOLOR_ATTACHMENT0Framebuffer Object.static intCOLOR_ATTACHMENT1OpenGL ES 3.0static intCOLOR_ATTACHMENT10OpenGL ES 3.0static intCOLOR_ATTACHMENT11OpenGL ES 3.0static intCOLOR_ATTACHMENT12OpenGL ES 3.0static intCOLOR_ATTACHMENT13OpenGL ES 3.0static intCOLOR_ATTACHMENT14OpenGL ES 3.0static intCOLOR_ATTACHMENT15OpenGL ES 3.0static intCOLOR_ATTACHMENT2OpenGL ES 3.0static intCOLOR_ATTACHMENT3OpenGL ES 3.0static intCOLOR_ATTACHMENT4OpenGL ES 3.0static intCOLOR_ATTACHMENT5OpenGL ES 3.0static intCOLOR_ATTACHMENT6OpenGL ES 3.0static intCOLOR_ATTACHMENT7OpenGL ES 3.0static intCOLOR_ATTACHMENT8OpenGL ES 3.0static intCOLOR_ATTACHMENT9OpenGL ES 3.0static intCOLOR_BUFFER_BITClearBufferMaskstatic intCOLOR_CLEAR_VALUEGL_SCISSOR_TESTstatic intCOLOR_WRITEMASKGL_SCISSOR_TESTstatic intCOMPARE_REF_TO_TEXTUREOpenGL ES 3.0static intCOMPARE_REF_TO_TEXTURE_EXTstatic intCOMPILE_STATUSShader Sourcestatic intCOMPRESSED_R11_EAC_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_RG11_EAC_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_RGB_PVRTC_2BPPV1_IMGstatic intCOMPRESSED_RGB_PVRTC_4BPPV1_IMGstatic intCOMPRESSED_RGB8_ETC2_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_RGBA_PVRTC_2BPPV1_IMGstatic intCOMPRESSED_RGBA_PVRTC_4BPPV1_IMGstatic intCOMPRESSED_RGBA8_ETC2_EAC_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_SIGNED_R11_EAC_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_SIGNED_RG11_EAC_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXTstatic intCOMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXTstatic intCOMPRESSED_SRGB_PVRTC_2BPPV1_EXTstatic intCOMPRESSED_SRGB_PVRTC_4BPPV1_EXTstatic intCOMPRESSED_SRGB8_ALPHA8_ETC2_EAC_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_SRGB8_ETC2_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intCOMPRESSED_TEXTURE_FORMATSGetTextureParameter GL_TEXTURE_MAG_FILTER GL_TEXTURE_MIN_FILTER GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_Tstatic intCONDITION_SATISFIEDOpenGL ES 3.0static intCONSTANT_ALPHASeparate Blend Functionsstatic intCONSTANT_COLORSeparate Blend Functionsstatic intCOPY_READ_BUFFEROpenGL ES 3.0static intCOPY_READ_BUFFER_BINDINGOpenGL ES 3.0static intCOPY_WRITE_BUFFEROpenGL ES 3.0static intCOPY_WRITE_BUFFER_BINDINGOpenGL ES 3.0static intCULL_FACEEnableCapstatic intCULL_FACE_MODEGetPNamestatic intCURRENT_PROGRAMShadersstatic intCURRENT_QUERYOpenGL ES 3.0static intCURRENT_VERTEX_ATTRIBBuffer Objectsstatic intCWFrontFaceDirectionstatic intDECRStencilOp GL_ZEROstatic intDECR_WRAPStencilOp GL_ZEROstatic intDELETE_STATUSShadersstatic intDEPTHOpenGL ES 3.0static intDEPTH_ATTACHMENTFramebuffer Object.static intDEPTH_BITSGL_SCISSOR_TESTstatic intDEPTH_BUFFER_BITClearBufferMaskstatic intDEPTH_CLEAR_VALUEGetPNamestatic intDEPTH_COMPONENTPixelFormatstatic intDEPTH_COMPONENT16Framebuffer Object.static intDEPTH_COMPONENT24OpenGL ES 3.0static intDEPTH_COMPONENT32FOpenGL ES 3.0static intDEPTH_FUNCGetPNamestatic intDEPTH_RANGEGetPNamestatic intDEPTH_STENCILOpenGL ES 3.0static intDEPTH_STENCIL_ATTACHMENTOpenGL ES 3.0static intDEPTH_TESTEnableCapstatic intDEPTH_WRITEMASKGetPNamestatic intDEPTH24_STENCIL8OpenGL ES 3.0static intDEPTH32F_STENCIL8OpenGL ES 3.0static intDITHEREnableCapstatic intDONT_CAREHintModestatic intDRAW_BUFFER0OpenGL ES 3.0static intDRAW_BUFFER1OpenGL ES 3.0static intDRAW_BUFFER10OpenGL ES 3.0static intDRAW_BUFFER11OpenGL ES 3.0static intDRAW_BUFFER12OpenGL ES 3.0static intDRAW_BUFFER13OpenGL ES 3.0static intDRAW_BUFFER14OpenGL ES 3.0static intDRAW_BUFFER15OpenGL ES 3.0static intDRAW_BUFFER2OpenGL ES 3.0static intDRAW_BUFFER3OpenGL ES 3.0static intDRAW_BUFFER4OpenGL ES 3.0static intDRAW_BUFFER5OpenGL ES 3.0static intDRAW_BUFFER6OpenGL ES 3.0static intDRAW_BUFFER7OpenGL ES 3.0static intDRAW_BUFFER8OpenGL ES 3.0static intDRAW_BUFFER9OpenGL ES 3.0static intDRAW_FRAMEBUFFEROpenGL ES 3.0static intDRAW_FRAMEBUFFER_BINDINGOpenGL ES 3.0static intDST_ALPHABlendingFactorDeststatic intDST_COLORBlendingFactorSrc GL_ZERO GL_ONEstatic intDYNAMIC_COPYOpenGL ES 3.0static intDYNAMIC_DRAWBuffer Objectsstatic intDYNAMIC_READOpenGL ES 3.0static intELEMENT_ARRAY_BUFFERBuffer Objectsstatic intELEMENT_ARRAY_BUFFER_BINDINGBuffer Objectsstatic intEQUALStencilFunctionstatic intES_VERSION_2_0OpenGL ES core versionsstatic intES_VERSION_3_0OpenGL ES core versionsstatic intEXT_color_buffer_half_floatglext.hstatic intEXT_debug_labelglext.hstatic intEXT_debug_markerglext.hstatic intEXT_pvrtc_sRGBglext.hstatic intEXT_read_format_bgraglext.hstatic intEXT_separate_shader_objectsglext.hstatic intEXT_shader_framebuffer_fetchglext.hstatic intEXT_shader_texture_lodglext.hstatic intEXT_shadow_samplersglext.hstatic intEXT_texture_filter_anisotropic_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,static intEXTENSIONSStringNamestatic intFALSEBooleanstatic intFASTESTHintModestatic intFIXEDDataTypestatic intFLOATDataTypestatic intFLOAT_32_UNSIGNED_INT_24_8_REVOpenGL ES 3.0static intFLOAT_MAT2Uniform Typesstatic intFLOAT_MAT2x3OpenGL ES 3.0static intFLOAT_MAT2x4OpenGL ES 3.0static intFLOAT_MAT3Uniform Typesstatic intFLOAT_MAT3x2OpenGL ES 3.0static intFLOAT_MAT3x4OpenGL ES 3.0static intFLOAT_MAT4Uniform Typesstatic intFLOAT_MAT4x2OpenGL ES 3.0static intFLOAT_MAT4x3OpenGL ES 3.0static intFLOAT_VEC2Uniform Typesstatic intFLOAT_VEC3Uniform Typesstatic intFLOAT_VEC4Uniform Typesstatic intFRAGMENT_SHADERShadersstatic intFRAGMENT_SHADER_BIT_EXTstatic intFRAGMENT_SHADER_DERIVATIVE_HINTOpenGL ES 3.0static intFRAGMENT_SHADER_DERIVATIVE_HINT_OESstatic intFRAGMENT_SHADER_DISCARDS_SAMPLES_EXTstatic intFRAMEBUFFERFramebuffer Object.static intFRAMEBUFFER_ATTACHMENT_ALPHA_SIZEOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_BLUE_SIZEOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_COLOR_ENCODINGOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_COMPONENT_TYPEOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXTstatic intFRAMEBUFFER_ATTACHMENT_DEPTH_SIZEOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_GREEN_SIZEOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_OBJECT_NAMEFramebuffer Object.static intFRAMEBUFFER_ATTACHMENT_OBJECT_TYPEFramebuffer Object.static intFRAMEBUFFER_ATTACHMENT_RED_SIZEOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_STENCIL_SIZEOpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACEFramebuffer Object.static intFRAMEBUFFER_ATTACHMENT_TEXTURE_LAYEROpenGL ES 3.0static intFRAMEBUFFER_ATTACHMENT_TEXTURE_LEVELFramebuffer Object.static intFRAMEBUFFER_BINDINGFramebuffer Object.static intFRAMEBUFFER_COMPLETEFramebuffer Object.static intFRAMEBUFFER_DEFAULTOpenGL ES 3.0static intFRAMEBUFFER_INCOMPLETE_ATTACHMENTFramebuffer Object.static intFRAMEBUFFER_INCOMPLETE_DIMENSIONSFramebuffer Object.static intFRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENTFramebuffer Object.static intFRAMEBUFFER_INCOMPLETE_MULTISAMPLEOpenGL ES 3.0static intFRAMEBUFFER_UNDEFINEDOpenGL ES 3.0static intFRAMEBUFFER_UNSUPPORTEDFramebuffer Object.static intFRONTCullFaceModestatic intFRONT_AND_BACKCullFaceModestatic intFRONT_FACEGetPNamestatic intFUNC_ADDBlendEquationSeparatestatic intFUNC_REVERSE_SUBTRACTBlendSubtractstatic intFUNC_SUBTRACTBlendSubtractstatic intGENERATE_MIPMAP_HINTHintTargetstatic intGEQUALStencilFunctionstatic intGREATERStencilFunctionstatic intGREEN_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intGREEN_BITSGL_SCISSOR_TESTstatic intHALF_FLOATOpenGL ES 3.0static intHIGH_FLOATShader Precision-Specified Typesstatic intHIGH_INTShader Precision-Specified Typesstatic intIMG_read_format_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,static intIMG_texture_compression_pvrtc_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,static intIMPLEMENTATION_COLOR_READ_FORMATRead Formatstatic intIMPLEMENTATION_COLOR_READ_TYPERead Formatstatic intINCRStencilOp GL_ZEROstatic intINCR_WRAPStencilOp GL_ZEROstatic intINFO_LOG_LENGTHShader Sourcestatic intINTDataTypestatic intINT_2_10_10_10_REV_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intINT_SAMPLER_2DOpenGL ES 3.0static intINT_SAMPLER_2D_ARRAYOpenGL ES 3.0static intINT_SAMPLER_3DOpenGL ES 3.0static intINT_SAMPLER_CUBEOpenGL ES 3.0static intINT_VEC2Uniform Typesstatic intINT_VEC3Uniform Typesstatic intINT_VEC4Uniform Typesstatic intINTERLEAVED_ATTRIBSOpenGL ES 3.0static intINVALID_ENUMErrorCodestatic intINVALID_FRAMEBUFFER_OPERATIONFramebuffer Object.static intINVALID_INDEXOpenGL ES 3.0static intINVALID_OPERATIONErrorCodestatic intINVALID_VALUEErrorCodestatic intINVERTStencilOp GL_ZEROstatic intKEEPStencilOp GL_ZEROstatic intLEQUALStencilFunctionstatic intLESSStencilFunctionstatic intLINE_LOOPBeginModestatic intLINE_STRIPBeginModestatic intLINE_WIDTHGetPNamestatic intLINEARTextureMagFilterstatic intLINEAR_MIPMAP_LINEARTextureMinFilter GL_NEAREST GL_LINEARstatic intLINEAR_MIPMAP_NEARESTTextureMinFilter GL_NEAREST GL_LINEARstatic intLINESBeginModestatic intLINK_STATUSShadersstatic intLOW_FLOATShader Precision-Specified Typesstatic intLOW_INTShader Precision-Specified Typesstatic intLUMINANCEPixelFormatstatic intLUMINANCE_ALPHAPixelFormatstatic intMAJOR_VERSIONOpenGL ES 3.0static intMAP_FLUSH_EXPLICIT_BITOpenGL ES 3.0static intMAP_INVALIDATE_BUFFER_BITOpenGL ES 3.0static intMAP_INVALIDATE_RANGE_BITOpenGL ES 3.0static intMAP_READ_BITOpenGL ES 3.0static intMAP_UNSYNCHRONIZED_BITOpenGL ES 3.0static intMAP_WRITE_BITOpenGL ES 3.0static intMAXOpenGL ES 3.0static intMAX_3D_TEXTURE_SIZEOpenGL ES 3.0static intMAX_ARRAY_TEXTURE_LAYERSOpenGL ES 3.0static intMAX_COLOR_ATTACHMENTSOpenGL ES 3.0static intMAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTSOpenGL ES 3.0static intMAX_COMBINED_TEXTURE_IMAGE_UNITSShadersstatic intMAX_COMBINED_UNIFORM_BLOCKSOpenGL ES 3.0static intMAX_COMBINED_VERTEX_UNIFORM_COMPONENTSOpenGL ES 3.0static intMAX_CUBE_MAP_TEXTURE_SIZETextureTarget GL_TEXTURE_2Dstatic intMAX_DRAW_BUFFERSOpenGL ES 3.0static intMAX_ELEMENT_INDEX_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intMAX_ELEMENTS_INDICESOpenGL ES 3.0static intMAX_ELEMENTS_VERTICESOpenGL ES 3.0static intMAX_FRAGMENT_INPUT_COMPONENTSOpenGL ES 3.0static intMAX_FRAGMENT_UNIFORM_BLOCKSOpenGL ES 3.0static intMAX_FRAGMENT_UNIFORM_COMPONENTSOpenGL ES 3.0static intMAX_FRAGMENT_UNIFORM_VECTORSShadersstatic intMAX_PROGRAM_TEXEL_OFFSETOpenGL ES 3.0static intMAX_RENDERBUFFER_SIZEFramebuffer Object.static intMAX_SAMPLESOpenGL ES 3.0static intMAX_SERVER_WAIT_TIMEOUTOpenGL ES 3.0static intMAX_TEXTURE_IMAGE_UNITSShadersstatic intMAX_TEXTURE_LOD_BIASOpenGL ES 3.0static intMAX_TEXTURE_MAX_ANISOTROPY_EXTstatic intMAX_TEXTURE_SIZEGL_SCISSOR_TESTstatic intMAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTSOpenGL ES 3.0static intMAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBSOpenGL ES 3.0static intMAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTSOpenGL ES 3.0static intMAX_UNIFORM_BLOCK_SIZEOpenGL ES 3.0static intMAX_UNIFORM_BUFFER_BINDINGSOpenGL ES 3.0static intMAX_VARYING_COMPONENTSOpenGL ES 3.0static intMAX_VARYING_VECTORSShadersstatic intMAX_VERTEX_ATTRIBSShadersstatic intMAX_VERTEX_OUTPUT_COMPONENTSOpenGL ES 3.0static intMAX_VERTEX_TEXTURE_IMAGE_UNITSShadersstatic intMAX_VERTEX_UNIFORM_BLOCKSOpenGL ES 3.0static intMAX_VERTEX_UNIFORM_COMPONENTSOpenGL ES 3.0static intMAX_VERTEX_UNIFORM_VECTORSShadersstatic intMAX_VIEWPORT_DIMSGL_SCISSOR_TESTstatic intMEDIUM_FLOATShader Precision-Specified Typesstatic intMEDIUM_INTShader Precision-Specified Typesstatic intMINOpenGL ES 3.0static intMIN_PROGRAM_TEXEL_OFFSETOpenGL ES 3.0static intMINOR_VERSIONOpenGL ES 3.0static intMIRRORED_REPEATTextureWrapModestatic intNEARESTTextureMagFilterstatic intNEAREST_MIPMAP_LINEARTextureMinFilter GL_NEAREST GL_LINEARstatic intNEAREST_MIPMAP_NEARESTTextureMinFilter GL_NEAREST GL_LINEARstatic intNEVERStencilFunctionstatic intNICESTHintModestatic intNO_ERRORErrorCodestatic intNONEFramebuffer Object.static intNOTEQUALStencilFunctionstatic intNUM_COMPRESSED_TEXTURE_FORMATSGetTextureParameter GL_TEXTURE_MAG_FILTER GL_TEXTURE_MIN_FILTER GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_Tstatic intNUM_EXTENSIONSOpenGL ES 3.0static intNUM_PROGRAM_BINARY_FORMATS_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intNUM_SAMPLE_COUNTS_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intNUM_SHADER_BINARY_FORMATSShader Binarystatic intOBJECT_TYPEOpenGL ES 3.0static intOES_standard_derivatives_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,static intONEBlendingFactorDeststatic intONE_MINUS_CONSTANT_ALPHASeparate Blend Functionsstatic intONE_MINUS_CONSTANT_COLORSeparate Blend Functionsstatic intONE_MINUS_DST_ALPHABlendingFactorDeststatic intONE_MINUS_DST_COLORBlendingFactorSrc GL_ZERO GL_ONEstatic intONE_MINUS_SRC_ALPHABlendingFactorDeststatic intONE_MINUS_SRC_COLORBlendingFactorDeststatic intOUT_OF_MEMORYErrorCodestatic intPACK_ALIGNMENTGL_SCISSOR_TESTstatic intPACK_ROW_LENGTHOpenGL ES 3.0static intPACK_SKIP_PIXELSOpenGL ES 3.0static intPACK_SKIP_ROWSOpenGL ES 3.0static intPIXEL_PACK_BUFFEROpenGL ES 3.0static intPIXEL_PACK_BUFFER_BINDINGOpenGL ES 3.0static intPIXEL_UNPACK_BUFFEROpenGL ES 3.0static intPIXEL_UNPACK_BUFFER_BINDINGOpenGL ES 3.0static intPOINTSBeginModestatic intPOLYGON_OFFSET_FACTORGL_POLYGON_OFFSET_FILLstatic intPOLYGON_OFFSET_FILLEnableCapstatic intPOLYGON_OFFSET_UNITSGL_SCISSOR_TESTstatic intPRIMITIVE_RESTART_FIXED_INDEXOpenGL ES 3.0static intPROGRAM_BINARY_FORMATS_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intPROGRAM_BINARY_LENGTH_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intPROGRAM_BINARY_RETRIEVABLE_HINT_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intPROGRAM_OBJECT_EXTstatic intPROGRAM_PIPELINE_BINDING_EXTstatic intPROGRAM_PIPELINE_OBJECT_EXTstatic intPROGRAM_SEPARABLE_EXTstatic intQUERY_OBJECT_EXTstatic intQUERY_RESULTOpenGL ES 3.0static intQUERY_RESULT_AVAILABLEOpenGL ES 3.0static intR11F_G11F_B10FOpenGL ES 3.0static intR16FOpenGL ES 3.0static intR16F_EXTstatic intR16IOpenGL ES 3.0static intR16UIOpenGL ES 3.0static intR32FOpenGL ES 3.0static intR32IOpenGL ES 3.0static intR32UIOpenGL ES 3.0static intR8OpenGL ES 3.0static intR8_SNORMOpenGL ES 3.0static intR8IOpenGL ES 3.0static intR8UIOpenGL ES 3.0static intRASTERIZER_DISCARDOpenGL ES 3.0static intREAD_BUFFEROpenGL ES 3.0static intREAD_FRAMEBUFFEROpenGL ES 3.0static intREAD_FRAMEBUFFER_BINDINGOpenGL ES 3.0static intREDOpenGL ES 3.0static intRED_BITSGL_SCISSOR_TESTstatic intRED_INTEGEROpenGL ES 3.0static intRENDERBUFFERFramebuffer Object.static intRENDERBUFFER_ALPHA_SIZEFramebuffer Object.static intRENDERBUFFER_BINDINGFramebuffer Object.static intRENDERBUFFER_BLUE_SIZEFramebuffer Object.static intRENDERBUFFER_DEPTH_SIZEFramebuffer Object.static intRENDERBUFFER_GREEN_SIZEFramebuffer Object.static intRENDERBUFFER_HEIGHTFramebuffer Object.static intRENDERBUFFER_INTERNAL_FORMATFramebuffer Object.static intRENDERBUFFER_RED_SIZEFramebuffer Object.static intRENDERBUFFER_SAMPLESOpenGL ES 3.0static intRENDERBUFFER_STENCIL_SIZEFramebuffer Object.static intRENDERBUFFER_WIDTHFramebuffer Object.static intRENDERERStringNamestatic intREPEATTextureWrapModestatic intREPLACEStencilOp GL_ZEROstatic intRGOpenGL ES 3.0static intRG_INTEGEROpenGL ES 3.0static intRG16FOpenGL ES 3.0static intRG16F_EXTstatic intRG16IOpenGL ES 3.0static intRG16UIOpenGL ES 3.0static intRG32FOpenGL ES 3.0static intRG32IOpenGL ES 3.0static intRG32UIOpenGL ES 3.0static intRG8OpenGL ES 3.0static intRG8_SNORMOpenGL ES 3.0static intRG8IOpenGL ES 3.0static intRG8UIOpenGL ES 3.0static intRGBPixelFormatstatic intRGB_422_APPLEstatic intRGB_INTEGEROpenGL ES 3.0static intRGB_RAW_422_APPLEstatic intRGB10_A2OpenGL ES 3.0static intRGB10_A2UI_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intRGB16FOpenGL ES 3.0static intRGB16F_EXTstatic intRGB16IOpenGL ES 3.0static intRGB16UIOpenGL ES 3.0static intRGB32FOpenGL ES 3.0static intRGB32IOpenGL ES 3.0static intRGB32UIOpenGL ES 3.0static intRGB5_A1Framebuffer Object.static intRGB565Framebuffer Object.static intRGB8OpenGL ES 3.0static intRGB8_SNORMOpenGL ES 3.0static intRGB8IOpenGL ES 3.0static intRGB8UIOpenGL ES 3.0static intRGB9_E5OpenGL ES 3.0static intRGBAPixelFormatstatic intRGBA_INTEGEROpenGL ES 3.0static intRGBA16FOpenGL ES 3.0static intRGBA16F_EXTstatic intRGBA16IOpenGL ES 3.0static intRGBA16UIOpenGL ES 3.0static intRGBA32FOpenGL ES 3.0static intRGBA32IOpenGL ES 3.0static intRGBA32UIOpenGL ES 3.0static intRGBA4Framebuffer Object.static intRGBA8OpenGL ES 3.0static intRGBA8_SNORMOpenGL ES 3.0static intRGBA8IOpenGL ES 3.0static intRGBA8UIOpenGL ES 3.0static intSAMPLE_ALPHA_TO_COVERAGEEnableCapstatic intSAMPLE_BUFFERSGL_POLYGON_OFFSET_FILLstatic intSAMPLE_COVERAGEEnableCapstatic intSAMPLE_COVERAGE_INVERTGL_POLYGON_OFFSET_FILLstatic intSAMPLE_COVERAGE_VALUEGL_POLYGON_OFFSET_FILLstatic intSAMPLERstatic intSAMPLER_2DUniform Typesstatic intSAMPLER_2D_ARRAYOpenGL ES 3.0static intSAMPLER_2D_ARRAY_SHADOWOpenGL ES 3.0static intSAMPLER_2D_SHADOWOpenGL ES 3.0static intSAMPLER_2D_SHADOW_EXTstatic intSAMPLER_3DOpenGL ES 3.0static intSAMPLER_BINDING_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intSAMPLER_CUBEUniform Typesstatic intSAMPLER_CUBE_SHADOWOpenGL ES 3.0static intSAMPLESGL_POLYGON_OFFSET_FILLstatic intSCISSOR_BOXGetPNamestatic intSCISSOR_TESTEnableCapstatic intSEPARATE_ATTRIBSOpenGL ES 3.0static intSHADER_BINARY_FORMATSShader Binarystatic intSHADER_COMPILERShader Sourcestatic intSHADER_OBJECT_EXTstatic intSHADER_SOURCE_LENGTHShader Sourcestatic intSHADER_TYPEShadersstatic intSHADING_LANGUAGE_VERSIONShadersstatic intSHORTDataTypestatic intSIGNALEDOpenGL ES 3.0static intSIGNED_NORMALIZEDOpenGL ES 3.0static intSRC_ALPHABlendingFactorDeststatic intSRC_ALPHA_SATURATEBlendingFactorSrc GL_ZERO GL_ONEstatic intSRC_COLORBlendingFactorDeststatic intSRGBOpenGL ES 3.0static intSRGB8OpenGL ES 3.0static intSRGB8_ALPHA8OpenGL ES 3.0static intSTATIC_COPYOpenGL ES 3.0static intSTATIC_DRAWBuffer Objectsstatic intSTATIC_READOpenGL ES 3.0static intSTENCILOpenGL ES 3.0static intSTENCIL_ATTACHMENTFramebuffer Object.static intSTENCIL_BACK_FAILGetPNamestatic intSTENCIL_BACK_FUNCGetPNamestatic intSTENCIL_BACK_PASS_DEPTH_FAILGetPNamestatic intSTENCIL_BACK_PASS_DEPTH_PASSGetPNamestatic intSTENCIL_BACK_REFGetPNamestatic intSTENCIL_BACK_VALUE_MASKGetPNamestatic intSTENCIL_BACK_WRITEMASKGetPNamestatic intSTENCIL_BITSGL_SCISSOR_TESTstatic intSTENCIL_BUFFER_BITClearBufferMaskstatic intSTENCIL_CLEAR_VALUEGetPNamestatic intSTENCIL_FAILGetPNamestatic intSTENCIL_FUNCGetPNamestatic intSTENCIL_INDEX8Framebuffer Object.static intSTENCIL_PASS_DEPTH_FAILGetPNamestatic intSTENCIL_PASS_DEPTH_PASSGetPNamestatic intSTENCIL_REFGetPNamestatic intSTENCIL_TESTEnableCapstatic intSTENCIL_VALUE_MASKGetPNamestatic intSTENCIL_WRITEMASKGetPNamestatic intSTREAM_COPYOpenGL ES 3.0static intSTREAM_DRAWBuffer Objectsstatic intSTREAM_READOpenGL ES 3.0static intSUBPIXEL_BITSGL_SCISSOR_TESTstatic intSYNC_CONDITIONOpenGL ES 3.0static intSYNC_FENCEOpenGL ES 3.0static intSYNC_FLAGSOpenGL ES 3.0static intSYNC_FLUSH_COMMANDS_BITOpenGL ES 3.0static intSYNC_GPU_COMMANDS_COMPLETEOpenGL ES 3.0static intSYNC_OBJECT_APPLEstatic intSYNC_STATUSOpenGL ES 3.0static intTEXTURETextureTarget GL_TEXTURE_2Dstatic intTEXTURE_2DEnableCapstatic intTEXTURE_2D_ARRAYOpenGL ES 3.0static intTEXTURE_3DOpenGL ES 3.0static intTEXTURE_BASE_LEVELOpenGL ES 3.0static intTEXTURE_BINDING_2DGL_POLYGON_OFFSET_FILLstatic intTEXTURE_BINDING_2D_ARRAYOpenGL ES 3.0static intTEXTURE_BINDING_3DOpenGL ES 3.0static intTEXTURE_BINDING_CUBE_MAPTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_COMPARE_FUNCOpenGL ES 3.0static intTEXTURE_COMPARE_FUNC_EXTstatic intTEXTURE_COMPARE_MODEOpenGL ES 3.0static intTEXTURE_COMPARE_MODE_EXTstatic intTEXTURE_CUBE_MAPTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_CUBE_MAP_NEGATIVE_XTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_CUBE_MAP_NEGATIVE_YTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_CUBE_MAP_NEGATIVE_ZTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_CUBE_MAP_POSITIVE_XTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_CUBE_MAP_POSITIVE_YTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_CUBE_MAP_POSITIVE_ZTextureTarget GL_TEXTURE_2Dstatic intTEXTURE_IMMUTABLE_FORMAT_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTEXTURE_IMMUTABLE_LEVELS_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTEXTURE_MAG_FILTERTextureParameterNamestatic intTEXTURE_MAX_ANISOTROPY_EXTstatic intTEXTURE_MAX_LEVELOpenGL ES 3.0static intTEXTURE_MAX_LODOpenGL ES 3.0static intTEXTURE_MIN_FILTERTextureParameterNamestatic intTEXTURE_MIN_LODOpenGL ES 3.0static intTEXTURE_SWIZZLE_A_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTEXTURE_SWIZZLE_B_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTEXTURE_SWIZZLE_G_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTEXTURE_SWIZZLE_R_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTEXTURE_WRAP_ROpenGL ES 3.0static intTEXTURE_WRAP_STextureParameterNamestatic intTEXTURE_WRAP_TTextureParameterNamestatic intTEXTURE0TextureUnitstatic intTEXTURE1TextureUnitstatic intTEXTURE10TextureUnitstatic intTEXTURE11TextureUnitstatic intTEXTURE12TextureUnitstatic intTEXTURE13TextureUnitstatic intTEXTURE14TextureUnitstatic intTEXTURE15TextureUnitstatic intTEXTURE16TextureUnitstatic intTEXTURE17TextureUnitstatic intTEXTURE18TextureUnitstatic intTEXTURE19TextureUnitstatic intTEXTURE2TextureUnitstatic intTEXTURE20TextureUnitstatic intTEXTURE21TextureUnitstatic intTEXTURE22TextureUnitstatic intTEXTURE23TextureUnitstatic intTEXTURE24TextureUnitstatic intTEXTURE25TextureUnitstatic intTEXTURE26TextureUnitstatic intTEXTURE27TextureUnitstatic intTEXTURE28TextureUnitstatic intTEXTURE29TextureUnitstatic intTEXTURE3TextureUnitstatic intTEXTURE30TextureUnitstatic intTEXTURE31TextureUnitstatic intTEXTURE4TextureUnitstatic intTEXTURE5TextureUnitstatic intTEXTURE6TextureUnitstatic intTEXTURE7TextureUnitstatic intTEXTURE8TextureUnitstatic intTEXTURE9TextureUnitstatic intTIMEOUT_EXPIREDOpenGL ES 3.0static intTRANSFORM_FEEDBACK_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTRANSFORM_FEEDBACK_ACTIVE_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTRANSFORM_FEEDBACK_BINDING_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTRANSFORM_FEEDBACK_BUFFEROpenGL ES 3.0static intTRANSFORM_FEEDBACK_BUFFER_BINDINGOpenGL ES 3.0static intTRANSFORM_FEEDBACK_BUFFER_MODEOpenGL ES 3.0static intTRANSFORM_FEEDBACK_BUFFER_SIZEOpenGL ES 3.0static intTRANSFORM_FEEDBACK_BUFFER_STARTOpenGL ES 3.0static intTRANSFORM_FEEDBACK_PAUSED_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intTRANSFORM_FEEDBACK_PRIMITIVES_WRITTENOpenGL ES 3.0static intTRANSFORM_FEEDBACK_VARYING_MAX_LENGTHOpenGL ES 3.0static intTRANSFORM_FEEDBACK_VARYINGSOpenGL ES 3.0static intTRIANGLE_FANBeginModestatic intTRIANGLE_STRIPBeginModestatic intTRIANGLESBeginModestatic intTRUEBooleanstatic intUNIFORM_ARRAY_STRIDEOpenGL ES 3.0static intUNIFORM_BLOCK_ACTIVE_UNIFORM_INDICESOpenGL ES 3.0static intUNIFORM_BLOCK_ACTIVE_UNIFORMSOpenGL ES 3.0static intUNIFORM_BLOCK_BINDINGOpenGL ES 3.0static intUNIFORM_BLOCK_DATA_SIZEOpenGL ES 3.0static intUNIFORM_BLOCK_INDEXOpenGL ES 3.0static intUNIFORM_BLOCK_NAME_LENGTHOpenGL ES 3.0static intUNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADEROpenGL ES 3.0static intUNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADEROpenGL ES 3.0static intUNIFORM_BUFFEROpenGL ES 3.0static intUNIFORM_BUFFER_BINDINGOpenGL ES 3.0static intUNIFORM_BUFFER_OFFSET_ALIGNMENTOpenGL ES 3.0static intUNIFORM_BUFFER_SIZEOpenGL ES 3.0static intUNIFORM_BUFFER_STARTOpenGL ES 3.0static intUNIFORM_IS_ROW_MAJOROpenGL ES 3.0static intUNIFORM_MATRIX_STRIDEOpenGL ES 3.0static intUNIFORM_NAME_LENGTHOpenGL ES 3.0static intUNIFORM_OFFSETOpenGL ES 3.0static intUNIFORM_SIZEOpenGL ES 3.0static intUNIFORM_TYPEOpenGL ES 3.0static intUNPACK_ALIGNMENTGL_SCISSOR_TESTstatic intUNPACK_IMAGE_HEIGHTOpenGL ES 3.0static intUNPACK_ROW_LENGTHOpenGL ES 3.0static intUNPACK_SKIP_IMAGESOpenGL ES 3.0static intUNPACK_SKIP_PIXELSOpenGL ES 3.0static intUNPACK_SKIP_ROWSOpenGL ES 3.0static intUNSIGNALEDOpenGL ES 3.0static intUNSIGNED_BYTEDataTypestatic intUNSIGNED_INTDataTypestatic intUNSIGNED_INT_10F_11F_11F_REVOpenGL ES 3.0static intUNSIGNED_INT_2_10_10_10_REVOpenGL ES 3.0static intUNSIGNED_INT_24_8OpenGL ES 3.0static intUNSIGNED_INT_5_9_9_9_REVOpenGL ES 3.0static intUNSIGNED_INT_SAMPLER_2DOpenGL ES 3.0static intUNSIGNED_INT_SAMPLER_2D_ARRAYOpenGL ES 3.0static intUNSIGNED_INT_SAMPLER_3DOpenGL ES 3.0static intUNSIGNED_INT_SAMPLER_CUBEOpenGL ES 3.0static intUNSIGNED_INT_VEC2OpenGL ES 3.0static intUNSIGNED_INT_VEC3OpenGL ES 3.0static intUNSIGNED_INT_VEC4OpenGL ES 3.0static intUNSIGNED_NORMALIZEDOpenGL ES 3.0static intUNSIGNED_NORMALIZED_EXTstatic intUNSIGNED_SHORTDataTypestatic intUNSIGNED_SHORT_1_5_5_5_REVstatic intUNSIGNED_SHORT_1_5_5_5_REV_EXTstatic intUNSIGNED_SHORT_4_4_4_4PixelType GL_UNSIGNED_BYTEstatic intUNSIGNED_SHORT_4_4_4_4_REVstatic intUNSIGNED_SHORT_4_4_4_4_REV_EXTstatic intUNSIGNED_SHORT_4_4_4_4_REV_IMGstatic intUNSIGNED_SHORT_5_5_5_1PixelType GL_UNSIGNED_BYTEstatic intUNSIGNED_SHORT_5_6_5PixelType GL_UNSIGNED_BYTEstatic intUNSIGNED_SHORT_8_8_APPLEstatic intUNSIGNED_SHORT_8_8_REV_APPLEstatic intVALIDATE_STATUSShadersstatic intVENDORStringNamestatic intVERSIONStringNamestatic intVERTEX_ARRAY_BINDINGOpenGL ES 3.0static intVERTEX_ARRAY_OBJECT_EXTstatic intVERTEX_ATTRIB_ARRAY_BUFFER_BINDINGVertex Arraysstatic intVERTEX_ATTRIB_ARRAY_DIVISOR_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,static intVERTEX_ATTRIB_ARRAY_ENABLEDVertex Arraysstatic intVERTEX_ATTRIB_ARRAY_INTEGEROpenGL ES 3.0static intVERTEX_ATTRIB_ARRAY_NORMALIZEDVertex Arraysstatic intVERTEX_ATTRIB_ARRAY_POINTERVertex Arraysstatic intVERTEX_ATTRIB_ARRAY_SIZEVertex Arraysstatic intVERTEX_ATTRIB_ARRAY_STRIDEVertex Arraysstatic intVERTEX_ATTRIB_ARRAY_TYPEVertex Arraysstatic intVERTEX_SHADERShadersstatic intVERTEX_SHADER_BIT_EXTstatic intVIEWPORTGetPNamestatic intWAIT_FAILEDOpenGL ES 3.0static intZEROBlendingFactorDest
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-
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Field Detail
-
ES_VERSION_3_0
public static final int ES_VERSION_3_0
OpenGL ES core versions- See Also:
- Constant Field Values
-
ES_VERSION_2_0
public static final int ES_VERSION_2_0
OpenGL ES core versions- See Also:
- Constant Field Values
-
DEPTH_BUFFER_BIT
public static final int DEPTH_BUFFER_BIT
ClearBufferMask- See Also:
- Constant Field Values
-
STENCIL_BUFFER_BIT
public static final int STENCIL_BUFFER_BIT
ClearBufferMask- See Also:
- Constant Field Values
-
COLOR_BUFFER_BIT
public static final int COLOR_BUFFER_BIT
ClearBufferMask- See Also:
- Constant Field Values
-
FALSE
public static final int FALSE
Boolean- See Also:
- Constant Field Values
-
TRUE
public static final int TRUE
Boolean- See Also:
- Constant Field Values
-
POINTS
public static final int POINTS
BeginMode- See Also:
- Constant Field Values
-
LINES
public static final int LINES
BeginMode- See Also:
- Constant Field Values
-
LINE_LOOP
public static final int LINE_LOOP
BeginMode- See Also:
- Constant Field Values
-
LINE_STRIP
public static final int LINE_STRIP
BeginMode- See Also:
- Constant Field Values
-
TRIANGLES
public static final int TRIANGLES
BeginMode- See Also:
- Constant Field Values
-
TRIANGLE_STRIP
public static final int TRIANGLE_STRIP
BeginMode- See Also:
- Constant Field Values
-
TRIANGLE_FAN
public static final int TRIANGLE_FAN
BeginMode- See Also:
- Constant Field Values
-
ZERO
public static final int ZERO
BlendingFactorDest- See Also:
- Constant Field Values
-
ONE
public static final int ONE
BlendingFactorDest- See Also:
- Constant Field Values
-
SRC_COLOR
public static final int SRC_COLOR
BlendingFactorDest- See Also:
- Constant Field Values
-
ONE_MINUS_SRC_COLOR
public static final int ONE_MINUS_SRC_COLOR
BlendingFactorDest- See Also:
- Constant Field Values
-
SRC_ALPHA
public static final int SRC_ALPHA
BlendingFactorDest- See Also:
- Constant Field Values
-
ONE_MINUS_SRC_ALPHA
public static final int ONE_MINUS_SRC_ALPHA
BlendingFactorDest- See Also:
- Constant Field Values
-
DST_ALPHA
public static final int DST_ALPHA
BlendingFactorDest- See Also:
- Constant Field Values
-
ONE_MINUS_DST_ALPHA
public static final int ONE_MINUS_DST_ALPHA
BlendingFactorDest- See Also:
- Constant Field Values
-
DST_COLOR
public static final int DST_COLOR
BlendingFactorSrc GL_ZERO GL_ONE- See Also:
- Constant Field Values
-
ONE_MINUS_DST_COLOR
public static final int ONE_MINUS_DST_COLOR
BlendingFactorSrc GL_ZERO GL_ONE- See Also:
- Constant Field Values
-
SRC_ALPHA_SATURATE
public static final int SRC_ALPHA_SATURATE
BlendingFactorSrc GL_ZERO GL_ONE- See Also:
- Constant Field Values
-
FUNC_ADD
public static final int FUNC_ADD
BlendEquationSeparate- See Also:
- Constant Field Values
-
BLEND_EQUATION
public static final int BLEND_EQUATION
BlendEquationSeparate- See Also:
- Constant Field Values
-
BLEND_EQUATION_RGB
public static final int BLEND_EQUATION_RGB
same as BLEND_EQUATION- See Also:
- Constant Field Values
-
BLEND_EQUATION_ALPHA
public static final int BLEND_EQUATION_ALPHA
- See Also:
- Constant Field Values
-
FUNC_SUBTRACT
public static final int FUNC_SUBTRACT
BlendSubtract- See Also:
- Constant Field Values
-
FUNC_REVERSE_SUBTRACT
public static final int FUNC_REVERSE_SUBTRACT
BlendSubtract- See Also:
- Constant Field Values
-
BLEND_DST_RGB
public static final int BLEND_DST_RGB
Separate Blend Functions- See Also:
- Constant Field Values
-
BLEND_SRC_RGB
public static final int BLEND_SRC_RGB
Separate Blend Functions- See Also:
- Constant Field Values
-
BLEND_DST_ALPHA
public static final int BLEND_DST_ALPHA
Separate Blend Functions- See Also:
- Constant Field Values
-
BLEND_SRC_ALPHA
public static final int BLEND_SRC_ALPHA
Separate Blend Functions- See Also:
- Constant Field Values
-
CONSTANT_COLOR
public static final int CONSTANT_COLOR
Separate Blend Functions- See Also:
- Constant Field Values
-
ONE_MINUS_CONSTANT_COLOR
public static final int ONE_MINUS_CONSTANT_COLOR
Separate Blend Functions- See Also:
- Constant Field Values
-
CONSTANT_ALPHA
public static final int CONSTANT_ALPHA
Separate Blend Functions- See Also:
- Constant Field Values
-
ONE_MINUS_CONSTANT_ALPHA
public static final int ONE_MINUS_CONSTANT_ALPHA
Separate Blend Functions- See Also:
- Constant Field Values
-
BLEND_COLOR
public static final int BLEND_COLOR
Separate Blend Functions- See Also:
- Constant Field Values
-
ARRAY_BUFFER
public static final int ARRAY_BUFFER
Buffer Objects- See Also:
- Constant Field Values
-
ELEMENT_ARRAY_BUFFER
public static final int ELEMENT_ARRAY_BUFFER
Buffer Objects- See Also:
- Constant Field Values
-
ARRAY_BUFFER_BINDING
public static final int ARRAY_BUFFER_BINDING
Buffer Objects- See Also:
- Constant Field Values
-
ELEMENT_ARRAY_BUFFER_BINDING
public static final int ELEMENT_ARRAY_BUFFER_BINDING
Buffer Objects- See Also:
- Constant Field Values
-
STREAM_DRAW
public static final int STREAM_DRAW
Buffer Objects- See Also:
- Constant Field Values
-
STATIC_DRAW
public static final int STATIC_DRAW
Buffer Objects- See Also:
- Constant Field Values
-
DYNAMIC_DRAW
public static final int DYNAMIC_DRAW
Buffer Objects- See Also:
- Constant Field Values
-
BUFFER_SIZE
public static final int BUFFER_SIZE
Buffer Objects- See Also:
- Constant Field Values
-
BUFFER_USAGE
public static final int BUFFER_USAGE
Buffer Objects- See Also:
- Constant Field Values
-
CURRENT_VERTEX_ATTRIB
public static final int CURRENT_VERTEX_ATTRIB
Buffer Objects- See Also:
- Constant Field Values
-
FRONT
public static final int FRONT
CullFaceMode- See Also:
- Constant Field Values
-
BACK
public static final int BACK
CullFaceMode- See Also:
- Constant Field Values
-
FRONT_AND_BACK
public static final int FRONT_AND_BACK
CullFaceMode- See Also:
- Constant Field Values
-
TEXTURE_2D
public static final int TEXTURE_2D
EnableCap- See Also:
- Constant Field Values
-
CULL_FACE
public static final int CULL_FACE
EnableCap- See Also:
- Constant Field Values
-
BLEND
public static final int BLEND
EnableCap- See Also:
- Constant Field Values
-
DITHER
public static final int DITHER
EnableCap- See Also:
- Constant Field Values
-
STENCIL_TEST
public static final int STENCIL_TEST
EnableCap- See Also:
- Constant Field Values
-
DEPTH_TEST
public static final int DEPTH_TEST
EnableCap- See Also:
- Constant Field Values
-
SCISSOR_TEST
public static final int SCISSOR_TEST
EnableCap- See Also:
- Constant Field Values
-
POLYGON_OFFSET_FILL
public static final int POLYGON_OFFSET_FILL
EnableCap- See Also:
- Constant Field Values
-
SAMPLE_ALPHA_TO_COVERAGE
public static final int SAMPLE_ALPHA_TO_COVERAGE
EnableCap- See Also:
- Constant Field Values
-
SAMPLE_COVERAGE
public static final int SAMPLE_COVERAGE
EnableCap- See Also:
- Constant Field Values
-
NO_ERROR
public static final int NO_ERROR
ErrorCode- See Also:
- Constant Field Values
-
INVALID_ENUM
public static final int INVALID_ENUM
ErrorCode- See Also:
- Constant Field Values
-
INVALID_VALUE
public static final int INVALID_VALUE
ErrorCode- See Also:
- Constant Field Values
-
INVALID_OPERATION
public static final int INVALID_OPERATION
ErrorCode- See Also:
- Constant Field Values
-
OUT_OF_MEMORY
public static final int OUT_OF_MEMORY
ErrorCode- See Also:
- Constant Field Values
-
CW
public static final int CW
FrontFaceDirection- See Also:
- Constant Field Values
-
CCW
public static final int CCW
FrontFaceDirection- See Also:
- Constant Field Values
-
LINE_WIDTH
public static final int LINE_WIDTH
GetPName- See Also:
- Constant Field Values
-
ALIASED_POINT_SIZE_RANGE
public static final int ALIASED_POINT_SIZE_RANGE
GetPName- See Also:
- Constant Field Values
-
ALIASED_LINE_WIDTH_RANGE
public static final int ALIASED_LINE_WIDTH_RANGE
GetPName- See Also:
- Constant Field Values
-
CULL_FACE_MODE
public static final int CULL_FACE_MODE
GetPName- See Also:
- Constant Field Values
-
FRONT_FACE
public static final int FRONT_FACE
GetPName- See Also:
- Constant Field Values
-
DEPTH_RANGE
public static final int DEPTH_RANGE
GetPName- See Also:
- Constant Field Values
-
DEPTH_WRITEMASK
public static final int DEPTH_WRITEMASK
GetPName- See Also:
- Constant Field Values
-
DEPTH_CLEAR_VALUE
public static final int DEPTH_CLEAR_VALUE
GetPName- See Also:
- Constant Field Values
-
DEPTH_FUNC
public static final int DEPTH_FUNC
GetPName- See Also:
- Constant Field Values
-
STENCIL_CLEAR_VALUE
public static final int STENCIL_CLEAR_VALUE
GetPName- See Also:
- Constant Field Values
-
STENCIL_FUNC
public static final int STENCIL_FUNC
GetPName- See Also:
- Constant Field Values
-
STENCIL_FAIL
public static final int STENCIL_FAIL
GetPName- See Also:
- Constant Field Values
-
STENCIL_PASS_DEPTH_FAIL
public static final int STENCIL_PASS_DEPTH_FAIL
GetPName- See Also:
- Constant Field Values
-
STENCIL_PASS_DEPTH_PASS
public static final int STENCIL_PASS_DEPTH_PASS
GetPName- See Also:
- Constant Field Values
-
STENCIL_REF
public static final int STENCIL_REF
GetPName- See Also:
- Constant Field Values
-
STENCIL_VALUE_MASK
public static final int STENCIL_VALUE_MASK
GetPName- See Also:
- Constant Field Values
-
STENCIL_WRITEMASK
public static final int STENCIL_WRITEMASK
GetPName- See Also:
- Constant Field Values
-
STENCIL_BACK_FUNC
public static final int STENCIL_BACK_FUNC
GetPName- See Also:
- Constant Field Values
-
STENCIL_BACK_FAIL
public static final int STENCIL_BACK_FAIL
GetPName- See Also:
- Constant Field Values
-
STENCIL_BACK_PASS_DEPTH_FAIL
public static final int STENCIL_BACK_PASS_DEPTH_FAIL
GetPName- See Also:
- Constant Field Values
-
STENCIL_BACK_PASS_DEPTH_PASS
public static final int STENCIL_BACK_PASS_DEPTH_PASS
GetPName- See Also:
- Constant Field Values
-
STENCIL_BACK_REF
public static final int STENCIL_BACK_REF
GetPName- See Also:
- Constant Field Values
-
STENCIL_BACK_VALUE_MASK
public static final int STENCIL_BACK_VALUE_MASK
GetPName- See Also:
- Constant Field Values
-
STENCIL_BACK_WRITEMASK
public static final int STENCIL_BACK_WRITEMASK
GetPName- See Also:
- Constant Field Values
-
VIEWPORT
public static final int VIEWPORT
GetPName- See Also:
- Constant Field Values
-
SCISSOR_BOX
public static final int SCISSOR_BOX
GetPName- See Also:
- Constant Field Values
-
COLOR_CLEAR_VALUE
public static final int COLOR_CLEAR_VALUE
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
COLOR_WRITEMASK
public static final int COLOR_WRITEMASK
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
UNPACK_ALIGNMENT
public static final int UNPACK_ALIGNMENT
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
PACK_ALIGNMENT
public static final int PACK_ALIGNMENT
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
MAX_TEXTURE_SIZE
public static final int MAX_TEXTURE_SIZE
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
MAX_VIEWPORT_DIMS
public static final int MAX_VIEWPORT_DIMS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
SUBPIXEL_BITS
public static final int SUBPIXEL_BITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
RED_BITS
public static final int RED_BITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
GREEN_BITS
public static final int GREEN_BITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
BLUE_BITS
public static final int BLUE_BITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
ALPHA_BITS
public static final int ALPHA_BITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
DEPTH_BITS
public static final int DEPTH_BITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
STENCIL_BITS
public static final int STENCIL_BITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
POLYGON_OFFSET_UNITS
public static final int POLYGON_OFFSET_UNITS
GL_SCISSOR_TEST- See Also:
- Constant Field Values
-
POLYGON_OFFSET_FACTOR
public static final int POLYGON_OFFSET_FACTOR
GL_POLYGON_OFFSET_FILL- See Also:
- Constant Field Values
-
TEXTURE_BINDING_2D
public static final int TEXTURE_BINDING_2D
GL_POLYGON_OFFSET_FILL- See Also:
- Constant Field Values
-
SAMPLE_BUFFERS
public static final int SAMPLE_BUFFERS
GL_POLYGON_OFFSET_FILL- See Also:
- Constant Field Values
-
SAMPLES
public static final int SAMPLES
GL_POLYGON_OFFSET_FILL- See Also:
- Constant Field Values
-
SAMPLE_COVERAGE_VALUE
public static final int SAMPLE_COVERAGE_VALUE
GL_POLYGON_OFFSET_FILL- See Also:
- Constant Field Values
-
SAMPLE_COVERAGE_INVERT
public static final int SAMPLE_COVERAGE_INVERT
GL_POLYGON_OFFSET_FILL- See Also:
- Constant Field Values
-
NUM_COMPRESSED_TEXTURE_FORMATS
public static final int NUM_COMPRESSED_TEXTURE_FORMATS
GetTextureParameter GL_TEXTURE_MAG_FILTER GL_TEXTURE_MIN_FILTER GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_T- See Also:
- Constant Field Values
-
COMPRESSED_TEXTURE_FORMATS
public static final int COMPRESSED_TEXTURE_FORMATS
GetTextureParameter GL_TEXTURE_MAG_FILTER GL_TEXTURE_MIN_FILTER GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_T- See Also:
- Constant Field Values
-
DONT_CARE
public static final int DONT_CARE
HintMode- See Also:
- Constant Field Values
-
FASTEST
public static final int FASTEST
HintMode- See Also:
- Constant Field Values
-
NICEST
public static final int NICEST
HintMode- See Also:
- Constant Field Values
-
GENERATE_MIPMAP_HINT
public static final int GENERATE_MIPMAP_HINT
HintTarget- See Also:
- Constant Field Values
-
BYTE
public static final int BYTE
DataType- See Also:
- Constant Field Values
-
UNSIGNED_BYTE
public static final int UNSIGNED_BYTE
DataType- See Also:
- Constant Field Values
-
SHORT
public static final int SHORT
DataType- See Also:
- Constant Field Values
-
UNSIGNED_SHORT
public static final int UNSIGNED_SHORT
DataType- See Also:
- Constant Field Values
-
INT
public static final int INT
DataType- See Also:
- Constant Field Values
-
UNSIGNED_INT
public static final int UNSIGNED_INT
DataType- See Also:
- Constant Field Values
-
FLOAT
public static final int FLOAT
DataType- See Also:
- Constant Field Values
-
FIXED
public static final int FIXED
DataType- See Also:
- Constant Field Values
-
DEPTH_COMPONENT
public static final int DEPTH_COMPONENT
PixelFormat- See Also:
- Constant Field Values
-
ALPHA
public static final int ALPHA
PixelFormat- See Also:
- Constant Field Values
-
RGB
public static final int RGB
PixelFormat- See Also:
- Constant Field Values
-
RGBA
public static final int RGBA
PixelFormat- See Also:
- Constant Field Values
-
LUMINANCE
public static final int LUMINANCE
PixelFormat- See Also:
- Constant Field Values
-
LUMINANCE_ALPHA
public static final int LUMINANCE_ALPHA
PixelFormat- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_4_4_4_4
public static final int UNSIGNED_SHORT_4_4_4_4
PixelType GL_UNSIGNED_BYTE- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_5_5_5_1
public static final int UNSIGNED_SHORT_5_5_5_1
PixelType GL_UNSIGNED_BYTE- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_5_6_5
public static final int UNSIGNED_SHORT_5_6_5
PixelType GL_UNSIGNED_BYTE- See Also:
- Constant Field Values
-
FRAGMENT_SHADER
public static final int FRAGMENT_SHADER
Shaders- See Also:
- Constant Field Values
-
VERTEX_SHADER
public static final int VERTEX_SHADER
Shaders- See Also:
- Constant Field Values
-
MAX_VERTEX_ATTRIBS
public static final int MAX_VERTEX_ATTRIBS
Shaders- See Also:
- Constant Field Values
-
MAX_VERTEX_UNIFORM_VECTORS
public static final int MAX_VERTEX_UNIFORM_VECTORS
Shaders- See Also:
- Constant Field Values
-
MAX_VARYING_VECTORS
public static final int MAX_VARYING_VECTORS
Shaders- See Also:
- Constant Field Values
-
MAX_COMBINED_TEXTURE_IMAGE_UNITS
public static final int MAX_COMBINED_TEXTURE_IMAGE_UNITS
Shaders- See Also:
- Constant Field Values
-
MAX_VERTEX_TEXTURE_IMAGE_UNITS
public static final int MAX_VERTEX_TEXTURE_IMAGE_UNITS
Shaders- See Also:
- Constant Field Values
-
MAX_TEXTURE_IMAGE_UNITS
public static final int MAX_TEXTURE_IMAGE_UNITS
Shaders- See Also:
- Constant Field Values
-
MAX_FRAGMENT_UNIFORM_VECTORS
public static final int MAX_FRAGMENT_UNIFORM_VECTORS
Shaders- See Also:
- Constant Field Values
-
SHADER_TYPE
public static final int SHADER_TYPE
Shaders- See Also:
- Constant Field Values
-
DELETE_STATUS
public static final int DELETE_STATUS
Shaders- See Also:
- Constant Field Values
-
LINK_STATUS
public static final int LINK_STATUS
Shaders- See Also:
- Constant Field Values
-
VALIDATE_STATUS
public static final int VALIDATE_STATUS
Shaders- See Also:
- Constant Field Values
-
ATTACHED_SHADERS
public static final int ATTACHED_SHADERS
Shaders- See Also:
- Constant Field Values
-
ACTIVE_UNIFORMS
public static final int ACTIVE_UNIFORMS
Shaders- See Also:
- Constant Field Values
-
ACTIVE_UNIFORM_MAX_LENGTH
public static final int ACTIVE_UNIFORM_MAX_LENGTH
Shaders- See Also:
- Constant Field Values
-
ACTIVE_ATTRIBUTES
public static final int ACTIVE_ATTRIBUTES
Shaders- See Also:
- Constant Field Values
-
ACTIVE_ATTRIBUTE_MAX_LENGTH
public static final int ACTIVE_ATTRIBUTE_MAX_LENGTH
Shaders- See Also:
- Constant Field Values
-
SHADING_LANGUAGE_VERSION
public static final int SHADING_LANGUAGE_VERSION
Shaders- See Also:
- Constant Field Values
-
CURRENT_PROGRAM
public static final int CURRENT_PROGRAM
Shaders- See Also:
- Constant Field Values
-
NEVER
public static final int NEVER
StencilFunction- See Also:
- Constant Field Values
-
LESS
public static final int LESS
StencilFunction- See Also:
- Constant Field Values
-
EQUAL
public static final int EQUAL
StencilFunction- See Also:
- Constant Field Values
-
LEQUAL
public static final int LEQUAL
StencilFunction- See Also:
- Constant Field Values
-
GREATER
public static final int GREATER
StencilFunction- See Also:
- Constant Field Values
-
NOTEQUAL
public static final int NOTEQUAL
StencilFunction- See Also:
- Constant Field Values
-
GEQUAL
public static final int GEQUAL
StencilFunction- See Also:
- Constant Field Values
-
ALWAYS
public static final int ALWAYS
StencilFunction- See Also:
- Constant Field Values
-
KEEP
public static final int KEEP
StencilOp GL_ZERO- See Also:
- Constant Field Values
-
REPLACE
public static final int REPLACE
StencilOp GL_ZERO- See Also:
- Constant Field Values
-
INCR
public static final int INCR
StencilOp GL_ZERO- See Also:
- Constant Field Values
-
DECR
public static final int DECR
StencilOp GL_ZERO- See Also:
- Constant Field Values
-
INVERT
public static final int INVERT
StencilOp GL_ZERO- See Also:
- Constant Field Values
-
INCR_WRAP
public static final int INCR_WRAP
StencilOp GL_ZERO- See Also:
- Constant Field Values
-
DECR_WRAP
public static final int DECR_WRAP
StencilOp GL_ZERO- See Also:
- Constant Field Values
-
VENDOR
public static final int VENDOR
StringName- See Also:
- Constant Field Values
-
RENDERER
public static final int RENDERER
StringName- See Also:
- Constant Field Values
-
VERSION
public static final int VERSION
StringName- See Also:
- Constant Field Values
-
EXTENSIONS
public static final int EXTENSIONS
StringName- See Also:
- Constant Field Values
-
NEAREST
public static final int NEAREST
TextureMagFilter- See Also:
- Constant Field Values
-
LINEAR
public static final int LINEAR
TextureMagFilter- See Also:
- Constant Field Values
-
NEAREST_MIPMAP_NEAREST
public static final int NEAREST_MIPMAP_NEAREST
TextureMinFilter GL_NEAREST GL_LINEAR- See Also:
- Constant Field Values
-
LINEAR_MIPMAP_NEAREST
public static final int LINEAR_MIPMAP_NEAREST
TextureMinFilter GL_NEAREST GL_LINEAR- See Also:
- Constant Field Values
-
NEAREST_MIPMAP_LINEAR
public static final int NEAREST_MIPMAP_LINEAR
TextureMinFilter GL_NEAREST GL_LINEAR- See Also:
- Constant Field Values
-
LINEAR_MIPMAP_LINEAR
public static final int LINEAR_MIPMAP_LINEAR
TextureMinFilter GL_NEAREST GL_LINEAR- See Also:
- Constant Field Values
-
TEXTURE_MAG_FILTER
public static final int TEXTURE_MAG_FILTER
TextureParameterName- See Also:
- Constant Field Values
-
TEXTURE_MIN_FILTER
public static final int TEXTURE_MIN_FILTER
TextureParameterName- See Also:
- Constant Field Values
-
TEXTURE_WRAP_S
public static final int TEXTURE_WRAP_S
TextureParameterName- See Also:
- Constant Field Values
-
TEXTURE_WRAP_T
public static final int TEXTURE_WRAP_T
TextureParameterName- See Also:
- Constant Field Values
-
TEXTURE
public static final int TEXTURE
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_CUBE_MAP
public static final int TEXTURE_CUBE_MAP
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_BINDING_CUBE_MAP
public static final int TEXTURE_BINDING_CUBE_MAP
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_CUBE_MAP_POSITIVE_X
public static final int TEXTURE_CUBE_MAP_POSITIVE_X
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_CUBE_MAP_NEGATIVE_X
public static final int TEXTURE_CUBE_MAP_NEGATIVE_X
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_CUBE_MAP_POSITIVE_Y
public static final int TEXTURE_CUBE_MAP_POSITIVE_Y
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_CUBE_MAP_NEGATIVE_Y
public static final int TEXTURE_CUBE_MAP_NEGATIVE_Y
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_CUBE_MAP_POSITIVE_Z
public static final int TEXTURE_CUBE_MAP_POSITIVE_Z
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE_CUBE_MAP_NEGATIVE_Z
public static final int TEXTURE_CUBE_MAP_NEGATIVE_Z
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
MAX_CUBE_MAP_TEXTURE_SIZE
public static final int MAX_CUBE_MAP_TEXTURE_SIZE
TextureTarget GL_TEXTURE_2D- See Also:
- Constant Field Values
-
TEXTURE0
public static final int TEXTURE0
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE1
public static final int TEXTURE1
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE2
public static final int TEXTURE2
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE3
public static final int TEXTURE3
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE4
public static final int TEXTURE4
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE5
public static final int TEXTURE5
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE6
public static final int TEXTURE6
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE7
public static final int TEXTURE7
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE8
public static final int TEXTURE8
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE9
public static final int TEXTURE9
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE10
public static final int TEXTURE10
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE11
public static final int TEXTURE11
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE12
public static final int TEXTURE12
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE13
public static final int TEXTURE13
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE14
public static final int TEXTURE14
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE15
public static final int TEXTURE15
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE16
public static final int TEXTURE16
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE17
public static final int TEXTURE17
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE18
public static final int TEXTURE18
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE19
public static final int TEXTURE19
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE20
public static final int TEXTURE20
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE21
public static final int TEXTURE21
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE22
public static final int TEXTURE22
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE23
public static final int TEXTURE23
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE24
public static final int TEXTURE24
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE25
public static final int TEXTURE25
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE26
public static final int TEXTURE26
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE27
public static final int TEXTURE27
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE28
public static final int TEXTURE28
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE29
public static final int TEXTURE29
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE30
public static final int TEXTURE30
TextureUnit- See Also:
- Constant Field Values
-
TEXTURE31
public static final int TEXTURE31
TextureUnit- See Also:
- Constant Field Values
-
ACTIVE_TEXTURE
public static final int ACTIVE_TEXTURE
TextureUnit- See Also:
- Constant Field Values
-
REPEAT
public static final int REPEAT
TextureWrapMode- See Also:
- Constant Field Values
-
CLAMP_TO_EDGE
public static final int CLAMP_TO_EDGE
TextureWrapMode- See Also:
- Constant Field Values
-
MIRRORED_REPEAT
public static final int MIRRORED_REPEAT
TextureWrapMode- See Also:
- Constant Field Values
-
FLOAT_VEC2
public static final int FLOAT_VEC2
Uniform Types- See Also:
- Constant Field Values
-
FLOAT_VEC3
public static final int FLOAT_VEC3
Uniform Types- See Also:
- Constant Field Values
-
FLOAT_VEC4
public static final int FLOAT_VEC4
Uniform Types- See Also:
- Constant Field Values
-
INT_VEC2
public static final int INT_VEC2
Uniform Types- See Also:
- Constant Field Values
-
INT_VEC3
public static final int INT_VEC3
Uniform Types- See Also:
- Constant Field Values
-
INT_VEC4
public static final int INT_VEC4
Uniform Types- See Also:
- Constant Field Values
-
BOOL
public static final int BOOL
Uniform Types- See Also:
- Constant Field Values
-
BOOL_VEC2
public static final int BOOL_VEC2
Uniform Types- See Also:
- Constant Field Values
-
BOOL_VEC3
public static final int BOOL_VEC3
Uniform Types- See Also:
- Constant Field Values
-
BOOL_VEC4
public static final int BOOL_VEC4
Uniform Types- See Also:
- Constant Field Values
-
FLOAT_MAT2
public static final int FLOAT_MAT2
Uniform Types- See Also:
- Constant Field Values
-
FLOAT_MAT3
public static final int FLOAT_MAT3
Uniform Types- See Also:
- Constant Field Values
-
FLOAT_MAT4
public static final int FLOAT_MAT4
Uniform Types- See Also:
- Constant Field Values
-
SAMPLER_2D
public static final int SAMPLER_2D
Uniform Types- See Also:
- Constant Field Values
-
SAMPLER_CUBE
public static final int SAMPLER_CUBE
Uniform Types- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_ENABLED
public static final int VERTEX_ATTRIB_ARRAY_ENABLED
Vertex Arrays- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_SIZE
public static final int VERTEX_ATTRIB_ARRAY_SIZE
Vertex Arrays- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_STRIDE
public static final int VERTEX_ATTRIB_ARRAY_STRIDE
Vertex Arrays- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_TYPE
public static final int VERTEX_ATTRIB_ARRAY_TYPE
Vertex Arrays- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_NORMALIZED
public static final int VERTEX_ATTRIB_ARRAY_NORMALIZED
Vertex Arrays- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_POINTER
public static final int VERTEX_ATTRIB_ARRAY_POINTER
Vertex Arrays- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
public static final int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
Vertex Arrays- See Also:
- Constant Field Values
-
IMPLEMENTATION_COLOR_READ_TYPE
public static final int IMPLEMENTATION_COLOR_READ_TYPE
Read Format- See Also:
- Constant Field Values
-
IMPLEMENTATION_COLOR_READ_FORMAT
public static final int IMPLEMENTATION_COLOR_READ_FORMAT
Read Format- See Also:
- Constant Field Values
-
COMPILE_STATUS
public static final int COMPILE_STATUS
Shader Source- See Also:
- Constant Field Values
-
INFO_LOG_LENGTH
public static final int INFO_LOG_LENGTH
Shader Source- See Also:
- Constant Field Values
-
SHADER_SOURCE_LENGTH
public static final int SHADER_SOURCE_LENGTH
Shader Source- See Also:
- Constant Field Values
-
SHADER_COMPILER
public static final int SHADER_COMPILER
Shader Source- See Also:
- Constant Field Values
-
SHADER_BINARY_FORMATS
public static final int SHADER_BINARY_FORMATS
Shader Binary- See Also:
- Constant Field Values
-
NUM_SHADER_BINARY_FORMATS
public static final int NUM_SHADER_BINARY_FORMATS
Shader Binary- See Also:
- Constant Field Values
-
LOW_FLOAT
public static final int LOW_FLOAT
Shader Precision-Specified Types- See Also:
- Constant Field Values
-
MEDIUM_FLOAT
public static final int MEDIUM_FLOAT
Shader Precision-Specified Types- See Also:
- Constant Field Values
-
HIGH_FLOAT
public static final int HIGH_FLOAT
Shader Precision-Specified Types- See Also:
- Constant Field Values
-
LOW_INT
public static final int LOW_INT
Shader Precision-Specified Types- See Also:
- Constant Field Values
-
MEDIUM_INT
public static final int MEDIUM_INT
Shader Precision-Specified Types- See Also:
- Constant Field Values
-
HIGH_INT
public static final int HIGH_INT
Shader Precision-Specified Types- See Also:
- Constant Field Values
-
FRAMEBUFFER
public static final int FRAMEBUFFER
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER
public static final int RENDERBUFFER
Framebuffer Object.- See Also:
- Constant Field Values
-
RGBA4
public static final int RGBA4
Framebuffer Object.- See Also:
- Constant Field Values
-
RGB5_A1
public static final int RGB5_A1
Framebuffer Object.- See Also:
- Constant Field Values
-
RGB565
public static final int RGB565
Framebuffer Object.- See Also:
- Constant Field Values
-
DEPTH_COMPONENT16
public static final int DEPTH_COMPONENT16
Framebuffer Object.- See Also:
- Constant Field Values
-
STENCIL_INDEX8
public static final int STENCIL_INDEX8
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_WIDTH
public static final int RENDERBUFFER_WIDTH
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_HEIGHT
public static final int RENDERBUFFER_HEIGHT
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_INTERNAL_FORMAT
public static final int RENDERBUFFER_INTERNAL_FORMAT
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_RED_SIZE
public static final int RENDERBUFFER_RED_SIZE
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_GREEN_SIZE
public static final int RENDERBUFFER_GREEN_SIZE
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_BLUE_SIZE
public static final int RENDERBUFFER_BLUE_SIZE
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_ALPHA_SIZE
public static final int RENDERBUFFER_ALPHA_SIZE
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_DEPTH_SIZE
public static final int RENDERBUFFER_DEPTH_SIZE
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_STENCIL_SIZE
public static final int RENDERBUFFER_STENCIL_SIZE
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
public static final int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
public static final int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
public static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
public static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
Framebuffer Object.- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT0
public static final int COLOR_ATTACHMENT0
Framebuffer Object.- See Also:
- Constant Field Values
-
DEPTH_ATTACHMENT
public static final int DEPTH_ATTACHMENT
Framebuffer Object.- See Also:
- Constant Field Values
-
STENCIL_ATTACHMENT
public static final int STENCIL_ATTACHMENT
Framebuffer Object.- See Also:
- Constant Field Values
-
NONE
public static final int NONE
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_COMPLETE
public static final int FRAMEBUFFER_COMPLETE
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_INCOMPLETE_ATTACHMENT
public static final int FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
public static final int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_INCOMPLETE_DIMENSIONS
public static final int FRAMEBUFFER_INCOMPLETE_DIMENSIONS
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_UNSUPPORTED
public static final int FRAMEBUFFER_UNSUPPORTED
Framebuffer Object.- See Also:
- Constant Field Values
-
FRAMEBUFFER_BINDING
public static final int FRAMEBUFFER_BINDING
Framebuffer Object.- See Also:
- Constant Field Values
-
RENDERBUFFER_BINDING
public static final int RENDERBUFFER_BINDING
Framebuffer Object.- See Also:
- Constant Field Values
-
MAX_RENDERBUFFER_SIZE
public static final int MAX_RENDERBUFFER_SIZE
Framebuffer Object.- See Also:
- Constant Field Values
-
INVALID_FRAMEBUFFER_OPERATION
public static final int INVALID_FRAMEBUFFER_OPERATION
Framebuffer Object.- See Also:
- Constant Field Values
-
READ_BUFFER
public static final int READ_BUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNPACK_ROW_LENGTH
public static final int UNPACK_ROW_LENGTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNPACK_SKIP_ROWS
public static final int UNPACK_SKIP_ROWS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNPACK_SKIP_PIXELS
public static final int UNPACK_SKIP_PIXELS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PACK_ROW_LENGTH
public static final int PACK_ROW_LENGTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PACK_SKIP_ROWS
public static final int PACK_SKIP_ROWS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PACK_SKIP_PIXELS
public static final int PACK_SKIP_PIXELS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR
public static final int COLOR
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DEPTH
public static final int DEPTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
STENCIL
public static final int STENCIL
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RED
public static final int RED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB8
public static final int RGB8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA8
public static final int RGBA8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB10_A2
public static final int RGB10_A2
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_BINDING_3D
public static final int TEXTURE_BINDING_3D
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNPACK_SKIP_IMAGES
public static final int UNPACK_SKIP_IMAGES
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNPACK_IMAGE_HEIGHT
public static final int UNPACK_IMAGE_HEIGHT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_3D
public static final int TEXTURE_3D
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_WRAP_R
public static final int TEXTURE_WRAP_R
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_3D_TEXTURE_SIZE
public static final int MAX_3D_TEXTURE_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_2_10_10_10_REV
public static final int UNSIGNED_INT_2_10_10_10_REV
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_ELEMENTS_VERTICES
public static final int MAX_ELEMENTS_VERTICES
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_ELEMENTS_INDICES
public static final int MAX_ELEMENTS_INDICES
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_MIN_LOD
public static final int TEXTURE_MIN_LOD
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_MAX_LOD
public static final int TEXTURE_MAX_LOD
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_BASE_LEVEL
public static final int TEXTURE_BASE_LEVEL
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_MAX_LEVEL
public static final int TEXTURE_MAX_LEVEL
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MIN
public static final int MIN
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX
public static final int MAX
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DEPTH_COMPONENT24
public static final int DEPTH_COMPONENT24
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_TEXTURE_LOD_BIAS
public static final int MAX_TEXTURE_LOD_BIAS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_COMPARE_MODE
public static final int TEXTURE_COMPARE_MODE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_COMPARE_FUNC
public static final int TEXTURE_COMPARE_FUNC
OpenGL ES 3.0- See Also:
- Constant Field Values
-
CURRENT_QUERY
public static final int CURRENT_QUERY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
QUERY_RESULT
public static final int QUERY_RESULT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
QUERY_RESULT_AVAILABLE
public static final int QUERY_RESULT_AVAILABLE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
BUFFER_MAPPED
public static final int BUFFER_MAPPED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
BUFFER_MAP_POINTER
public static final int BUFFER_MAP_POINTER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
STREAM_READ
public static final int STREAM_READ
OpenGL ES 3.0- See Also:
- Constant Field Values
-
STREAM_COPY
public static final int STREAM_COPY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
STATIC_READ
public static final int STATIC_READ
OpenGL ES 3.0- See Also:
- Constant Field Values
-
STATIC_COPY
public static final int STATIC_COPY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DYNAMIC_READ
public static final int DYNAMIC_READ
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DYNAMIC_COPY
public static final int DYNAMIC_COPY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_DRAW_BUFFERS
public static final int MAX_DRAW_BUFFERS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER0
public static final int DRAW_BUFFER0
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER1
public static final int DRAW_BUFFER1
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER2
public static final int DRAW_BUFFER2
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER3
public static final int DRAW_BUFFER3
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER4
public static final int DRAW_BUFFER4
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER5
public static final int DRAW_BUFFER5
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER6
public static final int DRAW_BUFFER6
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER7
public static final int DRAW_BUFFER7
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER8
public static final int DRAW_BUFFER8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER9
public static final int DRAW_BUFFER9
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER10
public static final int DRAW_BUFFER10
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER11
public static final int DRAW_BUFFER11
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER12
public static final int DRAW_BUFFER12
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER13
public static final int DRAW_BUFFER13
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER14
public static final int DRAW_BUFFER14
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_BUFFER15
public static final int DRAW_BUFFER15
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_FRAGMENT_UNIFORM_COMPONENTS
public static final int MAX_FRAGMENT_UNIFORM_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_VERTEX_UNIFORM_COMPONENTS
public static final int MAX_VERTEX_UNIFORM_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SAMPLER_3D
public static final int SAMPLER_3D
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SAMPLER_2D_SHADOW
public static final int SAMPLER_2D_SHADOW
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAGMENT_SHADER_DERIVATIVE_HINT
public static final int FRAGMENT_SHADER_DERIVATIVE_HINT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PIXEL_PACK_BUFFER
public static final int PIXEL_PACK_BUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PIXEL_UNPACK_BUFFER
public static final int PIXEL_UNPACK_BUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PIXEL_PACK_BUFFER_BINDING
public static final int PIXEL_PACK_BUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PIXEL_UNPACK_BUFFER_BINDING
public static final int PIXEL_UNPACK_BUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FLOAT_MAT2x3
public static final int FLOAT_MAT2x3
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FLOAT_MAT2x4
public static final int FLOAT_MAT2x4
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FLOAT_MAT3x2
public static final int FLOAT_MAT3x2
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FLOAT_MAT3x4
public static final int FLOAT_MAT3x4
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FLOAT_MAT4x2
public static final int FLOAT_MAT4x2
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FLOAT_MAT4x3
public static final int FLOAT_MAT4x3
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SRGB
public static final int SRGB
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SRGB8
public static final int SRGB8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SRGB8_ALPHA8
public static final int SRGB8_ALPHA8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COMPARE_REF_TO_TEXTURE
public static final int COMPARE_REF_TO_TEXTURE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAJOR_VERSION
public static final int MAJOR_VERSION
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MINOR_VERSION
public static final int MINOR_VERSION
OpenGL ES 3.0- See Also:
- Constant Field Values
-
NUM_EXTENSIONS
public static final int NUM_EXTENSIONS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA32F
public static final int RGBA32F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB32F
public static final int RGB32F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA16F
public static final int RGBA16F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB16F
public static final int RGB16F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_INTEGER
public static final int VERTEX_ATTRIB_ARRAY_INTEGER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_ARRAY_TEXTURE_LAYERS
public static final int MAX_ARRAY_TEXTURE_LAYERS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MIN_PROGRAM_TEXEL_OFFSET
public static final int MIN_PROGRAM_TEXEL_OFFSET
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_PROGRAM_TEXEL_OFFSET
public static final int MAX_PROGRAM_TEXEL_OFFSET
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_VARYING_COMPONENTS
public static final int MAX_VARYING_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_2D_ARRAY
public static final int TEXTURE_2D_ARRAY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TEXTURE_BINDING_2D_ARRAY
public static final int TEXTURE_BINDING_2D_ARRAY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R11F_G11F_B10F
public static final int R11F_G11F_B10F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_10F_11F_11F_REV
public static final int UNSIGNED_INT_10F_11F_11F_REV
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB9_E5
public static final int RGB9_E5
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_5_9_9_9_REV
public static final int UNSIGNED_INT_5_9_9_9_REV
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
public static final int TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_BUFFER_MODE
public static final int TRANSFORM_FEEDBACK_BUFFER_MODE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
public static final int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_VARYINGS
public static final int TRANSFORM_FEEDBACK_VARYINGS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_BUFFER_START
public static final int TRANSFORM_FEEDBACK_BUFFER_START
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_BUFFER_SIZE
public static final int TRANSFORM_FEEDBACK_BUFFER_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
public static final int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RASTERIZER_DISCARD
public static final int RASTERIZER_DISCARD
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
public static final int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
public static final int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
INTERLEAVED_ATTRIBS
public static final int INTERLEAVED_ATTRIBS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SEPARATE_ATTRIBS
public static final int SEPARATE_ATTRIBS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_BUFFER
public static final int TRANSFORM_FEEDBACK_BUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_BUFFER_BINDING
public static final int TRANSFORM_FEEDBACK_BUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA32UI
public static final int RGBA32UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB32UI
public static final int RGB32UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA16UI
public static final int RGBA16UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB16UI
public static final int RGB16UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA8UI
public static final int RGBA8UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB8UI
public static final int RGB8UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA32I
public static final int RGBA32I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB32I
public static final int RGB32I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA16I
public static final int RGBA16I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB16I
public static final int RGB16I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA8I
public static final int RGBA8I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB8I
public static final int RGB8I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RED_INTEGER
public static final int RED_INTEGER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB_INTEGER
public static final int RGB_INTEGER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA_INTEGER
public static final int RGBA_INTEGER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SAMPLER_2D_ARRAY
public static final int SAMPLER_2D_ARRAY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SAMPLER_2D_ARRAY_SHADOW
public static final int SAMPLER_2D_ARRAY_SHADOW
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SAMPLER_CUBE_SHADOW
public static final int SAMPLER_CUBE_SHADOW
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_VEC2
public static final int UNSIGNED_INT_VEC2
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_VEC3
public static final int UNSIGNED_INT_VEC3
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_VEC4
public static final int UNSIGNED_INT_VEC4
OpenGL ES 3.0- See Also:
- Constant Field Values
-
INT_SAMPLER_2D
public static final int INT_SAMPLER_2D
OpenGL ES 3.0- See Also:
- Constant Field Values
-
INT_SAMPLER_3D
public static final int INT_SAMPLER_3D
OpenGL ES 3.0- See Also:
- Constant Field Values
-
INT_SAMPLER_CUBE
public static final int INT_SAMPLER_CUBE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
INT_SAMPLER_2D_ARRAY
public static final int INT_SAMPLER_2D_ARRAY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_SAMPLER_2D
public static final int UNSIGNED_INT_SAMPLER_2D
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_SAMPLER_3D
public static final int UNSIGNED_INT_SAMPLER_3D
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_SAMPLER_CUBE
public static final int UNSIGNED_INT_SAMPLER_CUBE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_SAMPLER_2D_ARRAY
public static final int UNSIGNED_INT_SAMPLER_2D_ARRAY
OpenGL ES 3.0- See Also:
- Constant Field Values
-
BUFFER_ACCESS_FLAGS
public static final int BUFFER_ACCESS_FLAGS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
BUFFER_MAP_LENGTH
public static final int BUFFER_MAP_LENGTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
BUFFER_MAP_OFFSET
public static final int BUFFER_MAP_OFFSET
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DEPTH_COMPONENT32F
public static final int DEPTH_COMPONENT32F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DEPTH32F_STENCIL8
public static final int DEPTH32F_STENCIL8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FLOAT_32_UNSIGNED_INT_24_8_REV
public static final int FLOAT_32_UNSIGNED_INT_24_8_REV
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
public static final int FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
public static final int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_RED_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_RED_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
public static final int FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_DEFAULT
public static final int FRAMEBUFFER_DEFAULT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_UNDEFINED
public static final int FRAMEBUFFER_UNDEFINED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DEPTH_STENCIL_ATTACHMENT
public static final int DEPTH_STENCIL_ATTACHMENT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DEPTH_STENCIL
public static final int DEPTH_STENCIL
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_INT_24_8
public static final int UNSIGNED_INT_24_8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DEPTH24_STENCIL8
public static final int DEPTH24_STENCIL8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNED_NORMALIZED
public static final int UNSIGNED_NORMALIZED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_FRAMEBUFFER_BINDING
public static final int DRAW_FRAMEBUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
READ_FRAMEBUFFER
public static final int READ_FRAMEBUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
DRAW_FRAMEBUFFER
public static final int DRAW_FRAMEBUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
READ_FRAMEBUFFER_BINDING
public static final int READ_FRAMEBUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RENDERBUFFER_SAMPLES
public static final int RENDERBUFFER_SAMPLES
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
public static final int FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_COLOR_ATTACHMENTS
public static final int MAX_COLOR_ATTACHMENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT1
public static final int COLOR_ATTACHMENT1
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT2
public static final int COLOR_ATTACHMENT2
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT3
public static final int COLOR_ATTACHMENT3
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT4
public static final int COLOR_ATTACHMENT4
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT5
public static final int COLOR_ATTACHMENT5
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT6
public static final int COLOR_ATTACHMENT6
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT7
public static final int COLOR_ATTACHMENT7
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT8
public static final int COLOR_ATTACHMENT8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT9
public static final int COLOR_ATTACHMENT9
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT10
public static final int COLOR_ATTACHMENT10
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT11
public static final int COLOR_ATTACHMENT11
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT12
public static final int COLOR_ATTACHMENT12
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT13
public static final int COLOR_ATTACHMENT13
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT14
public static final int COLOR_ATTACHMENT14
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COLOR_ATTACHMENT15
public static final int COLOR_ATTACHMENT15
OpenGL ES 3.0- See Also:
- Constant Field Values
-
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
public static final int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_SAMPLES
public static final int MAX_SAMPLES
OpenGL ES 3.0- See Also:
- Constant Field Values
-
HALF_FLOAT
public static final int HALF_FLOAT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAP_READ_BIT
public static final int MAP_READ_BIT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAP_WRITE_BIT
public static final int MAP_WRITE_BIT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAP_INVALIDATE_RANGE_BIT
public static final int MAP_INVALIDATE_RANGE_BIT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAP_INVALIDATE_BUFFER_BIT
public static final int MAP_INVALIDATE_BUFFER_BIT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAP_FLUSH_EXPLICIT_BIT
public static final int MAP_FLUSH_EXPLICIT_BIT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAP_UNSYNCHRONIZED_BIT
public static final int MAP_UNSYNCHRONIZED_BIT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG
public static final int RG
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG_INTEGER
public static final int RG_INTEGER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R8
public static final int R8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG8
public static final int RG8
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R16F
public static final int R16F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R32F
public static final int R32F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG16F
public static final int RG16F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG32F
public static final int RG32F
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R8I
public static final int R8I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R8UI
public static final int R8UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R16I
public static final int R16I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R16UI
public static final int R16UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R32I
public static final int R32I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R32UI
public static final int R32UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG8I
public static final int RG8I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG8UI
public static final int RG8UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG16I
public static final int RG16I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG16UI
public static final int RG16UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG32I
public static final int RG32I
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG32UI
public static final int RG32UI
OpenGL ES 3.0- See Also:
- Constant Field Values
-
VERTEX_ARRAY_BINDING
public static final int VERTEX_ARRAY_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
R8_SNORM
public static final int R8_SNORM
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RG8_SNORM
public static final int RG8_SNORM
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGB8_SNORM
public static final int RGB8_SNORM
OpenGL ES 3.0- See Also:
- Constant Field Values
-
RGBA8_SNORM
public static final int RGBA8_SNORM
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SIGNED_NORMALIZED
public static final int SIGNED_NORMALIZED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
PRIMITIVE_RESTART_FIXED_INDEX
public static final int PRIMITIVE_RESTART_FIXED_INDEX
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COPY_READ_BUFFER
public static final int COPY_READ_BUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COPY_WRITE_BUFFER
public static final int COPY_WRITE_BUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COPY_READ_BUFFER_BINDING
public static final int COPY_READ_BUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
COPY_WRITE_BUFFER_BINDING
public static final int COPY_WRITE_BUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BUFFER
public static final int UNIFORM_BUFFER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BUFFER_BINDING
public static final int UNIFORM_BUFFER_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BUFFER_START
public static final int UNIFORM_BUFFER_START
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BUFFER_SIZE
public static final int UNIFORM_BUFFER_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_VERTEX_UNIFORM_BLOCKS
public static final int MAX_VERTEX_UNIFORM_BLOCKS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_FRAGMENT_UNIFORM_BLOCKS
public static final int MAX_FRAGMENT_UNIFORM_BLOCKS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_COMBINED_UNIFORM_BLOCKS
public static final int MAX_COMBINED_UNIFORM_BLOCKS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_UNIFORM_BUFFER_BINDINGS
public static final int MAX_UNIFORM_BUFFER_BINDINGS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_UNIFORM_BLOCK_SIZE
public static final int MAX_UNIFORM_BLOCK_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
public static final int MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
public static final int MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BUFFER_OFFSET_ALIGNMENT
public static final int UNIFORM_BUFFER_OFFSET_ALIGNMENT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
public static final int ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
ACTIVE_UNIFORM_BLOCKS
public static final int ACTIVE_UNIFORM_BLOCKS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_TYPE
public static final int UNIFORM_TYPE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_SIZE
public static final int UNIFORM_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_NAME_LENGTH
public static final int UNIFORM_NAME_LENGTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_INDEX
public static final int UNIFORM_BLOCK_INDEX
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_OFFSET
public static final int UNIFORM_OFFSET
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_ARRAY_STRIDE
public static final int UNIFORM_ARRAY_STRIDE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_MATRIX_STRIDE
public static final int UNIFORM_MATRIX_STRIDE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_IS_ROW_MAJOR
public static final int UNIFORM_IS_ROW_MAJOR
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_BINDING
public static final int UNIFORM_BLOCK_BINDING
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_DATA_SIZE
public static final int UNIFORM_BLOCK_DATA_SIZE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_NAME_LENGTH
public static final int UNIFORM_BLOCK_NAME_LENGTH
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_ACTIVE_UNIFORMS
public static final int UNIFORM_BLOCK_ACTIVE_UNIFORMS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
public static final int UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
public static final int UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
public static final int UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
OpenGL ES 3.0- See Also:
- Constant Field Values
-
INVALID_INDEX
public static final int INVALID_INDEX
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_VERTEX_OUTPUT_COMPONENTS
public static final int MAX_VERTEX_OUTPUT_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_FRAGMENT_INPUT_COMPONENTS
public static final int MAX_FRAGMENT_INPUT_COMPONENTS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
MAX_SERVER_WAIT_TIMEOUT
public static final int MAX_SERVER_WAIT_TIMEOUT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
OBJECT_TYPE
public static final int OBJECT_TYPE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SYNC_CONDITION
public static final int SYNC_CONDITION
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SYNC_STATUS
public static final int SYNC_STATUS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SYNC_FLAGS
public static final int SYNC_FLAGS
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SYNC_FENCE
public static final int SYNC_FENCE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SYNC_GPU_COMMANDS_COMPLETE
public static final int SYNC_GPU_COMMANDS_COMPLETE
OpenGL ES 3.0- See Also:
- Constant Field Values
-
UNSIGNALED
public static final int UNSIGNALED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SIGNALED
public static final int SIGNALED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
ALREADY_SIGNALED
public static final int ALREADY_SIGNALED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
TIMEOUT_EXPIRED
public static final int TIMEOUT_EXPIRED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
CONDITION_SATISFIED
public static final int CONDITION_SATISFIED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
WAIT_FAILED
public static final int WAIT_FAILED
OpenGL ES 3.0- See Also:
- Constant Field Values
-
SYNC_FLUSH_COMMANDS_BIT
public static final int SYNC_FLUSH_COMMANDS_BIT
OpenGL ES 3.0- See Also:
- Constant Field Values
-
VERTEX_ATTRIB_ARRAY_DIVISOR
public static final int VERTEX_ATTRIB_ARRAY_DIVISOR
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
ANY_SAMPLES_PASSED
public static final int ANY_SAMPLES_PASSED
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
ANY_SAMPLES_PASSED_CONSERVATIVE
public static final int ANY_SAMPLES_PASSED_CONSERVATIVE
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
SAMPLER_BINDING
public static final int SAMPLER_BINDING
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
RGB10_A2UI
public static final int RGB10_A2UI
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TEXTURE_SWIZZLE_R
public static final int TEXTURE_SWIZZLE_R
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TEXTURE_SWIZZLE_G
public static final int TEXTURE_SWIZZLE_G
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TEXTURE_SWIZZLE_B
public static final int TEXTURE_SWIZZLE_B
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TEXTURE_SWIZZLE_A
public static final int TEXTURE_SWIZZLE_A
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
GREEN
public static final int GREEN
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
BLUE
public static final int BLUE
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
INT_2_10_10_10_REV
public static final int INT_2_10_10_10_REV
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK
public static final int TRANSFORM_FEEDBACK
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_PAUSED
public static final int TRANSFORM_FEEDBACK_PAUSED
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_ACTIVE
public static final int TRANSFORM_FEEDBACK_ACTIVE
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TRANSFORM_FEEDBACK_BINDING
public static final int TRANSFORM_FEEDBACK_BINDING
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
PROGRAM_BINARY_RETRIEVABLE_HINT
public static final int PROGRAM_BINARY_RETRIEVABLE_HINT
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
PROGRAM_BINARY_LENGTH
public static final int PROGRAM_BINARY_LENGTH
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
NUM_PROGRAM_BINARY_FORMATS
public static final int NUM_PROGRAM_BINARY_FORMATS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
PROGRAM_BINARY_FORMATS
public static final int PROGRAM_BINARY_FORMATS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_R11_EAC
public static final int COMPRESSED_R11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_SIGNED_R11_EAC
public static final int COMPRESSED_SIGNED_R11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_RG11_EAC
public static final int COMPRESSED_RG11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_SIGNED_RG11_EAC
public static final int COMPRESSED_SIGNED_RG11_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_RGB8_ETC2
public static final int COMPRESSED_RGB8_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_SRGB8_ETC2
public static final int COMPRESSED_SRGB8_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
public static final int COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
public static final int COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_RGBA8_ETC2_EAC
public static final int COMPRESSED_RGBA8_ETC2_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
public static final int COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TEXTURE_IMMUTABLE_FORMAT
public static final int TEXTURE_IMMUTABLE_FORMAT
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
MAX_ELEMENT_INDEX
public static final int MAX_ELEMENT_INDEX
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
NUM_SAMPLE_COUNTS
public static final int NUM_SAMPLE_COUNTS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
TEXTURE_IMMUTABLE_LEVELS
public static final int TEXTURE_IMMUTABLE_LEVELS
_ES3_GL_TIMEOUT_IGNORED = GL_TIMEOUT_IGNORED,- See Also:
- Constant Field Values
-
APPLE_copy_texture_levels
public static final int APPLE_copy_texture_levels
glext.h- See Also:
- Constant Field Values
-
APPLE_rgb_422
public static final int APPLE_rgb_422
glext.h- See Also:
- Constant Field Values
-
APPLE_texture_format_BGRA8888
public static final int APPLE_texture_format_BGRA8888
glext.h- See Also:
- Constant Field Values
-
EXT_color_buffer_half_float
public static final int EXT_color_buffer_half_float
glext.h- See Also:
- Constant Field Values
-
EXT_debug_label
public static final int EXT_debug_label
glext.h- See Also:
- Constant Field Values
-
EXT_debug_marker
public static final int EXT_debug_marker
glext.h- See Also:
- Constant Field Values
-
EXT_pvrtc_sRGB
public static final int EXT_pvrtc_sRGB
glext.h- See Also:
- Constant Field Values
-
EXT_read_format_bgra
public static final int EXT_read_format_bgra
glext.h- See Also:
- Constant Field Values
-
EXT_separate_shader_objects
public static final int EXT_separate_shader_objects
glext.h- See Also:
- Constant Field Values
-
EXT_shader_framebuffer_fetch
public static final int EXT_shader_framebuffer_fetch
glext.h- See Also:
- Constant Field Values
-
EXT_shader_texture_lod
public static final int EXT_shader_texture_lod
glext.h- See Also:
- Constant Field Values
-
EXT_shadow_samplers
public static final int EXT_shadow_samplers
glext.h- See Also:
- Constant Field Values
-
EXT_texture_filter_anisotropic
public static final int EXT_texture_filter_anisotropic
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,- See Also:
- Constant Field Values
-
IMG_read_format
public static final int IMG_read_format
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,- See Also:
- Constant Field Values
-
IMG_texture_compression_pvrtc
public static final int IMG_texture_compression_pvrtc
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,- See Also:
- Constant Field Values
-
OES_standard_derivatives
public static final int OES_standard_derivatives
_ES3_GL_EXT_shader_framebuffer_fetch = GL_EXT_shader_framebuffer_fetch,- See Also:
- Constant Field Values
-
RGB_422_APPLE
public static final int RGB_422_APPLE
- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_8_8_APPLE
public static final int UNSIGNED_SHORT_8_8_APPLE
- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_8_8_REV_APPLE
public static final int UNSIGNED_SHORT_8_8_REV_APPLE
- See Also:
- Constant Field Values
-
RGB_RAW_422_APPLE
public static final int RGB_RAW_422_APPLE
- See Also:
- Constant Field Values
-
BGRA_EXT
public static final int BGRA_EXT
- See Also:
- Constant Field Values
-
BGRA8_EXT
public static final int BGRA8_EXT
- See Also:
- Constant Field Values
-
BGRA
public static final int BGRA
- See Also:
- Constant Field Values
-
RGBA16F_EXT
public static final int RGBA16F_EXT
- See Also:
- Constant Field Values
-
RGB16F_EXT
public static final int RGB16F_EXT
- See Also:
- Constant Field Values
-
RG16F_EXT
public static final int RG16F_EXT
- See Also:
- Constant Field Values
-
R16F_EXT
public static final int R16F_EXT
- See Also:
- Constant Field Values
-
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT
public static final int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT
- See Also:
- Constant Field Values
-
UNSIGNED_NORMALIZED_EXT
public static final int UNSIGNED_NORMALIZED_EXT
- See Also:
- Constant Field Values
-
BUFFER_OBJECT_EXT
public static final int BUFFER_OBJECT_EXT
- See Also:
- Constant Field Values
-
SHADER_OBJECT_EXT
public static final int SHADER_OBJECT_EXT
- See Also:
- Constant Field Values
-
PROGRAM_OBJECT_EXT
public static final int PROGRAM_OBJECT_EXT
- See Also:
- Constant Field Values
-
QUERY_OBJECT_EXT
public static final int QUERY_OBJECT_EXT
- See Also:
- Constant Field Values
-
VERTEX_ARRAY_OBJECT_EXT
public static final int VERTEX_ARRAY_OBJECT_EXT
- See Also:
- Constant Field Values
-
PROGRAM_PIPELINE_OBJECT_EXT
public static final int PROGRAM_PIPELINE_OBJECT_EXT
- See Also:
- Constant Field Values
-
SYNC_OBJECT_APPLE
public static final int SYNC_OBJECT_APPLE
- See Also:
- Constant Field Values
-
SAMPLER
public static final int SAMPLER
- See Also:
- Constant Field Values
-
COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
public static final int COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
- See Also:
- Constant Field Values
-
COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
public static final int COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
- See Also:
- Constant Field Values
-
COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
public static final int COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
- See Also:
- Constant Field Values
-
COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
public static final int COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_4_4_4_4_REV_EXT
public static final int UNSIGNED_SHORT_4_4_4_4_REV_EXT
- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_1_5_5_5_REV_EXT
public static final int UNSIGNED_SHORT_1_5_5_5_REV_EXT
- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_1_5_5_5_REV
public static final int UNSIGNED_SHORT_1_5_5_5_REV
- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_4_4_4_4_REV
public static final int UNSIGNED_SHORT_4_4_4_4_REV
- See Also:
- Constant Field Values
-
VERTEX_SHADER_BIT_EXT
public static final int VERTEX_SHADER_BIT_EXT
- See Also:
- Constant Field Values
-
FRAGMENT_SHADER_BIT_EXT
public static final int FRAGMENT_SHADER_BIT_EXT
- See Also:
- Constant Field Values
-
ALL_SHADER_BITS_EXT
public static final int ALL_SHADER_BITS_EXT
- See Also:
- Constant Field Values
-
PROGRAM_SEPARABLE_EXT
public static final int PROGRAM_SEPARABLE_EXT
- See Also:
- Constant Field Values
-
ACTIVE_PROGRAM_EXT
public static final int ACTIVE_PROGRAM_EXT
- See Also:
- Constant Field Values
-
PROGRAM_PIPELINE_BINDING_EXT
public static final int PROGRAM_PIPELINE_BINDING_EXT
- See Also:
- Constant Field Values
-
FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
public static final int FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
- See Also:
- Constant Field Values
-
TEXTURE_COMPARE_MODE_EXT
public static final int TEXTURE_COMPARE_MODE_EXT
- See Also:
- Constant Field Values
-
TEXTURE_COMPARE_FUNC_EXT
public static final int TEXTURE_COMPARE_FUNC_EXT
- See Also:
- Constant Field Values
-
COMPARE_REF_TO_TEXTURE_EXT
public static final int COMPARE_REF_TO_TEXTURE_EXT
- See Also:
- Constant Field Values
-
SAMPLER_2D_SHADOW_EXT
public static final int SAMPLER_2D_SHADOW_EXT
- See Also:
- Constant Field Values
-
TEXTURE_MAX_ANISOTROPY_EXT
public static final int TEXTURE_MAX_ANISOTROPY_EXT
- See Also:
- Constant Field Values
-
MAX_TEXTURE_MAX_ANISOTROPY_EXT
public static final int MAX_TEXTURE_MAX_ANISOTROPY_EXT
- See Also:
- Constant Field Values
-
BGRA_IMG
public static final int BGRA_IMG
- See Also:
- Constant Field Values
-
UNSIGNED_SHORT_4_4_4_4_REV_IMG
public static final int UNSIGNED_SHORT_4_4_4_4_REV_IMG
- See Also:
- Constant Field Values
-
COMPRESSED_RGB_PVRTC_4BPPV1_IMG
public static final int COMPRESSED_RGB_PVRTC_4BPPV1_IMG
- See Also:
- Constant Field Values
-
COMPRESSED_RGB_PVRTC_2BPPV1_IMG
public static final int COMPRESSED_RGB_PVRTC_2BPPV1_IMG
- See Also:
- Constant Field Values
-
COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
public static final int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
- See Also:
- Constant Field Values
-
COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
public static final int COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
- See Also:
- Constant Field Values
-
FRAGMENT_SHADER_DERIVATIVE_HINT_OES
public static final int FRAGMENT_SHADER_DERIVATIVE_HINT_OES
- See Also:
- Constant Field Values
-
-