Class SCNAudioSource

    • Constructor Detail

      • SCNAudioSource

        protected SCNAudioSource​(org.moe.natj.general.Pointer peer)
    • Method Detail

      • accessInstanceVariablesDirectly

        public static boolean accessInstanceVariablesDirectly()
      • allocWithZone

        public static java.lang.Object allocWithZone​(org.moe.natj.general.ptr.VoidPtr zone)
      • audioSourceNamed

        public static SCNAudioSource audioSourceNamed​(java.lang.String fileName)
        audioSourceNamed: Convenience class initializer that caches audioSources.
      • automaticallyNotifiesObserversForKey

        public static boolean automaticallyNotifiesObserversForKey​(java.lang.String key)
      • cancelPreviousPerformRequestsWithTarget

        public static void cancelPreviousPerformRequestsWithTarget​(java.lang.Object aTarget)
      • cancelPreviousPerformRequestsWithTargetSelectorObject

        public static void cancelPreviousPerformRequestsWithTargetSelectorObject​(java.lang.Object aTarget,
                                                                                 org.moe.natj.objc.SEL aSelector,
                                                                                 java.lang.Object anArgument)
      • classFallbacksForKeyedArchiver

        public static NSArray<java.lang.String> classFallbacksForKeyedArchiver()
      • classForKeyedUnarchiver

        public static org.moe.natj.objc.Class classForKeyedUnarchiver()
      • debugDescription_static

        public static java.lang.String debugDescription_static()
      • description_static

        public static java.lang.String description_static()
      • hash_static

        public static long hash_static()
      • instanceMethodSignatureForSelector

        public static NSMethodSignature instanceMethodSignatureForSelector​(org.moe.natj.objc.SEL aSelector)
      • instancesRespondToSelector

        public static boolean instancesRespondToSelector​(org.moe.natj.objc.SEL aSelector)
      • isSubclassOfClass

        public static boolean isSubclassOfClass​(org.moe.natj.objc.Class aClass)
      • keyPathsForValuesAffectingValueForKey

        public static NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey​(java.lang.String key)
      • new_objc

        public static java.lang.Object new_objc()
      • resolveClassMethod

        public static boolean resolveClassMethod​(org.moe.natj.objc.SEL sel)
      • resolveInstanceMethod

        public static boolean resolveInstanceMethod​(org.moe.natj.objc.SEL sel)
      • setVersion_static

        public static void setVersion_static​(long aVersion)
      • superclass_static

        public static org.moe.natj.objc.Class superclass_static()
      • supportsSecureCoding

        public static boolean supportsSecureCoding()
      • version_static

        public static long version_static()
      • copyWithZone

        public java.lang.Object copyWithZone​(org.moe.natj.general.ptr.VoidPtr zone)
        Specified by:
        copyWithZone in interface NSCopying
      • initWithFileNamed

        public SCNAudioSource initWithFileNamed​(java.lang.String name)
        initWithFileNamed: Convenience initializer that creates an AVAudioNode from the named audio asset in the main bundle.
      • initWithURL

        public SCNAudioSource initWithURL​(NSURL url)
        initWithURL: Convenience initializer that creates an AVAudioNode from the URL that contain a audio asset.
      • isPositional

        public boolean isPositional()
        [@property] positional Marks the audio source as positional so that the audio mix considers relative position and velocity with regards to the SCNSceneRenderer's current listener node. Defaults to YES. shouldStream must be set to false in order to get positional audio (see shouldStream).
        See Also:
        audioListener.
      • setPositional

        public void setPositional​(boolean value)
        [@property] positional Marks the audio source as positional so that the audio mix considers relative position and velocity with regards to the SCNSceneRenderer's current listener node. Defaults to YES. shouldStream must be set to false in order to get positional audio (see shouldStream).
        See Also:
        audioListener.
      • load_objc

        public void load_objc()
        load Load and uncompress the audio source in memory. This method has no effect if "shouldStream" is set to YES or if the audio source is already loaded. This method let you preload your audio sources. If an audio source is not preloaded, it will be loaded anyway when playing it.
      • loops

        public boolean loops()
        [@property] loops Specifies whether the audio source should loop or not. Defaults to NO.
      • rate

        public float rate()
        [@property] rate The default rate for this audio buffer. Default is 1.0 (original rate of the audio source).
      • reverbBlend

        public float reverbBlend()
        [@property] reverbBlend The default reverbBlend for this audio buffer. Default is 0.0 (no sound is sent to the reverb).
      • setLoops

        public void setLoops​(boolean value)
        [@property] loops Specifies whether the audio source should loop or not. Defaults to NO.
      • setRate

        public void setRate​(float value)
        [@property] rate The default rate for this audio buffer. Default is 1.0 (original rate of the audio source).
      • setReverbBlend

        public void setReverbBlend​(float value)
        [@property] reverbBlend The default reverbBlend for this audio buffer. Default is 0.0 (no sound is sent to the reverb).
      • setShouldStream

        public void setShouldStream​(boolean value)
        [@property] shouldStream Specifies whether the audio source should be streamed or not. Defaults to NO.
      • setVolume

        public void setVolume​(float value)
        [@property] volume The default volume for this audio buffer. Default is 1.0 (full volume).
      • shouldStream

        public boolean shouldStream()
        [@property] shouldStream Specifies whether the audio source should be streamed or not. Defaults to NO.
      • _supportsSecureCoding

        public boolean _supportsSecureCoding()
        Description copied from interface: NSSecureCoding
        This property must return YES on all classes that allow secure coding. Subclasses of classes that adopt NSSecureCoding and override initWithCoder: must also override this method and return YES. The Secure Coding Guide should be consulted when writing methods that decode data.
        Specified by:
        _supportsSecureCoding in interface NSSecureCoding
      • volume

        public float volume()
        [@property] volume The default volume for this audio buffer. Default is 1.0 (full volume).