Package apple.spritekit
Class SKUniform
- java.lang.Object
-
- org.moe.natj.general.NativeObject
-
- org.moe.natj.objc.ObjCObject
-
- apple.NSObject
-
- apple.spritekit.SKUniform
-
- All Implemented Interfaces:
NSCoding,NSCopying,NSSecureCoding,NSObject
public class SKUniform extends NSObject implements NSCopying, NSSecureCoding
-
-
Nested Class Summary
-
Nested classes/interfaces inherited from class apple.NSObject
NSObject.Function_instanceMethodForSelector_ret, NSObject.Function_methodForSelector_ret
-
-
Constructor Summary
Constructors Modifier Constructor Description protectedSKUniform(org.moe.natj.general.Pointer peer)
-
Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean_supportsSecureCoding()This property must return YES on all classes that allow secure coding.static booleanaccessInstanceVariablesDirectly()static SKUniformalloc()static java.lang.ObjectallocWithZone(org.moe.natj.general.ptr.VoidPtr zone)static booleanautomaticallyNotifiesObserversForKey(java.lang.String key)static voidcancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget)static voidcancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget, org.moe.natj.objc.SEL aSelector, java.lang.Object anArgument)static NSArray<java.lang.String>classFallbacksForKeyedArchiver()static org.moe.natj.objc.ClassclassForKeyedUnarchiver()java.lang.ObjectcopyWithZone(org.moe.natj.general.ptr.VoidPtr zone)static java.lang.StringdebugDescription_static()static java.lang.Stringdescription_static()voidencodeWithCoder(NSCoder coder)GLKMatrix2floatMatrix2Value()GLKMatrix3floatMatrix3Value()GLKMatrix4floatMatrix4Value()floatfloatValue()Access to the value associated with the uniformGLKVector2floatVector2Value()GLKVector3floatVector3Value()GLKVector4floatVector4Value()static longhash_static()SKUniforminit()SKUniforminitWithCoder(NSCoder coder)NS_DESIGNATED_INITIALIZERSKUniforminitWithName(java.lang.String name)SKUniforminitWithNameFloat(java.lang.String name, float value)SKUniforminitWithNameFloatMatrix2(java.lang.String name, GLKMatrix2 value)SKUniforminitWithNameFloatMatrix3(java.lang.String name, GLKMatrix3 value)SKUniforminitWithNameFloatMatrix4(java.lang.String name, GLKMatrix4 value)SKUniforminitWithNameFloatVector2(java.lang.String name, GLKVector2 value)SKUniforminitWithNameFloatVector3(java.lang.String name, GLKVector3 value)SKUniforminitWithNameFloatVector4(java.lang.String name, GLKVector4 value)SKUniforminitWithNameTexture(java.lang.String name, SKTexture texture)static NSObject.Function_instanceMethodForSelector_retinstanceMethodForSelector(org.moe.natj.objc.SEL aSelector)static NSMethodSignatureinstanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector)static booleaninstancesRespondToSelector(org.moe.natj.objc.SEL aSelector)static booleanisSubclassOfClass(org.moe.natj.objc.Class aClass)static NSSet<java.lang.String>keyPathsForValuesAffectingValueForKey(java.lang.String key)java.lang.Stringname()The name by which this uniform will be referenced in a shaderstatic java.lang.Objectnew_objc()static booleanresolveClassMethod(org.moe.natj.objc.SEL sel)static booleanresolveInstanceMethod(org.moe.natj.objc.SEL sel)voidsetFloatMatrix2Value(GLKMatrix2 value)voidsetFloatMatrix3Value(GLKMatrix3 value)voidsetFloatMatrix4Value(GLKMatrix4 value)voidsetFloatValue(float value)Access to the value associated with the uniformvoidsetFloatVector2Value(GLKVector2 value)voidsetFloatVector3Value(GLKVector3 value)voidsetFloatVector4Value(GLKVector4 value)voidsetTextureValue(SKTexture value)Access to the texture data associated with the current uniformstatic voidsetVersion_static(long aVersion)static org.moe.natj.objc.Classsuperclass_static()static booleansupportsSecureCoding()SKTexturetextureValue()Access to the texture data associated with the current uniformlonguniformType()Once created, a uniform is locked to a specific type, you may only access the property of this typestatic SKUniformuniformWithName(java.lang.String name)Create a shader uniform with a given name.static SKUniformuniformWithNameFloat(java.lang.String name, float value)Create a shader uniform with a given name, and a float valuestatic SKUniformuniformWithNameFloatMatrix2(java.lang.String name, GLKMatrix2 value)static SKUniformuniformWithNameFloatMatrix3(java.lang.String name, GLKMatrix3 value)static SKUniformuniformWithNameFloatMatrix4(java.lang.String name, GLKMatrix4 value)static SKUniformuniformWithNameFloatVector2(java.lang.String name, GLKVector2 value)static SKUniformuniformWithNameFloatVector3(java.lang.String name, GLKVector3 value)static SKUniformuniformWithNameFloatVector4(java.lang.String name, GLKVector4 value)static SKUniformuniformWithNameTexture(java.lang.String name, SKTexture texture)Create a shader uniform with a given name, and texture datastatic longversion_static()-
Methods inherited from class apple.NSObject
accessibilityActivate, accessibilityActivationPoint, accessibilityAssistiveTechnologyFocusedIdentifiers, accessibilityAttributedHint, accessibilityAttributedLabel, accessibilityAttributedUserInputLabels, accessibilityAttributedValue, accessibilityContainerType, accessibilityCustomActions, accessibilityCustomRotors, accessibilityDecrement, accessibilityDragSourceDescriptors, accessibilityDropPointDescriptors, accessibilityElementAtIndex, accessibilityElementCount, accessibilityElementDidBecomeFocused, accessibilityElementDidLoseFocus, accessibilityElementIsFocused, accessibilityElements, accessibilityElementsHidden, accessibilityFrame, accessibilityHint, accessibilityIncrement, accessibilityLabel, accessibilityLanguage, accessibilityNavigationStyle, accessibilityPath, accessibilityPerformEscape, accessibilityPerformMagicTap, accessibilityRespondsToUserInteraction, accessibilityScroll, accessibilityTextualContext, accessibilityTraits, accessibilityUserInputLabels, accessibilityValue, accessibilityViewIsModal, addObserverForKeyPathOptionsContext, attemptRecoveryFromErrorOptionIndex, attemptRecoveryFromErrorOptionIndexDelegateDidRecoverSelectorContextInfo, autoContentAccessingProxy, awakeAfterUsingCoder, awakeFromNib, class_objc, classForCoder, classForKeyedArchiver, copy, dealloc, debugDescription, description, dictionaryWithValuesForKeys, didChangeValueForKey, didChangeValueForKeyWithSetMutationUsingObjects, didChangeValuesAtIndexesForKey, doesNotRecognizeSelector, fileManagerShouldProceedAfterError, fileManagerWillProcessPath, finalize_objc, forwardingTargetForSelector, forwardInvocation, hash, indexOfAccessibilityElement, isAccessibilityElement, isEqual, isKindOfClass, isMemberOfClass, isProxy, methodForSelector, methodSignatureForSelector, mutableArrayValueForKey, mutableArrayValueForKeyPath, mutableCopy, mutableOrderedSetValueForKey, mutableOrderedSetValueForKeyPath, mutableSetValueForKey, mutableSetValueForKeyPath, observationInfo, observeValueForKeyPathOfObjectChangeContext, performSelector, performSelectorInBackgroundWithObject, performSelectorOnMainThreadWithObjectWaitUntilDone, performSelectorOnMainThreadWithObjectWaitUntilDoneModes, performSelectorOnThreadWithObjectWaitUntilDone, performSelectorOnThreadWithObjectWaitUntilDoneModes, performSelectorWithObject, performSelectorWithObjectAfterDelay, performSelectorWithObjectAfterDelayInModes, performSelectorWithObjectWithObject, prepareForInterfaceBuilder, provideImageDataBytesPerRowOrigin_Size_UserInfo, removeObserverForKeyPath, removeObserverForKeyPathContext, replacementObjectForCoder, replacementObjectForKeyedArchiver, respondsToSelector, self, setAccessibilityActivationPoint, setAccessibilityAttributedHint, setAccessibilityAttributedLabel, setAccessibilityAttributedUserInputLabels, setAccessibilityAttributedValue, setAccessibilityContainerType, setAccessibilityCustomActions, setAccessibilityCustomRotors, setAccessibilityDragSourceDescriptors, setAccessibilityDropPointDescriptors, setAccessibilityElements, setAccessibilityElementsHidden, setAccessibilityFrame, setAccessibilityHint, setAccessibilityLabel, setAccessibilityLanguage, setAccessibilityNavigationStyle, setAccessibilityPath, setAccessibilityRespondsToUserInteraction, setAccessibilityTextualContext, setAccessibilityTraits, setAccessibilityUserInputLabels, setAccessibilityValue, setAccessibilityViewIsModal, setIsAccessibilityElement, setNilValueForKey, setObservationInfo, setShouldGroupAccessibilityChildren, setValueForKey, setValueForKeyPath, setValueForUndefinedKey, setValuesForKeysWithDictionary, shouldGroupAccessibilityChildren, superclass, validateValueForKeyError, validateValueForKeyPathError, valueForKey, valueForKeyPath, valueForUndefinedKey, willChangeValueForKey, willChangeValueForKeyWithSetMutationUsingObjects, willChangeValuesAtIndexesForKey
-
-
-
-
Method Detail
-
accessInstanceVariablesDirectly
public static boolean accessInstanceVariablesDirectly()
-
alloc
public static SKUniform alloc()
-
allocWithZone
public static java.lang.Object allocWithZone(org.moe.natj.general.ptr.VoidPtr zone)
-
automaticallyNotifiesObserversForKey
public static boolean automaticallyNotifiesObserversForKey(java.lang.String key)
-
cancelPreviousPerformRequestsWithTarget
public static void cancelPreviousPerformRequestsWithTarget(java.lang.Object aTarget)
-
cancelPreviousPerformRequestsWithTargetSelectorObject
public static void cancelPreviousPerformRequestsWithTargetSelectorObject(java.lang.Object aTarget, org.moe.natj.objc.SEL aSelector, java.lang.Object anArgument)
-
classFallbacksForKeyedArchiver
public static NSArray<java.lang.String> classFallbacksForKeyedArchiver()
-
classForKeyedUnarchiver
public static org.moe.natj.objc.Class classForKeyedUnarchiver()
-
debugDescription_static
public static java.lang.String debugDescription_static()
-
description_static
public static java.lang.String description_static()
-
hash_static
public static long hash_static()
-
instanceMethodForSelector
public static NSObject.Function_instanceMethodForSelector_ret instanceMethodForSelector(org.moe.natj.objc.SEL aSelector)
-
instanceMethodSignatureForSelector
public static NSMethodSignature instanceMethodSignatureForSelector(org.moe.natj.objc.SEL aSelector)
-
instancesRespondToSelector
public static boolean instancesRespondToSelector(org.moe.natj.objc.SEL aSelector)
-
isSubclassOfClass
public static boolean isSubclassOfClass(org.moe.natj.objc.Class aClass)
-
keyPathsForValuesAffectingValueForKey
public static NSSet<java.lang.String> keyPathsForValuesAffectingValueForKey(java.lang.String key)
-
new_objc
public static java.lang.Object new_objc()
-
resolveClassMethod
public static boolean resolveClassMethod(org.moe.natj.objc.SEL sel)
-
resolveInstanceMethod
public static boolean resolveInstanceMethod(org.moe.natj.objc.SEL sel)
-
setVersion_static
public static void setVersion_static(long aVersion)
-
superclass_static
public static org.moe.natj.objc.Class superclass_static()
-
uniformWithName
public static SKUniform uniformWithName(java.lang.String name)
Create a shader uniform with a given name.- Parameters:
name- the name of the shader uniform.
-
uniformWithNameFloat
public static SKUniform uniformWithNameFloat(java.lang.String name, float value)
Create a shader uniform with a given name, and a float value- Parameters:
name- the name of the shader uniform.value- the floating point value associated with this uniform.
-
uniformWithNameFloatMatrix2
public static SKUniform uniformWithNameFloatMatrix2(java.lang.String name, GLKMatrix2 value)
-
uniformWithNameFloatMatrix3
public static SKUniform uniformWithNameFloatMatrix3(java.lang.String name, GLKMatrix3 value)
-
uniformWithNameFloatMatrix4
public static SKUniform uniformWithNameFloatMatrix4(java.lang.String name, GLKMatrix4 value)
-
uniformWithNameFloatVector2
public static SKUniform uniformWithNameFloatVector2(java.lang.String name, GLKVector2 value)
-
uniformWithNameFloatVector3
public static SKUniform uniformWithNameFloatVector3(java.lang.String name, GLKVector3 value)
-
uniformWithNameFloatVector4
public static SKUniform uniformWithNameFloatVector4(java.lang.String name, GLKVector4 value)
-
uniformWithNameTexture
public static SKUniform uniformWithNameTexture(java.lang.String name, SKTexture texture)
Create a shader uniform with a given name, and texture data- Parameters:
name- the name of the shader uniform.texture- the texture data associated with this uniform.
-
version_static
public static long version_static()
-
copyWithZone
public java.lang.Object copyWithZone(org.moe.natj.general.ptr.VoidPtr zone)
- Specified by:
copyWithZonein interfaceNSCopying
-
encodeWithCoder
public void encodeWithCoder(NSCoder coder)
- Specified by:
encodeWithCoderin interfaceNSCoding
-
floatMatrix2Value
public GLKMatrix2 floatMatrix2Value()
-
floatMatrix3Value
public GLKMatrix3 floatMatrix3Value()
-
floatMatrix4Value
public GLKMatrix4 floatMatrix4Value()
-
floatValue
public float floatValue()
Access to the value associated with the uniform
-
floatVector2Value
public GLKVector2 floatVector2Value()
-
floatVector3Value
public GLKVector3 floatVector3Value()
-
floatVector4Value
public GLKVector4 floatVector4Value()
-
initWithCoder
public SKUniform initWithCoder(NSCoder coder)
Description copied from interface:NSCodingNS_DESIGNATED_INITIALIZER- Specified by:
initWithCoderin interfaceNSCoding
-
initWithName
public SKUniform initWithName(java.lang.String name)
-
initWithNameFloat
public SKUniform initWithNameFloat(java.lang.String name, float value)
-
initWithNameFloatMatrix2
public SKUniform initWithNameFloatMatrix2(java.lang.String name, GLKMatrix2 value)
-
initWithNameFloatMatrix3
public SKUniform initWithNameFloatMatrix3(java.lang.String name, GLKMatrix3 value)
-
initWithNameFloatMatrix4
public SKUniform initWithNameFloatMatrix4(java.lang.String name, GLKMatrix4 value)
-
initWithNameFloatVector2
public SKUniform initWithNameFloatVector2(java.lang.String name, GLKVector2 value)
-
initWithNameFloatVector3
public SKUniform initWithNameFloatVector3(java.lang.String name, GLKVector3 value)
-
initWithNameFloatVector4
public SKUniform initWithNameFloatVector4(java.lang.String name, GLKVector4 value)
-
name
public java.lang.String name()
The name by which this uniform will be referenced in a shader
-
setFloatMatrix2Value
public void setFloatMatrix2Value(GLKMatrix2 value)
-
setFloatMatrix3Value
public void setFloatMatrix3Value(GLKMatrix3 value)
-
setFloatMatrix4Value
public void setFloatMatrix4Value(GLKMatrix4 value)
-
setFloatValue
public void setFloatValue(float value)
Access to the value associated with the uniform
-
setFloatVector2Value
public void setFloatVector2Value(GLKVector2 value)
-
setFloatVector3Value
public void setFloatVector3Value(GLKVector3 value)
-
setFloatVector4Value
public void setFloatVector4Value(GLKVector4 value)
-
setTextureValue
public void setTextureValue(SKTexture value)
Access to the texture data associated with the current uniform
-
textureValue
public SKTexture textureValue()
Access to the texture data associated with the current uniform
-
uniformType
public long uniformType()
Once created, a uniform is locked to a specific type, you may only access the property of this type
-
supportsSecureCoding
public static boolean supportsSecureCoding()
-
_supportsSecureCoding
public boolean _supportsSecureCoding()
Description copied from interface:NSSecureCodingThis property must return YES on all classes that allow secure coding. Subclasses of classes that adopt NSSecureCoding and override initWithCoder: must also override this method and return YES. The Secure Coding Guide should be consulted when writing methods that decode data.- Specified by:
_supportsSecureCodingin interfaceNSSecureCoding
-
-